Joe running Clones with Commandos AND the Bad Batch vs someone who is just playing their first game of 2.6 is like a Black Belt at a dojo beating up on the newest student. Good sportsmanship on Jaret's part for being Joe's punching bag this game.
great video! bad batch is looking scary, im not looking forward to facing them myself lol. one thing, round 2 yodas card gives orders to everyone, including delta squad. since order range was removed you would have had to issue them. very minor tho, great game!
He is very low key and a great dude. He is about to go back to college so I wanted him on the channel one more time. Don I back now so next episode will be with him as normal. -Joe
Cool video. Love how the clone commandos, Delta Force, and Bad Batch turned out. This video may not have been “streamlined” like your standard usually is but this is a great learning example. Teaching new people rules is hard while you’re also keeping track of your own stuff. It’s great to see someone teaching the game so more can play! Great job gents.
Just one note on the rules changes... At 1:00:48 , when a unit drops an objective token, it is the opponent who decides where the token is dropped (at 1/2 distance of the unit leader). Just as it happens in Marvel Crisis Protocol, if that reference does help. Cheers!
I try to bring them back more but we film very late and most can’t do that like Don and I lol. That’s why during the cup series we filmed 2-3 a week and during the early evening. Thanks. -Joe
Great to see the Bad Batch ! I’ve played it with Yoda before the 2.6 when we got the profiles and I found it really strong. You should try it with Yoda AND Rex to get scout 2 (with scouting party) on the first round.
With order issuing range for command cards being infinite now, round 2 you technically had to give delta an order. Also Crosshair's gun isn't needed to be used for precise, it is a unit keyword, tho you usually want to use it for the pierce anyways
The Clone forces looking strong there, helped along by Joes dice rolls. Kudos to Jared for seeing it through that heavy attrition. Bad Batch look great, definitely looking forward to getting them on the table myself. I’m also pleased you made the Backup mistake as I probably wouldn’t have noticed the change.
@@graysquadrongaming8670 Everyone makes mistakes dude, anyone who says otherwise would be lying. The fact you still put it out there for all to see is a positive imo. I would never of thought to check for a wording change on a brand new keyword for a brand new unit. Thanks again for the videos, keep up the good work chaps.
Great game guys! The Bad Batch seem really good with all the key words they get. Yoda also seems like a solid commander for them too to help share tokens for them. I'm excited to see how different they are when you show them off in a Rebel army. Keep up the great work!
Jaret had zero chance. I felt really bad for him. Had games like that where you wonder why you even unpacked your minis. Clones are beyond busted right now. Glad to see everyone was a good sport about it. Looking forward to the next one. Next challenge is to see how many games you all go before Clones actually lose one.
I think clones are not busted personally. I think they are good but still have plenty of weakness and are the most expensive faction. I am happy to play against some clones to show otherwise. Thanks for watching as always. -Joe
Thanks for another great video. Still great to see more new stuff, and old stuff reworked. Bad Batch are pretty good. Sacrificed themselves to lure Palpy into a kill box.
Hey guys, love your videos. One little thing I noticed is that when you cohere your minis behind cover, you only make sure the unit leader is within half-range of that cover. When checking for cover though, each miniature (!) that wants to benefit from said cover needs to be at half-range of the piece of terrain providing cover. Other than that, you are doing an amazing job and I am looking forward to your next video!
We only did that at in episode one and people pointed it out. If we did it here it was an error. We did mention that you need at least half the units at range 1/2 and obscured to receive cover. Thanks as always for watching and commenting! -Joe
@@graysquadrongaming8670 I'm just getting into Legion. I'm starting with Droids, the Clones seem to have a large dice and token pool compared to Droids.
I wonder how it would have gone without botching The Bad Batch's backup ban. Would Jaret have impatiently dived with Palp if the Bad Batch hadn't been able to cancelled 6+ extra hits? BB is strong either way, but it just goes to show how important neutralizing that backup is. I love the way the new rules encourage you to suppress nearby corps before focusing down the hero units.
Yeah, it’s hard to say for sure. But I did have guardian boil I never used in range as well as cash dodge etc, so I don’t think it would have changed a lot. And yeah got to make sure those crops are hit. Thanks for watching! -Joe
Poor Jared, getting smoked by the Bad Batch's illegal forcefield...I always like when he makes an appearance, though. His subtle little comments always make me laugh.
I think passing on the second opportunity as red is not great. You can take blue now which lets you pick table side. It's an advantage you shouldn't give up to pass
I think they’ll be very good. Maybe slightly less good than the Republic since they’re mercenary unit. Also Omega versus crosshair. Thanks for watching! -Joe
The Bad batch had a great debut for the Channel. Looks like Melee against them is the play. Maul forcing them to leave all those shiny green tokens behind would be good to see.
working on my commandos and my bad batch as i watch the bad batch own the POI. I'm scared to death to paint my bad batch. I hope you are enjoying them.
Star Tours is back baby! My wife will be pleased. For the template holder, is there a space for the new 1/2 range ruler? Or will there be an updated/redesigned one?
Bad Batch did some work for sure, but despite the complaints backup did not impact this game at all. Understandable being Jaret’s first time but it was over Turn 1 for two reasons: 1. He didn’t leave himself an ability to contest the middle point 2. He placed Din with only one enemy unit near him, meaning he would never score the secondary point In this new version, you just cannot ignore the objectives and have to push to max out your points in every round. Also one small rules thing - recon mission point scores at the end of the activation not round
By the way, I’m trying to figure out what point in the video the people commenting “you can’t use backup” randomly skipped to given I’m pretty sure it was on the screen every time, not to mention the open. I believe I speak for most when I say the effort is appreciated!
Before I watch the episode, I'm hoping that Bad Batch pulled off multiple twin attacks because of Yoda's Guidance and hopefully a triple strike due to Yoda's Size Matters Not.
No… he forgot about them until round 3…. I would have reminded him but I was trying to keep my own list clear and not mess up…. Well mess up more :) thanks! -Joe
Maybe "complete the mission" needs to go away. Just wondering what kind of nerfs the GAR needs to bring them in line with the remaining factions. Though in fairness, maybe Yoda's Luminous Beings needs a nerf too. Trying to kill any unit during that turn anywhere near that little goblin is an exercise in futility.
Got to be really careful before nerfing things as that can make them unplayable. I don’t think either needs a nerf personally. You are paying the most compared to other factions. Nothing should be nerfed or looked at until all the new cards are out to see the other changes :) thanks! -Joe
Interesting battle report. So, serious question. For someone like me who hasn't played the Republic for a long time but is looking to get back with the Clones in 2.6, and only have funds to get one of the new boxes, which of Bad Batch or Clone Commandos gives best bang for the buck?
GAR Bad Batch seems pretty great compared to Rebels GAR. Hoping they follow suit with Shatterpoint and make Crosshairs as an available heavy unit upgrade for Empire
You could never do this, courage and using a commander’s value has not changed. You only ever could use the commander’s value to determine if the unit is panicked. Suppression has always only checked the courage of the unit.
I'd like to make a request to play Cad Bain with the new rules. With his 3 pip rules, I'd like to see how that gels with this "new edition". He basically has the old infiltrate when everyone else has to deploy in their deployment zones, so I feel like he could be very powerful in this new edition.
@graysquadrongaming8670 this is in the rules on page 61 for his Here I Am Token: "At the start of each round, starting with the blue player, a player may reveal a friendly Here I Am token and resolve it." Which, as much as I can tell, you can decide to do turn 1. It's not as strong as you deciding in the middle of your turn to reveal him, but at least you don't have to wait for your opponent to reveal him.
Bakup cant be used against range 2 shots so the Bad Batch shouldnt have been getting backup on quite a few of those shots even if not regs didnt preclude them from benefitting from backup already
Bad Batch is bad ass! (Even without cheating ;-) ) I've never played (or played against) Palp, but it seems like a missed opportunity to not just try to remove units and thereby shots for the rest of the game, instead of hoping to absorb and shake of shots in that same round?
To be honest, I don't want to get the Bad Batch because I think they're too powerful. I'm still trying to get the hand of by GAR LAAT and the new transport rules. Maybe later on I'll get them and run some 3D prints of Fordo and some Alpha-Class ARCs as a proxy...
Joe running Clones with Commandos AND the Bad Batch vs someone who is just playing their first game of 2.6 is like a Black Belt at a dojo beating up on the newest student. Good sportsmanship on Jaret's part for being Joe's punching bag this game.
Yeah jaret took it like a chanp
@travisskane5459 I agree, it was a rough watch.
I also didn’t know until he was over and we were set up it was his first 2.6 game.
-Joe
@@graysquadrongaming8670 "Welcome to the Thunderdome", you should know that "the cream rises to the top" here!
Fun to see the Bad Batch in action. As always fun to see a game played by the Gray Squadron.
Thanks for watching!
-Joe
great video! bad batch is looking scary, im not looking forward to facing them myself lol. one thing, round 2 yodas card gives orders to everyone, including delta squad. since order range was removed you would have had to issue them. very minor tho, great game!
You are correct, total slipped back into old rules for that part lol. Makes his card even better. Thanks!
-Joe
This episode felt so awkward... 🤣 Jared is like that baked friend we all have that is just chill af.
He is very low key and a great dude. He is about to go back to college so I wanted him on the channel one more time. Don I back now so next episode will be with him as normal.
-Joe
I totally misread that lol 😂 I was waiting for what ever Jared baked to make an appearance all game lol 😂 great batrep too!
@graysquadrongaming8670 Ya he seems like such a chill dude.
He is for sure -Don
Bad Batch was brutal. Yikes!
Cool video. Love how the clone commandos, Delta Force, and Bad Batch turned out. This video may not have been “streamlined” like your standard usually is but this is a great learning example. Teaching new people rules is hard while you’re also keeping track of your own stuff. It’s great to see someone teaching the game so more can play! Great job gents.
Yeah it’s all new to us
Great camera work from Jared btw! Loved seeing Bad Batch on the table. Didnt see their full potential this game, but still a powerful unit.
He was an excellent substitute for me -Don
Just one note on the rules changes...
At 1:00:48 , when a unit drops an objective token, it is the opponent who decides where the token is dropped (at 1/2 distance of the unit leader). Just as it happens in Marvel Crisis Protocol, if that reference does help.
Cheers!
Thanks for watching!
-Joe
Bad Batch! Fun game. Let's have Jared and all the other guys come back for more battle reports.
I try to bring them back more but we film very late and most can’t do that like Don and I lol. That’s why during the cup series we filmed 2-3 a week and during the early evening. Thanks.
-Joe
Great to see the Bad Batch ! I’ve played it with Yoda before the 2.6 when we got the profiles and I found it really strong. You should try it with Yoda AND Rex to get scout 2 (with scouting party) on the first round.
Yeah that would be strong
With order issuing range for command cards being infinite now, round 2 you technically had to give delta an order.
Also Crosshair's gun isn't needed to be used for precise, it is a unit keyword, tho you usually want to use it for the pierce anyways
Yeah definitely want to use if for that sweet pierce. Thanks!
-Joe
Great Video. Loving the Bad Batch, can’t wait to get them on the table, and awesome to see Din on the table again. Hope to see him some more
Thanks for watching
The Clone forces looking strong there, helped along by Joes dice rolls. Kudos to Jared for seeing it through that heavy attrition. Bad Batch look great, definitely looking forward to getting them on the table myself. I’m also pleased you made the Backup mistake as I probably wouldn’t have noticed the change.
Well thank you, you are the first to say you are happy I messed it up to learn from it lol. Thanks!
-Joe
@@graysquadrongaming8670 Everyone makes mistakes dude, anyone who says otherwise would be lying. The fact you still put it out there for all to see is a positive imo. I would never of thought to check for a wording change on a brand new keyword for a brand new unit. Thanks again for the videos, keep up the good work chaps.
Those were some crazy dice Joe! “Why wouldn’t I roll that off” should have been the saying of the day. Great to see Bad Batch in action!
Haha for sure
Finally, I have been waiting for a battle report with Bad Batch for a long time.
We have to
Great game guys! The Bad Batch seem really good with all the key words they get. Yoda also seems like a solid commander for them too to help share tokens for them. I'm excited to see how different they are when you show them off in a Rebel army. Keep up the great work!
Thanks for watching
Jaret had zero chance. I felt really bad for him. Had games like that where you wonder why you even unpacked your minis. Clones are beyond busted right now. Glad to see everyone was a good sport about it. Looking forward to the next one. Next challenge is to see how many games you all go before Clones actually lose one.
I think clones are not busted personally. I think they are good but still have plenty of weakness and are the most expensive faction. I am happy to play against some clones to show otherwise. Thanks for watching as always.
-Joe
@@graysquadrongaming8670 Would love to see that. Enjoy the channel. :)
Thanks for another great video. Still great to see more new stuff, and old stuff reworked. Bad Batch are pretty good. Sacrificed themselves to lure Palpy into a kill box.
Sounds like something the Batch would do for sure. Thanks!
-Joe
always love seeing Palp on the table!
He is fun
Hey guys, love your videos. One little thing I noticed is that when you cohere your minis behind cover, you only make sure the unit leader is within half-range of that cover. When checking for cover though, each miniature (!) that wants to benefit from said cover needs to be at half-range of the piece of terrain providing cover. Other than that, you are doing an amazing job and I am looking forward to your next video!
We only did that at in episode one and people pointed it out. If we did it here it was an error. We did mention that you need at least half the units at range 1/2 and obscured to receive cover. Thanks as always for watching and commenting!
-Joe
Great battle report, very helpful going over all the new rules. The Bad Batch had so many tokens and keywords!
They really do
@@graysquadrongaming8670 I'm just getting into Legion. I'm starting with Droids, the Clones seem to have a large dice and token pool compared to Droids.
@Stannicus clones cost a lot more so droids can get more units on the board for cheaper. Also look at B2 and BX the have massive dice pools. Thanks!
I wonder how it would have gone without botching The Bad Batch's backup ban. Would Jaret have impatiently dived with Palp if the Bad Batch hadn't been able to cancelled 6+ extra hits? BB is strong either way, but it just goes to show how important neutralizing that backup is. I love the way the new rules encourage you to suppress nearby corps before focusing down the hero units.
Yeah, it’s hard to say for sure. But I did have guardian boil I never used in range as well as cash dodge etc, so I don’t think it would have changed a lot. And yeah got to make sure those crops are hit. Thanks for watching!
-Joe
Bad batch FTW I just ordered mine this week and can’t wait to get them painted up and on the table!
They are great, thanks!
-Joe
Gar is getting pretty op with new Anakin, commandos, and Bad Batch.
Yeah for sure
The bad batch, delta, and yoda the perfect list. I mean just all my favorite units in one place.
Yeah very solid together
Yoda and the bad batch look really good with yoda guidance!
They are indeed. Thanks!
-Joe
Those bad batch models look great! Im thinking when i get them i might switch the black color to white or flip the coloring. Another great episode
Thanks for watching!
-Joe
Loved the bad batch show, they seem to translate well into legion hope more squad units like them show up in the future.
They sure did
Great game as always love to see The Bad Batch! Shout out to Don hope he is having a great time!
Thanks for watching!
-Joe
Can't wait to build and play the Bad Batch!
They are solid
That was a great game, was good to see bad batch and the range troopers in action!
Thanks for watching
This mission seems super deadly. Clones really won the major battle on that flank.
Yeah they hit hard
If I wasn’t already, I’d definitely be grabbing the Bad Batch after this video. All the keywords!
They are a ton of fun. Thanks!
-Joe
The bad batch cannot be provided back up because of “we aren’t regs”
Correct, that’s what I put it on the screen a couple times. Thanks!
-Joe
Great to see bad batch on the table!
It is they are a bit strong
Another great vid, glad to find this channel :)
Thanks for watching and welcome to the channel
Entire Legion seems like a great turn 1 card for full order control on deployment
It does work very well. Thanks!
-Joe
The bad batch should allow crosshair on rebels giving the ending of the show. Great vid :)
I am sure they were made well before the ending of the show. Thanks!
-Joe
For the Republic!!
Thanks for watching
Bad batch are deadly especially with Yoda! Great game
Yeah yoda and steady are not good
Poor Jared, getting smoked by the Bad Batch's illegal forcefield...I always like when he makes an appearance, though. His subtle little comments always make me laugh.
He does have some good ones
@@graysquadrongaming8670 "I don't like the way that surge is looking at me" had me in stitches.
Excited to try some Bad Batch. The Calvary has arrived!
Thanks for watching!
-Joe
Great video, scary stuff bad batch for us empire players. Republic looking really strong atm.
They really are
They're sadly still overpowered. Token sharing is just a very broken mechanic. I feel like Exemplar should be the only thing sharing tokens.
@Zeromus5555 taking away for support and padme/Anakin exemplar really bright them down. I think they are very good but not op anymore.
Keep the videos coming!
Many more to come
The Bad Batch seems a little OP with all those keywords -- hard to beat especially with Yoda
They are beastly with Yoda supporting them. Thanks!
-Joe
Got to order my Bad Batch asap
Thanks for watching!
-Joe
30:35, why was that heavy cover? I think mando saw there only one of the delta squad in the open. Or was a second trooper seen?
It was heavy cover cause at least half of the “unit” was obscured by the terrain. Thanks!
-Joe
@@graysquadrongaming8670 I see, so even not visible units count to cover. Thank you very much for your help!
I think passing on the second opportunity as red is not great. You can take blue now which lets you pick table side. It's an advantage you shouldn't give up to pass
That is true, something can always be gained. Thanks!
-Joe
@@graysquadrongaming8670 which is the awesome part about the new turn 0! Before it felt pointless sometimes
Bad Batch was really an invincible punching bag round 2
Yeah for sure
Bad batch look amazing!
They are good
Good to see Bad Batch on the table. Good game
Thanks for watching
Now i'm gonna have to get a bad batch unit, they look fun. Awesome battle report.
For sure
Just ordered shadows… can’t wait
Thanks for watching
Bad batch is crazy especially with unwarranted backup. Good game.
Haha right
First time seeing this game being played. Looks cool to me. VERY interested in the Bad Batch though, loved the show.
It’s very good
Great episode! Do y'all think the Bad Batch will be any good in a rebels list?
I think they’ll be very good. Maybe slightly less good than the Republic since they’re mercenary unit. Also Omega versus crosshair. Thanks for watching!
-Joe
The Bad batch had a great debut for the Channel. Looks like Melee against them is the play. Maul forcing them to leave all those shiny green tokens behind would be good to see.
Oh I like that idea -Don
Yoda Bad Batch is deadly. Great game.
They are
I think it will take at least three matches to get bad batch keywords right. Its good to know that they cannot use back up, I would have missed that.
Yeah they have a lot of words to deal with
working on my commandos and my bad batch as i watch the bad batch own the POI. I'm scared to death to paint my bad batch. I hope you are enjoying them.
They are very nice models to paint
Star Tours is back baby! My wife will be pleased. For the template holder, is there a space for the new 1/2 range ruler? Or will there be an updated/redesigned one?
We may redesign that eventually. But it does fit in there just doesn’t have its own space if that makes sense. Thanks for watching!
-Joe
Bad Batch did some work for sure, but despite the complaints backup did not impact this game at all. Understandable being Jaret’s first time but it was over Turn 1 for two reasons:
1. He didn’t leave himself an ability to contest the middle point
2. He placed Din with only one enemy unit near him, meaning he would never score the secondary point
In this new version, you just cannot ignore the objectives and have to push to max out your points in every round. Also one small rules thing - recon mission point scores at the end of the activation not round
Thank you for watching and I agree, my misplay with backup did not impact the game. Obj scoring is huge now and can’t be ignored. Thanks again.
-Joe
By the way, I’m trying to figure out what point in the video the people commenting “you can’t use backup” randomly skipped to given I’m pretty sure it was on the screen every time, not to mention the open. I believe I speak for most when I say the effort is appreciated!
@Crhughes thank you so much, that was our thought too. Appreciate you watching and commenting.
-Joe
Great to see The Bad Batch in a BatRep
Yeah right
I’m waiting for my bad batch to get delivered but was fun to see them in action
They are good
Arcs should have had 2 aims themselves plus the one from the corp at the 15 min mark, one from scouting, one from moving up the hill.
The climb action is not a standard move so they would only have one aim from the scout. Thanks for watching!
-Joe
@@graysquadrongaming8670 Ahh, thanks for clarifying.
Trading the Bad Batch for Palp seems like a pretty good trade.
It’s not a bad change at all, issue is what he had left after that trade. Thanks!
-Joe
Before I watch the episode, I'm hoping that Bad Batch pulled off multiple twin attacks because of Yoda's Guidance and hopefully a triple strike due to Yoda's Size Matters Not.
Haha wishful thinking
Makes me excited to see the Bad Batch in rebels. I've heard they're not as good, but I'm still interested to see them in action.
Stay tuned next week to find out
I can’t wait to pick up the bad batch!
They are solid
Palp is da BOMB..haha
Thanks for watching!
-Joe
Did Empire (Jaret) use guardian or force barrier?
Also backup on bad batch was brutal.
No… he forgot about them until round 3…. I would have reminded him but I was trying to keep my own list clear and not mess up…. Well mess up more :) thanks!
-Joe
Great game!
Thanks for watching
The tease showing Omega in the thumbnail only for it to be a GAR list!
lol, I showed crosshair too :)
-Joe
I’ve always struggled against a GAR list as an empire player. Suggestions?
Play the obj, focus down units. Make sure to play the strength of your list and adjust based on if they have Anakin vs Cody for example. Thanks!
-Joe
Will we be getting more bad batch reports soon? (Clones or rebels)
Always more coming, I would guess rebel bad batch as very soon ;) thanks!
-Joe
The commitment to the bad batch was the downfalls
I agree, thanks for watching!
-Joe
Maybe "complete the mission" needs to go away. Just wondering what kind of nerfs the GAR needs to bring them in line with the remaining factions. Though in fairness, maybe Yoda's Luminous Beings needs a nerf too. Trying to kill any unit during that turn anywhere near that little goblin is an exercise in futility.
Got to be really careful before nerfing things as that can make them unplayable. I don’t think either needs a nerf personally. You are paying the most compared to other factions. Nothing should be nerfed or looked at until all the new cards are out to see the other changes :) thanks!
-Joe
Can we see a CIS army with Maul, Ventris and Dooku? Awesome Bad Batch run.
We might have to do something like that
Good thing this wasnt a tournament game. There would have been protests, paperwork filed, judges called and harsh lessons lesrned about back up.
Haha for sure
lol, I mean technically my opponent missed it too so we wouldn’t have even noticed lol. Thanks for watching.
-Joe
@@graysquadrongaming8670 tell that to the special board of inquiry you're about to be facing. This could result in up to a 3 day ban!?!
Lol
Interesting battle report.
So, serious question. For someone like me who hasn't played the Republic for a long time but is looking to get back with the Clones in 2.6, and only have funds to get one of the new boxes, which of Bad Batch or Clone Commandos gives best bang for the buck?
Bad batch for sure
@@graysquadrongaming8670 thanks!
GAR Bad Batch seems pretty great compared to Rebels GAR. Hoping they follow suit with Shatterpoint and make Crosshairs as an available heavy unit upgrade for Empire
That would be cool
Bad batch on the big screen!
It’s true
The Bad Batch seems so good. Lots of keywords to remember though lol
Yeah for sure
Bad batch has as many keywords as Wicket and Assjj it's hard to keep up
For sure and thanks for watching!
Bad Batch is awesome and bad assed. Loved the game.
Yeah for sure
First episode with the Bad Batch! Good luck at college Jared.
They are strong
Can’t wait to get the bad batch added to my army
They are solid
Can you not use a Commander's courage value to have a unit not be suppressed and still take 2 actions? Is that new?
You could never do this, courage and using a commander’s value has not changed. You only ever could use the commander’s value to determine if the unit is panicked. Suppression has always only checked the courage of the unit.
@@kingbobb007 Good to know!
What bobb said
I'd like to make a request to play Cad Bain with the new rules. With his 3 pip rules, I'd like to see how that gels with this "new edition". He basically has the old infiltrate when everyone else has to deploy in their deployment zones, so I feel like he could be very powerful in this new edition.
He could be, but he can’t pop himself out anymore so that could be dangerous as well
@graysquadrongaming8670 this is in the rules on page 61 for his Here I Am Token: "At the start of each round, starting with the blue player, a player may reveal a friendly Here I Am token and resolve it." Which, as much as I can tell, you can decide to do turn 1. It's not as strong as you deciding in the middle of your turn to reveal him, but at least you don't have to wait for your opponent to reveal him.
Bakup cant be used against range 2 shots so the Bad Batch shouldnt have been getting backup on quite a few of those shots even if not regs didnt preclude them from benefitting from backup already
That’s correct but it wouldn’t have really changed the game outcome
Bad Batch is bad ass! (Even without cheating ;-) )
I've never played (or played against) Palp, but it seems like a missed opportunity to not just try to remove units and thereby shots for the rest of the game, instead of hoping to absorb and shake of shots in that same round?
It could be
Bad batch cannot be given backup.
Correct…. That’s what I put on the screen :)
-Joe
The Bad Batch seems so good, that action economy tho 😅
Thanks for watching
Wonder if Bad Batch will work this well in a Rebel list?
Thanks for watching
Man, The Bad Batch are good. Bit pricey but I think they are worth it. Empire felt bad on the dice this game.
They are a tank
Great Game as always missed Don tho
Haha thanks -Don
It would be good to see bad batch again soon without the backup errors.
They will be on soon for sure
Bad Batch + Yoda = BUSTED...
It’s very strong
Bad Batch is just to good. Specially with yoda and backup😂
Yeah the backup was a bit of an opps
Nothing to worry about. We all learning at this stage.
To be honest, I don't want to get the Bad Batch because I think they're too powerful. I'm still trying to get the hand of by GAR LAAT and the new transport rules. Maybe later on I'll get them and run some 3D prints of Fordo and some Alpha-Class ARCs as a proxy...
That would be cool
Bad Batch hooooo🎉
Thanks for watching