Animated Sprites | C Game + Engine From Scratch 12
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- Опубліковано 23 жов 2022
- Code used in recording: github.com/Falconerd/engine-f...
Pixel art for this series is custom made by Presley Carvalho. Check out his website here: perigic.com/
Background pixel art for this series is Kings and Pigs by Pixel Frog. Check it out here: pixelfrog-assets.itch.io/king...
Music for this series is from Breezy's Mega Quest by RyanAvx. Check it out here: ryanavx.itch.io/breezys-mega-...
➤ Website: dylanfalconer.com
➤ GitHub: github.com/Falconerd
➤ Twitch: / falconerd
➤ Discord: / discord
Thank you. Please upload often 😊
I'm trying, we are almost done with this series!
very good video as always!
Thanks!
How do you edit the sprite sheets? I've found some free sprite sheets online, but I don't know how to edit them so that they fit in a regular size like 24x24. GIMP?
Sorry for the late reply! I use aseprite myself. GIMP will also work fine.
Awesome thank you
I hope it's useful :)
4:05 It would raise fewer eyebrows in code review if the block starting at line 11 specifically addressed the case where it equals zero. Personally I prefer the form "x = (test) ? y : z;".
In this case we don't want to do anything if the value is zero. You could separate it into two ternaries if you do x = test ? y : x; x = test ? z : x, but I prefer just using the method I chose
@@DylanFalconer To clarify, "addressed" can be in the form of adding a comment. As with fallthroughs in case statements or deliberately unterminated strings, code review goes faster if you at least reassure us that bug-smelly code was deliberate.
@@DylanFalconer FWIW, I used to resist "x = t1 ? y : t2 ? z; // fallthru" until I worked for Expedia. They routinely chained ternaries to several levels, so coders there just got used to it, but at a previous job ternaries we're rare. Shrug. Tabs vs spaces.
@@WilliamDye-willdye I'm glad you found something that works for you
Hello I started programming 2 months ago and I only know C language. But I don't know anything about Open Gl.
Will these tutorial be enough to create my own similar game OR I will have to learn Open Gl first.
If that's the case then I will rather spend my time in learning C++ language than to learn Open Gl.😅
Please reply.
Also thanks for uploading these videos. I subscribed. Love from India ❤❤❤
Sorry if there are some English mistakes because English is not my first language.