I still say they did Veso dirty. I was kinda hoping he'd have teamed up with Kahl. I was expecting him to be in that Sentient prison, gets saved by Kahl, and earn the ability to switch between them to use their skillsets.
Yeah :( i was a little sad i never got to see him again, i think it wouldve been cool to see him talking to kahl or even using him again for another puzzle like mission!
I personally think it´s very good they did it, show´s how a regular Enemy unit can have inner battles and do great things, but can go as easily as the ones that encounter our warframes.
Two lore things: - It's unclear if Albrecht is "evil" evil as of yet. He clearly knows way more than he tells us and he's more ruthless than evil as far as we've been able to see. He doesn't do harmful things because he intends to cause harm, but because he pursues good single-mindedly. For example, he kills us in 1999 specifically because he knows that we can rewind time and that we cannot save the city and the Hex without getting to know them first. This is also his ploy at fighting the man in the wall, the indifference, the Big Bad (trademark) of Warframe by breaking our shell and helping us connect with people on a deeper level than the fairly unfeeling demeanor we've demonstrated throughout a lot of the story (el famoso space trauma). - The lore being confusing is both because it's been developing for years and that it's largely meant for people who've been following everything happening over time, with theories and all. Two large parts of the lore that are often ignored are the codex (more on that later) and the Simaris targets. The Simaris research targets (not the daily ones) each unlock a mini-story about the interactions of different factions' members with the Origin System and the Tenno. The codex seems rather straightforward at first: scan blue thing multiple times, get small bit of text. However, if you hover your mouse all over the screen when opening a codex entry you'll start hearing a buzzing noise. If you find the spot where the noise is loudest, an additional bit of lore is delivered through an audio message. This is extremely important for anyone trying to figure out the whole picture and helps build the world a lot more than one might expect. For example. when doing Jade Shadows (or more likely when farming the Ascension gamemode), Parvos Granum will often take jabs at Ordis' past but it's all fairly nebulous on its own. Players who have completed codex entries will know about Ordis' past before becoming a Cephalon in great detail. I'll drop a bit of it here below. SPOILERS AHEAD Back when he was alive, Ordis was known as Ordan Karris, a warrior in service to the Orokin and nicknamed the Beast of Bones. Afflicted with a terminal illness, he went above and beyond to gain the recognition of his masters before passing, and was greatly insulted when given the opportunity to become an immortal Orokin, choosing to kill as many Orokin as he could. Promptly stopped and ridiculed, he was sentenced to have his memory altered and become an orbiter Cephalon for the Tenno. There's more details within the audio logs and more story after that but well, you'll have to figure that out yourself :)
So... I'm a founder, Excal Prime, LR4 all that junk. I've been playing the game since 2013. The Second Dream was released after I'd been playing for two and a half years, and I had a few hundred hours in-game. So many of these story quests hit _very_ different when you've been playing non-story content for so long and are 100% equipped up, not because of difficulty but because you approach them as landmarks rather than just another bit of content on the way. The in between isn't "grind", to me, it's just the "normal gameplay", and I don't play it in order to grind for one thing, I just play the stuff I like and eventually get to the things I want, which is also why build timers are never an issue. I've been experiencing the game through My Operator for 8+ years and the Drifter for 3 years. Seeing them both talk to the Lotus in Lotus Eaters was truly lovely and having the lonesome Drifter find a family in 1999 was equally wonderful. It does feel odd when I see new players hitting the New War with only a handful of Warframes and who haven't even completed the Star Chart. I don't mean in a negative way, It just feels like they have missed out on some of the context of the story beats (And the time-limited events that furthered the story in the early days) which makes me a little sad
Some notes about Albrecht: The big thing about Albrecht is that he believed that he created/unleashed Wally (the Indifference) and he is the only person that can stop it. But he got so consumed by it he became, ironically enough, indifferent himself. He distanced himself from his family and Loid, performed experimental on, soon to be, sapient animals and infected people with technocyte/helminth to make protoframes because of his saviour complex. Dont get me wrong, he is still orokin so brutal and direct, he wanted to just kill Major Rusalka, but he understands his errors now, somewhat, you can hear in the notes about his time in Duviri (yes) you get by defeating whispers in his lab how much he loves his daughter and whished she had a real father. The Grimoire message for Loid at the end of whispers to express his appreciation of him and not being worthy of his service and now the second part of the hex quest (you need to get rank 3 and relation with each member to be trusted to access it, SPOILERS AHEAD) where its revealed the ending of the first part was on purpose to connect the Drifter with the Hex to grow all of their hearts and heal them so they can stand against the Indifference. The Kalymos Sequence is ultimately about helping those he wronged and trying to undo crimes he commited in his pursuit of defeating another evil.
One of the most memorable moments within Warframe for me was the descent into Fortuna after the Narmer take over. Fortuna has always had a deep place within my heart as it's such a cool location. So, seeing Fortuna taken over by Narmer as I descended in the elevator. Such an amazing moment, along with all of the other quests in Warframe.
One of my earliest memories of warframe is listening to we all lift together and sharing it with my classmates in highschool, that was almost 6 years ago!! Fortuna has to be one of my favourite settings and i might go back to talk about it!
Small thing about the Holdfasts, afaict they aren't resurected by the void. They are void copies of the original people. Similar to most inhabitants of duviri, they are not something from our reality changed by void exposure, but rather the opposite, they are void changed by exposure to our world. If you have ever played dragon age: Inquisition, they are kinda like Cole
:') Prime parts are... hell to get but the satisfaction of a blueprint dropping is better than the despair of running 5 missions in a row of it not dropping
Interesting that you find cracking relics so painful, its one of my favorite things to do when I'm bored and just want to turn my brain off. Its WAY better than the old void key system in terms of actually getting what you want too. A small individual pool that can be hit 4 times at once with a prepared squad is so much easier than a single hit at a massive oversaturated pool.
I think for me its just having to go get the necessary relics I want and having slim chances of even getting the better stuff in those relics. Its not the most fun thing in the world for me but i can totally get why others enjoy it! i never played the old relic system so ill take your word on the newer version being better!
@@SilverCat75if you go to the recruit channel in the chat, it's full of people making parties to farm the same relic at radiant quality, doing that you get everything fairly easy, and you can even get more than one copy of a complete item if you're lucky. Edit: and with the omnia void fissures, it's pretty good for farming ducats and having a random surprise sometimes.
I recently got back into Warframe after taking a break from it back in mid 2020. I really liked the part in Whispers in the Wall when we go back to 1999 for the first time because HOLY SHIT IS THAT NINE INCH NAILS?! HELL YES!
The First Descendant had a limit on simultaneous crafting, which when coupled with the tedious and comparatively repetitive grind made me quit before reaching the last hard mode colossus... I'll take timers, I have years ahead of me to play games, but making us have to pick which parts to craft when you can farm more than the slots you have very easily is a pain that only serves to add another layer of MTX.
I used excalibur umbra for every main quest after The Sacrifice. Excalibur Umbra provides a great insight on the game's lore that i'm surprised you didn't bring up. Great review though!
There was a lot of stuff i didnt get to cover! i was testing the waters in terms of if people cared to if it was doable for me to create! Theres definitely stuff i want to talk about and this wont be the last time! Thanks for the comment! i appreciate the input :D!
ah good ol voidrig, i remember suffering for a week just GRINDING for everything, was a painful wait too since all my friends decided to just buy it instead of building so i was behind for a while
Farmed it the week it released and I have to say I'm always surprised to learn of people sometimes quitting the game entirely over it despite the numerous reductions to the amount of farm required (especially nowadays that you have a ton of people selling the full set of built components for like 70p on wfmarket). EDIT: I realized after reading more replies that the point people are at in the game definitely changes the perception of it. When it came out I was already above MR20 and had most of the things in the game + heaps of resources just sitting around and the ability to farm plat for resource boosters fairly easily. From the perspective of someone at MR10 or lower doing the quest as soon as they have it, I can understand why it's such a massive pain. Easy to forget how long most of us had been playing when the Voidrig came out.
I farmed it before any of the farming was made easier, twice lol. I ended up hating Deimos for years, and literally finished ranking up this week lol, and I've been playing since 2014.
@@HoloTheDrunkbut you also should take into account that Warframes and weapons have been buffed consistently for years. I understand that is harder at that mastery rank, but new people usually don't get the fact that this game is all about farming, and they follow mainly the story only.
@ I've seen that happen a lot, the "well now I've done very single quest, is there anything to do in this game?" sentiment. It makes perfect sense and it's why I think removing the MR lock on quests was both a positive and a negative. The game is a slow burn, whether it be from the time gates, the hundreds of different grinds or whatever else of the sort, and giving this impression to new players that it's constant balls to the wall action and lore is harming the player experience more than helping it. Sure, people can experience all the content faster, but at the same time they then suddenly have to settle into the actual pace of the game without having the occasional quest because they're already done with all of them by the time they're MR 10. Echoing a part of another comment I made, I think this is also impeding the appreciation of the lore, simply due to the fact that players don't have the opportunity to mull over the events to any reasonable extent before the next huge lore thing happens. Something I hadn't thought about but that surprised me recently was seeing a player start a disruption on one of the later planets of the game and ask "who the hell is Little Duck?". I hadn't even considered it but someone can very well reach all the way to 1999 without ever touching a single open-world, missing important character interactions, lore bits and all. New players are out there killing Ballas before they've had time to even consider shooting an Eidolon. It's absolutely wild to me because it's light-years away from the way I and most of my friends experienced the game, and I don't see many of the WF speedrun players staying around very often (though I can only imagine a lot of them do end up spending money earlier because of the game pace they've been accustomed to).
Im glad they changed this system! from other comments it was pretty bad and the latest version of the void relic system definitely is better for players!
All the factions reveal part of their lore when you rank up with them. Also, the heart of Deimos is a pivotal quest in Warframe's story, and you get the most important lore by reading the walls behind Loud, there it is explained how Albrecht discovered the void and what happened there. Then, you can read the PC that's on the sanctum anatomica, in there you have a summary from all the story so far, until whispers in the wall. Another interesting story is Ordis's lore, which you unlock by scanning the cephalon fragments in the star chart. And lastly, the imprint scans for simaris were the first place where we could get some important lore, and even today, those texts hold a lot of important lore information. Edit: its funny, because Duviri isnt that loved by the community lol
If you really liked jade shadow, I recommend you visit the conclave area where you find Teshin in relays, you can find a jade feather there and theres some lore about jade.
Honestly, Jade shadows might be the best quest (for now), especially considering the fact that it dropped on fathers day, and much as i loved The hex finale, i think i prefer the original quest overall
Relic farming becomes almost completely pain-free if you do it in a squad of 4 with the same relic, this is called a radshare since it's usually done with relics refined to radiant making the chance of getting the rare part actually ~33% which is pretty huge. Like this you can farm a prime in less than a day. What's definitely painful is going for specific parts in pubs.
Ya a problem alot of people dont seem to realize is. The grinding is needed (wait times for frames tho should be reduced. Even DE is seeing this and slowly changing it now.) If you didnt have to grind. The game wouldnt be the greatness it is. You feel rewarded getting to these missions because of the grind. Also if we didnt have it. You would have nothing to really do after the story. I get loving the story more then the grinds. But people need to realize this game needs both to survive.
Nice video! I love seeing other peoples perspectives on it. I;m MR legendary 4, and recently made a new account to help get my friend in the game, and have gotten a chance to see it all fresh and see how much has changed. Warframe for sure has a great story, its told in a really clunky way. I am still getting new lore aspects told to me through the KIM system because some of this stuff is just not clear! I love Duviri as well, the art design, the music, the change in gameplay, the exploration of it. I just wish I could get more story, but kinda the nature of this game, they usually have to make a thing and keep moving to the next update to keep up sales. When Duviri dropped, it was originally an alternate starting spot for new players. Community widely regards it as a terrible decision as it just makes story confusion worse if you pick this and its almost a wholly different game. That was quickly rolled back after a couple of weeks. Many players have to warn streamers from accidentally starting the quest too soon and throw the story out of whack.
Hewwo vet. I played for 3 yrs I think, back when they start on the first prime resurgence and aya was introduced. Still am playing as my comfort casual but grindy game. I got to know lot of things and enjoy the pacing without rushed. Lots of QOL on the way and waiting on their 5yr plan for the game after their 10th anniversary.
I was away from it for 1844 days. I played 500+hrs before that, but upon returning now I realized I had to re-learn the Goddamn movement mechanics.. Duviri was great because it kinda goes through the basics (a remake of the intro quest in a way). Fr tho, IDK how I could have played so much, yet remembered so little.. Even if its been 5yrs
1:30 duviri shows how skilled DE is, they could be creating games in a wide range of genres and still do it quite well (maybe not perfectly polished but still)
I had such high hopes for duviri and you are right, the atmosphere and cutscenes are great, but when it came to farming for kullervo, it ended up being the most stale place ever. the combat is atrocious and to get materials you have to go look for certain bushes. They made a good quest and once that's done, all that's left is doodoo
compared to my 200 sounds like im barely scratching the surface of this game! im really excited to talk about more stuff i interact with later down the line :D! Thanks for your support and ill def keep going at it!
I´m really glad you enjoy the lore, it´s so hard to get into cuz the start of the game is just very overwhelming and stuff. I´m wondering why you didn´t get into the Second dream, Sacrifice etc plotlines? Did you do them too long ago or did you already talk about it? The Hex Quest was like Definitely the best one so far, people that didn´t like it and played the update fell to it eventually, those who liked it already only got more into it.
on the zariman cavalero sells incarnon weapons if you get to mastery rank 14, they are some really strong guns and incarnon weapons in general can give you a big power spike, just level up a bunch of new stuff, like warframes and duviri intrinsics
Its safe to say the charm wears off after your 200th time running duviri for incarnon parts. Incarnons are worth the grind but I'm soo tired of duviri by this point.
I haven't played Warframe in over a decade. Played 3 months after launch and then stopped just around when Archwings were released in 2014 as friends and family stopped playing. Don't know any of the story twist context at all. Is it worth finding my old account login and contuing from there or just starting again from scratch? Can barely remember anything. Not even sure if they deleted my account for inactivity or not. Mainly interested in the lore and just playing solo very slowly and casually from time to time. Good video. I did skip the spoiler stuff when you mentioned it. Thank you for that. Also can you recommend any good lore videos please?
Its entirely possible that during that time you were playing, you acquired mods or items that are no longer available, so I would still play on the account you had. Assuming you still have the email and such :)
I think now is a perfect time to get back into it! The game has changed so much in the past decade and id say its wayyyy more new player friendly than before. The only issue i really had when picking up the game again was completing the relays but other than that, i completed the star chart with just frost and some basic mods upgraded! as for lore videos brozime did a great video on some major plotpoints in warframe, but if you want something more indepth corgthemighty has some videos going over the timeline of warframe itself. honestly just playing the game and opening the wiki as you play is how i got really deep into the lore and found out some stuff the game didnt showcase or i forgot! Plus they overhauled it so its no longer on fandom :P
Destiny 2 came out on xbox and playstation platforms first in 2017 and it wasnt until 2019 that it was on steam... Most players of destiny are not on steam this is pretty known lol Comparing warframe to destiny on steam is silly
I still say they did Veso dirty. I was kinda hoping he'd have teamed up with Kahl. I was expecting him to be in that Sentient prison, gets saved by Kahl, and earn the ability to switch between them to use their skillsets.
Yeah :( i was a little sad i never got to see him again, i think it wouldve been cool to see him talking to kahl or even using him again for another puzzle like mission!
@SilverCat75 sadly their poster boy of plot contrivances, Salad V, seems to get away with avoiding death. I smell author bias tbh XD
At least they can still bring him back in the future since eternalism is a thing
@@ericfrancisco6615 did they showned him again since that? because i dont remember him in any plot after the new war
I personally think it´s very good they did it, show´s how a regular Enemy unit can have inner battles and do great things, but can go as easily as the ones that encounter our warframes.
Two lore things:
- It's unclear if Albrecht is "evil" evil as of yet. He clearly knows way more than he tells us and he's more ruthless than evil as far as we've been able to see. He doesn't do harmful things because he intends to cause harm, but because he pursues good single-mindedly. For example, he kills us in 1999 specifically because he knows that we can rewind time and that we cannot save the city and the Hex without getting to know them first. This is also his ploy at fighting the man in the wall, the indifference, the Big Bad (trademark) of Warframe by breaking our shell and helping us connect with people on a deeper level than the fairly unfeeling demeanor we've demonstrated throughout a lot of the story (el famoso space trauma).
- The lore being confusing is both because it's been developing for years and that it's largely meant for people who've been following everything happening over time, with theories and all. Two large parts of the lore that are often ignored are the codex (more on that later) and the Simaris targets. The Simaris research targets (not the daily ones) each unlock a mini-story about the interactions of different factions' members with the Origin System and the Tenno. The codex seems rather straightforward at first: scan blue thing multiple times, get small bit of text. However, if you hover your mouse all over the screen when opening a codex entry you'll start hearing a buzzing noise. If you find the spot where the noise is loudest, an additional bit of lore is delivered through an audio message. This is extremely important for anyone trying to figure out the whole picture and helps build the world a lot more than one might expect. For example. when doing Jade Shadows (or more likely when farming the Ascension gamemode), Parvos Granum will often take jabs at Ordis' past but it's all fairly nebulous on its own. Players who have completed codex entries will know about Ordis' past before becoming a Cephalon in great detail. I'll drop a bit of it here below.
SPOILERS AHEAD
Back when he was alive, Ordis was known as Ordan Karris, a warrior in service to the Orokin and nicknamed the Beast of Bones. Afflicted with a terminal illness, he went above and beyond to gain the recognition of his masters before passing, and was greatly insulted when given the opportunity to become an immortal Orokin, choosing to kill as many Orokin as he could. Promptly stopped and ridiculed, he was sentenced to have his memory altered and become an orbiter Cephalon for the Tenno.
There's more details within the audio logs and more story after that but well, you'll have to figure that out yourself :)
So... I'm a founder, Excal Prime, LR4 all that junk. I've been playing the game since 2013. The Second Dream was released after I'd been playing for two and a half years, and I had a few hundred hours in-game. So many of these story quests hit _very_ different when you've been playing non-story content for so long and are 100% equipped up, not because of difficulty but because you approach them as landmarks rather than just another bit of content on the way. The in between isn't "grind", to me, it's just the "normal gameplay", and I don't play it in order to grind for one thing, I just play the stuff I like and eventually get to the things I want, which is also why build timers are never an issue. I've been experiencing the game through My Operator for 8+ years and the Drifter for 3 years. Seeing them both talk to the Lotus in Lotus Eaters was truly lovely and having the lonesome Drifter find a family in 1999 was equally wonderful. It does feel odd when I see new players hitting the New War with only a handful of Warframes and who haven't even completed the Star Chart. I don't mean in a negative way, It just feels like they have missed out on some of the context of the story beats (And the time-limited events that furthered the story in the early days) which makes me a little sad
Okay please don’t remind me that Excal prime is only available through the founders program, it hurts so much not having my own Excal prime. 😂
Some notes about Albrecht:
The big thing about Albrecht is that he believed that he created/unleashed Wally (the Indifference) and he is the only person that can stop it. But he got so consumed by it he became, ironically enough, indifferent himself. He distanced himself from his family and Loid, performed experimental on, soon to be, sapient animals and infected people with technocyte/helminth to make protoframes because of his saviour complex. Dont get me wrong, he is still orokin so brutal and direct, he wanted to just kill Major Rusalka, but he understands his errors now, somewhat, you can hear in the notes about his time in Duviri (yes) you get by defeating whispers in his lab how much he loves his daughter and whished she had a real father. The Grimoire message for Loid at the end of whispers to express his appreciation of him and not being worthy of his service and now the second part of the hex quest (you need to get rank 3 and relation with each member to be trusted to access it, SPOILERS AHEAD) where its revealed the ending of the first part was on purpose to connect the Drifter with the Hex to grow all of their hearts and heal them so they can stand against the Indifference. The Kalymos Sequence is ultimately about helping those he wronged and trying to undo crimes he commited in his pursuit of defeating another evil.
One of the most memorable moments within Warframe for me was the descent into Fortuna after the Narmer take over. Fortuna has always had a deep place within my heart as it's such a cool location. So, seeing Fortuna taken over by Narmer as I descended in the elevator. Such an amazing moment, along with all of the other quests in Warframe.
One of my earliest memories of warframe is listening to we all lift together and sharing it with my classmates in highschool, that was almost 6 years ago!! Fortuna has to be one of my favourite settings and i might go back to talk about it!
Small thing about the Holdfasts, afaict they aren't resurected by the void.
They are void copies of the original people. Similar to most inhabitants of duviri, they are not something from our reality changed by void exposure, but rather the opposite, they are void changed by exposure to our world. If you have ever played dragon age: Inquisition, they are kinda like Cole
The conceptual embodiments
"Love hate relationship with this game"
Me: WHY DO I KEEP PLAYING WHEN THE DAMNED NEUROPTICS WONT BLOOODY WELL DROP!
:') Prime parts are... hell to get but the satisfaction of a blueprint dropping is better than the despair of running 5 missions in a row of it not dropping
Hell yea brother
Just find a good place to farm them easy
Interesting that you find cracking relics so painful, its one of my favorite things to do when I'm bored and just want to turn my brain off.
Its WAY better than the old void key system in terms of actually getting what you want too. A small individual pool that can be hit 4 times at once with a prepared squad is so much easier than a single hit at a massive oversaturated pool.
I think for me its just having to go get the necessary relics I want and having slim chances of even getting the better stuff in those relics. Its not the most fun thing in the world for me but i can totally get why others enjoy it! i never played the old relic system so ill take your word on the newer version being better!
@@SilverCat75if you go to the recruit channel in the chat, it's full of people making parties to farm the same relic at radiant quality, doing that you get everything fairly easy, and you can even get more than one copy of a complete item if you're lucky.
Edit: and with the omnia void fissures, it's pretty good for farming ducats and having a random surprise sometimes.
I recently got back into Warframe after taking a break from it back in mid 2020. I really liked the part in Whispers in the Wall when we go back to 1999 for the first time because HOLY SHIT IS THAT NINE INCH NAILS?! HELL YES!
that part made me double take and I was super surprised they got to play NIN lol honestly so fucking cool
In the "days of wait for a new thing to be built" defense, at least we dont have a limit of how many things we can have being built at the same time
The First Descendant had a limit on simultaneous crafting, which when coupled with the tedious and comparatively repetitive grind made me quit before reaching the last hard mode colossus... I'll take timers, I have years ahead of me to play games, but making us have to pick which parts to craft when you can farm more than the slots you have very easily is a pain that only serves to add another layer of MTX.
It’s a marathon not a sprint, long term that how I think.
I used excalibur umbra for every main quest after The Sacrifice. Excalibur Umbra provides a great insight on the game's lore that i'm surprised you didn't bring up. Great review though!
There was a lot of stuff i didnt get to cover! i was testing the waters in terms of if people cared to if it was doable for me to create! Theres definitely stuff i want to talk about and this wont be the last time! Thanks for the comment! i appreciate the input :D!
In addition to the good video, I really love those cute lil artworks you used, they're really adorable!
Im glad you like em! Im testing the waters and im glad people are receptive to them! Ill def keep this style in mind for furture videos :)
I love your art style and this type of jokes you use (even if it wasnt intentional)❤❤❤
The hex is the ONLY questline/faction that didnt make me want to use a stug on myself whilst leveling them up
ah good ol voidrig, i remember suffering for a week just GRINDING for everything, was a painful wait too since all my friends decided to just buy it instead of building so i was behind for a while
At least you get bragging rights to say you actually did farm for it! Buying it is just the easy way out!
Farmed it the week it released and I have to say I'm always surprised to learn of people sometimes quitting the game entirely over it despite the numerous reductions to the amount of farm required (especially nowadays that you have a ton of people selling the full set of built components for like 70p on wfmarket).
EDIT: I realized after reading more replies that the point people are at in the game definitely changes the perception of it. When it came out I was already above MR20 and had most of the things in the game + heaps of resources just sitting around and the ability to farm plat for resource boosters fairly easily. From the perspective of someone at MR10 or lower doing the quest as soon as they have it, I can understand why it's such a massive pain. Easy to forget how long most of us had been playing when the Voidrig came out.
I farmed it before any of the farming was made easier, twice lol. I ended up hating Deimos for years, and literally finished ranking up this week lol, and I've been playing since 2014.
@@HoloTheDrunkbut you also should take into account that Warframes and weapons have been buffed consistently for years. I understand that is harder at that mastery rank, but new people usually don't get the fact that this game is all about farming, and they follow mainly the story only.
@ I've seen that happen a lot, the "well now I've done very single quest, is there anything to do in this game?" sentiment. It makes perfect sense and it's why I think removing the MR lock on quests was both a positive and a negative. The game is a slow burn, whether it be from the time gates, the hundreds of different grinds or whatever else of the sort, and giving this impression to new players that it's constant balls to the wall action and lore is harming the player experience more than helping it. Sure, people can experience all the content faster, but at the same time they then suddenly have to settle into the actual pace of the game without having the occasional quest because they're already done with all of them by the time they're MR 10.
Echoing a part of another comment I made, I think this is also impeding the appreciation of the lore, simply due to the fact that players don't have the opportunity to mull over the events to any reasonable extent before the next huge lore thing happens.
Something I hadn't thought about but that surprised me recently was seeing a player start a disruption on one of the later planets of the game and ask "who the hell is Little Duck?". I hadn't even considered it but someone can very well reach all the way to 1999 without ever touching a single open-world, missing important character interactions, lore bits and all. New players are out there killing Ballas before they've had time to even consider shooting an Eidolon.
It's absolutely wild to me because it's light-years away from the way I and most of my friends experienced the game, and I don't see many of the WF speedrun players staying around very often (though I can only imagine a lot of them do end up spending money earlier because of the game pace they've been accustomed to).
Welcome back Tenno! The Origin System needs you! We in the Void War Saga. Time for a wild ride.
Uum if you keep ranking up your relationship with the hex (chatting through the computer and doing missions) you may get some more content
Thanks for letting me know! ill definitely get around to it!!
Ballas was the embodiment of abusive. I don't think we were supposed to like him, his role was to be hated
Ballas was the evilest of evils in the origin system before the man in the wall started to cross to our universe
Before the void relic system we implemented, players had to share keys to access certain missions in the void to farm prime parts.
Im glad they changed this system! from other comments it was pretty bad and the latest version of the void relic system definitely is better for players!
All the factions reveal part of their lore when you rank up with them. Also, the heart of Deimos is a pivotal quest in Warframe's story, and you get the most important lore by reading the walls behind Loud, there it is explained how Albrecht discovered the void and what happened there. Then, you can read the PC that's on the sanctum anatomica, in there you have a summary from all the story so far, until whispers in the wall. Another interesting story is Ordis's lore, which you unlock by scanning the cephalon fragments in the star chart. And lastly, the imprint scans for simaris were the first place where we could get some important lore, and even today, those texts hold a lot of important lore information.
Edit: its funny, because Duviri isnt that loved by the community lol
I love cracking relics..
Ah keep ranking up your Hex Standing. You'll see.
If you really liked jade shadow, I recommend you visit the conclave area where you find Teshin in relays, you can find a jade feather there and theres some lore about jade.
You’re still not done! Need to get to know the Hex to get the real finale c:
Hombask really thought the Orokin would turn the ship around after jettisoning the food 😔
Honestly, Jade shadows might be the best quest (for now), especially considering the fact that it dropped on fathers day, and much as i loved The hex finale, i think i prefer the original quest overall
Relic farming becomes almost completely pain-free if you do it in a squad of 4 with the same relic, this is called a radshare since it's usually done with relics refined to radiant making the chance of getting the rare part actually ~33% which is pretty huge. Like this you can farm a prime in less than a day.
What's definitely painful is going for specific parts in pubs.
Ya a problem alot of people dont seem to realize is. The grinding is needed (wait times for frames tho should be reduced. Even DE is seeing this and slowly changing it now.) If you didnt have to grind. The game wouldnt be the greatness it is. You feel rewarded getting to these missions because of the grind. Also if we didnt have it. You would have nothing to really do after the story. I get loving the story more then the grinds. But people need to realize this game needs both to survive.
Nice video! I love seeing other peoples perspectives on it. I;m MR legendary 4, and recently made a new account to help get my friend in the game, and have gotten a chance to see it all fresh and see how much has changed. Warframe for sure has a great story, its told in a really clunky way. I am still getting new lore aspects told to me through the KIM system because some of this stuff is just not clear!
I love Duviri as well, the art design, the music, the change in gameplay, the exploration of it. I just wish I could get more story, but kinda the nature of this game, they usually have to make a thing and keep moving to the next update to keep up sales. When Duviri dropped, it was originally an alternate starting spot for new players. Community widely regards it as a terrible decision as it just makes story confusion worse if you pick this and its almost a wholly different game. That was quickly rolled back after a couple of weeks. Many players have to warn streamers from accidentally starting the quest too soon and throw the story out of whack.
Hewwo vet. I played for 3 yrs I think, back when they start on the first prime resurgence and aya was introduced. Still am playing as my comfort casual but grindy game. I got to know lot of things and enjoy the pacing without rushed. Lots of QOL on the way and waiting on their 5yr plan for the game after their 10th anniversary.
I was away from it for 1844 days. I played 500+hrs before that, but upon returning now I realized I had to re-learn the Goddamn movement mechanics.. Duviri was great because it kinda goes through the basics (a remake of the intro quest in a way). Fr tho, IDK how I could have played so much, yet remembered so little.. Even if its been 5yrs
1:30 duviri shows how skilled DE is, they could be creating games in a wide range of genres and still do it quite well (maybe not perfectly polished but still)
Having played it for around 30 or so hours, Soulframe is gonna be peak. They're absolutely knocking it out of the park.
Your not done with the story. Gotta friend the hex with the dating thing to get the real end of the quest.
I had such high hopes for duviri and you are right, the atmosphere and cutscenes are great, but when it came to farming for kullervo, it ended up being the most stale place ever. the combat is atrocious and to get materials you have to go look for certain bushes. They made a good quest and once that's done, all that's left is doodoo
You didn't finish the Hex quest.
I also like Duviri.
Story was refreshing, map and graphic and details are great.
Too bad DE make new stories and forget them for new ones.
More warframe vids please! This was such a breath of fresh air, and as someone with almost 5k hours I really need a new players perspective
compared to my 200 sounds like im barely scratching the surface of this game! im really excited to talk about more stuff i interact with later down the line :D! Thanks for your support and ill def keep going at it!
I´m really glad you enjoy the lore, it´s so hard to get into cuz the start of the game is just very overwhelming and stuff.
I´m wondering why you didn´t get into the Second dream, Sacrifice etc plotlines? Did you do them too long ago or did you already talk about it?
The Hex Quest was like Definitely the best one so far, people that didn´t like it and played the update fell to it eventually, those who liked it already only got more into it.
on the zariman cavalero sells incarnon weapons if you get to mastery rank 14, they are some really strong guns and incarnon weapons in general can give you a big power spike, just level up a bunch of new stuff, like warframes and duviri intrinsics
Im Mastery rank 10 so i still have a ways to go! Ill definitely get on that grind tho!
Its safe to say the charm wears off after your 200th time running duviri for incarnon parts. Incarnons are worth the grind but I'm soo tired of duviri by this point.
chibi aoi my beloved
You need to do The Hex Finale quest react. It will be nice to see it.
I haven't played Warframe in over a decade. Played 3 months after launch and then stopped just around when Archwings were released in 2014 as friends and family stopped playing. Don't know any of the story twist context at all. Is it worth finding my old account login and contuing from there or just starting again from scratch? Can barely remember anything. Not even sure if they deleted my account for inactivity or not. Mainly interested in the lore and just playing solo very slowly and casually from time to time. Good video. I did skip the spoiler stuff when you mentioned it. Thank you for that.
Also can you recommend any good lore videos please?
Its entirely possible that during that time you were playing, you acquired mods or items that are no longer available, so I would still play on the account you had. Assuming you still have the email and such :)
I think now is a perfect time to get back into it! The game has changed so much in the past decade and id say its wayyyy more new player friendly than before. The only issue i really had when picking up the game again was completing the relays but other than that, i completed the star chart with just frost and some basic mods upgraded! as for lore videos brozime did a great video on some major plotpoints in warframe, but if you want something more indepth corgthemighty has some videos going over the timeline of warframe itself. honestly just playing the game and opening the wiki as you play is how i got really deep into the lore and found out some stuff the game didnt showcase or i forgot! Plus they overhauled it so its no longer on fandom :P
🙏🙏
Not "one of tge good ones" 😂
"its a niche game compared to destiny" , um warframe is one of the top 10 games by player count on steam, what are you on about
Destiny 2 came out on xbox and playstation platforms first in 2017 and it wasnt until 2019 that it was on steam... Most players of destiny are not on steam this is pretty known lol
Comparing warframe to destiny on steam is silly