My hottest take is that the FNAF story can never be neatly finished. It literally can't end because it requires future games to explain whats going on currently. The last time the story ever got wrapped up nicely was Fnaf 3 when the story was "complete" and just consisted of Purple Guy getting his comeuppance by the spirits he killed to eventually burn in the fire, unless you brighten the newspaper at the end. So really, Fnaf 2 had the cleanest ending with us knowing nothing because the story barely existed
@@brickowls7886tbh the story would've made a lot more sense if will remained just a humble killer while henry was the mad remnant scientist keen on resurrecting his kids
As an outsider of the fandom that just finds the lore interesting (or at in least 1-6, the newer stuff is getting out of hand) and I’m curious why you think 6 isn’t a concrete ending, from what I’ve seen and heard it seemed like the perfect place to end it
Glamrock Freddy really should have played a role in decommissioning his friends, having him and Gregory find out that other kids went missing much sooner into the game’s story, and Freddy realizing that his friends need to destroyed so Gregory can be safe. So instead of Gregory finding random messages about incidents involving the Glamrocks, Freddy tells him about those past incidents and how the two of them can use those incidents to take them out. And as time goes by Freddy’s personality could change to one that matches his personality in the fire escape ending where he sets the Pizzaplex on fire, and tackles Vanny off the roof to both of their demises to save Gregory’s life. Also one of my biggest problems with Ruin is the introduction of the Faz wrenches, because they create two huge questions. Why didn’t staff just reboot the Daycare attendant when parents complained about Moon becoming hostile with the kids, and instead put 5 generators in the play forts and hope for the best? And why didn’t Freddy bring them up at all during the event of SB? Especially when Gregory literally asked him if there was anything he could use to stop the others from hunting him down? He could have easily fixed their problem, and saved Gregory from all of that trauma that Ruin implies he has, had Freddy at any point brought them up.
Good point about the Faz Wrench! It could have easily have been a "pacifist route" instead of destroying the animatronics, you could immobalise then reboot them into safe/performance mode outside of Vanny and Glitchtrap's control. In which they can then return to their greenrooms to be out of the way or they could "pretend" to still be on the hunt for Gregory, but be secretly helping him get past obsticals in the Pizzaplex. That way they could make a return in Ruin, maintaining their "function" as reboot tools, but Ruin then takes place at a different Pizzaplex location that was a "back-up" for Vanny and Glitchtrap, but the location was abandoned due to their activities. That way, you can still have an abandoned Pizzaplex with broken animatronics, Mexus and the Mimic etc while also having a valid explanation as to why they were't in Security Breach.
These “hot take” videos are like a little support group for nontoxic fnaf fans lol, I love it. Hearing everyone’s perspectives in such a comfortable format, where we can discuss opposing theories, opinions, etc is a really nice breath of fresh air.
Here's my hot take: They should have leaned MORE into Charlie being a robot in The Fourth Closet. Like, give her a transformation like Not-Charlie has, but it looks like the puppet instead. That would have been cool. There's even some built-in color contrast there (purple and blue vs red and orange). Make them have a sick robot duel. This would fix absolutely nothing about the book, and in fact make the story more baffling. But I personally would have more fun with it, and therefor it's the objectively correct decision.
To be honest my hot take is that I am okay with the concept of Robot Charlie and I wish they did more with it. Like imagine you only exist to be someone else, the amount of drama that could have been drawn from that plotline.
@@XimiBell The issue there is that they treated it like a reveal instead of a premise. So they never actually took the time to explore that. It was just Not-Charlie belittling Charlie for 10 minutes and then both of them getting stabbed.
@@SollidnitrogeN I completely agree I hate it when a twist happens and they we immediately cut to black. Like why have it? that just makes the ending a confusing slob of a lore dump
If the puppet is the only aware one and decides to just do jack shit the whole time, thats actually really funny in a way. My girl sipping tea while the souls she gave a way to enact vengeance terrorize everyone.
Honest I love that Charlie from five nights at Freddie books has slowly become part of the channel😊. Almost like you gave the character a better fate than her books did.
Here's a particularly spicy one. Security Breach should have been an immersive sim, like deus ex or prey. If you aren't in the know, an immersive sim is a type of game where you are given a set of tools or mechanics that can be used to solve puzzles in a lot of different ways. So instead of running around with a flashlight, Gregory would have a whole host of toys to traverse the pizzaplex and fend off the now hostile security staff bots. For instance one idea I had were these Lego bricks with pointed tips that would function like caltrops, they could slow down enemies or pop anything inflatable or with wheels. So there would be this big Roxy boss battle where you both would be in a bumper cart arena surrounded by an electric cage, and Roxy would try to bump you into it with her bumpercar. The obvious solution would be to just jump in a bumpercar yourself but if you layed down some Lego bricks and Roxy drove over them the car would be disabled and Roxy would have to jump out to find another one. Things like that. Now I know this would put a strain on Security Breach's already limited development time, but this could be fixed by simply shortening the game or making other aspects like the story and graphics less ambitious. Just have five good levels and bosses, call em nights and only do more than that if you have the time. A short fun game is still fun, but a long, drawn out tedious walking simulator is base security breach.
From what I remember most people including older FNAF fans love the Glamrocks and their personalities, I don't think it's a hot take. They're pretty much the most popular animatronic group along with the classic four, I love that, I'm so glad they're fan favorites.
50:46 I want to add one more thing to that whole Freddy segment. That is how he treats the daycare attendant. He never addresses them by name and often calls them an it, he doesn't warn Gregory about Moon or light situation in the daycare, he tells Gregory that none of the animatronics can find Gregory as long as he's with Freddy oh but Moon can so turns out to be a lie. And the final thing that has always bothered me is that Freddy tells Gregory that he will meet him in the daycare, but when we arrive there, Freddy is nowhere to be seen and only shows up after Gregory gets banned and is almost attacked by the glamrocks. Freddy had zero reason to show up that late. Like seriously, what in the world was he doing that he couldn't make it to the daycare when he told Gregory he would meet him there? All he had to do was take the same path Gregory did. He could go through the security office as we've seen him in game override security protocols and doors, and the other glamrocks don't bother. He had nothing obstructing his path. If it was a matter of he was still recharging, then why didn't he just say so? He also never apologizes for not being there like he said or warning Gregory about the lights and Moon
I think Susie's spotlight is to give Chica something to look at. Chica's always been ignored. Freddy's the face, Bonnie has Springtrap, Foxy's the brother and the fan favorite (in and out of universe), but Chica had nothing. I'm pretty sure one of the spinoffs lampshade her lack of significance.
Ya I think if steel wool listens to fans I think we should get like the return of Chica bully from fnaf four like how if it's true cassies dad is Bonnie bully
There's an unfilled space in FNaF 6's code where a fifth AI (or rather a first AI that Molten Freddy automatically fills due to deletion) is supposed to be. It's not clear what this AI was, but it so happens that Susie has her story looked into in FNaF 6, that Chica gets a strange scrap form in a book also featuring a Scrap Baby teaser, and that the book released around the same time starts focusing on Susie. I'm pretty sure you're right less because Susie herself is meant to be Chica's importance, but because Susie and Chica were supposed to get importance together when Scrap Chica became one of the major players in FNaF 6. Scott presumably extra-scrapped scrap Chica because it's Chica, and not important, but he left a lot of Susie's details, therefore any future writers could write a Missing Child who isn't actually that lore important, but has enough already present that they can get her to act as sort of the main child without fear of confirming or retconning anything that actually matters. I have no clue why Scott decided she should be The First though. That has gotta be the least narratively satisfying option for a first victim humanly possible.
@@MrHAH-cd9ku I always kind of assumed that she wasn't THE First, before Crying Child or Charlie, but the first of the kids deliberately killed and stuffed. Leaves her still being sort of right, but also in a more narratively satisfying place since there would be a reason for Afton to lure and kill her if he's lost a kid and seen the Puppet acting strange after he killed Charlie. But who knows what's really canon canon at this point.
Thank you for including my Glamrock Freddy hot take! glad you really liked it. I wanted to add alot more on to it but couldn't since it was already pretty long, so here are just some extra stuff I have here about my Glamrock Freddy hot take that didn't make the final cut. Glamrock Freddy has a dislike to the Daycare Attendant and favorites his bandmates over them. Something I always found odd is how Freddy treats the Daycare Attendant, specifically Moon. Firstly Freddy calls the Daycare Attendant an "it" and not a him or a they, he also calls them by their title "Daycare Attendant" not Moon nor Sun. Like he doesn't call Roxy "The Raceway Attendant" or Chica "The Mazercise Attendant", he calls them by their names but not with Moon/Sun. Showing Freddy doesn't really see the Daycare Attendant as a person and more or less as a "thing". Freddy is also extremely fearful of Moon and unlike the Glamrocks he's straight away to understanding that Moon is on the hunt and will hurt Gregory, but with the Glamrocks he tries to be rational and makes explanations or even excuses with their behavior, saying "Maybe they want to help you too." or "There must be a good explanation, they are not capable of hurting a guest, none of us are! It would go against our programming.". But with Moon he doesn't, try to explain or excuse if anything Freddy expects it. All of this implies that first, Freddy most likely had a few bad experiences with Moon as Freddy almost acts used to their misbehavior (which by itself can have a whole bunch of lore implications) And second implies that Freddy plays favorites and doesn't treat the Daycare Attendant as an equal. This is yet another character flaw people miss out on, you might say "Oh well he spends less time with the Daycare Attendant then he does with the Glamrocks so that's why." which is true, the Glamrocks are Freddy's main band and the Daycare Attendant is just a side attraction so it's only natural Freddy likes his the Glamrocks more then the Daycare Attendant. However even then we have DJ Music Man, an other side attraction that Freddy most likely doesn't hangout with that much and even then he still treats DJ Music Man way better then Moon or Sun, calling the Music Man a "nice fellow". So no it's not Freddy's lack of time with the Daycare Attendant it's something else. My best guest is like I said, Freddy perhaps bad experiences with Moon. Or it's just plain simple he just generally likes the Glamrocks more then the Daycare Attendant, perhaps all of the Glamrocks see Sun/Moon as the "weird one" the one you don't want to provoke otherwise it'll have a meltdown. Now all of that too say is this.. had Moon had an upgrade (maybe the power upgrade like you suggested before) and Gregory had wanted to get that said upgrade, would Freddy had that same energy he had with the Glamrocks? saying he wouldn't want to hurt his friend, or would had Freddy not cared and let Gregory shatter Moon. Really makes you wonder.. Next is Glamrock Freddy in a way caused all of the events of Security Breach to happen. Like you said had Freddy been a little faster Gregory would had made it too the exit, expect that wasn't the reason it was something else, it was Freddy putting Gregory in the first aid station in the utility tunnels. When Gregory in Freddy goes down to the utility tunnels with the goal of getting dropped of at the main exit, Freddy says that Gregory is "broken" and places him in the first aid station. Even though Gregory pleads to not, says he's fine and that there isn't anytime and yet Freddy does so. We then have the iconic "Freddy you're suppose to be on lock down!" moment, a chase happens and oh no! Gregory's locked in and missed his chance. That small action Freddy does caused Gregory to miss his way out, sure you can say "Oh well Gregory was injured and it's in Freddy's programing to help kids". Firstly Freddy has the strange wording of "broken", which yes I know it was meant to be "you are bleeding" but even then he could had said "hurt". Along with the fact Gregory clearly wasn't injured, Freddy just did this for no good reason. Also the said "first aid station" is crappy and broken down? and Freddy after Vanessa left just moved on and didn't even try to aid to Gregory's said injury... Overall this moment in the game is just so weird... Lastly even if it's Freddy's programing to aid to hurt children, Freddy clearly can break out of his programing, he's ordered by Vanessa to go back to his room, was meant to be on lock down the first place but he still disobeyed. He is more then capable to break out of his programing even this early on of the game. Point is Freddy kinda caused all of Security Breach to happen because of this strange and useless act that doesn't even make sense. Of course he didn't mean too or wanted but it still it's something to point out. I more or less see this as a writing flaw then a character flaw as that whole small section of the game felt so pointless and useless and odd... Could they had find any other to have Gregory eavesdrop on Vanessa scolding Freddy? and not this? This is all, I might add on to this comment if I find anything else about Freddy but for now thank you for reading this!
@@Garr3nc3 I wonder if if’s possible to interpret Freddy’s weird behavior with the “you are broken” scene to something not physically but rather.. mentally? At the end of the game, we suddenly learn that Freddy is aware of the children that have disappeared. Most likely by Moon and or Vanny’s hands, the former Freddy knowing already. What if Freddy detected Gregory has been affected by Glitchtrap, either through his past experience being used to dig under the Fnaf 6 pizzeria, or parental intuition. Or he could have easily connected the dots of “missing children” and some kid that’s stowed away in the pizzaplex, and likely didn’t want Gregory to become missing as well. This doesn’t explain most of freddy’s actions of course, but an interesting theory on his motivations for his behavior nonetheless. Freddy seems to definitely know more than he’s letting on. He of course doesn’t know everything, and has the best intentions for his friends and the fazbear brand, but he knows something is wrong deep down. That something is “broken” Idk lol, thought I’d share my two sense and add to this awesome observation.
My hot take is that the object that originally was in the Box, at least when it was back in 2015, was a Thank You letter from Scott, saying that it was fun developing the games etc, etc. I believe it was Scott's last manifest manifest, up until his "retirement", which i think was supposed to be in the box. Now it's gonna be used as a narrative or a plot device, i guess, or something bigger.
My hot take is the different versions of the same character between games, books and movies should be treated as similar but separate characters. For example Afton in the movie versus the books share a lot of similarities but are also incredibly different in many other ways.
That last hot take legit blew my mind, it’s so surprising how missable something like this could be, but it makes so much sense within context. It really does make Freddy fleshed out…
I wrote it so thank you! if you want I wrote out another comment on this video adding some stuff I left out on my hot take that didn't make the final cut. TDLR if you don't want to read it all, Freddy plays favorites and doesn't treat Moon/Sun as an equal and Freddy in a way caused all of SB to happen with him leaving Gregory in the first aid station at the start of the game.
THANK YOU SO MUCH for putting my Hot Take in! Because it really confuses (and irritates) me how this one child gets a main character's worth of attention, and they're freaking CHICA of all people!
That last hot take really put things in Security Breach in a different perspective. It's really funny but also really interesting to think that Freddy would act like he wouldn't hurt his friends while also providing hints to Gregory on how to hurt them. I may have missed out on yet another hot takes video, but that doesn't make this any less fun. Glad to hear your voice got better.
That's something I've actually thought about for a while. Everything Gregory does is because Freddy either told him to do it or he hinted towards it. I honestly chalk the inconsistencies in Freddy's character up to Security Breach being a rough draft that didn't get proofread. Despite that, Glamrock Freddy is still my favorite and all of this doesn't ruin him for me. I just think it's kind of funny.
@baileyjohnson7380 It could also be chalked up to gameplay dissonance. Kind of like how in many games where there are hoards of enemies for the MC to slaughter their way through, but in a cut scene, they act "horrified" that they had to kill someone, but will go back to being a murder hobo once it ends. A similar thing could be going on here, where Freddy is giving gameplay hints/directions, but it's not disguised extremely well, so the player can see through it even though Fredd and Gregory can't
I know that a lot of the FNaF fandom is still relatively young, so I suppose this is understandable, but I really can't believe how much people used to dog on Steel Wool and blame them for everything yet idolise Scott. For the longest time, it has been very public knowledge that Scott is a very hard man to work with. From having his film script rewritten multiple times over the course of several years to film companies dropping him, it's very clear he's a deliberate and precise man. I have never seen the faults of Security Breach to be Steel Wool's solely, but rather Scott is the one mostly to blame. Now, we obviously know that Scott did make mistakes with Security Breach, but for a long time, people held him highly when, frsnkly, there was absolutely no reason to put that much faith in this man. In my opinion, it was always clear that the faults of Security Breach were the result of time constraints and a very picky writer trying to keep even the smallest details in control. I feel like it's blaringly obvious when you compare the succession of HW and SB, made by the exact same developers, that Steel Wool wasn't the one to blame.
I think movie took ten years because Scott was very concerned about how the quality of the product would be and did not want to disappoint fans but it was too long so he tried another approach with security breach which was to give them more freedom and they ruined the lore so I think he was right the first time. if Scott didn’t give a piss he wouldn’t have re written the movie a single time and just let Warner bros put out a goofy ahh despicable me rip off or whatever they were gonna do. Probably after his fans tried to cancel him he just said screw em and gave us the terrible game we deserved so security breach is probably close to what the Warner bros movie was gonna be. I mean did you ever notice how the game wasn’t even listed as a horror game on launch cuz it was never meant to be scary even.
So I it was Scott’s fault for how the game turned out you’re right I’m just sayin it was a different reasoning because Scott absolutely did not micro manage the story of security breach he said it was one of his regrets is not doing that
@zacvh_ They didn't ruin the lore he just gave them nothing and would at random times tell them to add things with no explanation and apparently not even explain how they were meant to be implemented. Like with the SpringTrap in SB meant to be just something that doesn't move,I can almost guarantee if he told them that they would have done it but he just told them to add things and wasn't clear. And the movie was a fault of Scott bot truly knowing what he wanted. He admitted to hating what writers came up with but when he was tasked with writing the script he also couldn't figure out what he wanted,and even when they got the "perfect script" after years of development they had to go back to the drawing board. The reality is Scott is just bad at being a collaborator. Even people who worked with him before he became an indie developer mention that.
Here's one of my hot takes for next time, if there is a next time. It's not so serious, but I've been seeing this rising in the community in some circles. It's ok to ship whatever characters you'd like, aside from the kids. People have been getting up in arms if you ship, say, classic Freddy and Bonnie, saying you're a pdf-file if you ship any of the robots. And other moral objections. For one, I doubt anyone who does ship the characters even think about the ghosts that are possessing the animatronics. If anything, they're seeing the robots, the physical characters themselves. Outside of the tendency of attempts on the night guard's life, almosr nothing about the individual spirits is revealed during game play. All other personality displays can be chalked up to what's pre-built into the robots themselves aside from the Puppet and Baby. Classic Chica in the kitchen, the Fun-Times... mission statements, and all the Glamrocks (Arguably the least possessed of the bunch). It's fine to have your ships. It's a funny bunny and a silly bear kissing. It isn't that deep. Not to mention those who object to thar but also thirst after a literal child murderer corpse in a moldy rabbit suit after saying that, feels a bit... dissonant. Apologies for the long read for what was supposed to be a silly issue.
Not sure if this is a hot take but belora was critically underused, she had so much potential being the most human but she was shoved to the side. While I love enard I think it did a dis justice to the other sister location animatronics
12:15 - 12:33 As someone who usually *despises* dream theories, I too wish FNAF 4 was just the Crying Child’s dream. However there are quite a few things in FNAF 4 that wouldn’t make sense for the Crying Child to see, like the nightmare animatronics all being the ones from the FNAF 1 location, supposedly the Crying Child was already dead when they were made. I also learned that one of the ambiance’s is a backwards distortion of the phone guys voice, again why would the Crying Child hear that if he was already dead by the time Phone Guy recorded those calls
I always personally saw FNaF 4 as Michael’s Nightmares, as in the bully’s, just because of how basically every other game seems to suggest Michael Afton as the protagonist in some way despite the lack of evidence in favor overall. That would explain why a guy who worked at FNaF 1 would see FNaF 1 animatronics act like FNaF 1 animatronics, and why Fredbear is such a problem for the guy who fed the bear his own brother as opposed to a kid whose only friend is probably his dad talking to him through a toy. Regardless, it’s better than silly willy’s drug emporium.
I think 'FNAF 4 is a dream' works where most of those kinds of theories don't for a couple reasons. 1) It's entirely self-contained. A game being a dream is much easier to work when when it's only a single game. 2) The more important one, we're given the tidbits to make the theory work within the game itself. Hell, for either of the 2 main self-contained Fnaf 4 theories (CC and Michael/Foxy Mask). We SEE the incident that would be the catalyst so it flows easier as a theory
My explanation for those weird details and the nightmare gas is Scott probably wanted FNAF 4 to have every game be a dream but the fandom hated it so FNAF World and SL retconned it. However, Scott was so against dream theory that he chose to retcon the nights of FNAF 4 being a dream,even though that was fine
Not sure what happened to my original comment but my hot take is that Afton and Vannessa should be like Jigsaw John Kramer and his apprentice. Afraid and hateful of Afton, then slowly seeing his corrupted point of view and becoming just like him and carrying his legacy after he dies with her own twist to carry on his work. Not a random girl that fell victim to oogly boogly mind control. All that being said, I could fix her frfr🙏
Considering how Glamrock Freddy was characterized during Help Wanted 2, this updated take makes a lot of sense. Also Hot Take: I feel like it takes the fanbase to warm up to any new addition to the series, regardless of quality. I distinctly remember fans not being happy when Sister Location dropped because they weren't interested in the more sci-fi direction, as an example.
I always expected they'd tie Freddy's growing acceptance of his "upgrades" (even him guiding Gregory to get them) to his reaction to seeing behind the stage, seeing the endos. iirc didn't that REALLY mess with his head? I wanted to see more of an animatronic having an identity crisis, questioning the bonds he had with the others ("do I miss Bonnie or do I only THINK I do because they wanted me to? Did I ever actually meet him?") so that would make him choosing Gregory make a bit more sense. This WAS something that definitely happened to Freddy, this is a bond, a friend HE made, not one programmed into him. So in choosing Gregory, he's choosing himself and in doing so setting himself apart from the other animatronics that could so easily replace him because to Gregory he's one of a kind. But then...well you know what happened.
The thing about Rambley from Indigo Park that I noticed, is that a clever detail, is that whenever there's a scary/dangerous situation you find yourself in, ever noticed that Rambley is absent? Happened in the back of Lloyd's stage, and in the Landing Pads The silly raccoon is used to give you a sense of safety on top of getting you interested in the enviroments as he desperately wants you to have fun, and when that's taken away from you, that enchances the horror, because you're on your own now
I’m glad to hear you’re feeling better! I didn’t get in, but all these takes are great and we can’t all be winners lol. I actually have a bunch of takes with varying amounts of heat, if less spicy than most; I don’t consider myself to be particularly salty. My possibly hottest take is that I feel like the Princess Quest ending is very clearly the canon one from all the hints in Ruin and HW2 and the fact that there’s pretty much no way the Burntrap ending could be canon without Twister-level stretches. “It’s the hardest to achieve, though!” Okay? FNaF has already shown that endings that are harder to achieve don’t have to be canon, namely Sister Location’s Ennard boss fight. Also Ruin’s Scooper ending theme is probably the most depressing song I’ve ever heard and I literally almost cry listening to it with Ruin’s context.
If I remember from LOOOOOOOOOONG ago, Fnaf world not only costed money… but also didn’t have a 3D overworld. It was all that 8 bit styled world, and the only 3D models we’d see were during the battles. Which is why people SUPER hated it. It also didn’t have any of those parody games. No chica’s magic rainbow. No Freddy in space. No foxy fighters. Nada.
During that time, hating FNaF World wasn't really a Hot Take. That's the entire reason Scott pulled it back, did his best to try to make it a little better and free, and sent it back out to mixed and lately positive reception. So that Hot Take is just a Right Take; Scott rushed it, got hit with the consequences, and quickly did his best to fix it, but while I personally find World a good game, it's understandable that others would see the flaws still showing up.
19:46 Imagine if the reason Jeremy doesn't get an appearance is just because he possesses Bonnie. The animatronic that Scott has a beef with from his nightmare.
Had paused in the middle of the one before mine and was jumpscared by ME (which i was almost half expecting) but still absolutely made my day. Thank you so much for putting my hot take in and have a wonderful day!
Even though Glamrock Freddy is my favorite character/comfort character, I don't disagree with the final hot take at all. I find it really odd that people seem to forget that the reason Gregory causes so much damage is because Freddy blatantly points him in that direction. Honestly, though, I chalk up all of these inconsistencies in Freddy's character (and most stuff in the game) to the fact that Security Breach was a rough draft that wasn't proofread, and they didn't actually think about the implications. This doesn't ruin Freddy as a character for me, though. I guess it's just easy for me to write it off as being a result of the games rushed development. It would have been really cool if they actually did something with Freddy being conflicted about the situation and acknowledged his flaws. People forget that a good-natured character can be flawed, and that's not a bad thing, and it doesn't make them a bad character. But alas, we'll just add that to the list of concepts and ideas Security Breach had at its disposal that it didn't utilize. I still love Glamrock Freddy, though. And I love your videos, and I'm happy to hear you're feeling better!
My hot take is that Help wanted 1 was a mistake. They should have never made Scott canon in the universe as it brings literally everything into question. If they wanted to explain why the game referenced the past then they could’ve easily had it so that some disgruntled employee or maybe even glitch trap added secret levels that reveal the truth of the past. Like you could have started off playing random seeming games and then uncovered the true ones.
It was interesting hearing your voice slowly progress as the Takes rolled along. 40:14 I had that exact reaction to that thumbnail (and also did not watch it). For those who have not checked out Indigo Park, let me assure you that the game would be _empty_ without Rambley, just silent wandering with the occasional generic spook. The interactions with Rambley are what build the feel of the game. I've noticed that, when discussing horror, a lot of people seem have condensed it down to a very sterile "pure horror" concept, and don't understand why people keep adding "non-scary" things to it. It's a big part of why I don't like the idea of Shattered Freddy; if there's nothing to lose, what am I afraid of? And, wow, that last Take touches on some really interesting implications about us perceiving things as coming from the writer versus coming from the character. If you view the weirdly destructive cues from Freddy to just be the game giving you hints, he comes off as completely sweet and innocent. If you view them as his own ideas, then he seems a lot more worrisome. One thing I will add is that Freddy is not the adult in the situation; he's presented as basically a big kid himself.
Yay! Someone else who isn't as big on Shattered Freddy. Since I've always looked at it like this. If executed properly, no Shattered Freddy would be SCARIER than Shattered Freddy. Why? Because Freddy is supposed to be a point of safety. And it's one thing to have your point of safety turn against you. It's a whole other thing to have your point of safety on your side.....but they're suddenly not actually safe anymore. Also, yeah. Freddy is a large part of why Security Vreach works as well as it does. Because he's the focal point of thew game's charm
FNAF World did indeed cost money. $10. During the fallout, Scott offered full refunds to every user on Steam. I may have been one of the few who did not refund it.
My hot-take, which honestly might be kinda lukewarm- Eclipse should have been split into two. One could be more like the evil one we see in the arcade machine, perhaps “Solar” could have been how to differentiate it from the Eclipse that we got in ruin, which could have been “Lunar”. Solar could be a looming threat with Moon, maybe they could mess with the players tech and such since we originally see what could be them in an arcade machine, while Lunar would pair with Sun, acting like the Eclipse we have now. Maybe we could have eventually met a sprite of Solar, they could fully infect whatever tech we tried to use and the sprite would taunt us. (Would also be super cool if they had 4 arms, just because) And Lunar could have maybe tried to warn us about their own dark side, Solar, and maybe we could have gotten some kind of interaction between the two Eclipses. I also wouldn’t have minded if Eclipse had just been evil in general, no “Lunar” to counterbalance, just evil bastard Eclipse with a design closer to the Balloon World Eclipse, preferably still a sprite though. (TSAMS fandom this has nothing to do with us, do not misunderstand my words-)
My only major problem with Cassidy being TOYSNHK is that every time we presumably see her (or him) is that she’s trying to kill Afton. The Vengeful spirit is intentionally keeping Afton alive, wanting to make him suffer. If the Vengeful Spirit is Cassidy, then did she just change her mind on the last minute? Like what??
Yeah that's something i've thought a lot about Every time we directly see her, she goes straight for the kill If she's the golden freddy kid in "the new kid" and kelsey is connected to her he actually goes out of his way to define justice as fair and balanced and not just payback (unless we are meant to see her as a hypocrite or what she does to william as fair?) And i personally believe the bear of vengeance cutscenes are about her and if that's true then it further portrays her as a "warrior of justice" who wants to kill william to stop his evil And this is even further confirmed if she really is meant to be the princess, that's yet another instance of her portrayed in a noble and just light I could be wrong of course, but if all of the above three are meant to be about her then that's three times that she's portrayed as valuing justice and wanting william to die already so the world can be free of his evil And it just doesn't feel right for her to be portrayed in such a noble way if she's the vengeful spirit I've heard people say they don't think it would make sense if she's both the happiest day kid and the vengeful spirit but i actually think that combination can work, it's her being both the vengeful spirit and the princess that doesn't really make sense to me!
I don’t know if anyone else has said this on one of these videos, but here’s my hot take (or at least a mildly spicy one) I don’t think Scott knew or even wanted to write a horror story until Five Nights at Freddy’s, and that kinda shows in the stuff he made both before and after. Keep in mind that before he made FNAF, Scott Cawthon was just a guy who made quirky mobile games and such, and that the first game was made because people didn’t like his latest game and that the characters in it looked like creepy old animatronics. It would have been his last game too, but then, out of the blue, the game got really popular, so he did the most logical thing to do when a thing you make succeeds, you make another one. FNAF 2 was when the series’s story really got expanded on, fleshing out the first game’s mysteries and introducing new ones. And FNAF 3 felt like a nice way to bookend the trilogy, with Fazbear’s Frights burning down, the children’s souls free, and the fate of Springtrap left ambiguous. Then he made a fourth one, then a spin-off, Then another, And another, And another, Each new installment further complicating the lore in unique and confusing ways, more sci-fi elements kept popping up throughout the series, and that signature Scott sense of humor started showing up as well. What’s funny about this is that Mr. Hippo’s voice lines are literally just Scott saying he had no idea what he was doing when coming up with FNAF’s story, and yet people still think he has some sort of meticulous plan for this spooky robot pizza bear game franchise. Point being, I think Scott, and Five Nights at Freddy’s as a whole, needs a fresh start, the whole Help Wanted/Security Breach era kinda did that, but that devolved into its whole new can of worms. I mean, Scott hasn’t made a single other game other than FNAF for a decade. I just think that what the series needs a break from releasing new things for a moment, at least for a little while, work out what you wanna do with the new stuff, and then come back nice and refreshed, ya know?
I preach that Scott should make some extension of Desolate Hope, a game with fascinating lore and surprisingly in depth storytelling, with a main character that might actually be a nuisance for well meaning bots rather than a hero. It’d also give his sci-fi brain a whole lot to poke at, because Desolate Hope really goes all in on sci-fi, and who knows? Having that outlet for his techie and crazy ideas might stop things like Fazgoo or Bobbiedots from appearing in the franchise about paranormal, more modernly limited robots.
I like to think that the reason Glamrock Freddy changes so often and acts so 'sus' is because he is in 'SAFE MODE', but he's not free of the Glitchtrap influence or his own programming. The moments where he refuses to help Gregory are moments where he relies on his own programming and he is not naturally programmed to take care of children for extended periods of time. And in his programming, he would never hurt his friends. Not only because that's his pre-programmed personality and character, but also because his 'friends' are assets into running the Pizzaplex under the control of Glitchtrap. But then, vice versa, he has moments where he will actively try and push Gregory in a direction that works both ways. Ending A: Gregory succeeds in his task and reduces the threats coming for him. Ending B: Gregory gets put in danger and so is 'dealt with' as in accordance to Vanny's programming. ALSO GREAT. It means Freddy walks this very fine line where he wants to help Gregory, but there's always going to be a part of him that's trying to put Gregory in harm's way to accomplish an evil goal. Need I remind you that Freddy WILL k**l Gregory if he runs out of power while you are inside him? He's really not that far off from Glitchtrap's influence, if you really think about it. He flips back and forth between what he WANTS to do which is to help Gregory which also means that his AI is developing in a more self-thinking way and then has moments where he makes very notably bad choices, even though he's not really aware that he's making bad choices. He acknowledges this during the Burntrap ending after recounting when he did something that he didn't want to do under Vanny's control, saying "I AM NOT... ME." Anyways - do with that what you will : D
The part about Freddy talking about Monty's claws on the last take was SO TRUE! The fact that he was continually talking about requiring Monty's claws and how they can deal with him was too suspicious. And then when he finally gets claws, he doesn't even know they're Monty's, either Freddy was extremely oblivious or he was lying to Gregory so they can save the embarrassment. Although it would be VERY difficult to not think those were Monty's claws, considering the ones Gregory gave them HAPPENED to be purple with green fingers. And it's not like they any extra casing, cuz Vanessa alludes to this when she says she will slap Freddy's casing on a new endo, when they could just build an entirely new Freddy with new casing...
Maybe Freddy had a feeling that Monty destroyed Bonnie, and that led to some deep-seated resentment. It's like deep down, even though he's in denial, he knows that Monty is the prime suspect.
Getting my hot take in the penultimate spot is quite the honor, and it's nice seeing my old Kirby/Trixie profile picture again. Some people already said this in their hot takes, but I want to say it to. You're my favorite FNAFtuber, and I often have one of your videos playing in the background to fall asleep to. Super glad that your voice is getting better. Here's to the new year of unhinged FNAF content.
My hot take(?) I don't like the direction fnaf is taking, I mean, I didn't care for the books, I have a love/dislike relationship with them, I love the novel trilogy(like dont get me started on my love for Carlton) but I can't help but HATE the fazbear frights books and it was the start of me disliking the story n stuff but I ignored it. I love Help Wanted and Security Breech, but SB was really making me think of the story and how it's handled, but I wanted to ignore that because I enjoyed it even for its flaws. And then... HW2 came out, and I like it. Don't get me wrong, but at the same time, I was having an issue with the implications of the story, and it made me really not like fnaf anymore but again I ignored how my feelings were changing Until Ruined, I felt crazy for being the only one not liking the DLC. It's everything I DON'T LIKE in fnaf. The story is not good, I absolutely hate the Mimic. The graphics and models look fine, but it doesn't fix anything for me, Glamrock Bonnie felt shoehorned in as a 'oooo look at me!' Easter egg, I hate the vanny mask and the ar world. I liked Cassie and Roxy but it was not enough for me to like it. I've been pulled back into the fandom when Into the pit came out while I didn't care for the books. I liked the game, and it was a game that reminded me of what I loved about the series. But I felt fnaf changed, and I don't like it but it's hard to fully leave because of how much it was apart of my live (I got into fnaf in 2015 and it's 2025 now so.. a long part of my life) And the movie is... Fine, I enjoyed it but at the same time had a lot of issues with it. Sorry for how long this is but I have no where else to put this so-
I feel like the attempt to tie the books into the lore of the games, as they seem to be doing, is a major mistake. There's a difference between stuff that could be happening elsewhere in the setting and extra homework you need to do to understand the current storyline.
I know this is unrelated but I honestly recommend getting into Poppy Playtime It’s a really well done game series, especially the third one, and the characters in the game are surprisingly just as complex and interesting as the Glamrocks and the daycare attendant (sometimes even more complex) Its a well put together puzzle game series, and the lore is honestly in my opinion the absolute best part about Poppy. At first, it tells its narrative in a cryptic way. But unlike FNAF where it just keeps on being cryptic, Poppy actually confirms a lot of the mysteries, and has a plot twist that is so jaw-dropping and horrifically terrifying it freaked me the heck out when I first saw it, like I’m surprised how dark the story can really get
You should read The Week Before, it's actually quite well written. It also has an oddly accurate description of the smell of death, which has stuck with me.
(Al-key-rohs) My hot (?) Take is that Scott's ego/sensitivity to criticisms is why the lore is both confusing and will never be explained. 3 was the final game, but not scary enough? 4 is scary, but the story is weird? He tries to clarify the questions theorists should ask, inciting more confusion (tiny toy chicas beak? Wtf Scott)? Sister Location. While his desire to give fans what they want is good, he seems to be unable to let go. And my guess is he feels tied to the original lore in some way (no reason there'd be a second serial killer killing kids unrelated to Afton, because THAT would be implausible), making the odd bits pile up. Love your work, keep it up!
23:04 I need to find where this person is located so that I can bake a cake that says "Thank you for articulating my only irrational passionate hatred for a fiction into one paragraph," and mail it to them. This theory squanders every reason why Ennard is my favorite character, and SL is my favorite game. If this theory were a cliff, it would be the one used in the "would you jump off if your friends were?" hypothetical. The amount of people running to the cliff worn a path in the dirt that others will think was always there.
Looking at the comments, it seems each Hot Takes video inspires just as many Hot Takes as it reports on! I think there's something about a Hot Takes video that really gets people's creative juices flowing... and that's so cool! I really like these videos... they feel to me almost like an ecological survey of the FNAF environment, if that makes sense. An interesting glimpse into what's out there, you know?
This video was the highlight of my day! :D Thanks Nottie, I'm glad you're sounding a lot better. Also here's a little topic I thought of earlier that I'd like to get people's opinions on. If you were forced to be one of the three Afton children reliving their trauma and deaths which one would it be? Micheal, Elizabeth, or CC?
Thank you! Oh, that's a tricky one... I suppose the Crying Child. Since Michael and the scooping sounds horrible and I don't even want to imagine what happened to Elizabeth inside of Baby. None of them are great outcomes to have to live through, but I would definitely argue Michael's was the worst.
43:08 I would argue that, aside from FNaF 1 Freddy, Glamrock Freddy, Roxy, The Daycare Attendant, Ennard, Springtrap and maybe even Nightmare Fredbear have enough moveset potential but I do agree that the majority of the roster would need some HEAVY stretches for a moveset to work for nearly everyone else.
The hot takes have returned! Seriously though, always great to see you post another video I think I’m just going to keep posting Puppet related hot takes because I have a LOT and I just freaking love this character so much (I commented my gripes about the age thing last hot takes video). My take this time is… I really don’t like the puppet’s voice. Look, I get it, it’s supposed to be what Charlie sounds like. But there’s been this years long build up of this mysterious and seemingly all-knowing character who’s been pulling various stings behind the scenes and tracking down the man responsible for so much tragedy…and they sound like THAT? At this point, I’ve grown tired of the fact that it’s nearly impossible to separate the Puppet from the kid that possesses them. We got away with it for a while but the canonization of the little girl voice just made them inseparable and I think that’s just, not very fun. The animatronics are possessed yeah, but they’re MORE than the kid that possesses them! I feel that they are anyway. Take Baby for example, she’s undoubtedly possessed by a little British girl but we don’t hear that, and she definitely doesn’t act like that either! All in all, I feel that the Puppet could’ve benefited from a more androgynous, wispy voice, just to keep the mysticism alive a little bit.
Dave literally does the Sus Jerma face. Ain’t no way he was gonna be a good guy. Also the only problem with the movie Afton twist is that if you knew about the casting you knew the voice of Shaggy was gonna be William, but I agree the twist was still really good.
My hot take: I pray we get a actual design for Michael Afton in the DBD crossover because he’s such a important character to the Scott era of FNAF games and honestly so many of these massively important human characters and even animatronic characters barely get any official high quality canon designs so getting a official high quality 3D model of Micheal would be so rewarding to long time fans of this franchise
The fact that you sound like your dying just makes a better witch impression. My hot-take is that the majority of these opinions in these hot-take videos aren't hot-takes. Where are these hot-takes even coming from? Maybe I'll get in the next one.
About the last hot take. I agree with almost all of it....except the bit about Shattered Freddy. Frankly, (and this can count as my own hot take), I think the fandom has latched on to Shattered Freddy as this mythical solution and treats it as if it's the only 'correct' way to fix Freddy's character...when that's absolutely not true. It's just people hyping up something in their minds because it was 'taken away' from them. Even within that hot take, they disprove that Freddy is incomplete because of no Shattered Freddy. Since they lay out a perfectly fine arc for Freddy. He's conflicted about choosing Gregory over his friends. Boom, perfectly serviceable. Sure, it's still incomplete....but you can 'complete' it without Shattering Freddy. Just expand upon his conflict more and put it at the forefront slightly more. Hell, just add a voiceline or two where he apologizes to his friends when he thinks Gregory can't hear him. Shattered Freddy is a good idea, but it's far from the only one.
A hot take that I have had for a while is that Scott needs to put his foot down in regards to the lore of the original 6 games. The lore of the original games is a complete mess that is in dire need of an explanation. I understand that an in-depth explanation of the canon would take away some of the draw that the original games had, but at this point it's just frustrating to see what could be a great self-contained story stay hidden behind a semi-transparent veil. I'm thinking a book, written by Scott himself, that explains the timeline, characters, motivations, terminology, and history of the FNAF universe, would bring quite a lot of closure to a series that's in dire need of it. At the very least, it would make it easier for studios to create future installments without playing constant guessing games with the lore.
This for real, part of what makes the current games feel like they're made of theory bait is that the first six games, the story that's supposed to be finished and done, are still unsolved and being kicked around by theorists and, seemingly at least, the people writing the current games. A solid base of canon lore and character stuff could go a long way to making the whole thing feel more put together.
Gonna be real I love this series so much, there’s a lot of great hot takes out there I agree with so many more than I’d expect as a fan since the first year of the games, also your rebuttals are always very well thought out! I appreciate them!
I don't know if this is a hot take, but I do wanna put this out. I like to think that the newer FNAF games are Scott realizing that the other most important thing for FNAF is not just the lore, but also the characters themselves. Like for example: if the Gregbot and CEO Elizabeth theories are canon (and I personally think that they are and GGY isn't), then it could be Scott and stealwool trying to give more character development to characters that technically only show'd up once, and literally never showed up ever again. Hopefully this makes it in, I tried to make this appeal for both sides for people who agree and disagree without causing any riots, love your videos by the way.
40:12 I actually think I know what video you’re talking about and I myself have watched it. Basically, the gist of that video (If it is the same video at all.) was that Rambley makes Indigo Park a worse horror game, but removing Rambley would make Indigo Park a worse game overall. They explain how Rambley’s happy bubbly personality was juxtaposing and hindering the scarier parts of the game, so much so that they actually remove him during those horror “sections” and it leaves the entire game feeling confused on what it wants to be.
42:18 _"Look Gary there I am!"_ Was definitely cool seeing my Hot Take in a video, but yeah a FNaF fighting game probably wouldn't work. But I do still think Freddy by himself could appear in a fighting game, if he was included in some kind of Indie Fighting Game that would be fun. Also the last take was very hot, but also very true. Fantastic video, I always enjoy seeing people's Hot Takes.
Personally, I'd say a FNAF fighting game *might* be able to work, but only if the scope is pretty small. Don't include everyone, have most reps be just skins. Focus on a core group and get them right. (So something like og 4, mangle, puppet, Springtrap, Baby, Roxy, and Monty.) Sure, you'd need to expand on some things for movesets, but I don't view that as an inherently bad thing
My biggest hot take? They should have had Sun been more anxious than mean in the vr game. Don't get me wrong I like sassy Sun he was clearly anxious in sb. His comment abt turning the lights off himself really rubbed me the wrong way. Fix my comfort character
Hot take 2: Mimic may not be a retcon, but its almost as if steelwool created 2 canon endings. Only 2 endings in SB were animated cut scenes. The added time and resources used to create these endings tell us they are the important ones. Ppl like to use the screenshot of glitchtrap with the orange Mimic eyes as evidence that glitchtrap is mimic. But ppl also want to say burntrap in SB is the mimic too. The only evidence of that is the hand prints crawling up the wall into the vent. However, burntrap doesn't have orange eyes. They're afton purple. The whole boss fight is bathed in purple fog. The tangle or amalgamation is there even though it has ZERO connection to mimic. The books give the tangle and afton a connection. We walk past tonnes of trash going down to burntrap.
I'm not sure if if you'll make another one of these but I'll leave it here in case My hot take: Gregory is overhated and villainzed by the FNAF fandom. I've seen and met fans who constantly downplay on Gregory over his personality and choices in the game. They make him out to be this "heartless kid who mangled the innocent Glamrocks" or "this obnoxious brat" sort of character. I'm not saying Gregory is perfect by all means, we still don't know if he was the one to drop Cassie or not, but he is not some villainous brat that fans paint him out to be. HE IS A CHILD. Smarter than the average child sure, but a kid nonetheless. Gregory only did all of the actions he took in the game to SURVIVE, he had his remarks on the animatronics, but never had any malicious intent. He was just a scared kid who didn't want to DIE- Glamrocks like Roxy, Monty, Chica and Moon were literally trying to KILL him! He destroyed them one by one(via Freddy's instructions) so they could stop chasing him or at least slow them down. Yes they were controlled by Vanny and the glitch virus, but they were still overly hostile. I don't see anyone hate Cassie for electrocuting Monty in RUIN- I never understood the hate for Gregory even when SB came out, it's only gotten worse once RUIN and the GGY book story came out(not Steel Wool's fault but the fandom's tendency to misinterpret).
Because Gregory just to survive committed many actions that doesn't seem like taking revenge, his shattering of all 3 were mostly related to stealing their parts normal child would mostly be sitting inside freddy wait until 6 am and leave,as what Cassie did is self defense as she was indeed in danger
@@baisakhimukherjee7524 Oh. My. God. The "Gregory should have waited in Freddy's green room" argument again!? UGH! *Pulls hair* First off, Gregory is not a "normal child." He was kidnapped, possessed, forced to be accessory to several horrible crimes, and is most likely malnourished and homeless. This whole complaint about Gregory not acting like a normal kid needs to die in a fire where it belongs because he has not, nor will he ever be, a "normal" kid. Secondly. Gregory *cannot* wait in Freddy's Green room for a variety of reasons. 1: Freddy *himself* told Gregory to keep on the move and at no point ever suggests going back into his green room to wait the night out. Which shows you even he thinks its a bad idea. 2: There is a security camera in Freddy's green room that hangs *directly* over his sofa. Its not even hidden. You find it just by looking around. Considering that both Vanny and Glitchtrap have access to the cameras, staying in there is a *death sentence.* Hell. In RUIN, the Mimic has lines that was copied from Gregory in SB. And one of them is the "I - I'm Gregory." line he says to Freddy while he is in Freddy's green room at the beginning of the game. So trying to make this argument is even dumber in hindsight. 3: Roxy's room is right next to Freddy's. Roxy has X-Ray eyes. There is nothing stopping her from using her X-Ray eyes from seeing him in Freddy's green room. And even if she doesn't, points 1 and 2 still apply. EDIT: 4: Vanessa/Vanny has ways of tracking Gregory. By her words, she got his name from his Fazwatch, which means that she has that tapped and can trace his location. Furthermore, Gregory was a follower of the Mimic and likely has a chip in his head. Ergo, another way for her to find out where he is. Finally, Gregory's actions were self defense. It doesn't matter if the animatronics were hacked or not. If someone is attacking you with clear intend to cause you harm and looking for you with the intent to do exactly that (which is what the Glamrocks are still doing when Gregory goes on his little part fetch quest), then you have every right to prioritize your well being and fight back. That is a fact. Gregory was in danger, and was going to remain in danger as long as he remained in the Pizzaplex, and he had every right to take whatever steps need to ensure his safety and survival.
Look bro,I don't know for sure what novels said as I don't read it but speaking of Ingame well Gregory put himself danger he himself went and push chica into Tha trash compressor despite being life threatening, again roxy raceway he himself put his life in danger and even say 2 of them shattered he could have left at 6 am,but still continued to stay and shatter 3 animatronic as well which is confusing and most shocking is he forgave Vanessa who was involved in this plot as yeah she was controlled what about others ?
@@irysgundam0052and if I bring legal system it became pointless,as assuming animatronics are people ,Gregory has no right to seek vengeance as that is not justified instead court takes care what should be done mostly say years in jail,as Gregory was not in immediate danger unlike Cassie case where she was immediate at danger can be justified
Someone did my hot take and explained better that I did. I'm not complaining. And it's good to hear from you again, NRN. It's weird that people are getting sick this month. Earliest
My hottest take is that all fnaf lore is written retroactively. With a bunch of random hooks for people to write theories about. And then the most popular of those are cherry picked and confirmed in the next game with new hooks added to keep the cycle going until everyone realizes that there was no story
Hot take: 10/20 mode in FNAF 2 it's awful. Grinding it is a miserable experience. And actually I think Scott knew it. Because it almost felt like 10/20 in sister Location was an apology for how RNG based it was back then. This time offering a difficult but fair challenge. Something you really never feel when playing FNAF 2 10/20 mode.
Yeah. It was so bad that Mark even admitted in his revisit of FNAF 2 that his original "successful" attempt was faked. Basically, Mark faked his 10/20 mode because of how frustrating it was.
My hot take is that BB hate is overdone and forced. BB is not that bad. He's literally a game mechanic in one game and then never did anything that bad again.
38:35 This is exactly part of my hot take except in the other direction. Steel Wool was a bad choice for the FNAF main line games. They are a VR company (with not much of a reputation before the FNAF VR games were made) and have experience in VR titles, animation, and VR enterprise applications. They were not a company with a game dev focus, and I'm honestly shocked they got the job of making 'flat mode' mainline games just because help wanted was a success. When Steel Wool made Security Breach, it was their first "flat mode" video game and it really shows. From a development side they had massive scope creep, and negligent practices that lead into the buggy, unpolished mess that released. It wasn't Sony's fault that the game was rushed just because they set a deadline. Unlike someone like Hello Games, they didn't have a flood come in and wipe out their data most the way through development. From beginning to end Steel Wool knew what time they had, and ignored the limits of their team, ending up building this massive (very nice looking) empty space with no gameplay to put in it. If Scott thought they were already almost done, that had to have been what he was /told/ by the dev, further showing their inexperience. All in all, Ruin was what security breach should have been as their first title, but even that wasn't good enough. They're lucky Scott politely excused the whole mess and considers it not a massive failure worthy of firing them. Hell, Scott even took on most of the blame for them in the Dawko interview saying it was his fault because the lore was messy. Which is partially is, but the game itself was so messed up broken, people to this day still cannot play a full session start to finish without encountering continuous bugs. I find it funny that people think Scott should step away, when he's basically the guy keeping the franchise alive.
And a little ice to soothe the heat. The Glamrocks are great, and I do love that we have actual characters in FNAF that *could* give perspectives outside a few lines here and there. Such as Gregory or Vanessa or Cassie or Freddy himself. I hope we continue to go in that direction of having characters, it's pretty nice, and I'd love to hear the puppet explain themselves at some point.
I do think that canonically, Cassidy's probably a boy. In three out of four universes, Golden Freddy's had at least one blonde boy possessing him, and the vengeful spirit in UCN is a blonde boy in reverse colors. There's probably a more insidious reasoning for those who think they're a girl, though. Early on, the fandom latched onto that one Cassidy design. You know, the one with the black hair and pigtails, as interpreted from a similar child who appears in the Logbook shortly after the puzzle that found Cassidy's name, as well as the little girl who possessed Bonnie (who also had black hair). So early designs put all that plus the assumed angry or snarky personality of a vengeful spirit, and so we got what many people will usually see when they search for this character. Since that type of Cassidy was locked into the fandom's mind between 2018 and 2022 (or whenever Andrew became a thing), people (including me) have been using her for any sort of storytelling for a long time now. Even changing her to a boy almost confirms that Cassidy looks more like Michael Brooks or Kelsey, which is most likely true, but it renders a lot of fun old content outdated. It's like people who used to use the Vincent design struggling to adapt to William Afton for a while, although Vincent is one person's design who was only around for, like, two years or less, and pigtail Cassidy has been the expectation for six. So, people still use the pigtail design and interpretation, because that's what they know. I know that because that's what I still do 👍
In addition to the previous comment, there's also the Cassidy/Princess thing, which was likely just a file being named incorrectly, but I think it also came up in Game Theory and MatPat did sort of wind up being the core of a lot of FNaF theorizing for a long time
My personal hot takes. 1. Michaels should not have been Scooped, rather perhaps have him be killed by the funtimes with his body being exposed to some kind of Remnant and at some point his body is found and he’s buried, but eventually he comes back as a purple zombie that’s slowly healing due to remnant. 2. Circus Baby should’ve been an Ally, if Sister Location Baby really thought Michaels was His father and wanted to Scoop him then I feel like at some point Michale should’ve tried to explain that he’s not his father and perhaps Elizabeth regains her memories and Michaels somehow manages to deactivate the Kill/Kidnap Program and even make her a small transportable body. 3. The Funtimes shouldn’t have merged to form ennard, instead what if all the Funtimes all had a specific piece inside them that Michaels removes that helps to form ennard. Also they all should’ve just escaped as themselves so they can all go do their own thing and at some point Funtime Freddy himself becomes Molten Freddy. 4. I feel like Fnaf 3 shouldn’t have taken place 30 years after Fnaf 1 because the timeline is already hard enough and now theirs a bunch of expanded time. 5. I personally kinda wish Molten MCI wasn’t true, my reasoning for this is because in the fnaf movie it shows that despite possessing animatronic machines their still kids deep inside, I feel like the Funtimes should’ve been possessed by the victims they’ve been Kidnapping and Killing. 6. Charlie/Puppet should have gotten more screen time, a lot of purple don’t realize but Charlie’s pretty much the 2nd Main Protagonist of the games, also I she should’ve have been an ally to Michael instead of trying to kill him as well (I feel like she would recognize Michael’s not William) 7. Instead of ballora being the 5th dangerous Funtime it should’ve been Funtime Chica, I personally do wish ballora was one of the very few good and friendly animatronics. 8. Vanny’s Story should have definitely been different, idk if you watch other fnaf theorist but Ryetoast made a theory that Vanny is a Digital Consciousness created inside the mind of Vanessa that was removed at the end of the princess quest ending into the Vanny Mask and now is possessing Cassie. If I could add anything to this what I would do is make Vanny like a Inner Demon/Shadow made from the most Negative and Darkest aspects of Vanessa’s Psyche, but the thing is Vanny has a Extremely Unhealthy and Dangerous Obsession with Vanessa because she both hates her and is interested in her, so she does everything she can to make Vanessa’s life as horrible as possible by Tormenting her by making her watch all the crimes Vanny commits all for the sake of Wathcing her Suffer. What do you think.
Over Scott's involvement, I think FNAF really needs a series bible, ideally with input from Scott, that just lays out the dos and don'ts. If it's going to be worked on by a bunch of different teams and writers, those writers shouldn't be having to guess what is and isn't okay to include in the games through cryptic little hints. It doesn't have to be super-direct - if Scott doesn't want to tell anyone *why* Springtrap should be in SB but definitely shouldn't move or do anything, that's fine, but like... he shouldn't expect people to just know, or get pissy in interviews about it after the fact.
I have some hot takes! (I hope they’re not too confusing): 1. I was really disappointed with how much FNAF 4 was done dirty. It has one of the more engaging stories on screen, in my opinion. I really like the tone and visuals of the mini-games or cutscenes between the nights. The crying child is getting constantly tormented by his brother, and it all builds up to the final cutscene where he gets bitten by the Fredbear. It’s a real shame that this character doesn’t later return in any way (Gregory doesn't count). I agree with your previous take that the crying child should have been the puppet and not Charlie, and one idea came to my mind because I saw it in someone's theory once that Nightmare is supposed to symbolize death, and the child who was trapped in Fredbear's mouth is most likely fighting for his life, so by avoiding the Nightmare, he avoids death (but this only works if fnaf 4 is a dream). So the idea is that by making him the puppet, he would have a reason (unlike Charlie) for how he gave the missing children or helped them gain a second chance to live. 2. I think that FNAF Security Breach is a great concept, but only if it didn't try to so forcefully connect threads from previous games (FNAF 1-6) to those found in the game now (like Mike’s room from Sister Location or even building from Pizzeria Simulator with Burntrap and Blob inside). In my opinion, FNAF SB should have started a new beginning for this franchise and begun its own story (with maybe some small references here or there). 3. (This may be a spicy one) The idea of a Vanny being a fangirl copycat killer, is not as interesting to me as it is to other people in the fandom. I think it would be more interesting if Vanny was someone who wants to destroy the reputations of Fazbear Entertainment (if it is not already completely destroyed by their actions) because she was screwed over by them in some way (we know Vanessa worked for them in the technical department before) or just because she doesn’t like them as a company. So she decides to repeat the missing children incident from the past (which would probably still make her a copycat killer, but whatever). And since Vanny is not controlled by Glitchtrap, the princess quest games can be changed, and instead they could convey her motive to the player in a similar way to the mini games in previous games. By the way, I love your videos :3
Ok, it's time I muster up the courage to post my hot takes 1. The Indie Dev is a way more interesting concept than people give it credit for and could have been a great way to recontextualize the click team era of games without being beholden to their story being gospel. And I fear that the backlash the idea got from people who are too focused on solving FNAF has caused steel wool to drop him. 2. Candy Cadets first story in help wanted 2 is a huge waste of secret potential, sadly there are no mozzarella sticks in the pizza food service mini game. 3. If Henry made and had employees wear the springlocks then he is evil, full stop. 4. Less a hot take and more a "why haven't I heard anyone else talk about this". After glamrock Bonnie is destroyed, why would they not replace him with one of the dozens of endos they have, Vanessa even threatens to replace Freddy with a random endo. Are we supposed to believe that the outer casing is just too expensive to replace but the actual robot is cheap enough to just have littering the place.
Your 4th take is literally my thought too! It would not be so big a problem except there are 3 separate occasions we see multiple spare endos, one of those encounters being the Help Wanted 2 minigame where you reprogram one of them? And why was this Bonnie murder plot overshadowing the disappearances alluded to by Gregory and the newspaper clipping? Like yeah, the entire human faculty have mysteriously disappeared and been replaced by STAFF bots that just allow for more foul play, but a single animatronic goes missing and breaks? This calls for outrage!/s
31:32 Hi Nottie! So I'm a little confused by what you meant here. Idk maybe it was just the way I heard it, but it sounded like you said the Funtimes were not a good example of adding original characters while the Rockstars were. I don't want to sound rude but this confused me since I thought your point later on was that the Rockstars were a little too reliant on being variants.
Oh no, I meant that the Rockstars were what convinced me that the bands needed new characters because I thought they were a little too safe and plain after the Funtimes. ^_^
My Hot Take: The Killer should've been the killers. I think Dave Miller could've been the psycho murderer and William Afton the mad scientist who wants immortality. William could've still killed Charlie out of jealousy but didn't wanna be judged in the afterlife. Dave is just crazy and killed the other kids. William just followed his footsteps and found remnant. If you ever take my hot take in the future, thanks! -Kammy
My hot take is that I like the robot reveal for book charlie. It's probably because I knew the twist before reading but there were moments here and there that seemed to be foreshadowing in a way that could be discarded if they decided against it. It does feel like fourth closet got rewritten to shoehorn Baby in though, too many plot threads that just got dropped.
My hot takes are: 1: that the massive time skip irreparably damaged the entire timeline and has left many questions unanswerable, not even sure if it’s a hot take but I don’t see it often 2: that the current secret lore is almost completely pointless compared to direct storytelling and answers shown in the actual gameplay. They’re kind of related but I just can’t take the degradation of the series with the only hope being mysteries. 3: that there were more dead kids that the mci, Charlie, and the afton kids, at least five more. Primarily because of the save them mini game and the moving toy animatronics but also because that William is seen as a sort of mass murder and pure evil but though it is monstrous and irredeemable six kids isn’t enough to give him or fazbear’s that kind of image.
Every time William kills "too many kids" in stories, I start to raise an eyebrow. It is an opinion, hence air quotes, but I seriously do not enjoy having him kill any character that cannot be named, then expanded on. None of these extra victims you mention will ever get more than the toys, which is why I do usually ignore the deceased children incident, because if they can't even be named, what should I know them for? Besides, once he goes above a couple, some families are just gonna kill Afton for being sus. I feel like William shouldn't be an invincible human, which is sort of a hot take on its own, but it's probability vs possibility; if William kills enough children, in the same town, in the same building, with enough ties to him, somebody is just going to hurt him on their own terms, regardless of laws. He should probably limit himself to the few that he was literally still arrested and almost charged for.
I could listen to your voice all day! There’s just something about it that I find so satisfying to listen to! You keep up the good work, sweetheart! ❤❤❤
Hot take, the books makes the games less complicated and actually gives characters/awnsers Instead of endless theorizing about TOYSNHK We have andrew Who made the mimic? Edwin When afton died? Frights Epilogues Who is patient 46? Gregory
@@MrHAH-cd9ku "Very few people will likely ever feel completely satisfied, as there are just too many head canons out there and so many great ideas on where the story could go, but I think there are good things to be found for people who are looking. All I can do is say that some questions will be answered; even if it may not always be the answer you wanted."-Scott cawthon
@ Scott was correct; they are never answers I want. That's why I handle FNaF my own ways. I can't really sugarcoat that, although it's great the answers are being nailed down at all.
I do agree with john I think the fall fest should've been the main focus. I really think steel wool is going in the poppy playtime direction with the whole factory thing going on (the clip i'm pulling reference is 6:54)
The Final Hot Take of the Video is absolutely finominal and I love the great detail put into it. This really made me see Glamrock Freddy in a new light. It's amazing how much writing and thought went into it, and what's even better is.. the person is anonymous, so I can take all the credit for that banger Hot Take😏
I definitely think it help make Freddy more fleshed out! Like how I think HW2's Sun being more abrasive added a lot more characterization, the idea that Freddy has more facets and isn't just blinding good actually makes him feel like a better character.
@@baisakhimukherjee7524 I see Glamrock Freddy as a Very Conflicted Animatronic. I still really like him, in fact, he is one of my Favourites of the franchise without a doubt. And why I love him is that, he doesn't like his current lifestyle, I wouldn't say he hates it but he wishes for something better. He is also aware of the children victims of the Pizzaplex (when he tells Gregory that the Pizzaplex "will never be safe") so he is aware that this isn't good. As much as he loves his Band mates and I'm sure he sees/saw them as family, he is willing to do anything he can to fix everything to the best it can be. He recognises Gregory has the motivation and capabilities, he is aware his friends have become part of the problem so. The Conflict comes when he doesn't want to hurt his friends but is willing to do WHATEVER IT TAKES to solve these issues that he gives Gregory hints and advice on how to stop his friends (who are also part of the problem). The Glamrock Animatronics are Favourites in the FNAF Franchise and their portrails in Security Breach weren't great for everyone, they were for me and they will always hold a special place in my heart❤️ (Since Security Breach is actually what got me invested in FNAF, I've always known about it before hand but Security Breach is what got me hooked)
@@InfolicsVetroisthat is good to know but in my opinion I just don't like freddy that much,he just to save Gregory decides to break in roxy raceway illegally, damage his friends take their parts literally show pain for 5 seconds and thats it and these action for Savin Gregory is not excusable
So, I recently watched a video essay on Scholastic and R.L. Stine and a lot of the content felt very familiar to what we're seeing with the FNAF books. Call this a hot meta theory. In the late 90s, R.L. Stine was pushed so hard to get a book out every month, they had to use ghost writers. It was so bad, the actual publisher had to sue to get back the rights and try and stop the decreasing quality books being made. I think this is exactly what is happening with Scott and Scholastic, but this time they made sure to be the publisher and distributor. I think they also used the same ghost writers, and that's why some of the books can be very Goosebumps gross (like baby springtrap). Because these books are being produced at such a high rate, Scott can't really get much editorial input at the end and is getting overruled by Scholastic. This is why the books can be pseudo-cannon, but not fully and why getting theories to a point of being air-tight is so hard. Scott is trying to herd cats trying to make the lore work, while trying to make things work with the games and while scholastic doesn't care about the quality as long as the books sell. It would make sense that Scott doesn't tell us anything, because it may cause contractual issues (R.L. Stine also claimed to be in control of the books, even though they couldn't have been at that pace) so we get radio silence as he hopes the rule of cool keeps the series going, even if it doesn't make sense anymore.
17:27 I’m pretty sure the sounds don’t play sometimes. I wait at the door for 5 seconds, didnt hear breathing, flash the light, and died. The hall was dead silent.
Oh, if here is the place to put the hot takes, I've a few. 1: We really need another game like the first 3. None of the other ones have been quite like the first 3, and I still like the vibes produced by FNAF 2, which we have not been able to experience in a while. Plus, with new experience, the gameplay can be improved. The FNAF gameplay loop has always been highly flawed. 2: The Five Nights At Freddy’s Movie is the single best piece of FNAF media. Simple aa that. 3: Hand Unit is the best Five Nights At Freddy’s character there is. He's really the first character we see, with a proper personality (baring Phone Guy, and a few others). And he represents Fazbear Entertaining perfectly. When you hear him you know that something's off, and he's trying to manipulate you. And he's clearly not ethical. But it feels weird saying that, because how generally funny and sorta calming he is. He let's you know how evil the company is. But also makes you want to stay to see what happens. ... Plus, you know, Exotic Butters.
Omg! My hot takes first, thank you so much! I must say that your right, I should keep on loving things despite how the fanbase is with them. I always let it get it the way where I shouldn't. Besides that, have seen some stuff that taint the way I see a franchise, but I don't let that stop me from enjoying it. Plus, I've seen your video on the Stitchwraith story, and it was everything I wanted to hear. I was so glad that I was not alone that it was a poor decision to get rid of Andrew and bring back Eleanor for her to be the big bad. You do make a really good point on the Evan and Margie, they would feel off about Andrew, but they wouldn't go too far. Full disclosure, I tend to take character's troubles, pain and whathaveyou to the extreme. Like, making my favorite characters suffer more than they already have. It's not just Andrew, but other characters, even in other franchises, like Kris from Deltarune. It's kind of a bad habit of mine. Also Nottie, did you know that in the Bunny Call Epilogue, it's said that Andrew has never known love, I feel like that could mean that Andrew had came from a bad household, maybe from an abusive one. But I like to know what you think about it. Fun fact: I've actually already written a backstory on Andrew, but the thing is that (not having a website account to submit it on) I'm too scared to post it because not only on how the lore and what not, it might cause controversy for the stuff in it, like dark subjects that's more than murder and abuse. I also want to write a second arc for it with his relatives meeting him, I do have the idea, but I'm not sure how to put it into an actual short story.
My hottest take is that the FNAF story can never be neatly finished. It literally can't end because it requires future games to explain whats going on currently. The last time the story ever got wrapped up nicely was Fnaf 3 when the story was "complete" and just consisted of Purple Guy getting his comeuppance by the spirits he killed to eventually burn in the fire, unless you brighten the newspaper at the end. So really, Fnaf 2 had the cleanest ending with us knowing nothing because the story barely existed
@@brickowls7886tbh the story would've made a lot more sense if will remained just a humble killer while henry was the mad remnant scientist keen on resurrecting his kids
In other words the cleanest ending was FNaF 1 because at least we knew the killer was in custody. Whatever that meant
umm, understandable, i just heavily disagrees with the notion of "it should have ended with 3. and even 1 with that matter",
As an outsider of the fandom that just finds the lore interesting (or at in least 1-6, the newer stuff is getting out of hand) and I’m curious why you think 6 isn’t a concrete ending, from what I’ve seen and heard it seemed like the perfect place to end it
@hexbug101
Because 6 IS the end. Scott just didn't want to stop the automatic money machine thay is FNAF.
Glamrock Freddy really should have played a role in decommissioning his friends, having him and Gregory find out that other kids went missing much sooner into the game’s story, and Freddy realizing that his friends need to destroyed so Gregory can be safe. So instead of Gregory finding random messages about incidents involving the Glamrocks, Freddy tells him about those past incidents and how the two of them can use those incidents to take them out. And as time goes by Freddy’s personality could change to one that matches his personality in the fire escape ending where he sets the Pizzaplex on fire, and tackles Vanny off the roof to both of their demises to save Gregory’s life.
Also one of my biggest problems with Ruin is the introduction of the Faz wrenches, because they create two huge questions. Why didn’t staff just reboot the Daycare attendant when parents complained about Moon becoming hostile with the kids, and instead put 5 generators in the play forts and hope for the best? And why didn’t Freddy bring them up at all during the event of SB? Especially when Gregory literally asked him if there was anything he could use to stop the others from hunting him down? He could have easily fixed their problem, and saved Gregory from all of that trauma that Ruin implies he has, had Freddy at any point brought them up.
Good point about the Faz Wrench! It could have easily have been a "pacifist route" instead of destroying the animatronics, you could immobalise then reboot them into safe/performance mode outside of Vanny and Glitchtrap's control. In which they can then return to their greenrooms to be out of the way or they could "pretend" to still be on the hunt for Gregory, but be secretly helping him get past obsticals in the Pizzaplex.
That way they could make a return in Ruin, maintaining their "function" as reboot tools, but Ruin then takes place at a different Pizzaplex location that was a "back-up" for Vanny and Glitchtrap, but the location was abandoned due to their activities. That way, you can still have an abandoned Pizzaplex with broken animatronics, Mexus and the Mimic etc while also having a valid explanation as to why they were't in Security Breach.
These “hot take” videos are like a little support group for nontoxic fnaf fans lol, I love it. Hearing everyone’s perspectives in such a comfortable format, where we can discuss opposing theories, opinions, etc is a really nice breath of fresh air.
Here's my hot take: They should have leaned MORE into Charlie being a robot in The Fourth Closet. Like, give her a transformation like Not-Charlie has, but it looks like the puppet instead. That would have been cool. There's even some built-in color contrast there (purple and blue vs red and orange). Make them have a sick robot duel. This would fix absolutely nothing about the book, and in fact make the story more baffling. But I personally would have more fun with it, and therefor it's the objectively correct decision.
Yes
To be honest my hot take is that I am okay with the concept of Robot Charlie and I wish they did more with it. Like imagine you only exist to be someone else, the amount of drama that could have been drawn from that plotline.
@@XimiBell The issue there is that they treated it like a reveal instead of a premise. So they never actually took the time to explore that. It was just Not-Charlie belittling Charlie for 10 minutes and then both of them getting stabbed.
@@SollidnitrogeN I completely agree I hate it when a twist happens and they we immediately cut to black. Like why have it? that just makes the ending a confusing slob of a lore dump
Omg yessss more robot fights! That was my only favorite part in The Twisted Ones.
If the puppet is the only aware one and decides to just do jack shit the whole time, thats actually really funny in a way. My girl sipping tea while the souls she gave a way to enact vengeance terrorize everyone.
She dediced they're not her problem until they succesfully kill william
She'll come pick them up and send them to the afterlife once they do
She's the Bernkastel of FNAF?
@sutarikun yea probably.
She's like 5 lol
Sipping tea, in a fazroom in fazflames
"This is fine"
Honest I love that Charlie from five nights at Freddie books has slowly become part of the channel😊. Almost like you gave the character a better fate than her books did.
Better than being retconned into a robot replacement for a dead girl? No argument there!
Even though your voice isn’t as clean as it usually is, it still sounds great! Hope you recover fully soon!
Here's a particularly spicy one. Security Breach should have been an immersive sim, like deus ex or prey. If you aren't in the know, an immersive sim is a type of game where you are given a set of tools or mechanics that can be used to solve puzzles in a lot of different ways. So instead of running around with a flashlight, Gregory would have a whole host of toys to traverse the pizzaplex and fend off the now hostile security staff bots. For instance one idea I had were these Lego bricks with pointed tips that would function like caltrops, they could slow down enemies or pop anything inflatable or with wheels. So there would be this big Roxy boss battle where you both would be in a bumper cart arena surrounded by an electric cage, and Roxy would try to bump you into it with her bumpercar. The obvious solution would be to just jump in a bumpercar yourself but if you layed down some Lego bricks and Roxy drove over them the car would be disabled and Roxy would have to jump out to find another one. Things like that. Now I know this would put a strain on Security Breach's already limited development time, but this could be fixed by simply shortening the game or making other aspects like the story and graphics less ambitious. Just have five good levels and bosses, call em nights and only do more than that if you have the time. A short fun game is still fun, but a long, drawn out tedious walking simulator is base security breach.
Freddy’s vision is augmented.
That’s not really a hot take, that’s just cool
From what I remember most people including older FNAF fans love the Glamrocks and their personalities, I don't think it's a hot take. They're pretty much the most popular animatronic group along with the classic four, I love that, I'm so glad they're fan favorites.
50:46 I want to add one more thing to that whole Freddy segment. That is how he treats the daycare attendant. He never addresses them by name and often calls them an it, he doesn't warn Gregory about Moon or light situation in the daycare, he tells Gregory that none of the animatronics can find Gregory as long as he's with Freddy oh but Moon can so turns out to be a lie. And the final thing that has always bothered me is that Freddy tells Gregory that he will meet him in the daycare, but when we arrive there, Freddy is nowhere to be seen and only shows up after Gregory gets banned and is almost attacked by the glamrocks.
Freddy had zero reason to show up that late. Like seriously, what in the world was he doing that he couldn't make it to the daycare when he told Gregory he would meet him there? All he had to do was take the same path Gregory did. He could go through the security office as we've seen him in game override security protocols and doors, and the other glamrocks don't bother. He had nothing obstructing his path. If it was a matter of he was still recharging, then why didn't he just say so? He also never apologizes for not being there like he said or warning Gregory about the lights and Moon
I think Susie's spotlight is to give Chica something to look at. Chica's always been ignored. Freddy's the face, Bonnie has Springtrap, Foxy's the brother and the fan favorite (in and out of universe), but Chica had nothing.
I'm pretty sure one of the spinoffs lampshade her lack of significance.
Ya I think if steel wool listens to fans I think we should get like the return of Chica bully from fnaf four like how if it's true cassies dad is Bonnie bully
There's an unfilled space in FNaF 6's code where a fifth AI (or rather a first AI that Molten Freddy automatically fills due to deletion) is supposed to be. It's not clear what this AI was, but it so happens that Susie has her story looked into in FNaF 6, that Chica gets a strange scrap form in a book also featuring a Scrap Baby teaser, and that the book released around the same time starts focusing on Susie.
I'm pretty sure you're right less because Susie herself is meant to be Chica's importance, but because Susie and Chica were supposed to get importance together when Scrap Chica became one of the major players in FNaF 6. Scott presumably extra-scrapped scrap Chica because it's Chica, and not important, but he left a lot of Susie's details, therefore any future writers could write a Missing Child who isn't actually that lore important, but has enough already present that they can get her to act as sort of the main child without fear of confirming or retconning anything that actually matters.
I have no clue why Scott decided she should be The First though. That has gotta be the least narratively satisfying option for a first victim humanly possible.
@@MrHAH-cd9ku I always kind of assumed that she wasn't THE First, before Crying Child or Charlie, but the first of the kids deliberately killed and stuffed. Leaves her still being sort of right, but also in a more narratively satisfying place since there would be a reason for Afton to lure and kill her if he's lost a kid and seen the Puppet acting strange after he killed Charlie.
But who knows what's really canon canon at this point.
Thank you for including my Glamrock Freddy hot take! glad you really liked it. I wanted to add alot more on to it but couldn't since it was already pretty long, so here are just some extra stuff I have here about my Glamrock Freddy hot take that didn't make the final cut.
Glamrock Freddy has a dislike to the Daycare Attendant and favorites his bandmates over them. Something I always found odd is how Freddy treats the Daycare Attendant, specifically Moon. Firstly Freddy calls the Daycare Attendant an "it" and not a him or a they, he also calls them by their title "Daycare Attendant" not Moon nor Sun. Like he doesn't call Roxy "The Raceway Attendant" or Chica "The Mazercise Attendant", he calls them by their names but not with Moon/Sun. Showing Freddy doesn't really see the Daycare Attendant as a person and more or less as a "thing".
Freddy is also extremely fearful of Moon and unlike the Glamrocks he's straight away to understanding that Moon is on the hunt and will hurt Gregory, but with the Glamrocks he tries to be rational and makes explanations or even excuses with their behavior, saying "Maybe they want to help you too." or "There must be a good explanation, they are not capable of hurting a guest, none of us are! It would go against our programming.". But with Moon he doesn't, try to explain or excuse if anything Freddy expects it.
All of this implies that first, Freddy most likely had a few bad experiences with Moon as Freddy almost acts used to their misbehavior (which by itself can have a whole bunch of lore implications) And second implies that Freddy plays favorites and doesn't treat the Daycare Attendant as an equal. This is yet another character flaw people miss out on, you might say "Oh well he spends less time with the Daycare Attendant then he does with the Glamrocks so that's why." which is true, the Glamrocks are Freddy's main band and the Daycare Attendant is just a side attraction so it's only natural Freddy likes his the Glamrocks more then the Daycare Attendant. However even then we have DJ Music Man, an other side attraction that Freddy most likely doesn't hangout with that much and even then he still treats DJ Music Man way better then Moon or Sun, calling the Music Man a "nice fellow". So no it's not Freddy's lack of time with the Daycare Attendant it's something else.
My best guest is like I said, Freddy perhaps bad experiences with Moon. Or it's just plain simple he just generally likes the Glamrocks more then the Daycare Attendant, perhaps all of the Glamrocks see Sun/Moon as the "weird one" the one you don't want to provoke otherwise it'll have a meltdown. Now all of that too say is this.. had Moon had an upgrade (maybe the power upgrade like you suggested before) and Gregory had wanted to get that said upgrade, would Freddy had that same energy he had with the Glamrocks? saying he wouldn't want to hurt his friend, or would had Freddy not cared and let Gregory shatter Moon. Really makes you wonder..
Next is Glamrock Freddy in a way caused all of the events of Security Breach to happen. Like you said had Freddy been a little faster Gregory would had made it too the exit, expect that wasn't the reason it was something else, it was Freddy putting Gregory in the first aid station in the utility tunnels.
When Gregory in Freddy goes down to the utility tunnels with the goal of getting dropped of at the main exit, Freddy says that Gregory is "broken" and places him in the first aid station. Even though Gregory pleads to not, says he's fine and that there isn't anytime and yet Freddy does so. We then have the iconic "Freddy you're suppose to be on lock down!" moment, a chase happens and oh no! Gregory's locked in and missed his chance. That small action Freddy does caused Gregory to miss his way out, sure you can say "Oh well Gregory was injured and it's in Freddy's programing to help kids". Firstly Freddy has the strange wording of "broken", which yes I know it was meant to be "you are bleeding" but even then he could had said "hurt". Along with the fact Gregory clearly wasn't injured, Freddy just did this for no good reason. Also the said "first aid station" is crappy and broken down? and Freddy after Vanessa left just moved on and didn't even try to aid to Gregory's said injury... Overall this moment in the game is just so weird...
Lastly even if it's Freddy's programing to aid to hurt children, Freddy clearly can break out of his programing, he's ordered by Vanessa to go back to his room, was meant to be on lock down the first place but he still disobeyed. He is more then capable to break out of his programing even this early on of the game. Point is Freddy kinda caused all of Security Breach to happen because of this strange and useless act that doesn't even make sense. Of course he didn't mean too or wanted but it still it's something to point out. I more or less see this as a writing flaw then a character flaw as that whole small section of the game felt so pointless and useless and odd... Could they had find any other to have Gregory eavesdrop on Vanessa scolding Freddy? and not this?
This is all, I might add on to this comment if I find anything else about Freddy but for now thank you for reading this!
@@Garr3nc3 I wonder if if’s possible to interpret Freddy’s weird behavior with the “you are broken” scene to something not physically but rather.. mentally? At the end of the game, we suddenly learn that Freddy is aware of the children that have disappeared. Most likely by Moon and or Vanny’s hands, the former Freddy knowing already. What if Freddy detected Gregory has been affected by Glitchtrap, either through his past experience being used to dig under the Fnaf 6 pizzeria, or parental intuition. Or he could have easily connected the dots of “missing children” and some kid that’s stowed away in the pizzaplex, and likely didn’t want Gregory to become missing as well. This doesn’t explain most of freddy’s actions of course, but an interesting theory on his motivations for his behavior nonetheless. Freddy seems to definitely know more than he’s letting on. He of course doesn’t know everything, and has the best intentions for his friends and the fazbear brand, but he knows something is wrong deep down. That something is “broken”
Idk lol, thought I’d share my two sense and add to this awesome observation.
My hot take is that the object that originally was in the Box, at least when it was back in 2015, was a Thank You letter from Scott, saying that it was fun developing the games etc, etc. I believe it was Scott's last manifest manifest, up until his "retirement", which i think was supposed to be in the box. Now it's gonna be used as a narrative or a plot device, i guess, or something bigger.
My hot take is the different versions of the same character between games, books and movies should be treated as similar but separate characters. For example Afton in the movie versus the books share a lot of similarities but are also incredibly different in many other ways.
That last hot take legit blew my mind, it’s so surprising how missable something like this could be, but it makes so much sense within context. It really does make Freddy fleshed out…
I wrote it so thank you! if you want I wrote out another comment on this video adding some stuff I left out on my hot take that didn't make the final cut. TDLR if you don't want to read it all, Freddy plays favorites and doesn't treat Moon/Sun as an equal and Freddy in a way caused all of SB to happen with him leaving Gregory in the first aid station at the start of the game.
THANK YOU SO MUCH for putting my Hot Take in! Because it really confuses (and irritates) me how this one child gets a main character's worth of attention, and they're freaking CHICA of all people!
She's just Scott's favourite missing kid,clearly
That last hot take really put things in Security Breach in a different perspective. It's really funny but also really interesting to think that Freddy would act like he wouldn't hurt his friends while also providing hints to Gregory on how to hurt them. I may have missed out on yet another hot takes video, but that doesn't make this any less fun. Glad to hear your voice got better.
That's something I've actually thought about for a while. Everything Gregory does is because Freddy either told him to do it or he hinted towards it. I honestly chalk the inconsistencies in Freddy's character up to Security Breach being a rough draft that didn't get proofread. Despite that, Glamrock Freddy is still my favorite and all of this doesn't ruin him for me. I just think it's kind of funny.
@baileyjohnson7380 It could also be chalked up to gameplay dissonance. Kind of like how in many games where there are hoards of enemies for the MC to slaughter their way through, but in a cut scene, they act "horrified" that they had to kill someone, but will go back to being a murder hobo once it ends.
A similar thing could be going on here, where Freddy is giving gameplay hints/directions, but it's not disguised extremely well, so the player can see through it even though Fredd and Gregory can't
I know that a lot of the FNaF fandom is still relatively young, so I suppose this is understandable, but I really can't believe how much people used to dog on Steel Wool and blame them for everything yet idolise Scott. For the longest time, it has been very public knowledge that Scott is a very hard man to work with. From having his film script rewritten multiple times over the course of several years to film companies dropping him, it's very clear he's a deliberate and precise man. I have never seen the faults of Security Breach to be Steel Wool's solely, but rather Scott is the one mostly to blame. Now, we obviously know that Scott did make mistakes with Security Breach, but for a long time, people held him highly when, frsnkly, there was absolutely no reason to put that much faith in this man. In my opinion, it was always clear that the faults of Security Breach were the result of time constraints and a very picky writer trying to keep even the smallest details in control. I feel like it's blaringly obvious when you compare the succession of HW and SB, made by the exact same developers, that Steel Wool wasn't the one to blame.
I think movie took ten years because Scott was very concerned about how the quality of the product would be and did not want to disappoint fans but it was too long so he tried another approach with security breach which was to give them more freedom and they ruined the lore so I think he was right the first time. if Scott didn’t give a piss he wouldn’t have re written the movie a single time and just let Warner bros put out a goofy ahh despicable me rip off or whatever they were gonna do. Probably after his fans tried to cancel him he just said screw em and gave us the terrible game we deserved so security breach is probably close to what the Warner bros movie was gonna be. I mean did you ever notice how the game wasn’t even listed as a horror game on launch cuz it was never meant to be scary even.
So I it was Scott’s fault for how the game turned out you’re right I’m just sayin it was a different reasoning because Scott absolutely did not micro manage the story of security breach he said it was one of his regrets is not doing that
@zacvh_ They didn't ruin the lore he just gave them nothing and would at random times tell them to add things with no explanation and apparently not even explain how they were meant to be implemented. Like with the SpringTrap in SB meant to be just something that doesn't move,I can almost guarantee if he told them that they would have done it but he just told them to add things and wasn't clear.
And the movie was a fault of Scott bot truly knowing what he wanted. He admitted to hating what writers came up with but when he was tasked with writing the script he also couldn't figure out what he wanted,and even when they got the "perfect script" after years of development they had to go back to the drawing board.
The reality is Scott is just bad at being a collaborator. Even people who worked with him before he became an indie developer mention that.
Glamrock Freddy: I would *never* hurt my friends! (But you would *audible wink*)
Here's one of my hot takes for next time, if there is a next time.
It's not so serious, but I've been seeing this rising in the community in some circles. It's ok to ship whatever characters you'd like, aside from the kids.
People have been getting up in arms if you ship, say, classic Freddy and Bonnie, saying you're a pdf-file if you ship any of the robots. And other moral objections.
For one, I doubt anyone who does ship the characters even think about the ghosts that are possessing the animatronics. If anything, they're seeing the robots, the physical characters themselves. Outside of the tendency of attempts on the night guard's life, almosr nothing about the individual spirits is revealed during game play. All other personality displays can be chalked up to what's pre-built into the robots themselves aside from the Puppet and Baby. Classic Chica in the kitchen, the Fun-Times... mission statements, and all the Glamrocks (Arguably the least possessed of the bunch).
It's fine to have your ships. It's a funny bunny and a silly bear kissing. It isn't that deep. Not to mention those who object to thar but also thirst after a literal child murderer corpse in a moldy rabbit suit after saying that, feels a bit... dissonant.
Apologies for the long read for what was supposed to be a silly issue.
Not sure if this is a hot take but belora was critically underused, she had so much potential being the most human but she was shoved to the side. While I love enard I think it did a dis justice to the other sister location animatronics
12:15 - 12:33 As someone who usually *despises* dream theories, I too wish FNAF 4 was just the Crying Child’s dream. However there are quite a few things in FNAF 4 that wouldn’t make sense for the Crying Child to see, like the nightmare animatronics all being the ones from the FNAF 1 location, supposedly the Crying Child was already dead when they were made. I also learned that one of the ambiance’s is a backwards distortion of the phone guys voice, again why would the Crying Child hear that if he was already dead by the time Phone Guy recorded those calls
I always personally saw FNaF 4 as Michael’s Nightmares, as in the bully’s, just because of how basically every other game seems to suggest Michael Afton as the protagonist in some way despite the lack of evidence in favor overall. That would explain why a guy who worked at FNaF 1 would see FNaF 1 animatronics act like FNaF 1 animatronics, and why Fredbear is such a problem for the guy who fed the bear his own brother as opposed to a kid whose only friend is probably his dad talking to him through a toy.
Regardless, it’s better than silly willy’s drug emporium.
I think 'FNAF 4 is a dream' works where most of those kinds of theories don't for a couple reasons. 1) It's entirely self-contained. A game being a dream is much easier to work when when it's only a single game. 2) The more important one, we're given the tidbits to make the theory work within the game itself. Hell, for either of the 2 main self-contained Fnaf 4 theories (CC and Michael/Foxy Mask). We SEE the incident that would be the catalyst so it flows easier as a theory
My explanation for those weird details and the nightmare gas is Scott probably wanted FNAF 4 to have every game be a dream but the fandom hated it so FNAF World and SL retconned it. However, Scott was so against dream theory that he chose to retcon the nights of FNAF 4 being a dream,even though that was fine
Not sure what happened to my original comment but my hot take is that Afton and Vannessa should be like Jigsaw John Kramer and his apprentice. Afraid and hateful of Afton, then slowly seeing his corrupted point of view and becoming just like him and carrying his legacy after he dies with her own twist to carry on his work. Not a random girl that fell victim to oogly boogly mind control. All that being said, I could fix her frfr🙏
Considering how Glamrock Freddy was characterized during Help Wanted 2, this updated take makes a lot of sense.
Also Hot Take: I feel like it takes the fanbase to warm up to any new addition to the series, regardless of quality. I distinctly remember fans not being happy when Sister Location dropped because they weren't interested in the more sci-fi direction, as an example.
I always expected they'd tie Freddy's growing acceptance of his "upgrades" (even him guiding Gregory to get them) to his reaction to seeing behind the stage, seeing the endos. iirc didn't that REALLY mess with his head? I wanted to see more of an animatronic having an identity crisis, questioning the bonds he had with the others ("do I miss Bonnie or do I only THINK I do because they wanted me to? Did I ever actually meet him?") so that would make him choosing Gregory make a bit more sense. This WAS something that definitely happened to Freddy, this is a bond, a friend HE made, not one programmed into him. So in choosing Gregory, he's choosing himself and in doing so setting himself apart from the other animatronics that could so easily replace him because to Gregory he's one of a kind.
But then...well you know what happened.
The thing about Rambley from Indigo Park that I noticed, is that a clever detail, is that whenever there's a scary/dangerous situation you find yourself in, ever noticed that Rambley is absent?
Happened in the back of Lloyd's stage, and in the Landing Pads
The silly raccoon is used to give you a sense of safety on top of getting you interested in the enviroments as he desperately wants you to have fun, and when that's taken away from you, that enchances the horror, because you're on your own now
37:40 great use of "begets" something about slightly more obscure vocab being used casually tickels the brain gremnlins.
I’m glad to hear you’re feeling better!
I didn’t get in, but all these takes are great and we can’t all be winners lol. I actually have a bunch of takes with varying amounts of heat, if less spicy than most; I don’t consider myself to be particularly salty.
My possibly hottest take is that I feel like the Princess Quest ending is very clearly the canon one from all the hints in Ruin and HW2 and the fact that there’s pretty much no way the Burntrap ending could be canon without Twister-level stretches. “It’s the hardest to achieve, though!” Okay? FNaF has already shown that endings that are harder to achieve don’t have to be canon, namely Sister Location’s Ennard boss fight.
Also Ruin’s Scooper ending theme is probably the most depressing song I’ve ever heard and I literally almost cry listening to it with Ruin’s context.
26:36 what if there was a love triangle between Monty, Freddy, and Bonnie and Monty killed Bonnie cuz he wanted Freddy to himself?
Ty for including me!! I rlly appreciate it!!
No problem!
If I remember from LOOOOOOOOOONG ago, Fnaf world not only costed money… but also didn’t have a 3D overworld. It was all that 8 bit styled world, and the only 3D models we’d see were during the battles. Which is why people SUPER hated it. It also didn’t have any of those parody games. No chica’s magic rainbow. No Freddy in space. No foxy fighters. Nada.
During that time, hating FNaF World wasn't really a Hot Take. That's the entire reason Scott pulled it back, did his best to try to make it a little better and free, and sent it back out to mixed and lately positive reception. So that Hot Take is just a Right Take; Scott rushed it, got hit with the consequences, and quickly did his best to fix it, but while I personally find World a good game, it's understandable that others would see the flaws still showing up.
19:46 Imagine if the reason Jeremy doesn't get an appearance is just because he possesses Bonnie. The animatronic that Scott has a beef with from his nightmare.
Had paused in the middle of the one before mine and was jumpscared by ME (which i was almost half expecting) but still absolutely made my day. Thank you so much for putting my hot take in and have a wonderful day!
Even though Glamrock Freddy is my favorite character/comfort character, I don't disagree with the final hot take at all. I find it really odd that people seem to forget that the reason Gregory causes so much damage is because Freddy blatantly points him in that direction. Honestly, though, I chalk up all of these inconsistencies in Freddy's character (and most stuff in the game) to the fact that Security Breach was a rough draft that wasn't proofread, and they didn't actually think about the implications. This doesn't ruin Freddy as a character for me, though. I guess it's just easy for me to write it off as being a result of the games rushed development. It would have been really cool if they actually did something with Freddy being conflicted about the situation and acknowledged his flaws. People forget that a good-natured character can be flawed, and that's not a bad thing, and it doesn't make them a bad character. But alas, we'll just add that to the list of concepts and ideas Security Breach had at its disposal that it didn't utilize. I still love Glamrock Freddy, though. And I love your videos, and I'm happy to hear you're feeling better!
My hot take is that Help wanted 1 was a mistake. They should have never made Scott canon in the universe as it brings literally everything into question. If they wanted to explain why the game referenced the past then they could’ve easily had it so that some disgruntled employee or maybe even glitch trap added secret levels that reveal the truth of the past.
Like you could have started off playing random seeming games and then uncovered the true ones.
So... Glam Freddy doesnt get social cues, but can tell us everything about how the pizzaplex works...? Autism bear. (Im allowed to point it out).
Just like me fr
It was interesting hearing your voice slowly progress as the Takes rolled along.
40:14 I had that exact reaction to that thumbnail (and also did not watch it). For those who have not checked out Indigo Park, let me assure you that the game would be _empty_ without Rambley, just silent wandering with the occasional generic spook. The interactions with Rambley are what build the feel of the game. I've noticed that, when discussing horror, a lot of people seem have condensed it down to a very sterile "pure horror" concept, and don't understand why people keep adding "non-scary" things to it. It's a big part of why I don't like the idea of Shattered Freddy; if there's nothing to lose, what am I afraid of?
And, wow, that last Take touches on some really interesting implications about us perceiving things as coming from the writer versus coming from the character. If you view the weirdly destructive cues from Freddy to just be the game giving you hints, he comes off as completely sweet and innocent. If you view them as his own ideas, then he seems a lot more worrisome. One thing I will add is that Freddy is not the adult in the situation; he's presented as basically a big kid himself.
Yay! Someone else who isn't as big on Shattered Freddy. Since I've always looked at it like this. If executed properly, no Shattered Freddy would be SCARIER than Shattered Freddy. Why? Because Freddy is supposed to be a point of safety. And it's one thing to have your point of safety turn against you. It's a whole other thing to have your point of safety on your side.....but they're suddenly not actually safe anymore.
Also, yeah. Freddy is a large part of why Security Vreach works as well as it does. Because he's the focal point of thew game's charm
FNAF World did indeed cost money. $10. During the fallout, Scott offered full refunds to every user on Steam.
I may have been one of the few who did not refund it.
My hot-take, which honestly might be kinda lukewarm- Eclipse should have been split into two. One could be more like the evil one we see in the arcade machine, perhaps “Solar” could have been how to differentiate it from the Eclipse that we got in ruin, which could have been “Lunar”. Solar could be a looming threat with Moon, maybe they could mess with the players tech and such since we originally see what could be them in an arcade machine, while Lunar would pair with Sun, acting like the Eclipse we have now.
Maybe we could have eventually met a sprite of Solar, they could fully infect whatever tech we tried to use and the sprite would taunt us. (Would also be super cool if they had 4 arms, just because)
And Lunar could have maybe tried to warn us about their own dark side, Solar, and maybe we could have gotten some kind of interaction between the two Eclipses.
I also wouldn’t have minded if Eclipse had just been evil in general, no “Lunar” to counterbalance, just evil bastard Eclipse with a design closer to the Balloon World Eclipse, preferably still a sprite though.
(TSAMS fandom this has nothing to do with us, do not misunderstand my words-)
My only major problem with Cassidy being TOYSNHK is that every time we presumably see her (or him) is that she’s trying to kill Afton. The Vengeful spirit is intentionally keeping Afton alive, wanting to make him suffer. If the Vengeful Spirit is Cassidy, then did she just change her mind on the last minute? Like what??
Yeah that's something i've thought a lot about
Every time we directly see her, she goes straight for the kill
If she's the golden freddy kid in "the new kid" and kelsey is connected to her he actually goes out of his way to define justice as fair and balanced and not just payback (unless we are meant to see her as a hypocrite or what she does to william as fair?)
And i personally believe the bear of vengeance cutscenes are about her and if that's true then it further portrays her as a "warrior of justice" who wants to kill william to stop his evil
And this is even further confirmed if she really is meant to be the princess, that's yet another instance of her portrayed in a noble and just light
I could be wrong of course, but if all of the above three are meant to be about her then that's three times that she's portrayed as valuing justice and wanting william to die already so the world can be free of his evil
And it just doesn't feel right for her to be portrayed in such a noble way if she's the vengeful spirit
I've heard people say they don't think it would make sense if she's both the happiest day kid and the vengeful spirit but i actually think that combination can work, it's her being both the vengeful spirit and the princess that doesn't really make sense to me!
I don’t know if anyone else has said this on one of these videos, but here’s my hot take (or at least a mildly spicy one)
I don’t think Scott knew or even wanted to write a horror story until Five Nights at Freddy’s, and that kinda shows in the stuff he made both before and after.
Keep in mind that before he made FNAF, Scott Cawthon was just a guy who made quirky mobile games and such, and that the first game was made because people didn’t like his latest game and that the characters in it looked like creepy old animatronics. It would have been his last game too, but then, out of the blue, the game got really popular, so he did the most logical thing to do when a thing you make succeeds, you make another one.
FNAF 2 was when the series’s story really got expanded on, fleshing out the first game’s mysteries and introducing new ones. And FNAF 3 felt like a nice way to bookend the trilogy, with Fazbear’s Frights burning down, the children’s souls free, and the fate of Springtrap left ambiguous.
Then he made a fourth one,
then a spin-off,
Then another,
And another,
And another,
Each new installment further complicating the lore in unique and confusing ways, more sci-fi elements kept popping up throughout the series, and that signature Scott sense of humor started showing up as well.
What’s funny about this is that Mr. Hippo’s voice lines are literally just Scott saying he had no idea what he was doing when coming up with FNAF’s story, and yet people still think he has some sort of meticulous plan for this spooky robot pizza bear game franchise.
Point being, I think Scott, and Five Nights at Freddy’s as a whole, needs a fresh start, the whole Help Wanted/Security Breach era kinda did that, but that devolved into its whole new can of worms. I mean, Scott hasn’t made a single other game other than FNAF for a decade. I just think that what the series needs a break from releasing new things for a moment, at least for a little while, work out what you wanna do with the new stuff, and then come back nice and refreshed, ya know?
I preach that Scott should make some extension of Desolate Hope, a game with fascinating lore and surprisingly in depth storytelling, with a main character that might actually be a nuisance for well meaning bots rather than a hero. It’d also give his sci-fi brain a whole lot to poke at, because Desolate Hope really goes all in on sci-fi, and who knows? Having that outlet for his techie and crazy ideas might stop things like Fazgoo or Bobbiedots from appearing in the franchise about paranormal, more modernly limited robots.
I like to think that the reason Glamrock Freddy changes so often and acts so 'sus' is because he is in 'SAFE MODE', but he's not free of the Glitchtrap influence or his own programming. The moments where he refuses to help Gregory are moments where he relies on his own programming and he is not naturally programmed to take care of children for extended periods of time. And in his programming, he would never hurt his friends. Not only because that's his pre-programmed personality and character, but also because his 'friends' are assets into running the Pizzaplex under the control of Glitchtrap. But then, vice versa, he has moments where he will actively try and push Gregory in a direction that works both ways. Ending A: Gregory succeeds in his task and reduces the threats coming for him. Ending B: Gregory gets put in danger and so is 'dealt with' as in accordance to Vanny's programming. ALSO GREAT. It means Freddy walks this very fine line where he wants to help Gregory, but there's always going to be a part of him that's trying to put Gregory in harm's way to accomplish an evil goal. Need I remind you that Freddy WILL k**l Gregory if he runs out of power while you are inside him? He's really not that far off from Glitchtrap's influence, if you really think about it. He flips back and forth between what he WANTS to do which is to help Gregory which also means that his AI is developing in a more self-thinking way and then has moments where he makes very notably bad choices, even though he's not really aware that he's making bad choices. He acknowledges this during the Burntrap ending after recounting when he did something that he didn't want to do under Vanny's control, saying "I AM NOT... ME."
Anyways - do with that what you will : D
The part about Freddy talking about Monty's claws on the last take was SO TRUE! The fact that he was continually talking about requiring Monty's claws and how they can deal with him was too suspicious. And then when he finally gets claws, he doesn't even know they're Monty's, either Freddy was extremely oblivious or he was lying to Gregory so they can save the embarrassment. Although it would be VERY difficult to not think those were Monty's claws, considering the ones Gregory gave them HAPPENED to be purple with green fingers. And it's not like they any extra casing, cuz Vanessa alludes to this when she says she will slap Freddy's casing on a new endo, when they could just build an entirely new Freddy with new casing...
Maybe Freddy had a feeling that Monty destroyed Bonnie, and that led to some deep-seated resentment. It's like deep down, even though he's in denial, he knows that Monty is the prime suspect.
@8onnie8oyz true
Getting my hot take in the penultimate spot is quite the honor, and it's nice seeing my old Kirby/Trixie profile picture again. Some people already said this in their hot takes, but I want to say it to. You're my favorite FNAFtuber, and I often have one of your videos playing in the background to fall asleep to. Super glad that your voice is getting better. Here's to the new year of unhinged FNAF content.
My hot take(?)
I don't like the direction fnaf is taking, I mean, I didn't care for the books, I have a love/dislike relationship with them, I love the novel trilogy(like dont get me started on my love for Carlton) but I can't help but HATE the fazbear frights books and it was the start of me disliking the story n stuff but I ignored it. I love Help Wanted and Security Breech, but SB was really making me think of the story and how it's handled, but I wanted to ignore that because I enjoyed it even for its flaws.
And then... HW2 came out, and I like it. Don't get me wrong, but at the same time, I was having an issue with the implications of the story, and it made me really not like fnaf anymore but again I ignored how my feelings were changing
Until Ruined, I felt crazy for being the only one not liking the DLC. It's everything I DON'T LIKE in fnaf. The story is not good, I absolutely hate the Mimic. The graphics and models look fine, but it doesn't fix anything for me, Glamrock Bonnie felt shoehorned in as a 'oooo look at me!' Easter egg, I hate the vanny mask and the ar world. I liked Cassie and Roxy but it was not enough for me to like it.
I've been pulled back into the fandom when Into the pit came out while I didn't care for the books. I liked the game, and it was a game that reminded me of what I loved about the series. But I felt fnaf changed, and I don't like it but it's hard to fully leave because of how much it was apart of my live (I got into fnaf in 2015 and it's 2025 now so.. a long part of my life)
And the movie is... Fine, I enjoyed it but at the same time had a lot of issues with it.
Sorry for how long this is but I have no where else to put this so-
I feel like the attempt to tie the books into the lore of the games, as they seem to be doing, is a major mistake. There's a difference between stuff that could be happening elsewhere in the setting and extra homework you need to do to understand the current storyline.
I know this is unrelated but I honestly recommend getting into Poppy Playtime
It’s a really well done game series, especially the third one, and the characters in the game are surprisingly just as complex and interesting as the Glamrocks and the daycare attendant (sometimes even more complex)
Its a well put together puzzle game series, and the lore is honestly in my opinion the absolute best part about Poppy.
At first, it tells its narrative in a cryptic way. But unlike FNAF where it just keeps on being cryptic, Poppy actually confirms a lot of the mysteries, and has a plot twist that is so jaw-dropping and horrifically terrifying it freaked me the heck out when I first saw it, like I’m surprised how dark the story can really get
You should read The Week Before, it's actually quite well written.
It also has an oddly accurate description of the smell of death, which has stuck with me.
(Al-key-rohs)
My hot (?) Take is that Scott's ego/sensitivity to criticisms is why the lore is both confusing and will never be explained.
3 was the final game, but not scary enough?
4 is scary, but the story is weird?
He tries to clarify the questions theorists should ask, inciting more confusion (tiny toy chicas beak? Wtf Scott)? Sister Location.
While his desire to give fans what they want is good, he seems to be unable to let go. And my guess is he feels tied to the original lore in some way (no reason there'd be a second serial killer killing kids unrelated to Afton, because THAT would be implausible), making the odd bits pile up.
Love your work, keep it up!
23:04 I need to find where this person is located so that I can bake a cake that says "Thank you for articulating my only irrational passionate hatred for a fiction into one paragraph," and mail it to them.
This theory squanders every reason why Ennard is my favorite character, and SL is my favorite game. If this theory were a cliff, it would be the one used in the "would you jump off if your friends were?" hypothetical. The amount of people running to the cliff worn a path in the dirt that others will think was always there.
Looking at the comments, it seems each Hot Takes video inspires just as many Hot Takes as it reports on!
I think there's something about a Hot Takes video that really gets people's creative juices flowing... and that's so cool!
I really like these videos... they feel to me almost like an ecological survey of the FNAF environment, if that makes sense. An interesting glimpse into what's out there, you know?
This video was the highlight of my day! :D Thanks Nottie, I'm glad you're sounding a lot better.
Also here's a little topic I thought of earlier that I'd like to get people's opinions on. If you were forced to be one of the three Afton children reliving their trauma and deaths which one would it be? Micheal, Elizabeth, or CC?
Thank you!
Oh, that's a tricky one... I suppose the Crying Child. Since Michael and the scooping sounds horrible and I don't even want to imagine what happened to Elizabeth inside of Baby. None of them are great outcomes to have to live through, but I would definitely argue Michael's was the worst.
43:08
I would argue that, aside from FNaF 1 Freddy, Glamrock Freddy, Roxy, The Daycare Attendant, Ennard, Springtrap and maybe even Nightmare Fredbear have enough moveset potential but I do agree that the majority of the roster would need some HEAVY stretches for a moveset to work for nearly everyone else.
The hot takes have returned! Seriously though, always great to see you post another video
I think I’m just going to keep posting Puppet related hot takes because I have a LOT and I just freaking love this character so much (I commented my gripes about the age thing last hot takes video).
My take this time is…
I really don’t like the puppet’s voice. Look, I get it, it’s supposed to be what Charlie sounds like. But there’s been this years long build up of this mysterious and seemingly all-knowing character who’s been pulling various stings behind the scenes and tracking down the man responsible for so much tragedy…and they sound like THAT?
At this point, I’ve grown tired of the fact that it’s nearly impossible to separate the Puppet from the kid that possesses them. We got away with it for a while but the canonization of the little girl voice just made them inseparable and I think that’s just, not very fun. The animatronics are possessed yeah, but they’re MORE than the kid that possesses them! I feel that they are anyway. Take Baby for example, she’s undoubtedly possessed by a little British girl but we don’t hear that, and she definitely doesn’t act like that either!
All in all, I feel that the Puppet could’ve benefited from a more androgynous, wispy voice, just to keep the mysticism alive a little bit.
Dave literally does the Sus Jerma face. Ain’t no way he was gonna be a good guy. Also the only problem with the movie Afton twist is that if you knew about the casting you knew the voice of Shaggy was gonna be William, but I agree the twist was still really good.
In a shocking twist, Stu "Iconic Main Horror Antagonist Ghostface" Macher's actor could also easily play a second eccentric psychopath,
My hot take: I pray we get a actual design for Michael Afton in the DBD crossover because he’s such a important character to the Scott era of FNAF games and honestly so many of these massively important human characters and even animatronic characters barely get any official high quality canon designs so getting a official high quality 3D model of Micheal would be so rewarding to long time fans of this franchise
The fact that you sound like your dying just makes a better witch impression. My hot-take is that the majority of these opinions in these hot-take videos aren't hot-takes. Where are these hot-takes even coming from?
Maybe I'll get in the next one.
About the last hot take. I agree with almost all of it....except the bit about Shattered Freddy. Frankly, (and this can count as my own hot take), I think the fandom has latched on to Shattered Freddy as this mythical solution and treats it as if it's the only 'correct' way to fix Freddy's character...when that's absolutely not true. It's just people hyping up something in their minds because it was 'taken away' from them. Even within that hot take, they disprove that Freddy is incomplete because of no Shattered Freddy. Since they lay out a perfectly fine arc for Freddy. He's conflicted about choosing Gregory over his friends. Boom, perfectly serviceable.
Sure, it's still incomplete....but you can 'complete' it without Shattering Freddy. Just expand upon his conflict more and put it at the forefront slightly more. Hell, just add a voiceline or two where he apologizes to his friends when he thinks Gregory can't hear him. Shattered Freddy is a good idea, but it's far from the only one.
I just realised a really hot take. Damn gacha fnaf videos have more characterisation then the mainline games!
As someone in the gacha and FNAF community I can 100% confirm that this is true
@RaffehNaseer nah cause I remember watching a series and they actually had fleshed out personalities, it was wild
The pronunciation of my name made my whole week❤❤ Amazing video BTW. Keep up the amazing work!
A hot take that I have had for a while is that Scott needs to put his foot down in regards to the lore of the original 6 games. The lore of the original games is a complete mess that is in dire need of an explanation. I understand that an in-depth explanation of the canon would take away some of the draw that the original games had, but at this point it's just frustrating to see what could be a great self-contained story stay hidden behind a semi-transparent veil. I'm thinking a book, written by Scott himself, that explains the timeline, characters, motivations, terminology, and history of the FNAF universe, would bring quite a lot of closure to a series that's in dire need of it. At the very least, it would make it easier for studios to create future installments without playing constant guessing games with the lore.
This for real, part of what makes the current games feel like they're made of theory bait is that the first six games, the story that's supposed to be finished and done, are still unsolved and being kicked around by theorists and, seemingly at least, the people writing the current games. A solid base of canon lore and character stuff could go a long way to making the whole thing feel more put together.
Gonna be real I love this series so much, there’s a lot of great hot takes out there I agree with so many more than I’d expect as a fan since the first year of the games, also your rebuttals are always very well thought out! I appreciate them!
I don't know if this is a hot take, but I do wanna put this out. I like to think that the newer FNAF games are Scott realizing that the other most important thing for FNAF is not just the lore, but also the characters themselves. Like for example: if the Gregbot and CEO Elizabeth theories are canon (and I personally think that they are and GGY isn't), then it could be Scott and stealwool trying to give more character development to characters that technically only show'd up once, and literally never showed up ever again. Hopefully this makes it in, I tried to make this appeal for both sides for people who agree and disagree without causing any riots, love your videos by the way.
Damn, dis is cool af. Anyways my hot-take is Animatronics are cute. Like adorable. Well except for portrait bot pasqually, he looks like a worm.
40:12 I actually think I know what video you’re talking about and I myself have watched it. Basically, the gist of that video (If it is the same video at all.) was that Rambley makes Indigo Park a worse horror game, but removing Rambley would make Indigo Park a worse game overall.
They explain how Rambley’s happy bubbly personality was juxtaposing and hindering the scarier parts of the game, so much so that they actually remove him during those horror “sections” and it leaves the entire game feeling confused on what it wants to be.
42:18 _"Look Gary there I am!"_
Was definitely cool seeing my Hot Take in a video, but yeah a FNaF fighting game probably wouldn't work. But I do still think Freddy by himself could appear in a fighting game, if he was included in some kind of Indie Fighting Game that would be fun. Also the last take was very hot, but also very true.
Fantastic video, I always enjoy seeing people's Hot Takes.
Personally, I'd say a FNAF fighting game *might* be able to work, but only if the scope is pretty small. Don't include everyone, have most reps be just skins. Focus on a core group and get them right. (So something like og 4, mangle, puppet, Springtrap, Baby, Roxy, and Monty.)
Sure, you'd need to expand on some things for movesets, but I don't view that as an inherently bad thing
My biggest hot take? They should have had Sun been more anxious than mean in the vr game. Don't get me wrong I like sassy Sun he was clearly anxious in sb. His comment abt turning the lights off himself really rubbed me the wrong way. Fix my comfort character
Hot take 2:
Mimic may not be a retcon, but its almost as if steelwool created 2 canon endings. Only 2 endings in SB were animated cut scenes. The added time and resources used to create these endings tell us they are the important ones.
Ppl like to use the screenshot of glitchtrap with the orange Mimic eyes as evidence that glitchtrap is mimic. But ppl also want to say burntrap in SB is the mimic too. The only evidence of that is the hand prints crawling up the wall into the vent. However, burntrap doesn't have orange eyes. They're afton purple. The whole boss fight is bathed in purple fog. The tangle or amalgamation is there even though it has ZERO connection to mimic. The books give the tangle and afton a connection. We walk past tonnes of trash going down to burntrap.
I love how u pronounced my name lmao 😭. I'm rolling but pronounce my name as just 'Error' the extra Rs r just there cus ✨️
I'm not sure if if you'll make another one of these but I'll leave it here in case
My hot take: Gregory is overhated and villainzed by the FNAF fandom.
I've seen and met fans who constantly downplay on Gregory over his personality and choices in the game. They make him out to be this "heartless kid who mangled the innocent Glamrocks" or "this obnoxious brat" sort of character.
I'm not saying Gregory is perfect by all means, we still don't know if he was the one to drop Cassie or not, but he is not some villainous brat that fans paint him out to be. HE IS A CHILD. Smarter than the average child sure, but a kid nonetheless.
Gregory only did all of the actions he took in the game to SURVIVE, he had his remarks on the animatronics, but never had any malicious intent. He was just a scared kid who didn't want to DIE- Glamrocks like Roxy, Monty, Chica and Moon were literally trying to KILL him! He destroyed them one by one(via Freddy's instructions) so they could stop chasing him or at least slow them down. Yes they were controlled by Vanny and the glitch virus, but they were still overly hostile. I don't see anyone hate Cassie for electrocuting Monty in RUIN- I never understood the hate for Gregory even when SB came out, it's only gotten worse once RUIN and the GGY book story came out(not Steel Wool's fault but the fandom's tendency to misinterpret).
Because Gregory just to survive committed many actions that doesn't seem like taking revenge, his shattering of all 3 were mostly related to stealing their parts normal child would mostly be sitting inside freddy wait until 6 am and leave,as what Cassie did is self defense as she was indeed in danger
@@baisakhimukherjee7524 Oh. My. God. The "Gregory should have waited in Freddy's green room" argument again!? UGH! *Pulls hair*
First off, Gregory is not a "normal child." He was kidnapped, possessed, forced to be accessory to several horrible crimes, and is most likely malnourished and homeless. This whole complaint about Gregory not acting like a normal kid needs to die in a fire where it belongs because he has not, nor will he ever be, a "normal" kid.
Secondly. Gregory *cannot* wait in Freddy's Green room for a variety of reasons.
1: Freddy *himself* told Gregory to keep on the move and at no point ever suggests going back into his green room to wait the night out. Which shows you even he thinks its a bad idea.
2: There is a security camera in Freddy's green room that hangs *directly* over his sofa. Its not even hidden. You find it just by looking around. Considering that both Vanny and Glitchtrap have access to the cameras, staying in there is a *death sentence.* Hell. In RUIN, the Mimic has lines that was copied from Gregory in SB. And one of them is the "I - I'm Gregory." line he says to Freddy while he is in Freddy's green room at the beginning of the game. So trying to make this argument is even dumber in hindsight.
3: Roxy's room is right next to Freddy's. Roxy has X-Ray eyes. There is nothing stopping her from using her X-Ray eyes from seeing him in Freddy's green room. And even if she doesn't, points 1 and 2 still apply.
EDIT: 4: Vanessa/Vanny has ways of tracking Gregory. By her words, she got his name from his Fazwatch, which means that she has that tapped and can trace his location. Furthermore, Gregory was a follower of the Mimic and likely has a chip in his head. Ergo, another way for her to find out where he is.
Finally, Gregory's actions were self defense. It doesn't matter if the animatronics were hacked or not. If someone is attacking you with clear intend to cause you harm and looking for you with the intent to do exactly that (which is what the Glamrocks are still doing when Gregory goes on his little part fetch quest), then you have every right to prioritize your well being and fight back. That is a fact. Gregory was in danger, and was going to remain in danger as long as he remained in the Pizzaplex, and he had every right to take whatever steps need to ensure his safety and survival.
Look bro,I don't know for sure what novels said as I don't read it but speaking of Ingame well Gregory put himself danger he himself went and push chica into Tha trash compressor despite being life threatening, again roxy raceway he himself put his life in danger and even say 2 of them shattered he could have left at 6 am,but still continued to stay and shatter 3 animatronic as well which is confusing and most shocking is he forgave Vanessa who was involved in this plot as yeah she was controlled what about others ?
@@irysgundam0052and if I bring legal system it became pointless,as assuming animatronics are people ,Gregory has no right to seek vengeance as that is not justified instead court takes care what should be done mostly say years in jail,as Gregory was not in immediate danger unlike Cassie case where she was immediate at danger can be justified
I'm glad your voice has gotten better (I also just stopped my hw just for this)
Someone did my hot take and explained better that I did. I'm not complaining. And it's good to hear from you again, NRN. It's weird that people are getting sick this month. Earliest
Hot Take: Abby from the FNAF Movie was not annoying nor a plot device.
Ppl thought she was annoying?
@Forgottensnapdragon People hate kids in media being kids. Take Mabel from Gravity Falls for example.
My hottest take is that all fnaf lore is written retroactively. With a bunch of random hooks for people to write theories about. And then the most popular of those are cherry picked and confirmed in the next game with new hooks added to keep the cycle going until everyone realizes that there was no story
You figured out the formula 👍. You now know how to make money off of youtubers like Scotty boy.
Sounds about right
Hot take: 10/20 mode in FNAF 2 it's awful. Grinding it is a miserable experience.
And actually I think Scott knew it. Because it almost felt like 10/20 in sister Location was an apology for how RNG based it was back then. This time offering a difficult but fair challenge.
Something you really never feel when playing FNAF 2 10/20 mode.
Yeah. It was so bad that Mark even admitted in his revisit of FNAF 2 that his original "successful" attempt was faked. Basically, Mark faked his 10/20 mode because of how frustrating it was.
Yes, I agree. I fucking hate fnaf 2's 10/20 mode.
Hot take: I'm too scared to finish Security Breach
I’m too cowardly, I don’t want to start the music man cause it seems too difficult XD
My hot take is that BB hate is overdone and forced. BB is not that bad. He's literally a game mechanic in one game and then never did anything that bad again.
Should’ve kept the scratchy voice for the witch!
Great vid as usual, my favorite part is the way you said "where did you get these claws?" As Glamrock Freddy at the end. Legit perfect reading
38:35 This is exactly part of my hot take except in the other direction. Steel Wool was a bad choice for the FNAF main line games. They are a VR company (with not much of a reputation before the FNAF VR games were made) and have experience in VR titles, animation, and VR enterprise applications. They were not a company with a game dev focus, and I'm honestly shocked they got the job of making 'flat mode' mainline games just because help wanted was a success.
When Steel Wool made Security Breach, it was their first "flat mode" video game and it really shows. From a development side they had massive scope creep, and negligent practices that lead into the buggy, unpolished mess that released. It wasn't Sony's fault that the game was rushed just because they set a deadline. Unlike someone like Hello Games, they didn't have a flood come in and wipe out their data most the way through development. From beginning to end Steel Wool knew what time they had, and ignored the limits of their team, ending up building this massive (very nice looking) empty space with no gameplay to put in it. If Scott thought they were already almost done, that had to have been what he was /told/ by the dev, further showing their inexperience.
All in all, Ruin was what security breach should have been as their first title, but even that wasn't good enough. They're lucky Scott politely excused the whole mess and considers it not a massive failure worthy of firing them. Hell, Scott even took on most of the blame for them in the Dawko interview saying it was his fault because the lore was messy. Which is partially is, but the game itself was so messed up broken, people to this day still cannot play a full session start to finish without encountering continuous bugs. I find it funny that people think Scott should step away, when he's basically the guy keeping the franchise alive.
And a little ice to soothe the heat. The Glamrocks are great, and I do love that we have actual characters in FNAF that *could* give perspectives outside a few lines here and there. Such as Gregory or Vanessa or Cassie or Freddy himself. I hope we continue to go in that direction of having characters, it's pretty nice, and I'd love to hear the puppet explain themselves at some point.
I keep wondering why so many people assume Cassidy is a girl when Cassidy can also be a boy's name.
I do think that canonically, Cassidy's probably a boy. In three out of four universes, Golden Freddy's had at least one blonde boy possessing him, and the vengeful spirit in UCN is a blonde boy in reverse colors. There's probably a more insidious reasoning for those who think they're a girl, though.
Early on, the fandom latched onto that one Cassidy design. You know, the one with the black hair and pigtails, as interpreted from a similar child who appears in the Logbook shortly after the puzzle that found Cassidy's name, as well as the little girl who possessed Bonnie (who also had black hair). So early designs put all that plus the assumed angry or snarky personality of a vengeful spirit, and so we got what many people will usually see when they search for this character.
Since that type of Cassidy was locked into the fandom's mind between 2018 and 2022 (or whenever Andrew became a thing), people (including me) have been using her for any sort of storytelling for a long time now. Even changing her to a boy almost confirms that Cassidy looks more like Michael Brooks or Kelsey, which is most likely true, but it renders a lot of fun old content outdated. It's like people who used to use the Vincent design struggling to adapt to William Afton for a while, although Vincent is one person's design who was only around for, like, two years or less, and pigtail Cassidy has been the expectation for six. So, people still use the pigtail design and interpretation, because that's what they know. I know that because that's what I still do 👍
In addition to the previous comment, there's also the Cassidy/Princess thing, which was likely just a file being named incorrectly, but I think it also came up in Game Theory and MatPat did sort of wind up being the core of a lot of FNaF theorizing for a long time
My personal hot takes.
1. Michaels should not have been Scooped, rather perhaps have him be killed by the funtimes with his body being exposed to some kind of Remnant and at some point his body is found and he’s buried, but eventually he comes back as a purple zombie that’s slowly healing due to remnant.
2. Circus Baby should’ve been an Ally, if Sister Location Baby really thought Michaels was His father and wanted to Scoop him then I feel like at some point Michale should’ve tried to explain that he’s not his father and perhaps Elizabeth regains her memories and Michaels somehow manages to deactivate the Kill/Kidnap Program and even make her a small transportable body.
3. The Funtimes shouldn’t have merged to form ennard, instead what if all the Funtimes all had a specific piece inside them that Michaels removes that helps to form ennard. Also they all should’ve just escaped as themselves so they can all go do their own thing and at some point Funtime Freddy himself becomes Molten Freddy.
4. I feel like Fnaf 3 shouldn’t have taken place 30 years after Fnaf 1 because the timeline is already hard enough and now theirs a bunch of expanded time.
5. I personally kinda wish Molten MCI wasn’t true, my reasoning for this is because in the fnaf movie it shows that despite possessing animatronic machines their still kids deep inside, I feel like the Funtimes should’ve been possessed by the victims they’ve been Kidnapping and Killing.
6. Charlie/Puppet should have gotten more screen time, a lot of purple don’t realize but Charlie’s pretty much the 2nd Main Protagonist of the games, also I she should’ve have been an ally to Michael instead of trying to kill him as well (I feel like she would recognize Michael’s not William)
7. Instead of ballora being the 5th dangerous Funtime it should’ve been Funtime Chica, I personally do wish ballora was one of the very few good and friendly animatronics.
8. Vanny’s Story should have definitely been different, idk if you watch other fnaf theorist but Ryetoast made a theory that Vanny is a Digital Consciousness created inside the mind of Vanessa that was removed at the end of the princess quest ending into the Vanny Mask and now is possessing Cassie. If I could add anything to this what I would do is make Vanny like a Inner Demon/Shadow made from the most Negative and Darkest aspects of Vanessa’s Psyche, but the thing is Vanny has a Extremely Unhealthy and Dangerous Obsession with Vanessa because she both hates her and is interested in her, so she does everything she can to make Vanessa’s life as horrible as possible by Tormenting her by making her watch all the crimes Vanny commits all for the sake of Wathcing her Suffer.
What do you think.
Over Scott's involvement, I think FNAF really needs a series bible, ideally with input from Scott, that just lays out the dos and don'ts. If it's going to be worked on by a bunch of different teams and writers, those writers shouldn't be having to guess what is and isn't okay to include in the games through cryptic little hints. It doesn't have to be super-direct - if Scott doesn't want to tell anyone *why* Springtrap should be in SB but definitely shouldn't move or do anything, that's fine, but like... he shouldn't expect people to just know, or get pissy in interviews about it after the fact.
I have some hot takes! (I hope they’re not too confusing):
1.
I was really disappointed with how much FNAF 4 was done dirty. It has one of the more engaging stories on screen, in my opinion. I really like the tone and visuals of the mini-games or cutscenes between the nights. The crying child is getting constantly tormented by his brother, and it all builds up to the final cutscene where he gets bitten by the Fredbear. It’s a real shame that this character doesn’t later return in any way (Gregory doesn't count). I agree with your previous take that the crying child should have been the puppet and not Charlie, and one idea came to my mind because I saw it in someone's theory once that Nightmare is supposed to symbolize death, and the child who was trapped in Fredbear's mouth is most likely fighting for his life, so by avoiding the Nightmare, he avoids death (but this only works if fnaf 4 is a dream). So the idea is that by making him the puppet, he would have a reason (unlike Charlie) for how he gave the missing children or helped them gain a second chance to live.
2.
I think that FNAF Security Breach is a great concept, but only if it didn't try to so forcefully connect threads from previous games (FNAF 1-6) to those found in the game now (like Mike’s room from Sister Location or even building from Pizzeria Simulator with Burntrap and Blob inside). In my opinion, FNAF SB should have started a new beginning for this franchise and begun its own story (with maybe some small references here or there).
3. (This may be a spicy one)
The idea of a Vanny being a fangirl copycat killer, is not as interesting to me as it is to other people in the fandom. I think it would be more interesting if Vanny was someone who wants to destroy the reputations of Fazbear Entertainment (if it is not already completely destroyed by their actions) because she was screwed over by them in some way (we know Vanessa worked for them in the technical department before) or just because she doesn’t like them as a company. So she decides to repeat the missing children incident from the past (which would probably still make her a copycat killer, but whatever). And since Vanny is not controlled by Glitchtrap, the princess quest games can be changed, and instead they could convey her motive to the player in a similar way to the mini games in previous games.
By the way, I love your videos :3
Ok, it's time I muster up the courage to post my hot takes
1. The Indie Dev is a way more interesting concept than people give it credit for and could have been a great way to recontextualize the click team era of games without being beholden to their story being gospel. And I fear that the backlash the idea got from people who are too focused on solving FNAF has caused steel wool to drop him.
2. Candy Cadets first story in help wanted 2 is a huge waste of secret potential, sadly there are no mozzarella sticks in the pizza food service mini game.
3. If Henry made and had employees wear the springlocks then he is evil, full stop.
4. Less a hot take and more a "why haven't I heard anyone else talk about this". After glamrock Bonnie is destroyed, why would they not replace him with one of the dozens of endos they have, Vanessa even threatens to replace Freddy with a random endo. Are we supposed to believe that the outer casing is just too expensive to replace but the actual robot is cheap enough to just have littering the place.
Your 4th take is literally my thought too! It would not be so big a problem except there are 3 separate occasions we see multiple spare endos, one of those encounters being the Help Wanted 2 minigame where you reprogram one of them?
And why was this Bonnie murder plot overshadowing the disappearances alluded to by Gregory and the newspaper clipping? Like yeah, the entire human faculty have mysteriously disappeared and been replaced by STAFF bots that just allow for more foul play, but a single animatronic goes missing and breaks? This calls for outrage!/s
incredible jawdropping intro
31:32
Hi Nottie! So I'm a little confused by what you meant here. Idk maybe it was just the way I heard it, but it sounded like you said the Funtimes were not a good example of adding original characters while the Rockstars were. I don't want to sound rude but this confused me since I thought your point later on was that the Rockstars were a little too reliant on being variants.
Oh no, I meant that the Rockstars were what convinced me that the bands needed new characters because I thought they were a little too safe and plain after the Funtimes. ^_^
My Hot Take: The Killer should've been the killers. I think Dave Miller could've been the psycho murderer and William Afton the mad scientist who wants immortality. William could've still killed Charlie out of jealousy but didn't wanna be judged in the afterlife. Dave is just crazy and killed the other kids. William just followed his footsteps and found remnant. If you ever take my hot take in the future, thanks!
-Kammy
They would be like Jack and Dave.
My hot take is that I like the robot reveal for book charlie. It's probably because I knew the twist before reading but there were moments here and there that seemed to be foreshadowing in a way that could be discarded if they decided against it.
It does feel like fourth closet got rewritten to shoehorn Baby in though, too many plot threads that just got dropped.
Bendy my beloved! I was driving myself crazy trying to figure out if that background music is "Thinking of You Again" until I put my headphones on!
My hot takes are:
1: that the massive time skip irreparably damaged the entire timeline and has left many questions unanswerable, not even sure if it’s a hot take but I don’t see it often
2: that the current secret lore is almost completely pointless compared to direct storytelling and answers shown in the actual gameplay. They’re kind of related but I just can’t take the degradation of the series with the only hope being mysteries.
3: that there were more dead kids that the mci, Charlie, and the afton kids, at least five more. Primarily because of the save them mini game and the moving toy animatronics but also because that William is seen as a sort of mass murder and pure evil but though it is monstrous and irredeemable six kids isn’t enough to give him or fazbear’s that kind of image.
I have no idea what I’m saying, I don’t know how to show my negativity towards the game that broke and reshaped my childhood.
Every time William kills "too many kids" in stories, I start to raise an eyebrow. It is an opinion, hence air quotes, but I seriously do not enjoy having him kill any character that cannot be named, then expanded on. None of these extra victims you mention will ever get more than the toys, which is why I do usually ignore the deceased children incident, because if they can't even be named, what should I know them for?
Besides, once he goes above a couple, some families are just gonna kill Afton for being sus. I feel like William shouldn't be an invincible human, which is sort of a hot take on its own, but it's probability vs possibility; if William kills enough children, in the same town, in the same building, with enough ties to him, somebody is just going to hurt him on their own terms, regardless of laws. He should probably limit himself to the few that he was literally still arrested and almost charged for.
I could listen to your voice all day! There’s just something about it that I find so satisfying to listen to! You keep up the good work, sweetheart! ❤❤❤
Hot take, the books makes the games less complicated and actually gives characters/awnsers
Instead of endless theorizing about TOYSNHK
We have andrew
Who made the mimic?
Edwin
When afton died?
Frights Epilogues
Who is patient 46?
Gregory
It certainly does, especially if you like the answer. But for various reasons, some people don't. I'm some people 👍
@@Wizardjones69 comment this on the future community post. I genuinely want NotReal to see this
@@MrHAH-cd9ku "Very few people will likely ever feel completely satisfied, as there are just too many head canons out there and so many great ideas on where the story could go, but I think there are good things to be found for people who are looking. All I can do is say that some questions will be answered; even if it may not always be the answer you wanted."-Scott cawthon
@ Scott was correct; they are never answers I want. That's why I handle FNaF my own ways. I can't really sugarcoat that, although it's great the answers are being nailed down at all.
It’s been so long. Glad you were able to get a full video out. You already sound much better
I do agree with john I think the fall fest should've been the main focus. I really think steel wool is going in the poppy playtime direction with the whole factory thing going on (the clip i'm pulling reference is 6:54)
The Final Hot Take of the Video is absolutely finominal and I love the great detail put into it. This really made me see Glamrock Freddy in a new light. It's amazing how much writing and thought went into it, and what's even better is.. the person is anonymous, so I can take all the credit for that banger Hot Take😏
So tell me how u see glamrock freddy now still a noble robot?
I definitely think it help make Freddy more fleshed out! Like how I think HW2's Sun being more abrasive added a lot more characterization, the idea that Freddy has more facets and isn't just blinding good actually makes him feel like a better character.
@@baisakhimukherjee7524 I see Glamrock Freddy as a Very Conflicted Animatronic. I still really like him, in fact, he is one of my Favourites of the franchise without a doubt. And why I love him is that, he doesn't like his current lifestyle, I wouldn't say he hates it but he wishes for something better. He is also aware of the children victims of the Pizzaplex (when he tells Gregory that the Pizzaplex "will never be safe") so he is aware that this isn't good. As much as he loves his Band mates and I'm sure he sees/saw them as family, he is willing to do anything he can to fix everything to the best it can be. He recognises Gregory has the motivation and capabilities, he is aware his friends have become part of the problem so. The Conflict comes when he doesn't want to hurt his friends but is willing to do WHATEVER IT TAKES to solve these issues that he gives Gregory hints and advice on how to stop his friends (who are also part of the problem). The Glamrock Animatronics are Favourites in the FNAF Franchise and their portrails in Security Breach weren't great for everyone, they were for me and they will always hold a special place in my heart❤️ (Since Security Breach is actually what got me invested in FNAF, I've always known about it before hand but Security Breach is what got me hooked)
@@InfolicsVetroisthat is good to know but in my opinion I just don't like freddy that much,he just to save Gregory decides to break in roxy raceway illegally, damage his friends take their parts literally show pain for 5 seconds and thats it and these action for Savin Gregory is not excusable
Ikr right whoever wrote it must be so smart and intelligent ;)
So, I recently watched a video essay on Scholastic and R.L. Stine and a lot of the content felt very familiar to what we're seeing with the FNAF books. Call this a hot meta theory.
In the late 90s, R.L. Stine was pushed so hard to get a book out every month, they had to use ghost writers. It was so bad, the actual publisher had to sue to get back the rights and try and stop the decreasing quality books being made.
I think this is exactly what is happening with Scott and Scholastic, but this time they made sure to be the publisher and distributor. I think they also used the same ghost writers, and that's why some of the books can be very Goosebumps gross (like baby springtrap). Because these books are being produced at such a high rate, Scott can't really get much editorial input at the end and is getting overruled by Scholastic. This is why the books can be pseudo-cannon, but not fully and why getting theories to a point of being air-tight is so hard. Scott is trying to herd cats trying to make the lore work, while trying to make things work with the games and while scholastic doesn't care about the quality as long as the books sell. It would make sense that Scott doesn't tell us anything, because it may cause contractual issues (R.L. Stine also claimed to be in control of the books, even though they couldn't have been at that pace) so we get radio silence as he hopes the rule of cool keeps the series going, even if it doesn't make sense anymore.
17:27 I’m pretty sure the sounds don’t play sometimes. I wait at the door for 5 seconds, didnt hear breathing, flash the light, and died. The hall was dead silent.
Oh, if here is the place to put the hot takes, I've a few.
1: We really need another game like the first 3. None of the other ones have been quite like the first 3, and I still like the vibes produced by FNAF 2, which we have not been able to experience in a while. Plus, with new experience, the gameplay can be improved. The FNAF gameplay loop has always been highly flawed.
2: The Five Nights At Freddy’s Movie is the single best piece of FNAF media. Simple aa that.
3: Hand Unit is the best Five Nights At Freddy’s character there is. He's really the first character we see, with a proper personality (baring Phone Guy, and a few others). And he represents Fazbear Entertaining perfectly. When you hear him you know that something's off, and he's trying to manipulate you. And he's clearly not ethical. But it feels weird saying that, because how generally funny and sorta calming he is. He let's you know how evil the company is. But also makes you want to stay to see what happens. ... Plus, you know, Exotic Butters.
Omg! My hot takes first, thank you so much! I must say that your right, I should keep on loving things despite how the fanbase is with them. I always let it get it the way where I shouldn't. Besides that, have seen some stuff that taint the way I see a franchise, but I don't let that stop me from enjoying it.
Plus, I've seen your video on the Stitchwraith story, and it was everything I wanted to hear. I was so glad that I was not alone that it was a poor decision to get rid of Andrew and bring back Eleanor for her to be the big bad.
You do make a really good point on the Evan and Margie, they would feel off about Andrew, but they wouldn't go too far. Full disclosure, I tend to take character's troubles, pain and whathaveyou to the extreme. Like, making my favorite characters suffer more than they already have. It's not just Andrew, but other characters, even in other franchises, like Kris from Deltarune. It's kind of a bad habit of mine.
Also Nottie, did you know that in the Bunny Call Epilogue, it's said that Andrew has never known love, I feel like that could mean that Andrew had came from a bad household, maybe from an abusive one. But I like to know what you think about it.
Fun fact: I've actually already written a backstory on Andrew, but the thing is that (not having a website account to submit it on) I'm too scared to post it because not only on how the lore and what not, it might cause controversy for the stuff in it, like dark subjects that's more than murder and abuse. I also want to write a second arc for it with his relatives meeting him, I do have the idea, but I'm not sure how to put it into an actual short story.
33:21 this part got me for some reason, it was just so unexpected 😂