Understanding Reference and Value types- C# Basics for Unity Beginners: #6

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  • Опубліковано 29 чер 2024
  • In part 6 we will discuss new() keyword and the difference between Value and Reference types. The most important part will be exploring WHY do we need reference types in the first place.
    C# Basics for unity series:
    • Unity C# Programming B...
    Welcome to this C# Fundamentals for Unity Beginners series of 10 videos. We will first explore what are the basics of C# syntax and next we will create a small Vampire Survivors like game together so that you can see Why and How different C# concepts are used to create games in Unity.
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    Starter Project:
    / c-essentials-for-99701780
    Learn more about C# & Game Dev in Unity in my video courses at:
    courses.sunnyvalleystudio.com/
    ---------------
    Join the discord:
    / discord
    You can support me through Patreon:
    / sunnyvalleystudio
    Assets used:
    kenney.nl/assets/tiny-dungeon
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    00:00 What are Value Types
    00:53 What are Reference Types
    01:20 Null keyword
    03.03 'new' keyword for Reference types
    05:24 WHY do I need Reference types?
    10:08 Fixing diagonal movement faster bug
    #unity3d #csharp #coding #gamdev
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КОМЕНТАРІ • 3

  • @SunnyValleyStudio
    @SunnyValleyStudio  3 місяці тому +5

    The remaining parts should be available next week 🙂

  • @Veles017
    @Veles017 3 місяці тому +1

    Thank you for all of your lessons!