You could say what was The Sims 4's problem with REGULAR SIZED OBJECTS in general. Giant telescope, giant cupcake machine, giant microscope, giant bears, giant doll houses... Bigger isn't always better, Sims Team.
In the sims 3, Childish sims older than children will still get the positive moodlet from sleeping with a bear in their inventory, I haven't checked if they can play with them though. Also vampire toddlers will bite the neck of bears when they play with them, which is adorable!
I think two things were missed for the Sims 2: 1. the regular teddy bear actually ages and changes its swatch to the more used one after, I think, 10 days. 2. There is also a big decorative teddy bear which came with Open for Business
The "Talk Through" interaction in the sims 2 was cute but imo adult sims did it waaaay too much- it felt like adults were drawn to doing that more than kids were drawn to actually playing with the things. Whenever I play TS2 nowadays I usually install a mod to keep them from autonomously talking through toys because it got annoying pretty quickly. If we were to implement medium-sized cuddly dolls like teddy bears in TS4 I think I'd personally prefer it if there were more limitations on adults autonomously doing that. There are various small toys in TS4 and its buttloads of DLC that are clearly cuddly toys, but they're all rather small and sims play with them the same way they play with action figures and toy cars and whatnot. You can also size up the small toys in build mode or size down the big teddy bears, but then you have animation issues and when a sim puts a small toy in a toybox or inventory it resizes them back to their default size. So I definitely think the absence of cuddle-sized stuffed animals and dolls is really noticeable.
I was never big on typical family gameplay, but I miss these toys. I always got them for my family's kids. I do the same in TS4, with these huge ones too, which is cool and all, but I never understood why we couldn't have smaller ones too to put in children's crib or bed
I don't mind them... but why is everything so huge?! Like give us a normal sized option. Same teddies, same functionality... but just smaller... let them sit on floors, surfaces, and beds. Also doll houses... make those normal sized too.
I'm glad I'm not the only one who salty about this. Like I did come back to The Sims 4 when they introduced pools and toddlers and also when they made the base game free but I still don't like the lack of normal size teddy bears or doll houses like I don't completely hate the giant teddy bears or dollhouses because It is kind of normal for those to exist in some cases but I hate how every single dollhouse and teddy is absolutely massive and not portable (I know doll houses were never portable I'm only talking about teddy bears in that instance) I do have some CC for The Sims 4. Where someone remade the teddy bears from The Sims 3 into the Sims 4 (I think the creator of those mods might be around The Sims 4 but I haven't played The Sims 4 for a while so I don't remember exactly who made them) but they aren't quite the same because while they are portable and they do look like the normal teddy bears, they only function like ordinary toys. So you don't get any extra moodlets from sleeping with them and children and toddlers will play with them the way they play with ordinary toys so no tea parties or adults talking through them I also have some CC where the dollhouses are normally sized. On another note, I also hate how everything in the Sims 4 has to be giant sized like it might be normal for a child to have one giant stuffed animal or one giant dollhouse but not every single toy a child will own will be gigantic even if that child is the child of a billionaire they will still have some normal teddies that they could take to bed with them and of this gigantic furniture just makes it harder for me to make a normal sized house for a normal family that isn't rich and it's too bad because the Sims 4 actually has the best build mode. I could easily build a normal nice looking house but because of their obsession with gigantic objects I have to instead use the money cheat and build just a massive rectangle for all of my Sims so that they can have a variety of objects because they won't make anything normally sized (yes I did try shrinking down the doll houses and teddy bears and Sims won't interact with them shrunk down in my game, although for some reason they do still interact with the telescope when it shrunk down, which I find to be a bit weird. You would think one will be easier to work with than the other in that case and wouldn't be the telescope where you need to walk into it)
11:08 Actually the Spooky Day SP brought a skeletal teddy, and the Vampires GP brought a bat teddy, which you forgot. And while there is room for an oversized teddy, as they come in many sizes, one that you can carry around and cuddle with in bed is really cute (nothing says they couldn't do it with the oversized teddy, just saying...) The oversized dollhouse, on the other hand, has no excuse...
You completely forgot about the vampire packs. In at least one of previous games (the one with "Night out" pack or something, that had vampires in it) toddler vampire sims could bite their teddy bear, and other sims would react to it. Human sims obviously with shock. In Sims 4 there is also a bat version of Blarffy called Bearculla or something. No fun vampire children interactions with it tho.
@@WateredPlants420 They decided to backward campitable every occult with the Supernatural EP, so that's why it feels like it, but there's no forward compatibility, so the occults introduced afterward didn't get one...
It makes me so sad that teddy bears arent in the sims 4. I love the big teddys but they should have been in addition to the small teddys not a replacement
Sorry to say, I may sound like a nasty Sims 4 fun boy, but The Sims 4 is a different game. I guess it brought many other cute interactions to the game. Actually, I tend to think that it's not OK when in the game many objects and animations copy each other. And also when they copy animation from one title to another. So it means that we've been watching the same bear toy animation for 2013-2004 = 9 years! Is it called laziness? So when Sims 4 decided to make everything new from scratch, I was happy, because a different game should have a different touch and vibe in my expectations. Yeah, Sims 4 is a cash-grabby game. But remembering those first days of its launch, I remember my optimistic state, noticing that they copied nothing from (the Sims 3, which copied from Sims 2 many base game things) and instead making brand new objects and animations. It's cool when you come to the game and everything is familiar. But does it mean that you just bought it for a better graphic, open world, and style mode? If I could, I would take both: brand new objects andanimations and brand new features with a brand new game. And after 5-10 years, I would expect to get a new portion of it if they decide to do a new version. That's why I don't expect that the game should contain all the same content from the previous iteration. I like to do different things in different games. I come to the new game for a brand new experience. Actually, Sims 4 with its toddlers gives you a brand new gameplay with them. The Sims 3 just duplicated from a Sims 2. Yeah, they brought a couple of new objects, but they could be in the Sims 2 easily.
If it's a different game, it shouldn't be called The Sims 4 I think you fundamentally misunderstand the point of a sequel. You see The Sims 1 to 3 did this thing known as improvement where it took the things that people loved from the previous game and improved upon them? That's not laziness. That's innovation that's giving the people what they want. The Sims 4 did none of that especially at launch and sure you could argue that today They have in fact improved upon many of the things from the previous games. That was only after many many years at launch. That was not the case at launch. They took away things that people liked. They didn't improve upon it. People had to sign petitions and wait years to get the most basic things in a life Sim like pools and toddlers and yes we got infants which are my favourite life stage to play which cannot be said about any of the previous 3 games but They still refuse to improve on things like teddy bears that function in the game is still reduced from the previous games. If anything that is the real laziness sure you can argue that they created it from scratch but their efforts were misguided They could have saved some of that effort improving on something instead of creating a lower effort. Lower value item brand new. Although perhaps in your view the very idea of fixing an object when it's broken instead of just going out and buying a new one is considered laziness.
@@ДенисКолчев-щ4с To each his own, I feel they gave us a sense of familiarity by copying stuff (or rather, remastering them) from Sims2 to Sims3, and I personally need more 2to3 conversions in my Sims3 game. Both games stand on their own and cater to different playstyles which still makes each game unique... Sims4 however feels divorced from the franchise and has a very different look and feel compared to other Sims games, and in a way, this feels like it compensates for a lack of an engaging and unique gameplay experience...
You could say what was The Sims 4's problem with REGULAR SIZED OBJECTS in general. Giant telescope, giant cupcake machine, giant microscope, giant bears, giant doll houses... Bigger isn't always better, Sims Team.
Wonder when they've seen something like that Microscope and Telescope being owned by someone else than a scientific Institution🙃
They must be compensating for something lol.
Exactly all the Sims 4 and their obsession with giant objects does for me is make it harder to build a normal sized house for normal Sims.
Thanks god now we have regular sized telescopes and can bake cupcakes in the oven
And then you have TOO SMALL fish tank...
In the sims 3, Childish sims older than children will still get the positive moodlet from sleeping with a bear in their inventory, I haven't checked if they can play with them though. Also vampire toddlers will bite the neck of bears when they play with them, which is adorable!
Is bear the vegan approach for Vampires you think?
I think two things were missed for the Sims 2:
1. the regular teddy bear actually ages and changes its swatch to the more used one after, I think, 10 days.
2. There is also a big decorative teddy bear which came with Open for Business
thiiiis omg thank you for mentioning these points I swear I kept looking for the more used version of the teddy in buy mode 💀
I didn't think we needed to talk about something like this but you completely sold me and I'm invested now
Growing Together would've been such a good opportunity to bring back the old teddy bear
The "Talk Through" interaction in the sims 2 was cute but imo adult sims did it waaaay too much- it felt like adults were drawn to doing that more than kids were drawn to actually playing with the things. Whenever I play TS2 nowadays I usually install a mod to keep them from autonomously talking through toys because it got annoying pretty quickly. If we were to implement medium-sized cuddly dolls like teddy bears in TS4 I think I'd personally prefer it if there were more limitations on adults autonomously doing that.
There are various small toys in TS4 and its buttloads of DLC that are clearly cuddly toys, but they're all rather small and sims play with them the same way they play with action figures and toy cars and whatnot. You can also size up the small toys in build mode or size down the big teddy bears, but then you have animation issues and when a sim puts a small toy in a toybox or inventory it resizes them back to their default size. So I definitely think the absence of cuddle-sized stuffed animals and dolls is really noticeable.
EA knew what they were doing when they made the ability for the imaginary to become real and marriageable.
Sims 4 could never.
I was never big on typical family gameplay, but I miss these toys. I always got them for my family's kids. I do the same in TS4, with these huge ones too, which is cool and all, but I never understood why we couldn't have smaller ones too to put in children's crib or bed
I don't mind them... but why is everything so huge?! Like give us a normal sized option. Same teddies, same functionality... but just smaller... let them sit on floors, surfaces, and beds. Also doll houses... make those normal sized too.
they really avoid adding new animations at all cost 😭
The sims 3 bears with the different life states are so freaking cutee
I'm glad I'm not the only one who salty about this.
Like I did come back to The Sims 4 when they introduced pools and toddlers and also when they made the base game free but I still don't like the lack of normal size teddy bears or doll houses like I don't completely hate the giant teddy bears or dollhouses because It is kind of normal for those to exist in some cases but I hate how every single dollhouse and teddy is absolutely massive and not portable (I know doll houses were never portable I'm only talking about teddy bears in that instance)
I do have some CC for The Sims 4. Where someone remade the teddy bears from The Sims 3 into the Sims 4 (I think the creator of those mods might be around The Sims 4 but I haven't played The Sims 4 for a while so I don't remember exactly who made them) but they aren't quite the same because while they are portable and they do look like the normal teddy bears, they only function like ordinary toys. So you don't get any extra moodlets from sleeping with them and children and toddlers will play with them the way they play with ordinary toys so no tea parties or adults talking through them I also have some CC where the dollhouses are normally sized.
On another note, I also hate how everything in the Sims 4 has to be giant sized like it might be normal for a child to have one giant stuffed animal or one giant dollhouse but not every single toy a child will own will be gigantic even if that child is the child of a billionaire they will still have some normal teddies that they could take to bed with them and of this gigantic furniture just makes it harder for me to make a normal sized house for a normal family that isn't rich and it's too bad because the Sims 4 actually has the best build mode. I could easily build a normal nice looking house but because of their obsession with gigantic objects I have to instead use the money cheat and build just a massive rectangle for all of my Sims so that they can have a variety of objects because they won't make anything normally sized (yes I did try shrinking down the doll houses and teddy bears and Sims won't interact with them shrunk down in my game, although for some reason they do still interact with the telescope when it shrunk down, which I find to be a bit weird. You would think one will be easier to work with than the other in that case and wouldn't be the telescope where you need to walk into it)
11:08 Actually the Spooky Day SP brought a skeletal teddy, and the Vampires GP brought a bat teddy, which you forgot.
And while there is room for an oversized teddy, as they come in many sizes, one that you can carry around and cuddle with in bed is really cute (nothing says they couldn't do it with the oversized teddy, just saying...)
The oversized dollhouse, on the other hand, has no excuse...
Life and Death also got a Grim Bunny teddy !
I had a nurse npc play with the sims 4 teddy over and over again when she was at work on the hospital lot. it was honestly a little annoying
I guess it did get annoying when the adults in Sims 2 would repeatedly pick the teddy bears up and move them around.
I remember using the sims 3 custom texture thingy to change the dungaree and shirt colour of the teddy so many time aaaaaaa they were so cute
We need Teddy Bears back!
you really put the the memories from the back out of my head forward with your sims 2 videos, i love it
😍😍 I’m so happy to hear it
I need to dig out my external hard drive with sims 3 on it. I forgot how amazing it was
Sorry but the imaginary friend traumatized me 🫣
Same
I liked mine so much. He then became a human. And rather handsome one 😂 so when they grew up they merried. Very handy I'd say
You completely forgot about the vampire packs.
In at least one of previous games (the one with "Night out" pack or something, that had vampires in it) toddler vampire sims could bite their teddy bear, and other sims would react to it. Human sims obviously with shock.
In Sims 4 there is also a bat version of Blarffy called Bearculla or something. No fun vampire children interactions with it tho.
I loved them but I got annoyed towards the end of sims 3 when there was a row or two of just bears. It felt like every pack had one.
@@WateredPlants420 They decided to backward campitable every occult with the Supernatural EP, so that's why it feels like it, but there's no forward compatibility, so the occults introduced afterward didn't get one...
It makes me so sad that teddy bears arent in the sims 4. I love the big teddys but they should have been in addition to the small teddys not a replacement
Exactly
Fantastic video my friend! 🤍🤍🧸
thank you 🥰♥️
😍😍😍😮😮😮💖💖💖✨✨✨👏👏👏
Lol, the entirety of the sims 4 has been a downgrade 😂
Sorry to say, I may sound like a nasty Sims 4 fun boy, but The Sims 4 is a different game. I guess it brought many other cute interactions to the game.
Actually, I tend to think that it's not OK when in the game many objects and animations copy each other. And also when they copy animation from one title to another. So it means that we've been watching the same bear toy animation for 2013-2004 = 9 years! Is it called laziness? So when Sims 4 decided to make everything new from scratch, I was happy, because a different game should have a different touch and vibe in my expectations.
Yeah, Sims 4 is a cash-grabby game. But remembering those first days of its launch, I remember my optimistic state, noticing that they copied nothing from (the Sims 3, which copied from Sims 2 many base game things) and instead making brand new objects and animations.
It's cool when you come to the game and everything is familiar. But does it mean that you just bought it for a better graphic, open world, and style mode? If I could, I would take both: brand new objects andanimations and brand new features with a brand new game. And after 5-10 years, I would expect to get a new portion of it if they decide to do a new version.
That's why I don't expect that the game should contain all the same content from the previous iteration. I like to do different things in different games. I come to the new game for a brand new experience.
Actually, Sims 4 with its toddlers gives you a brand new gameplay with them. The Sims 3 just duplicated from a Sims 2. Yeah, they brought a couple of new objects, but they could be in the Sims 2 easily.
If it's a different game, it shouldn't be called The Sims 4 I think you fundamentally misunderstand the point of a sequel.
You see The Sims 1 to 3 did this thing known as improvement where it took the things that people loved from the previous game and improved upon them? That's not laziness. That's innovation that's giving the people what they want. The Sims 4 did none of that especially at launch and sure you could argue that today They have in fact improved upon many of the things from the previous games. That was only after many many years at launch. That was not the case at launch. They took away things that people liked. They didn't improve upon it. People had to sign petitions and wait years to get the most basic things in a life Sim like pools and toddlers and yes we got infants which are my favourite life stage to play which cannot be said about any of the previous 3 games but They still refuse to improve on things like teddy bears that function in the game is still reduced from the previous games.
If anything that is the real laziness sure you can argue that they created it from scratch but their efforts were misguided They could have saved some of that effort improving on something instead of creating a lower effort. Lower value item brand new.
Although perhaps in your view the very idea of fixing an object when it's broken instead of just going out and buying a new one is considered laziness.
@@ДенисКолчев-щ4с To each his own, I feel they gave us a sense of familiarity by copying stuff (or rather, remastering them) from Sims2 to Sims3, and I personally need more 2to3 conversions in my Sims3 game. Both games stand on their own and cater to different playstyles which still makes each game unique...
Sims4 however feels divorced from the franchise and has a very different look and feel compared to other Sims games, and in a way, this feels like it compensates for a lack of an engaging and unique gameplay experience...