Це відео не доступне.
Перепрошуємо.

DM's, What was the dumbest thing you ever tricked your players into doing?

Поділитися
Вставка
  • Опубліковано 19 сер 2023
  • Put your stories in the comments below they could be in our next video! If you have your own video ideas submit them to us on Reddit at r/MrRipper
    Stay tuned for more awesome DnD content!
    / discord
    Source
    archive.4plebs...
    Loot Goblin: TTRPG Stories & GreenText
    / @lootgoblinmarketplace
    www.brianvaugh...
    #mrripper #dnd #dndstories
    Stay tuned for more awesome DnD content!

КОМЕНТАРІ • 145

  • @blakeetter280
    @blakeetter280 Рік тому +175

    Not the DM but the player. We were handed a modified deck of many things. Immediately I took it and declared “this is too dangerous for anyone to use” because we had a history of wacky stuff screwing with us. Well five minutes later I pulled a card, got cursed, and then the deck got passed around to the same logic every time “I can’t be trusted with this, you hold it *second guy draws card, repeat*” until everyone had been cursed. DM was laughing his ass off the whole time

    • @lechking941
      @lechking941 Рік тому +9

      XD god he knows you WAY to well.

  • @lootgoblinmarketplace
    @lootgoblinmarketplace Рік тому +254

    The dumbest thing my DM ever tricked me into was becoming a DM myself. Now I’m a forever DM 😢

    • @lechking941
      @lechking941 Рік тому +9

      oh. you sorry soul

    • @TheLionVulture
      @TheLionVulture 10 місяців тому +7

      Funny. I was about to post.
      Dumbest thing I ever tricked my players into doing....
      Last level of my tutorial I make each of my players run a 1-shot.
      Gives me a 'oops i didn't prep... "Today we will be running a one shot; who has a fun one?"'
      Let's me try out all my character ideas and push DMPCs as companions.

    • @erikcat2.036
      @erikcat2.036 9 місяців тому +2

      Hi loot

    • @lootgoblinmarketplace
      @lootgoblinmarketplace 9 місяців тому

      @@erikcat2.036 Hello!

    • @Ryvaken
      @Ryvaken 7 місяців тому

      Yuuuup. Mood kindred!

  • @Tuskor130
    @Tuskor130 Рік тому +28

    I don't know whats funnier, the fact that the party took so long trying to figure out how the bandit chief's "magic" hammer worked, or that one of their solutions was to beat each other up until someone's tooth fell out and to insert the bandit chiefs gold tooth as a replacement

  • @SpeedyCheetahCub
    @SpeedyCheetahCub 11 місяців тому +57

    Just Roll With It: Riptide had a good moment for this. While the party was walking around the marketplace of Joaldo Island, they were approached by the potion seller's cat, who was holding a small silver ball in its mouth. One of the players takes it and shakes it. When they realize there is something inside it, the player decides that it must be some sort of magic item, so the party spends a while trying to break it open. Eventually, one of the players realizes that the silver ball is actually a bell. The DM gave them a cat toy and they actually played with it.

    • @nightmarionne2401
      @nightmarionne2401 9 місяців тому +1

      XD

    • @thedarkbard
      @thedarkbard 3 місяці тому +1

      Tbh that campaign is full of the funniest things. Episode 68 part two, the whole Grimm arc.
      “A woman bit me on the neck, and I think I liked it”
      -Jay

  • @jasonrustmann7535
    @jasonrustmann7535 Рік тому +30

    There is nothing any DM could trick their players with, that isn't dumber then something they come up with all on their own.

  • @michaeldayman682
    @michaeldayman682 Рік тому +14

    Murder stone - I will have to remember this.

    • @gmanbo
      @gmanbo Рік тому +1

      Could be fun to summon a murder.
      Or to put in a shrine to bane.

  • @jaxjackson4100
    @jaxjackson4100 Рік тому +45

    I once tricked my players into using an artifact. It was a "multiversal" portal "creator." In the form of a door knob.
    It would open a "portal" to any conceivable location -- lava lake, random plane, a medicine cabine, and one time to a store with some non game items.
    Needless to say, the players had a bit of fun and some interesting adventures. Yes, they stepped through a few times. 👹

  • @thetwojohns6236
    @thetwojohns6236 Рік тому +16

    A combination of insidious trap and dumbest thing I ever tricked a player into doing, pushing the big red button. It sits on top of a small waist high stone cylinder. Nice and big and red and shiny and glowing with all its alluring redness. It's a trap. It's obviously a trap. It literally screams trap. You don't even have to roll to check for traps, it's a trap. And yet, every time I use it, there is a debate, don't push it. Then someone says "I can't take it, I push the big red button!"
    Chaos ensues...

    • @fred_derf
      @fred_derf 4 місяці тому

      Curiosity, though art a hateful bitch.

  • @carboneagle
    @carboneagle Рік тому +22

    I had my party run into a traveling magic item salesman, who happens to be selling suspiciously cheap magic items. Despite the players recognizing that this was probably a scam, they bought every item they could afford. All the items technically fit their descriptions, but were totally useless (eg water walking boots just make you feel like your walking through water).

    • @lechking941
      @lechking941 Рік тому

      now thoes npcs tend to get some love because even if they scam items the marrit of their existance is good

    • @Argonwolfproject
      @Argonwolfproject 11 місяців тому +3

      Good old "Rod of Disintegration" prank

  • @TheKoriKasai
    @TheKoriKasai 11 місяців тому +12

    I had a npc they knew was the god of commerce and scams ask for the characters name. Specifically "can i have your name?" Or some variation. They said yes and that character lost their name for a small period before bargaining their priceless and highly sentimental family heirloom to get it back. Was hilarious

  • @mitsunitaiko1742
    @mitsunitaiko1742 Рік тому +28

    our gm through a guard told us to go to jail so they could imprison us and we the players, mentally disconnected for a solid minute at the exact same time so we complied, only plugging our brains back on when they shut the door locked on us and we realized "wait, did they tell us to go to jail ?"
    It was not some real life TTRPG when it was only vocal either. It was roll20. We willingly walked our characters down the jail and still didn't plug our brains back on until it was too late

    • @lechking941
      @lechking941 Рік тому +2

      XD fucking best unpluged brain moment ever.

    • @markthegamerofgrima6159
      @markthegamerofgrima6159 5 місяців тому

      the Guard/GM rolled a nat 20 for persuasion, while you guys rolled a nat 1

    • @mitsunitaiko1742
      @mitsunitaiko1742 5 місяців тому

      @@markthegamerofgrima6159 Gotta love focus issues

  • @jacobrichards6405
    @jacobrichards6405 Рік тому +13

    I introduced the "Head of Vecna." They desecrated a corpse to test it. When that didn't work, they guessed the body wasn't fresh enough and decapitated a PC to have that not work either.

    • @the11382
      @the11382 8 місяців тому +1

      Decapitating a PC, what the hell?

  • @arcanicsonata
    @arcanicsonata 11 місяців тому +7

    The murder stone one was hilarious. 🤣🤣🤣

  • @nelsonjovan9460
    @nelsonjovan9460 Рік тому +15

    This happened literally last night.
    One player is a Half Elf princess of a kingdom, another is a tiefling lawyer aka warlock/rogue. Before our long journey we go to see the Dutchess, the Half Elves mother for supplies and spare money and to say goodbye since she was nice enough to let our group use the castle as our temporary headquarters. For some reason the Dutchess is very happy despite some terrible things happening to the family, I roll an insight on her and got high enough to notice that she isn't exactly being truthful and or acting like she normally would.
    Fast forward to after our 3 month long journey the princess along with the lawyer go to see the Dutchess as we had even more bad news to report, but she's not even emoting or acknowledging the news and immediately changes the subject and asks the princess to go into their vault and open up a specific secret safe. On her way to the vault the lawyer stealths her way behind the princess and into the vault pretending she was with the princess the entire time. In the Vault thanks to the bad influence of the Lawyer the princess starts opening every safe in the vault and ends up coming across the dead body of her mother. While the princess is crying the Lawyer takes the hands of the dead Dutchess as the vault can only be opened with biometrics from the royal family. There is one specific vault that doesn't open with the princesses handprint so the lawyer goes to try the severed hand of the Dutchess while the princess still goes to open the secret safe the Not Mom told her to open. The trigger to activate this event was both the secret safe and that other safe being opened at the same time. Once both safes were opened a loud demonic voice screams out FREEDOM!! and causes an earthquake only felt on castle grounds.
    The DM leaves off the session right there and says "wow I didn't think you guys would open both safes at the same time especially once y'all found the dead body of the Dutchess. Y'all should have just left since it was obviously a trap"
    If my character was there I would have stopped them from opening it since I was the only one in character and out to not trust the "Dutchess". But man the princesses player was dumbfounded and smacking himself in the face after that cuz he legit didn't pick up on any of the signs.

    • @lechking941
      @lechking941 Рік тому +2

      ya the dumbness of the party got them good

  • @russdarracott395
    @russdarracott395 9 місяців тому +3

    That one about the rock got me to laugh.

  • @otakubancho6655
    @otakubancho6655 Рік тому +10

    The one with the death knight was hands down the most evil one.

  • @NotThatVinny
    @NotThatVinny Рік тому +6

    Party chased the enemy to a closed brick room with a fire in the middle with enemy seemingly disappeared.
    Rogue: He must have teleported out. Is the fire an illusion?
    Wizard: Hold on, I'll che-
    Barbarian rushes into the fire.
    DM: Why would you stand in fire?!
    Note: There was a hidden switch behind a brick that opened a hidden door that lead outside.

  • @blakeetter280
    @blakeetter280 Рік тому +7

    First session of my campaign had two ‘trap’ encounters, first was a paladin who wanted to search the ship and was supposed to be a fight. PC very smoothly talks his way out of that one, didn’t expect them to pull it off. Second one, they find a pirate ship in an abandoned cove, nobody left alive on board. Three overflowing treasure chests on the ship and a smattering of gold coins visible. One player declares it’s obviously trapped and tells everyone not to touch the treasure. Some investigation reveals the ship is magical and the skeletons are the crew, said to have died under mysterious circumstances. They also ruled out anything slow like a curse or a plague because of the captains journal. So when they go to look at the captain I described him as “a tiefling skeleton is draped over the rail, a tri-corner hat on his head and a gleaming cutlass in his hand” the same player says “ok I grab the cutlass” to which I respond “as you touch the cutlass suddenly the hand holding it jerks forward, instead grabbing your arm. As you look up you notice the skeletons head is now looking upwards, glowing green eyes staring you in the face. Roll initiative” and that’s where the session ended.
    Bonus example; by skipping the first fight the players had not damaged their ship and crashed in the cove that was the inciting incident of the campaign which led to them skipping the entire campaign and going right to the boss fight where they would have died if they hadn’t taken the exact right steps and rolled really well.

    • @lechking941
      @lechking941 Рік тому

      well ill give them credit, this sounds like a campign that had some good ends and hooks to get the party into a mess but as ya got QUITE a nice story event instead. they knew something was wrong and was just causes enough to get the rest of the campign rolling. if i have to say thats a nice result

    • @blakeetter280
      @blakeetter280 Рік тому

      @@lechking941 I talked to the guy afterwards, he had no idea what was going on until after which makes this even funnier. Dude just lucked into it by sheer obstinance. “You have an evil creature aboard your ship!” “Nuh uh *rolls a 19*” lol

    • @lechking941
      @lechking941 Рік тому

      @@blakeetter280 talk about some lovly unknowning funnyness as ya. moments like that make for memories

  • @hyscript7
    @hyscript7 Рік тому +7

    Me: "Are you absolutely sure you want to touch the **cursed** lantern?"
    Player: "Uuuh nevermind"
    Me: "But hold on! It could be a genie who grants you a wish"
    Needless to say a demon lord now haunts the players.
    Edit: Forgot to mention that they had every reason to suspect a powerful evil creature is sealed within the lantern.

  • @NickTheSpitFire
    @NickTheSpitFire Рік тому +7

    This is a certified DND classic

  • @robertallen789
    @robertallen789 11 місяців тому +3

    A player is critically struck in the skull by an arrow (i described it this way because there was a real chance he would die instantly).
    He does not instantly die, and soon after the ranger brings him up.
    I describe him returning to consciousness with, still, an arrow in his forehead.
    He decides to remove it.
    As I often must with this player, I ask a question of concern (though the mercy/concern question takes many forms):
    "You want to pull the arrow out?"
    He thinks I'm trying to get him to chicken out, and doubles down.
    I have him roll a con save for ripping an arrow that is actively in his brain
    Out of his skull.
    5.
    I look at his 8 hp and roll the damage of the arrow.
    8.
    The entire table enters an uproar of laughter as the characters as a mass, in the middle of a planar combat, look over and see their tiny kobold pal just wrench the arrow out, go cross-eyed, and potato-sack to the ground once more.
    All while directly next to the ranger that just healed him.

  • @blakeetter280
    @blakeetter280 Рік тому +2

    Not me, cuz I’m not an asshole, but a friend of mine said he’d mention to his players that a spell focus sells for a thousand gold. That way they’d sell it, buy gear, and then find out they couldn’t cast spells because they don’t have a focus or components.
    Like I said, I’m not an asshole

  • @bxnaxmxxnaxx1914
    @bxnaxmxxnaxx1914 11 місяців тому +1

    JFC LOL
    "a group of crows is called a murder"

  • @luminous3558
    @luminous3558 8 місяців тому +1

    The best part about those "players believe obvious bad guy for some reason" is how paranoid they will be from that moment on to the point that they will probably start distrusting the most kindhearted quest giver.

  • @proximaace4332
    @proximaace4332 11 місяців тому +1

    Bit of a reversal, I had set up a deliberately vague riddle where both options sound correct but only one is technically correct. They (somehow) convinced me that I had done goofed when making the riddle and I let them pick both options at the same time.

  • @Kyeto13X
    @Kyeto13X 8 днів тому

    Star Trek game, but similar concept.
    I introduced an Alien race called the Endalla whose whole tactical philosophy is deception and benign trickery (pretending to be harmless when not).
    Next thing they know, they got a distress call from the USS Rampart, but comms are jammed. They rush in and see two Endalla cruisers engaged with the Rampart. Except one Endalla vessel is just making a run for it, and had not fired. And the other ship and the Rampart are trading blows... but they are pulling their punches, rerolling for lower damage and the like. And the fact that both the Rampart and the Endalla vessel were using disruptors... a weapon Starfleet would never use.
    Well, the players jumped in to try to pry apart the Rampart abd the Cruiser. And then a guest star player captain of another ship, the Achilles, jumped in and unloaded on the runner. Absolute mad amount of torpedoes.
    The running Endalla ship was the Rampart with a parasitic hologram that made them look like an Endalla vessel. And they just broke her spine. The Rampart was in drydock for months recovering from that and there were over 100 deaths.
    And the Endallan were not impressed that Starfleet fell for an obvious Trick. So Starfleet wad not worth talking to.

  • @John-cm5qm
    @John-cm5qm 7 місяців тому

    As the DM I set up a room for my players where there was writing in blood on the wall. It said, “A bloody sacrifice must be made to pass” with a spike pit filled with corpses in the middle of the room and a door on the opposite side of it. The players decided for the cleric, the only healer, to jump into the pit. Needless to say that didn’t go well and despite being 6th level the pit took him to one hp, but he managed to get out after using cure wounds on himself. The party then went through the door and forgot about the room, but because of the corpses already in the pit the door was unlocked the entire time.

  • @michaelriggs9232
    @michaelriggs9232 10 місяців тому +1

    Trying to count the number of snakes on a medusa's head

  • @godking4621
    @godking4621 6 місяців тому +2

    I had a lich in a dungeon once that could make knockoff magic items that were like...bluetooth magic items. When close to the lich, aka in the dungeon they functioned exactly as what they were...however...they could be deactivated at will by the lich so as to protect him. So during the dungeon dive the party kept coming across all these beneficial items, equipping them and then tossing their old "junk" into their portable hole. Well during the final encounter as they battled valiantly against the Lichs protectors, which was a mixed group of summoned demons and devils, their gear started failing them. In a panic now as the tide had definitely turned against them they grabbed a summoning statue (magic item you snapped and it summoned in a creature) of a Solar angel they had found in the crypt of a fallen Paladin. They had already used a half dozen of these (smaller and different creatures) which they had identified with magics....so no one checked the Solar statue they found near the end because the others worked great!
    Well...no ones going to use a Solar summoning statue for anything less then a major fight....like....say a lich and lower planar minions.....so when they broke the statue and a Balor showed up instead of the Solar....and the lich then shut down all of their fancy gear...the party got smashed like a crystal vase dropped from a skyscraper. TPK. When they saw all the notes and things the lich had done....they honestly all laughed because they truly had been outplayed. Well before they had gone into the dungeon their wizard had used a clone spell, and taken samples of all the party members just in case. The party was brought back...minus all their gear which the lich had captured. The party actually sent a congratulations letter to the lich and swore to leave it alone...and the next day found almost 90% of the gear returned to them magically(minus a few items the lich liked)...along with a thank you note from the lich. He explained how no one had gotten as close to him as they had and he found it entertaining. He said he was going to enhance his defenses some in case they should like to try again some day....and also offered to hire them to retrieve some items for him on occasion as he found it bothersome...so the party actually semi-befriended a lich...

  • @Lapantouflemagic0
    @Lapantouflemagic0 8 місяців тому

    regarding the electronic lock thing, you could also reasonnably assume the lock would automatically open when power fails, specifically to not let some poor idiot helplessly stuck if that happens.

  • @kadajsnightqueen
    @kadajsnightqueen 9 місяців тому +1

    Our DM tricked us into causing the Apocalypse.
    We were playing a short campaign during the short term in college, wherein we were allowed to play our favorite characters and started the first session by just appearing in a long tunnel with curtains at either end and rows of extremely surprised humans seated in odd-looking blue chairs along either wall and directly in the center, and doors bulging from either side of the ceiling. The centaur freaked and went for the nearest large door, eventually figuring out that she needed to lift and push the lever to get it open. She, the half-drow half-copper dragon wizard, and the bard with the legendarily ginormous…wedding tackle (separate story involving a hilariously-timed nat 20) were immediately sucked out into nothingness but were able to fly and airwalk down to the ground. My drow elven rogue Siannodel and the lumi fighter were helped to some empty seats by a kindly lady wearing a robe and a headscarf, and she thoughtfully gave us scarves of our own to cover Siannodel’s ears and hide the lumi’s conspicuously-absent neck. We rode the “Air Plane” down to the ground with the humans, and eventually found the other party members (who we had never met before this sudden transportation to a very strange version of the Plane of Air). We all quickly realized we were sporting brand new tattoos on the backs of our hands, and using a magical talking pebble carried by the bard (affectionately referred to as “DM Radio”, a mainstay in our games), we were informed that we were under a geas. This geas dictated that we were to locate an ornate wooden box. Through a combination of sheer dumb luck and that particular DM’s notorious “Quite Suddenly and Without Warning You Find Yourself” spontaneous teleportation trick, we got to a country known as “Ire Land” that was full of very friendly, musical, and welcoming humans who made for great drinking buddies one night. Some furtive investigation led us to a tiny stone chapel outside of town, wherein we found an ornate wooden box with a golden sheen and two carved winged figures kneeling on the lid in prayer. We tried investigating the box, accompanied by some very enigmatic responses from DM Radio, and couldn’t make heads or tales of this thing. Then the impulsive centaur gets the brilliant idea to open the box.
    A little man appears on top of the open lid, stretches, smiles, and remarks how he never thought anybody would open the Ark. Then he disappears, it begins to rain fire and brimstone outside, and we all Quite Suddenly and Without Warning Found Ourselves back in our homeworld, near a tavern. DM Radio cheerfully informs us that by finding the long-lost Ark of the Covenant, we had met the conditions of our geas and were free. However, by opening the Ark of the Covenant, we had damned that entire world to its end.
    We all needed a stiff drink after that. Both our characters and we the players.

  • @LarryJ2022
    @LarryJ2022 7 місяців тому

    "The evil orb rolls out of it's sealed case and rolls ominously to a stop in the grass. It seems to call to you."
    "I walk over and pick it up."
    "You hear whispered voices, promising you power, all you need to do is select a sacrifice."
    "I sacrifice myself."
    We needed to stop for the night. I needed to figure out what to do. It's not that I didn't have loads of options its that I had to pick one that'd be the most fun for the group. The party had to venture to an abyssal domain to rescue their party member, who's player continued to insist he didn't do anything wrong.

  • @robertporter6683
    @robertporter6683 9 місяців тому

    Our latest entry in the "You might be..." series: "You might be ... a dumbass."

  • @ZorokTheKobold
    @ZorokTheKobold Рік тому +1

    All right, I got one!
    It was the first time that me and my friends were playing D&D, and we didn't know anything yet about the game, but of course, somebody had to DM. I tried my best and we all had fun (even though i discovered the existence of opportunity attacks only a few days later, also they didn't know many rules, so in a kinda weird way the game was fairly balanced).
    That being said, I discovered how easily noobies can get tricked by random NPCs.
    (Spoilers for Dragons of the Storm Island or something like that, can't remember)
    >kobold NPC thinks his dagger is magic
    >the paladin says "THAT MUST BE THE STRONGEST ITEM IN ALL THE CAMPAIGN!"
    >problem: the kobold is in a monastery dedicated to Bahamut (the god that the paladin worshipped) with other NPCs and they're all protected by a bronze dragon
    >paladin tries to convince the kobold to give him the dagger but kobold refuses
    >paladin talks with wizard and rogue to organize a show with magic tricks to distract the kobold and steal the dagger (paladin was lawful good btw)
    >doesn't work because i'm having too much fun
    >suddenly wizard casts detect magic
    >dagger is not magic
    We laughed so hard at the table while the paladin was slowly realizing he wasted half an hour trying to get a useless dagger from a secondary NPC which was just standing there and had no importance at all.
    I eventually gave the paladin a +1 dagger at the end of the campaign.

  • @radielkill
    @radielkill 2 місяці тому

    8:33 something similar happened to me as a DM, the players needed to take some bones of an ancient wizard to avoid a ritual or the world would be destroyed, so the bones were in a manor guarded by a librarian, my idea was that they could try to steal the bones like a heist, bargain with the librarian, or just murder hobo everything and get them... well they decide to simply go to the freaking death realm and steal the spiritual force out of those bones... so now I have to create an elaborated extra campaign mission in the afterlife.

  • @greendragonfly4831
    @greendragonfly4831 8 місяців тому

    I tricked my table into taking over the world so they'd get bored and I could start my next campaign idea.

  • @TheMystogrigen
    @TheMystogrigen 8 місяців тому

    3:59 It's surprising that nobody used detect ANYTHING on the sword. Not out of any metagaming, but I usually play with people who either want to steal the item, are paranoid (watcher paladin), people who want to take it apart and find out how it works, "that looks better than what I'm using", "let's find out what it is so we can properly store it for later in case it is fragile", and many other things.
    I once tricked a party (who was big fans of breaking bad) into lighting a lantern inside of an alchemical drug lab. I previously fell for this (before breaking bad was a thing), so I reuse it once in a while. You can either go for killing players or maiming them. Hell, when I fell for it, I lost an eye and a part of my leg, and accidentally made my MasterMind Rogue into MadEye Moody from harry POtter until the penny finally dropped...

  • @kopciuszek45
    @kopciuszek45 4 місяці тому

    I am running a campaing in my homebrew system in Percy Jackson universe. For those who don't know, it is about Greek demigods and their adventures on quests and stopping the monsters and evil from destroying the modern Olympus. The safe haven for them is Camp Half-Blood. My players were playing truth and dare with my NPC, a son of Hades. Because the campers have been getting some awful nightmares, the demigods decided to make some magical lemon balm tea. One of my players, a son of Hypnos, wasn't too fond of my NPC and he got the son of Hades to take a dare. He didn't really know what to say, but I was there as another NPC - sweet, innocent Wisteria, daughter of Apollo and I said that it would be funny if he dared him to drink 2 liters of that magical tea. He did and then he went to sleep. For the plot of my campaign, the son of Hades needed to be in coma. So imagine my player's panic, when they realised he is definitely not waking up anytime soon. And THEY gave him the lemon balm tea. (Even though it was not the reason for coma). That was stupid and funny and I love it.

  • @elmerthiendoesgames9061
    @elmerthiendoesgames9061 8 місяців тому

    6:41 Go to the area and ask people. Take the party face _and_ a wisdom main for the insight checks.

  • @aguywholikesanime2992
    @aguywholikesanime2992 6 місяців тому

    i was tricked into drinking a wine that when activated by a spell, paralyzed me and made maggots crawl out of my throat, fueling a purple orb that became a young black dragon

  • @wren_.
    @wren_. 8 місяців тому

    I don’t know if this counts as tricking my players, but i think it’s funny so i’m sharing it. Party starts out on an airship, and i tell my players that an elf girl is passing around some “hot brown morning potion” (dragon prince reference) to all the passengers. One of the party members decided to not only drink the “potion”, but eat the cup as well. What i didn’t tell him was that the potion was secretly coffee, and drinking it would give the players the effects of a short rest. So he had to take a short rest and use up a good item before the game even started.

  • @mikukurisaki3413
    @mikukurisaki3413 Рік тому

    Well, one of my players followed a gold piece to what I call a 'greed golem,' who effectively a 'Midas Touch' effect. They hit it and a gold "mist" puffed around the area... this made the Way of Shadows monk a nice armor of gold, equivalent to Splint Mail he can't get rid of due to not knowing how yet. He's basically under the slow spell as well while cursed like this, BUT he gets an increase to his damage with fists. Unfortunately, the gold dust is more or less its own entity and will continue constricting every hour. His current speed is 5 feet per turn... and they're coming up to a river with a Guardian.

    • @mikukurisaki3413
      @mikukurisaki3413 Рік тому

      Oh, and then there was the Stoning Minotaur, who ended up turning several members to Stone with his axe, /and/ cut off the arm of the dmpc guiding them prior to the greed golem encounter. The arm is /not/ stone at the moment, and held in someone's pack...

  • @WhizzerdSupreme
    @WhizzerdSupreme 2 місяці тому

    I tricked my players into encountering a *Shoggoth* ...a whole-ass fking _15ft diameter, sentient, intelligent, mutating eldritch gelatinous orb_ ...as a *5th Level Party*
    (Just fyi: Homebrew game involving Sanity and Madness, it was a "definitely be afraid and run away" encounter, not designed to actually roll initiative).

  • @postapocalypticnewsradio
    @postapocalypticnewsradio Рік тому +1

    PANR has tuned in.

  • @volksdude1970
    @volksdude1970 11 місяців тому

    Not a DM, but actually a relatively new player. Me, my brother, and my cousins are actually all new players slowly self-teaching ourselves how to play D&D, with each of us going to take a turn DMing short "campaigns".
    In our first (and current) game (a highly homebrewed and improvised version of Lost Mines of Phandelver, so there may be minor and possible spoilers, despite some homebrew inclusion), there was a funny event that my cousin (DM) tricked his older brother (Halfling Rogue) into doing, and I'm genuinely scared and curious to see how things work out and affect the events yet to unfold.
    Cast as follows:
    Me: Jace Hunter, Human Fighter
    My brother: Eberk Frostbeard, the Dwarf Cleric.
    My oldest cousin: Elden Tealeaf, the Halfling Rogue.
    Younger cousin: DM.
    So just after defeating and capturing a Bugbear named Klarg (which is a story in and of itself), who was leading a small band of goblins that were known to ambush travelers, we started looking around and looting his throne room/party hall. We noticed two chests placed side by side against the wall.
    I decided to have a look at one and see what was in it, with Elden following behind me.
    DM: "Inside the chest, you find a chain shirt and broken sword."
    Jace: "Ok, I'll take them both."
    DM: "As soon as you pick up the chain shirt, you notice what appears to be a stuffed toy monkey in the bottom of the chest. It has red fur, a large smile, and large eyes that stare at you."
    I freeze and start backing slowly away from the chest. I've got a bad feeling already about this.
    Jace: "Uh... Frostbeard? You're a Cleric, right? I've got something here... Could you come over and check this out?"
    Frostbeard: "Yeah, sure! What is it?"
    Jace: "There's something weird in this chest... could you figure out if this is safe or not?"
    Frostbeard: "I cast detect magic on it."
    DM: "You can detect a magical presence coming from it."
    Frostbeard: "It's magical alright..."
    Klarg is still conscious and sees us poking around the chest talking about the stuffed monkey.
    Klarg: "No touch that. Is bad. No good."
    Jace turns and walks to Klarg.
    Jace: "Do you know what it is?"
    Klarg: "Klarg not know, but know it bad. We find it in cave already. We not know where from. Just no touch it."
    Elden, doing Rogue things, gets the brightest idea.
    Elden: "I want to try and I pick up the stuffed monkey."
    Frostbeard: "I don't think that would be smart..."
    Elden: "I just want to look at it."
    Elden, despite us telling him not to, reaches out to pick up the stuffed toy.
    DM: "You reach out to pick up the stuffed monkey. In a flash, it disappears. Roll a will save."
    Cue a hilarious scene of us rolling perception checks, frantically looking around trying to find the monkey.
    DM: "As Elden turns around, the rest of you notice the stuffed monkey holding onto his back, and it spins its head around to look at you and speak."
    "Hiiiiii! My name is Gigglesworth. Would you like to be my friend?"
    Cue Elden frantically running around the room trying to shake off this stuffed monkey, that's about the same size as him, off his back, while Frostbeard pulls out his Holy Symbol in an attempt to make the monkey disappear by trying to ward off its evil presence.
    Jace, in a mixture of horror and disbelief, turns to Klarg.
    Jace: "How do we stop this thing?"
    Klarg: "Klarg not know. Klarg warned not touch."
    Elden, meanwhile, is still running around trying to shake this stuffed animal off his back, which thanks to Frostbeard's intervention, has now formed another face, this one angry, on the back of its head, and it is now able to start stretching its neck out long.
    Elden starts pleading with the stuffed monkey, asking it to not hurt him. It's neck streatches and wraps around to face him.
    "I won't, if you'll be my friend and give me something," It says as it spins is head, with its two faces taking turns talking.
    Elden: "I will! I will! What do you want?"
    "Give me ten gold, then we can be friends! If not... You'll die."
    Jace, hearing this conversation from a distance, digs out 10 gold and tosses it towards the monkey, who promptly eats it with glee.
    Gigglesworth: "Yay! We're friends now!"
    Elden sighs a breath of relief as the monkey shrank its neck and switched to his happy face.
    "We're friends forever now!" It says as it vanished.
    After the encounter, Elden stops for a moment and looks at DM.
    Elden (Out of Character): "Oh, wait... I get it. Now I've got a monkey on my back!"
    The whole group erupts in laughter at the realization.
    And that's how my cousin become reluctant "friends" with a demon monkey that will randomly appear and peer it's eyes over or out from random objects, looking at us (usually at Elden), similar to how the Evil Monkey does to Chris in Family Guy, and will occasionally help Elden in combat because he's his "friend".

  • @fishcakes755
    @fishcakes755 11 місяців тому

    I pulled a fey saying "May I take your names?"
    Worked on 2/4 of my players XD

  • @somedudewithaniqof2795
    @somedudewithaniqof2795 Рік тому +1

    Dumbest thing I got them to do was trust me

  • @rileyholford6013
    @rileyholford6013 8 місяців тому

    We haven't even started playing yet but the dumbest thing my players have done was letting me DM. I'm going to torment them

  • @Delta-V-Heavy
    @Delta-V-Heavy 9 місяців тому

    9:40 That sounds like something my Halfling Fighter/Bard might do. He normally tends to be the most diplomatic of my party, preferring to make friends rather than enemies, and to avoid bloodshed when possible. However, he's got *major* beef with anything he percieves as 'The Establishment,' as a result of stuff that happened in his backstory. So far, this has mostly been a harmless quirk of his character, however it has caused some friction with the other party members on occasion. He'd definately help save the town for the sake of all the common folk who might live there, but would have minimal respect for the ruler on principle, and would *not* respond well to someone trying to induct him into the nobility himself.

  • @adadakaka2835
    @adadakaka2835 11 місяців тому

    I got tricked to shoot an immortal god like figure who then proceeded to play dead in a large crowd which almost lead to my character's arrest

  • @FutmamiMami
    @FutmamiMami 6 місяців тому

    gave the party a bunch of magic cellphones that have a bunch of "apps" which are just low level spells from the warlock spell list. tried to drop hints that they were made of the same spell components used in mind control spells. the only thing that's gonna save them is i made the phones attunement and its a high magic campaign. most of them have since replaced it with a different item, but the fighter is in for a surprise next session.

  • @TheLionVulture
    @TheLionVulture 10 місяців тому

    Taking my PC ideas with them as DMPC who betrays them 30% of the time.

  • @changvasejarik62
    @changvasejarik62 6 місяців тому

    9:19 I need to hear more of that story…

  • @emanueldoescomedy2708
    @emanueldoescomedy2708 7 місяців тому

    Most electronic door would have opened freely if the power went out, real or pain when it happened at the psych hospital I was working at and we had to stay on on the electronic doors while the power was being restored

  • @v1de0gamr23
    @v1de0gamr23 11 місяців тому

    My players were exploring a homebrew dungeon, when they entered a room and the door slammed shut behind them, unable to be opened. The only things in this room are the door they just walked through, four walls, and a button on the far wall with a timer next to it, counting down: 10... 9... 8...
    One of the characters presses the button out of curiosity, and the timer resets and begins counting down from ten again. The players decide to keep one character by the button to keep reseting the timer while the other four went over every inch of that room with a fine tooth comb, searching for an exit.
    After this continues for *nearly an hour of real time,* the players give up, accept their fate, and let the timer count down...
    3... 2... 1...
    The door opens back up and the entire table starts swearing at me like a group of sailors leaving church 😂

  • @MechbossBoogie
    @MechbossBoogie Рік тому +1

    See, I never had to trick my players into anything. The one guy was always trying to read me and play the game against me and was constantly making the worst decisions based on what he thought I was trying to do.
    I was just trying to run a normal game.
    Nothing was there just to trick them. Sure, there were always going to be characters who were trying to mess with them but those were few and far between and generally speaking those characters wouldn't just walk right up to them and introduce themselves. They'd be working against them and manipulating things from the relative safety of the shadows. Most people in my games just want to be left alone.
    But this guy... this guy was always getting the other players to walk right into things that would have otherwise been obvious traps, but because reasons they'd never find any of the clues because he wouldn't let them look for them.

    • @lechking941
      @lechking941 Рік тому

      well. hope there was no agony but sounds like a pain player who was maybe simi controlling

    • @MechbossBoogie
      @MechbossBoogie 11 місяців тому

      ​@@lechking941 I could write a book on that guy. Controlling would be an understatement. Suffice to say if my players had come to me and said they didn't like playing with him I'd have dealt with him before another session was played. Instead they just stopped showing up after one or two sessions and I had to track them down to figure out why.
      While the argument could be made that it's the DM's job to deal with problem players, you have to also realize the DM is dealing with literally every player and will not catch every player interaction. If you put no effort forth on your part to tell the DM that you don't like how another player is behaving and the DM hasn't caught it yet, expect that behavior to continue for a while. I mean, unless players just stop showing up repeatedly, then there's a mystery that needs to be solved.
      After the fourth player stopped showing up I got really suspicious and started watching people closer. Then I spotted the thing that made the 5th player quit showing up. The other player was trying to get information out of an NPC and was role playing his character. That Guy groaned "WHY ARE YOU DOING THAT? IT'S SO SLOW!" In regards to another player role playing. He didn't show up again after that and I don't blame him. Even I didn't want to be at my own game anymore after that. I ended the game 2 sessions later. I had a chat with the player, he decided the correct course of action was to over-correct and I was done at that point. That was the last game I ran. It was sometime last year.
      I'm having a really hard time getting back into it. If I can't rely on my players to tell me when something is wrong I wonder if I give off that sort of energy that makes them think I don't care or that I won't do anything about it. The worst part about it is, let's say they're worried about having to be confrontational, they don't even have to do that. I'll do it for them. It's my job. Let me do the thing! I want to do it, because I want to have a game that people want to come to.
      But I don't have a game anymore. No D&D is better than bad D&D.

  • @saber5694
    @saber5694 Рік тому

    Dumbest things iv gotten my players to do. Well there's a list. But my favorite was I got a player to walk into a gelatinous cube not once but twice. Each time I describe a skeleton floating in the air arms reaching forward. The first one in a chasms with the only way forward through the cube.
    The second time in a large fortress filled with undead.
    Best part I managed to trick the same player again by making him and the rest of the PCs thing I had thrown the exact same encounter at them in a resent dungeon. Exept this time instead of a gelatinous cube it actually was a floating skeleton that then unleashed lightning from its fingertips Palpatine style

  • @gammagong9435
    @gammagong9435 7 місяців тому

    I didnt. They did it to themselves. What did they do? Sign a contract with a Yugoloth. It was to save the children captured by Hags attempting to make a coven. Heres the thing; I openly told them the contract ''will be written later", and they STILL gave consent for their signitures to be used for the contract..I actually typed up a contract for them to read and sign later. When a player who was sick during that session saw the contract i typed up(he wasnt on the contract as a result of that) he was impressed, furious and disappointed beyond words, and the Yugoloth got his money's worth out of them. This I promise you.

  • @gdroid8389
    @gdroid8389 10 місяців тому

    Last story it's me if i'm using 0.1% of my Bad Luck power for rolls fr fr

  • @---ze8tc
    @---ze8tc Рік тому +2

    Party goes to an old underground maze to found a McGuffin.
    Party finds the McGuffin
    Party explores more
    Party finds a almost empty room, only a table with a small bell with a sign "do not ring the bell" in lots of languages (Dwarf, Elf, Draconic, Celestial... and even old forms of regional tongues)
    Party rings the bell
    Party is in trouble (unleashed old god of destruction, was the true beginning of the campaign)

  • @nicolasv6031
    @nicolasv6031 9 місяців тому

    I'd say my players tricked themselves into doing this lol, as they can be very, *very* paranoid PCs.
    This was an Apocalypse World (semi-future, post-apocalypse with weird psychic powers) campaign I was running. We were picking it back up after a year-long hiatus due to "the plague that shan't be named"/college. During this time, one of the players decided to leave, saying the "theater of the mind" style I was using, just wasn't for him. So, now I needed a way to remove that PC from the game.
    Well, when we last left off, the party had finished exploring a strange church in an abandoned city. Inside, they found a torture-dungeon beneath a large altar (cliche, I know lol), with a weird dagger seemingly left behind and forgotten. After leaving the church, one of the PCs decides to twirl the new knife around for fun. I make them roll for performance. They fail the roll.
    I then describe how, in the midst of twirling this new dagger around, the PC fumbles it for a moment, and the dagger nicks the PC whose player left. As the dagger falls to the ground, the cut PC's starts to shiver, his face going pale. In a matter of seconds, he crumples to the ground, his body shriveled to a husk, as though drained of all water/blood.
    The party freaks out momentarily, then decides to drive back to their makeshift base on the outskirts of town, tossing the corpse and knife (the latter very gingerly) into the trunk. After arriving, they then decide to use one of the hundreds of pits they found outside of the abandoned city, as a body/dagger disposal hole, deciding that it was too dangerous to keep with them.
    The next day, the group notices a figure shambling towards them from outside the city. Upon using the scope of their rifle, they see it is their supposedly-dead friend, slowly making his way to their base, with the dagger sticking out of his chest. After sniping both legs off, the figure collapses, trying to crawl forward, before seemingly stopping in place.
    The group drive over to investigate, and see the "dead" PC still trying to crawl towards them, but is apparently stuck. After blowing its head off, they find that the dagger had gotten caught in a crack, pinning the feeble, dessicated corpse in place. After trying to shoot the dagger into next week, only succeeding in breaking the handle, the group decide to carefully take it with him, with a shit ton of hesitation.
    Basically, the lore behind all of this is that the dagger was used by a cult to magically torture people the cult deemed as compatible with it, in order to turn them into monsters for their army. However, shit went sideways, and the valuable dagger was left behind. The dead PC wasn't compatible, so the knife merely drained him of all his blood, to make up for its decade-long thirst. By dumping his body below ground level, with the knife, his corpse was made into a zombie-like creature the party had fought several times before, another result of the cult's experiments with their new-found powers, made by burying people alive underground. The dead PC's body turned faster due to the knife, but was weak since he was dead/drained. The cult just didn't know the knife would speed up the process of making these undead foot-soldiers.
    So yeah, all that happened, and I didn't have to do a single thing. I love my players! :D

  • @savannahwatson7136
    @savannahwatson7136 5 місяців тому

    This one isn't anything super special but it was my first time dming and I haven't gotten to since then. Anyway they were in a dungeon and in a long hall way. I had placed several traps along the way but in this hall they didn't check for anything. Well they tripped the trap and a ticking is heard through the hall. The players freak out and lose their minds. They all sprint to the end of the hall and run into the next room slamming the door and listening/ waiting for the explosion or whatever was going to happen. Nothing happens. It was just a ticking noise. No trap. I laughed my ass off at them and once the shock wore off they also thought it was hilarious. Good shit.

  • @archellothewolf2083
    @archellothewolf2083 Рік тому

    He named the bandits.
    To be clear, My GM wasn't TRYING to trick me into making them the most powerful and dangerous orginization on the coast, it just worked out like that. Their leader was the BBEG and we were supposed to find the BBEG by dealing with said bandits. (Un)Fortunately, I wanted to start a theives guild and was a high Charisma rouge. I had a lot of gold, needed some muscle to stake a claim in the city and do my dirty work. And we happened to run into a named bandit group that I'd manage to talk my way into and out of interactions with pretty peacefully, so CLEARLY they weren't that much of a threat. A little riligious for my book but so was our Warlock. I don't judge.
    That is until thier local boss told me to reveal the location of a dragon within the city or they'd kill me. I'd dealt with the dragon they were looking for but I liked her. She was quirky but nice. Fortunately I was a good liar and had dealt with a dragon I DIDN'T like as much, since she was extorting our other rogue for an impossible amount of gold. So I sent the bandits that way instead.
    What was SUPOSED to happen: The bandits were the muscle of a cult and they were meant to bully some townsfolk and abduct/kill a young gold dragon to try and sacrafice its heart to their eldritch god. We'd (hopefully) stop them, find out about the main cult and chase down the BBEG for an epic boss battle.
    What ACTUALLY happened: The bandits got a power base within our home city, were incredibly well funded thanks to my shinanigans, killed an ancient black dragon to scrafice it's MUCH more powerful heart in their ritual, and got 2 of the 3 pieces of the setting's equivilant of The Book of Vile Darkness because our Warlock traded it to that dragon for magic items and "safe keeping", since he was planning on returning to steal the pieces back after he found the 3rd.
    Turns out the cult leader was the guy who had that 3rd piece. So with the dragon's (much more powerful than previously expected) dragon heart, and the book of ultimate evil, the BBEG descided to get bolder with his plans, slew another dragon for it's bones, and began a ritual to summon an eldritch god of chaos and destruction upon the world. Not a lesser avatar of said entitiy. No, with the information I'd given him and the bonus magic, he was going for the whole shebang. And with an ancient dragon's hoard of magical items to work with, he had more than enough to outfit all but his weakest grunts with magical items. Very potent magical items that were a pain to deal with when we had to raid the base to save the world.
    See, I thought that the bandits were going to be a minor plotline, or maybe just a "city of thieves" type entity, and thus would be safe to manipulate to my own ends. But because of my meddling, the reletively minor threat that was going to get us on the path to the BBEG ended up becoming a force so dangerous we had to involve 2 other city-states, an ancient dwarven clan, and an entire country ruled by dragons to lay siege to their base of opperations and help us take them down, lest the whole world would end. All because the bandits were named, and as such I assumed they were safe to interact with.

  • @alyssavanderklift9296
    @alyssavanderklift9296 Рік тому

    honestly, not so much a case of 'me tricking them' but just one player being so paranoid about information he got, he chose the path of doubting a book written, maintained and updated constantly with every... single... book in the damn world.... given to him by the freaking goddess of knowledge as a token since he had become her champion and a Demi-God under her.
    The entire campaign had the premise of basically an isekai anime, intended to be minus the extreme hijinks. All pc's were intended to at some point in the campaign's first half to be given demi-godhood by the deity that was part of bringing them to that world.
    Suffice to say that where i took inspiration from with that campaign there was an adventurers' guild t oserve as a simple 'free side-quests here' sign and a periodic way for me to guide them in the right direction through said side quests.
    One of the key items within those guilds were the well maintained and accurate (as acurate as could be for monster locations in a medival fantasy setting) with all the known monsters in the vicinity and important basic information that may not be well known or common knowledge about said monsters, think general weaknesses, things to look out for, that sort of thing along with the general areas they were commonly known to roam around and the last known vicinities of where they were spotted.
    This dumbass, decided that the 'google/wikipedia/all the knowledge in the world' given in a magical book that so long as he ensured that he opened it with enough pages behind where he opened it, he could access all the knowledge in that world once per day based on a question, so literally think the freaking google search engire maintaned at ocd level of up-to-date by a freaking goddess of knowledge, with personal annotations in the sidelines and everything on minor corrections she had already found etcetera... that THAT was unlikely to be as up-to-date on the local monster populatons as a manually maintained set of tomes in the adventurers' guild... manned and maintained by mortals.... compared to the quite literally infinite available knowledge given by the goddess of knowledge.
    So what did this fool decide was the best plan of action? steal the freaking tome of course, i spent three, THREE damn sessions tryingto warn, stall and convince him not to do it because it would among things, revoke their ENTIRE group's memberships to the guild by association with a known criminal for one of the highest punished offenses within the guild (guild specific rules that it, think guild's ToS) and that idiot still did not tell anyone he decided that a party-wide blacklist from their main source of information for the quest they were brought there for and main source of freaking income... was not worth it to double check a goddess of knowledge.
    It took untill he was INSIDE the guild, at the tomes spread out over a library's worth of bookshelfs because of all the updates and additions over time that he told me, and the group who was in the background planning contingencies in case he did something stupid, that he would just note down by hand some of the information he could find and compare it at their mansion for the accuracy of the GODDESS' book.
    Now the best/worst part of that, was that from the beginning that book was a 2-sided thing, it was both a tome maintained by the goddess of knowledge, who had in good faith given it to him expecting him to use it to share as much information as possible when he could, but also sought after by the world's equivalent of freaking vecna and since he relied so heavily on that book, i gave him several semi-cryptic hints as he used the book that it was corrupting before his eyes because the fool didn't share important information he was asked to find... for a month of in-game time.
    He almost lost his gift from a deity that would have turned him into a semi-evil for hoarding knowledge and refusing to share.
    and that is just one of his insane things he pulled.
    Best of all, i gave him that book snice in the previous campaign we played, gm'ed by my fiancee, he was so hungry for knowledge in-game that we actually had to stop a session and almost broke up the group because of how obsessive he was about finding information in libraries. That book was basically an inside joke along the lines of ' if what you want to know ain't in there, it's not somehting you'll find out anywhere else' a.k.a. if it's not in there, the knowledge isn't written down ANYWHERE.
    suffice to say the 'intended' part of minus the hijinks didn't pan out as such.
    In another campaign i ran, i somehow accidentally (speaking in hindsight that is) made and sturctured a campaign Monster Hunter style. Every session had a bunch of investigation to track down what amounted to a devil worshiping cult utilizing curses to basically create walking nuclear warheads among their ranks. once they found a hideout, they had to clear the smallfry (the non-cursed members) before they would find out about either the location and/or target of the still humanoid, walking nuke, track it down that final bit and then fight it, which usually resulted in the curse triggering upon initial death of that npc and using the corpse as a conduit t odeform and transform into a massive hulking monster of one sort of the other (usually some sort of elemental variants semi-drawn from the dragon minions in Guild Wars 2, the risen for the 'regular superpowered' undead, mordrem for plantbased monstrosities, branded for anything crystline based etc... and a few variations such as a blood-based one and other insane stuff. it was only when a couple of months ago we were talking about previous campaign stuff that i had that relization that i basically made a 'hunt down the cult and stop their acts of terror' type Monster Hunter campaign and actually discussed ways in which we could possible kinda reboot it.

  • @Blargerhonk
    @Blargerhonk 7 місяців тому

    My DM is currently trying to get my character to make a deal with a devil. One who is for sure our BBEG. I know I shouldn't but with what he's offering my character is highly likely to take the deal...

  • @donaldtoner2070
    @donaldtoner2070 Рік тому

    Had them ask a random NPC to join them and then followed them for several months thinking they were getting several items to protect them from the BBEG. once they were done the random NPC they found and were helping this whole time took the items revealing that they were in fact the BBEG the entire time. Took an extra month to amass an army to fight BBEG and finally safely stow the items. Only after doing this and losing half the party was it revealed that there may be an even bigger picture and possibly that they weren’t working with the BBEG but that there is one even bigger badder eviller guy.

  • @georgemeyers7172
    @georgemeyers7172 11 місяців тому

    Either their rolls were really low or the DC was unreasonably high on the last entry.

  • @brokag
    @brokag 11 місяців тому

    6:39 I would first lay low and find the theatre, then we would find a vent or maybe and entrance to stealthily enter, find the Dragonborn, then me and my party would try to stealthily take out as many people until we are caught, then. Murder

    • @brokag
      @brokag 11 місяців тому +1

      Lmao I watched it more and now that sounds like a stupid plan lmao

  • @aflamingidiot4427
    @aflamingidiot4427 3 місяці тому

    Again, not really intentional tricking, just my party getting completely the wrong signals. I send them to a town that will basically the homebase for the rest of the campaign. With the instructions to go meet with an NPC to get a quest that will kick off the main plot. Before hand, I give them the option to either explore the town in the evening or go straight to bed so they can meet the quest NPC in the morning. They choose to explore the town. Thankfully, I'd already prepared a bunch. They end up deciding this peaceful fishing village secretly has a giant conspiracy, no one in town is to be trust, the quest NPC is at the center of the conspiracy, and there's something nefarious going on in the river. Turns out they just met a grumpy teenager who is standoffish to everyone, talked to a bunch of drunk fishermen with shit memories, and the quest NPC was an anxious mousegirl who just wanted help getting a special plant so she could sew a dress.

  • @odjambaproductions
    @odjambaproductions 11 місяців тому +1

    One of my players refused to use other type of damage that was not fire based, flame spells, molotov, fire bending, every sistem we try he use another dumb reason to have a fire base weapon.
    Then i made my plan, a living statue that leaked a "flamable liquid" from its eyes, i saw his smile as he Said "i throw my molotov at him" turning in a regret face when that statue went soul of cinder mode on them, just a good old fire buff

  • @OmniGman
    @OmniGman Рік тому +1

    In fairness with the second story, the players were probably running on videogame logic. In a videogame, that lever is absolutely meant to be pulled. Imagine a videogame that always punishes the player for exploring.

    • @lechking941
      @lechking941 Рік тому

      now i have seen some games do this.

    • @OmniGman
      @OmniGman Рік тому

      @@lechking941 Oh, absolutely. The trick is though, you can't overuse it, nor is it an example of players being stupid.
      Have a couple of traps when exploring to teach the player caution? No problem!
      Literally every bit of exploration punishes the player? That's shitty game design and one of the worst examples of artificial difficulty. There's literally no point to all those extra bits if everyone of them punishes the player's curiosity. You have to mix it up.
      It also doesn't mean the player is dumb, it means the game designer is a dick who thinks subverting expectations with penalties is somehow clever.
      You can design a lethal trap that looks like a button that has to be pushed to progress in the stage, but that's not clever, nor does the player falling for it nake them dumb.
      Nearly everyone can be tricked when you exploit their pattern recognition.

  • @rayzerot
    @rayzerot Рік тому

    Many police departments have generators so it's not unreasonable (depending on your locality) to think the electronic lock would still be working. That and many electronic locks still have physical keys which the sheriff would probably have access to

    • @randus7053
      @randus7053 Рік тому

      Plus it is a reasonable assumption some electronic locks fail when power is cut and automatically open.

  • @Spooglecraft
    @Spooglecraft 6 місяців тому

    so, we're playing a trilogy.
    first campaign, towards the end we find a rift that Shar created to break through into the prime material plane. we destroy the rift, it's one of the epic final bossfights. earlier, we also had trouble with a powerful fallen goddess, Calistria.
    second campaign, a few centuries later, we play descendants of our original crew. we start as weak, normal village kids who get caught in a bit of a dangerous situation, but a voice from a golden dragon skull offers us power, if we smash the skull. we, as players, know the dragon from campaing one as good and a friend of us, so we accept. we get strong forms and soon meet a powerful fairy named Mavenya. she reveals herself to be an agent of the dragon, in a way, and helps us on our journey, giving us more power, we just need to do some quests for her occasionally. of course, we trust her and accept. fast forward to almost the end of the campaign. it turns out that Mavenya tricked us, she's an agent of Calistria. we get our old bodies with new powers as we choose to side against her and with Selûne, under whose protection we've sailed since the first campaign, and end up slaying Calistria in this plane.
    third campaign, which is still ongoing and plays centuries later, we once again encounter a powerful fairy named Mavenya. those of us who were there for the second campaign are immediately suspicious of her, but she claims to be a splinter of Calistria, who's acting against her, because Calistria wants to reappear, which means absorbing all the splinters, so Mavenya would die, which she doesn't want. we face agents of Calistria and try to track her down, occasionally getting new bodies from Mavenya. eventually, we end up sailing in hell (Phlegetos, to be specific), basically doing a boss rush there and ultimately facing Calistria herself. with Mavenya's help, we manage to kill her. then we get turned to stone and a servant of Shar appears. the Mavenya we'd been dealing with was actually fake and manipulated by Shar, and Calistria herself was just a pawn and now a loose end we tied up for her.
    that was probably the wildest twist the DM ever pulled on us, even topping the one from campaign two. the best part is none of us ever knew what was really going on with Mavenya, we were constantly wondering whether we could trust her. but nobody suspected Shar behind this, we were focused on Calistria.

  • @jesternario
    @jesternario Рік тому

    Getting players to do dumb is easy. Getting them to do smart, now that takes some work.

  • @Aserox
    @Aserox 8 місяців тому

    I don't need to trick them into doing anything, half the time they run face first into it.
    Entering the hidden laboratory of an ancient dragon that had been acting as the court wizard for the empire, they encountered piles and piles of treasure and gold lining the hallways, the place absolutely reeking of magic and protective enchantments,, golden statues of people in various poses amidst the hoard. The first thing they did was try to pick up one of the amulets. As the sorcerer failed the save, and started turning to gold from the hands up, slow petrification style, the fighter chops her hands off to save them from the effect - okay, stupid, but I allowed it. Then IMMEDIATELY, the druid decides that he'll try to pick up one of the chests instead. Fails the save, hands lopped off. "Why would you do that?" I asked incredulous, "Well, maybe it was just the gold that was cursed!" - We all had a laugh about it, but the party had a big fight where two of them were literally disarmed. So many stories of people just . . walking face first into trouble.

  • @Key-jc8kw
    @Key-jc8kw 11 місяців тому

    Dm trick: had the players fight with the same people trying to kill them, all to help kill the person trying to rescue them. It worked too well. The line of good and evil is more Grey than black and white.

  • @Steve-vw8bh
    @Steve-vw8bh 7 місяців тому

    I got tricked by a mimic, oddly enough it was the same day I posted a mimic meme in the discord
    Although on the list of things we did to ourselves. We found a monolith, our bard threw buttons at it, they disintegrated. Our fighter and paladin wanted to touch it, fighter got to it first. He hand was disintegrated. Shocking
    My sorcerer found a forge our entire party failed checks on. I tossed in a hatchet, it disappeared. So I stck my hand in it, was teleported outside with no magic for the rest of the day

  • @pacodance29
    @pacodance29 11 місяців тому

    they players just learned they were fighting aboleths controlling townsfolk (and goblinoids.) On Halloween day (or would have been) they are interrogating a guard in a barn at night when a bunch of hooded, small, humanoids appeared and set the barn ablaze. The party started to murder these pint sized problems, only for the bard to look under the hood... "They are trick or treaters!" Aboleths using kids as weapons... so dark

  • @user-ul8uv9cq1z
    @user-ul8uv9cq1z Місяць тому

    Not the whole party, just one player in particular. It was my first time DMing a campaign and I had "that player." (Honestly, he wasn't all that bad, he was just being purposefully annoying because he thought it was funny. It was funny at first, but his antics got old pretty fast.) "That player" was playing a very horny Tiefling Bard. Now, I don't mind the "Horny Bard" trope very much as there are situations where it can be hilarious or even helpful. BUT THAT DOESN'T MEAN YOU CAN GO AROUND TRYING TO SEDUCE EVERY PERSON, CREATURE OR HOUSEHOLD OBJECT YOU SEE! I'm not joking. Every NPC I introduced, every monster they encountered, every oddly suggestive looking plant, he would try to seduce. And the annoying part was, the dice loved him, so, 9 times out of 10, he succeeded, thus bogging down campaign progression! And he would do this for 5. WHOLE. SESSIONS! I'm not a mean person, and the guy genuinely loved playing the game and was a great person, otherwise, so I can't just tell him to change his character or leave. But I knew I had to do something! luckily, as I was preparing for session 6, I learned a little tidbit about Kobolds that would help me with our Bard problem.
    The party needed to travel to another town up north, but a major bridge on the main road had been destroyed by a recent flood. So, instead, they had to go through an old, abandoned Dwarven city inside a nearby mountain that's rumored to be inhabited by Kobolds. Later, the party is trying to sneak through the Kobold city, but as expected, one of them fumbles a stealth roll and they get spotted. DM (me): "You suddenly find yourselves surrounded on all sides by Kobolds of every shape, size, color and hue. They wield makeshift weapons, and wear makeshift armor. Some carry phials of what appears to be some kind of poison or acid. Others carry large nets. And none of them are happy to see a group of intruders in their city. Roll for initiative!" Paladin: "Dear companions, if this indeed is the hour of our end, then let it be known that it has been an honor and a privilege to fight alongside everyone of y-" Bard: "I ROLL TO SEDUCE THE KOBOLDS!" I have the Bard roll a Charisma check while the rest of the party gives out a collective groan. Nat 20. DM: "Congratulations, you successfully seduced the Kobolds." Bard: "8D" DM: " All 54.321 of them." Bard: "D8" Sorcerer: "That's... a lot of Kobolds."
    Fun Fact: Kobold tribes like to maintain a high population, so they've developed some rather shameless breeding habits, often having community wide orgies, sometimes multiple a day. I described how the Kobolds picked up the Bard and carried him to a large building marked by 3 large, red Xs, many of them unable to wait as they discard their weapons, armor and clothing. The Bard, pleading for help, looks back and reaches a hand toward the party, who can only stand there in stunned silence. DM: "The Bard disappears into the Kobold brothel and loud Funk music begins playing from within as wave after wave of horny Kobolds flows into the building like a mighty, raging river of lust and scales, completely ignoring the other adventurers. The rest of you, seeing the sheer number of Kobolds and realizing it would be impossible to save your "friend", decide, instead to take this opportunity to make your way through the city and to the other side of the mountain, unimpeded, leaving him to his fate of literal Death by Snu-Snu! Player, please roll a new character!"
    Needless to say, the whole table was laughing their butts off. even the Bard's player, who learned his lesson and took the event surprisingly well. we all took a break to catch our breaths while the player made a new character, a Tabaxi Monk, whom the party met on the way to town. Kobolds are now one of my favorite creatures in D&D!
    TL;DR: I tricked the party's horny bard into seducing a city of Kobolds to teach him a lesson!

    • @user-ul8uv9cq1z
      @user-ul8uv9cq1z Місяць тому

      Sorry, typo. that's 54,321 Kobolds, not 54.321 Kobolds.

  • @GamingMasterAnthony
    @GamingMasterAnthony Рік тому

    Not a dm but as a player I can say this. Leave a pendant just lying there, and we’ll pick it up.

  • @ryen0262
    @ryen0262 День тому

    I tricked my monk into attacking my npc rune knight fighter with stunning strike
    the fighter had the cloud rune >:)

  • @brandontsosie4514
    @brandontsosie4514 11 місяців тому

    Wasn't a true trick, but they tried to stab and kill a high encounter mini boss while she had her werewolves surrounding her carriage.... the encounter was for level 8, and they were level 3. Had to teach them not to mess with her. Her whole plan was to capture two of the players they gave her that chance with no backlash. Left the two they didn't need on the side, one dying the other dead. The two captured are going to the bbeg castle, where he will try to marry one of the captured, and next session, we will have two players who couldn't make it last session come and save everyone. Or the campgain will end all depends if they can get out of the castle on their rescue mission.

  • @LinaIsNotANoob
    @LinaIsNotANoob Рік тому

    This is ongoing.
    Doing an extended version of Tome of Strahd, where, when they read it, they get sent back in time. Successful interactions in the past will take a little health off Strahd for the final encounter (very small party, they'll need it).
    The first time they read it, when they return: "You feel something has changed, but are unsure what it is yet."
    Players freak out, assuming something terrible has happened.
    I think I accidentally tricked my players into not reading the Tome again.

    • @lechking941
      @lechking941 Рік тому +1

      i would say nextt ime that "ya fell something had changed, as if some light had returned to the realm maybe" and this may que them in using it more sense light tends to notion of good magic

    • @LinaIsNotANoob
      @LinaIsNotANoob 11 місяців тому

      @@lechking941 Should have explained that the reason for not giving them more clues on what happened was due to really bad Perception checks. In theory, they will get more details later, depending on future Perception checks.

  • @Zehtto
    @Zehtto 11 місяців тому

    my group was being murder hobos so i made a group of orcs outside the main village ask them for tax and to turn in their weapons before entering and they killed and stole the leader of the groups cool gold medallion. long story short it was the orc chiefs(final boss in 4 sessions) son and he rampaged and killed 3 children 2 adults to equalize his loss as well as double the tax they were collecting. one of them couldn’t stand and proceeded to get anime slapped around and killed. only for the townspeople to be extremely hostile towards them (besides npcs i made to proceed story)They no longer attacked every person in front of them and actually tried to talk to people from this point on.

  • @adamwelch4336
    @adamwelch4336 Рік тому +1

    I have never tricked anyone in any game to do anything of your vague enough with your discription the players will trick themselves!😂🤦 They will belive a ordanay object to be very important every empty room has a secret door! the BBEG is a gazebo! 😂 Why do they do this no idea but its both sad and funny as hell to watch!

  • @eatcatsnotmangos
    @eatcatsnotmangos 11 місяців тому

    i am sad that none of my friends want to play and theres no where around to play

  • @rrudeljr
    @rrudeljr 7 місяців тому

    I had a group of players back in 1E, they had the bad habit of reading the DMG for magic item ideas. I put the rumor of the "Head of Vecna" and they started fighting over who was going to cut their head off to use the head.

  • @mistarebman7739
    @mistarebman7739 Рік тому +1

    I Wasn’t the DM but he knew exactly where I was heading with this ridiculous plan soon as I reached in my bag and didn’t warn anyone who wasn’t paying attention to my stupid Kenku antics what was to come …(flashback) last session I Stuffed a severed head with explosives loads of gun powder 100 ball bearings and 3 magic stones during a battle that cost my newly acquired goblin friends life . I stuffed his corpse in my bag to return to his wife and kids along with my head I didn’t get to use in battle . Long story short the night following that battle a starving owl bear crept up on the party while sleeping. It was attacking and too hungry to listen when the party tried to speak to it .talking didn’t work and at last they tried to feed it a severed head and ran out of other food to finish the job to which this orc/giff party member looked at me and asked for my fallen goblin homie to be used to feed the bear . I told them there was no chance he would ever do that and that I had something better .so I asked them to give the bear space to eat and lit the fuse on the head bomb and rolled it like a bowling ball under the bear .the head exploded shooting 100 ball bearings magic stones and the blast of a level 5 fireball completely obliterating the bear.there was blood guts and a** raining from the sky. Oh it was beautiful!!! Even if every member of the team almost died from that one it was worth it 😂😂😂🎉

    • @lechking941
      @lechking941 Рік тому +1

      this is what i want with a kenku at somepoint just a dm who is happy with me having lost everything but clothing (for modisty sake) and my nicknack bag of holding. the birb be crazy and birb got more funny then a box of kobolds on cocaine.

  • @brianvance1178
    @brianvance1178 11 місяців тому

    If you purposely lower the dcs of your skill checks to 10 and the party still fails all of them, what the hell is happening?! Are they just rolling nat 1s all the fucking time?! Are their dice cursed?! Did they piss off the dice gods in a previous game?!

  • @derrickhaggard
    @derrickhaggard 11 місяців тому

    Not the DM but during session 1 of Lost Mines of Phandelver we had a TPK where my character and everyone else's character died when we reached the caves where the goblins were hiding during the first half of the adventure why did this TPK happen well when we investigated a tunnel the DM revealed the BBEG of the cave the Bugbear Grug was in that section of the cave and that he was probably way stronger then us and had a good number of Hobgoblins with him as backup and when I tried suggesting let's continue going through the cave including rescuing a contact of ours and getting stronger, and possibly getting it to where we could have a advantage against Grug and win despite him being stronger then us, I got out-voted by the rest of the party who wanted to despite mine and the DM's warning that fighting Grug right now at our current level of strength was a bad idea fight him, so the DM just gave up and had us go fight him right now and much to my prediction we all ended up dying due to Grug being stronger than us, and his Hobgoblin backup.

  • @sonicroze
    @sonicroze Рік тому +1

    Our party was running Tyranny of Dragons. There was an old Tortle Druid of Spores that our team trusted implicitly. He was a two faced double dealer and stole one of the Masks we were after. None of us ever questioned him or his intentions but we have lost two masks to him now. A problem I've found with my guy Uther Eisenbart (resurrected for this campaign! Still *The Flying Dwarf Warlock ™) is that he has a fatal flaw because of my dice rolls. When he meets someone new, he sizes them up and I tend to either roll passably well (between 12 and 17) or fail utterly (nat 1-6) so he either believes whoever he meets like he has known them forever, or he's distrustful of them. Yes, there have been some on the fence moments, but this is part of how he wound up being seduced by a vampire and well, he may have er... lost a wisdom save and may be slightly enthralled?
    Slightly off topic, he's also very keen to try just about anything at least once which lead to a "Dude, where's my car?" type moment in the game where I came back to the tavern carrying a taxidermized squirrel statue with drug money in it and lead to a very fun time, if strange. Our Tiefling Death Cleric now has some very ... er... interesting concoctions in her mini-bag of holding (a fuzzy muff that can hold some things). I know our DM runs some random tables and he told us the squirrel heist was a 1% chance of happening so.... yeah!

  • @disableddragonborn
    @disableddragonborn 11 місяців тому

    3:58 WE NEED AN UPDATE

  • @miguelalfano8011
    @miguelalfano8011 Рік тому

    Tengo mas historias de estas de las que me gustaría admitir.
    1. Durante un viaje por el bosque, encontraron pisadas de lo que era skinwalker que estaban rastreando desde hace dias. Les pedi tirar persepcion y salio 3, les digo que una feroz bestia anda cerca, proceden a Entrar en pánico y gastaron un montón de hechizos. Su feroz bestia era un conejito esponjoso que estaba comiendo ballas entre los matorrates.
    2. Durante una pelea contra un bbeg, el tipo tira su discurso por que era un ex compañero de eyos que se corrompió por culpa de sus malas deciciones y el player que era su mejor amigo estaba a sus pies a punto de ser asesinado. El bbeg le tira una espada y le dice que le dara poder para que la próxima ves que se encuentren tenga una oportunidad de vencerlo. El tonto la toma y falla la tirada de salvación, queda maldito. Despues de un tiempo el mismo player se deja atraoar por un npc que lo droga, el npc era literalmente una rata. Este es ejecutado y un demonio explota desde dentro de el por la maldición matandolo y haciendo un caos en la ciudad qué estaban tratando de salvar.

  • @sapphiccharlotte1818
    @sapphiccharlotte1818 Рік тому +1

    buying dumb magic items from the dumb magic item merchant. Cloak of flame sets the wearer on fire, for example. After it had been well established that all of his items were really shitty, the merchant presented the ring of mind control, which a player payed 30 GP for, only to find out its effect is that the wearer can control the mind of anyone wearing it. There's only one. It's just a normal ring, we can already control our own minds

    • @Oshroth
      @Oshroth Рік тому +1

      And then the twist with the ring of mind control is that by allowing you to control your own mind, it makes you immune (or heavily resistant) to mind control

  • @therisingdaikon
    @therisingdaikon 11 місяців тому

    So in a of Shoot my player's woke up in prison after being Accused Off killing the king This Prison was known for carrying. Extremely aggressive and angry goliath prisoners Had a new player. Who thought he could do twenty actions in one turn So I tricked him Pick locking a cage where a group of Goliath Prisoners We're beating up Guards He got the living crab Beat out of him while the rest of the party stayed back and laughed.... also tricked the same Rogue to Jump Off a cliff and land in the Bushes lol He landed Alright, just not the bushes.

  • @criticalblaster458
    @criticalblaster458 Рік тому

    Question, will I forever be a Dm?

  • @michaela.dreamock2543
    @michaela.dreamock2543 11 місяців тому

    Buttons

  • @Thundernoob98
    @Thundernoob98 Рік тому

    I don’t get the murder stone one can someone splain?

    • @Oshroth
      @Oshroth Рік тому +1

      It summons crows. A group of crows is called a murder.

  • @NotNintended64
    @NotNintended64 Рік тому +2

    I once tricked a player to marry a npc just so I could see their mairage fall apart from bad roles. Spoiler alert: the player lost everything to their wife and the wife cheated on them, having a child that was not theirs. “[name] , you are not the father. “ That was the best and first time I was the DM. We had a good laugh.

    • @lechking941
      @lechking941 Рік тому

      god dam, the only way this worked is because it was a "that bard" type.

  • @primordial-chaos00
    @primordial-chaos00 Рік тому

    Why is murder hobo keep pooping up it like the players want a fight not bring entertained enough. Why is always bards doing seduction role and paying Child support.