@@Ahmed-vc7oc you know Gus is literally meant to be a support? Why can't he shoot his ghosts at allies if the bar is filled, it could work similar to Byron
Hank starr power: Milky mayhem Hank puts milk in his bubble making it charge 378% faster, bubble is 5x bigger, and bubble and deals 6x the damage. Hank gadget: Shrimpy crash Hanks bubble crashes the opponents game (Dynamike gadget idea is balanced)
and brock's and belle's brock hypersuper deals less damage than an actual super to the heist safe, just supering first then hitting hypercharge button mid super (dmg boost and to run away) gives several times more value belle's homing is kinda bad just like piper's, the super is pretty big anyways so anyone with good aim will rarely use it my ideas : brock : none, lol sorry idk how to change that hyper but it really is trash belle : make the super bounce off enemies like jessie's normal shot(not like belle), which means its quite easy to dodge(since its gonna be slowed after initial hit) but will punish severely sticking to people
@@ZaidBaissaI don’t understand why heaps of people think belle’s hyper charge is bad. Yes, it’s extremely easy to hit her super regularly, but this HC gives her an extra 3-4 tiles of range and a insane homing percentage (much higher than piper’s gadget) which allows you to hit enemies 13+ tiles away and even if they are behind walls, it opens so many opportunities to mark someone and can even unfairly kill someone since it does 1k damage
its not if you face against some Leon. or just good to place in your own bush, and then if you get pushed back way too hard they gonna hit Nest Egg which can fix situation, trust me i tried and i know what im talking about. Also better than random long ass bounce shot like Rico mutation that is basically gambling if it hits or not (most likely no)
Gus' second gadget can actually be really helpful when facing an enemy up close, in that case you might wanna use it to create a spirit and instantly heal yourself
@slikeee but you don't always have your super charged nor your spirit bar full, and if you pair the second gadget with the first star power which lets you heal twice the health from one spirit you can get a pretty good instant cure that can come pretty handy in certain situations
For Grounded, just make the enemy lose 2 ammo and don't let them reload for 5 seconds (or less if it's too op) Belle will have even less health because she won't have the shield, it would be a "you wasted your attacks now die" kind of mechanic And don't act like it would be "too op" or "unfunny" because we have supers that just hit you and you just die Here Belle is punishing bad ammo management, i think it's a good concept
Actually, Otis' second star power is a 33% damage increase because he normally has three ink balls. If each one does 100 damage and does 300 in total, adding another makes that 400 ergo, 33% increase
6:46 My idea for motherly love (came up with it in the shower lmao) is that Eve gets healed for a certain percentage of all the hatchlings are dealing. Let’s say ur at 1k health and ur children are currently attacking an enemy, the damage that they deal will heal eve for x%
6:14 I have an idea for the gadget: When Ash places the banana, it has a 5 second durability but every second the banana get more and more rotten. The longer it stays, the longer it stuns.
I mean if supercell will not rework these like u did, id just be disappointed. Also for the spinner gadget of dynamike i have another idea: Dynamake for the next attack trows either 2 supers( wich consumes 2 gadgets) or 2 dynamites(wich Will consume 1 ) in an attack shape like nani's attack, but they will twist like a tornado . For me it sounds pretty cool
I noticed that you used “😭” in your comment. Just wanted to say, don’t give up anything in your life. I don’t know what you’re going through but I’m always here to help.
@@JalenGibson-mv6vwI noticed that you used “😭” in your comment. Just wanted to say, don’t give up anything in your life. I don’t know what you’re going through but I’m always here to help
2:23 theyd have to also add the ability to unequip star powers since that could be detrimental in some circumstances, so if someone got this on a star drop they would just be locked into this play style
good ideas but the main problem os always with the other sp being a must use or so much better. even if you’d let angelo charge attacks on water it wouldn’t be better then the healing cuz thats what makes him broke. same with sam and etc. but like i said, really cool concepts
@@kolosgaal3171 , second star power, also imba +25% to speed in water. The arrow accumulation speed is also fast. Hank is slow, and also has the same speed as Piper. That's why he's weak.
The grom one is actually really good. The reason why grom is kinda bad is cause pro players can usually dodge his shots because they are predictable. If his attack pattern changes, it will be very hard to dodge consistently.
I have an idea for Juju's gadget: Nufflying Voodoo Juju deploys a doll that'll gradually lose health and cause any brawlers within a 6 block radius to lose their traits. For example, Kit and Edgar's auto-filling Super meter, and Eve and Angelo's gimmick to be able to move over water. This applies to cases such as R-T in his head form and any other conditions of brawlers that allow them to perform said traits, along with the others.
My ideas Rate them please Sam:Sam’s knuckle busters can stun slow enemies and charge his super(I’m too lazy) Hank:If Hank is 2 or less tiles away from a wall, he can blow his bubble 20% bigger and do more damage and have more range Otis:When dormant star leaves the enemy it will reduce 1 bullet away from them Angelo:When Angelo leaves a water area it will give him a speed boost of 20% that will last from 0.4s to 6 Bonnie:When Bonnie hits an enemy, it will send 4 wisdom teeth doing 400 damage each that will home to nearby enemies 2 tiles away, if there’s less that 4 then the tooth will home more at the enemy with the lowest health Doug:when Doug or his teammate revives, they will have a shield that reduces 25% damage for 4 second Janet:Janet will drop bombs 65% but she will only drop it on enemy brawlers Grom:Grom will teleport 5 tiles away when he is at 10% health, replenished every 34s Frank:Every time frank loses 33% of his full health, he will do a counter attack that will make the enemy lose 45% of their current hp Mandy:When Mandy is focused, her super turns into a beam attack that does 12000 but she will take 15% more damage while she is shooting her beam Shelly:Shelly will dash directly at the enemy in 3 tiles to lowest health Ash:Ash will have a immunity shield for 2.2s but his health will reduce by 35% Eve:Hatchlings will heal by 50% of their full health every 2 seconds if eve is 2 tiles near it Tick:Tick’s bombs will have bigger splash damage and bombs will explode immediately Pearl:Pearl’s cookies will heal 5% of her teammate’s full hp every time she does 10% damage to the enemies’ current hp, lasts 8s Gus:Gus’ next balloon will heal his teammates’ hp by 35% of their full hp but takes 45% of Gus’ current hp Dyna:Dyna’s bomb’s damage will reduce his damage by 20% but he will have 5 bombs instead of 2
The Dynamike gadget, what’s the point of having 3 of them? You nuke the entire map, you can’t do that again(if the enemies like 29 miles away get damaged then ok, but they didn’t in the video)
Grounded Charlie hypercharge Pearl hypercharge Sprout hypercharge Other bad hypercharges Bonnies dash Jackies reconstruction Squeak range gadget Probably missing a few but you get the point
As a Hank main, his shield SP is actually pretty good and it doesn't need a rework but a buff on how you get this shield. Just make it so the shield gives you 25% instead of 20% damage reduction plus make it last 3 seconds after staying off from a wall.
Here's how I'd change some if those Sam: [Bear trap] : Sam's knucke busters will land on the ground after hitting a target. Believe me this would be good considering you won't have to aim on walls for repeated use of super Angelo: [Blood sucker] : each succesfull attack heals angelo for 1/8th of the damage dealt (eg. Fully charged shot = 4400 damage = 550 health restore) Bonnie: [Gunpowder] : bonnie burns the target on whom she landed after using super dealing 370 damage for 3 seconds) Doug: [Determined waiter] : resets the super duration after losing 50% health when weiner was active Ash: [Immovable bin] : Ash remains stationary for a second ignoring any damage while unable to act, but charging rage (why a gadget tho 🤨)
I think the Janet one is a really good idea, but it would make her so bad on maps like Cavern Churn or any other bush maps. I mean, no one wants to lands in a bush with a hypercharged Shelly with super 😂
@@Samuelillo48 sorry guys, im from Brazil and im an Ipad kid, so I cant get the diference of a scar and a shotgun, and if I wrote smth wrong, dont blame me.
Also, Shelly's gadget would be Frightening Shots as you would give your teamates in a 5tile radius, 20%dmg increase and give yourself 10%dmg and 10% shield.
This is my one of favourite videos by you so far, some of ths ideas is so original and cool and i would like to see them ingame My favorites changes are Pearls gadget, Otises star power and also i very liked the Guses 2nd gadget rework buy i guess he needs a rework for his mechanics rather than just making one of his gadgets valuable I wonder will the hypercharge help somehow?
🪬🪬SPOILER BLOCKER🪬🪬 But bro 89 likes is crazy thank you so much guys YOOOOO 98 LIKES ALMOST 100 YOOOOOOOO BRO OMG 100 LIKES GUYS THANK YOU SO MUCHHHHHHH
I think ash’s gadget is called rotten banana because he slips on a banana peel so he gets hurt, but makes him mad. Which is basically what happens; he gains rage and loses hp
That’s probably not it because rotten banana is a term for becoming angrier so he just gets a lot angrier at the target I know its a boring explanation but it’s true
What if Pearl’s gadget stopped Pearl from losing heat from attacks and supers for like 2 seconds or so? That could be pretty good, my other idea would just be something that makes her heat up faster to do more damage quickly.
Code: Muyo
Mayo
❤
MUYOOO
did you say code: Jimbo?
Plz make a part 2 of this lol
this is the rework of all time
Carnage!
hi
Carnage i love you ❤️
underrated comment
Brawl stars needs to hire muyo and Carnage
that gus one was actually a really good idea
The only good Idea for Gus is a Rework for his Ghost ability so he is less Gadget reliant.
Have fun playing him when you don't use any of the Gadgets
@@spuuki5756 how about if he shoots his ghosts they explode 🤔
@@Ahmed-vc7oc so.... brock?
@@VospoGD in a way, yea.. but the ghost should be on the ground already for him to shoot at it. Idk seems kinda half baked idea lol
@@Ahmed-vc7oc you know Gus is literally meant to be a support? Why can't he shoot his ghosts at allies if the bar is filled, it could work similar to Byron
Hank starr power: Milky mayhem
Hank puts milk in his bubble making it charge 378% faster, bubble is 5x bigger, and bubble and deals 6x the damage.
Hank gadget: Shrimpy crash
Hanks bubble crashes the opponents game
(Dynamike gadget idea is balanced)
Thats too broken lol
@@Alastor19876 no
Seems balanced, nerf poco
hank starpower: instant win
if you play hank, you instantly win a match
@@user-u2l4p seems balanced, nerf dareel
@@user-u2l4p seems unbalanced, let's buff it
I love how he went from geniunly good ideas to "Lolol, let's give Eve's children some guns"
@@voltfox2466
Eve ❎️
America ✅️
If there’s a part two, it should definitely include pearls hyper charge because that is hot garbage of a ability
Yeah it didn’t work for me once😭🙏
and brock's and belle's
brock hypersuper deals less damage than an actual super to the heist safe, just supering first then hitting hypercharge button mid super (dmg boost and to run away) gives several times more value
belle's homing is kinda bad just like piper's, the super is pretty big anyways so anyone with good aim will rarely use it
my ideas :
brock : none, lol sorry idk how to change that hyper but it really is trash
belle : make the super bounce off enemies like jessie's normal shot(not like belle), which means its quite easy to dodge(since its gonna be slowed after initial hit) but will punish severely sticking to people
Literally "hot" garbage
@@ZaidBaissaI don’t understand why heaps of people think belle’s hyper charge is bad. Yes, it’s extremely easy to hit her super regularly, but this HC gives her an extra 3-4 tiles of range and a insane homing percentage (much higher than piper’s gadget) which allows you to hit enemies 13+ tiles away and even if they are behind walls, it opens so many opportunities to mark someone and can even unfairly kill someone since it does 1k damage
and genes hypercharge
“Shelly has the worst dash in the game”
Bonnie: you dare challenge me
@@t0othp1ckbonnie atleast deals damage
@@GamingMasterIsHereand deals knockback
bonnies actually has (or had) a glitch that you can go thru walls
@@mitubotthat was for all dashes
Bonnie's dash has shorter range but deal 2000 damage which isn't bad at all
"giving babies guns" cori: 5 STARS GREAT IDEA!!!
8:44 WHAT WAS BRO DOING WITH HIS ARM
Code Muyo
W
@@fireyhitmyfuse W
W
W
W
"and some are not... great"
*Reverse Polarity*
My randoms: *uses Nest Egg in a Marksman map with tons of walls*
Name a marksman map with a tons of walls
its not if you face against some Leon. or just good to place in your own bush, and then if you get pushed back way too hard they gonna hit Nest Egg which can fix situation, trust me i tried and i know what im talking about. Also better than random long ass bounce shot like Rico mutation that is basically gambling if it hits or not (most likely no)
@@ErenKaraman-li6ufmarksman paradise
@@ErenKaraman-li6uf Bounty, Hideout
This is actually very creative, Keep it up!
0:31 "Bigger is always better"
. . .
Size dosent matter
that's what she said
@@pazvillas-boas8255 "he" bro go learn some english
@@santiagoceballos1807 and go learn some slang lil bro
@@pazvillas-boas8255 lol this santiago guy is probably so confused
I could actually picture the Gus one existing one day that one is really cool
Gus' second gadget can actually be really helpful when facing an enemy up close, in that case you might wanna use it to create a spirit and instantly heal yourself
Or you can use super and pop your ghost with first gadget
@slikeee but you don't always have your super charged nor your spirit bar full, and if you pair the second gadget with the first star power which lets you heal twice the health from one spirit you can get a pretty good instant cure that can come pretty handy in certain situations
For Grounded, just make the enemy lose 2 ammo and don't let them reload for 5 seconds (or less if it's too op)
Belle will have even less health because she won't have the shield, it would be a "you wasted your attacks now die" kind of mechanic
And don't act like it would be "too op" or "unfunny" because we have supers that just hit you and you just die
Here Belle is punishing bad ammo management, i think it's a good concept
@@giantlactismid5704 1 ammo remove is enough as Belle is already realy good
@@reheheheh-sf7cr yeah 2 is too much (sorry, as a belle Main one just dreams with Grounded being useful)
@@giantlactismid5704 1 ammo removed would be realy op against brawlers like chairle lmao
@@reheheheh-sf7cr this SP against Charlie = Otis's super for 5 seconds)
@@megaloneofit5999 or any brawler like that would be cracked
Actually, Otis' second star power is a 33% damage increase because he normally has three ink balls. If each one does 100 damage and does 300 in total, adding another makes that 400 ergo, 33% increase
🤓🤓🤓🤓🤓🤓👈👉👈👉👈👈🤓🤓🤓🤓🤓🤓🤓👇🤓👇🤓👆👆👆👆👆👆🤓🤓🤓🤓👆🤓👆🤓🤓👆🤓👆🤓🧠🧠🧠👉👈👈👈😡😡🤓🤓🤓🤓🤓🤓👇👇👆👆👆👆🤓🤓🤓
OTIS MENTIONED
Also Darryl's gadget is as useless as dynas
@@Negreb25 YEEEEEAAAAAHHHHH MA BOI OTIS
No its not
It can do ton of damage and charge your super
@@iAteRobTop It's also pretty good on Heist
Yep, Tar Barrel just isn't that good
That last one seems pretty balanced ngl
@@Seeebs balanced? The all marksman brawlers would instantly die and they cannot even avoid it
@@qwa1traq4ist1st6 r/woosh
@@qwa1traq4ist1st6it's still very balanced
@@qwa1traq4ist1st6 Bro he was saying it as a joke
The Shelly gadget should be named flechette for realism
Bro hire this guy supercell!!!😂
This youtube short was not short but this short was still good
1:35 The Angry Birds Epic Nostalgia is coming back, thank you for putting it in this video
6:46 My idea for motherly love (came up with it in the shower lmao) is that Eve gets healed for a certain percentage of all the hatchlings are dealing. Let’s say ur at 1k health and ur children are currently attacking an enemy, the damage that they deal will heal eve for x%
10/10 on all I love the creativity man❤️
Your an amazing,funny,creative,nice person nice video hope you hit 1m soon 💓💓💓💓💓
5:39 bro predicted the future
Yeah fr
I love how Muyo showed Chester in the "coming up:" part of the video but he's nowhere to be seen in the rest of the video.
A nsfw bot took your comment and got 80 likes
@@Bedrockpanda-yw2jo I see it, thanks for telling me.
@@IHaveNoName45170 just saw it and dang it got way more likes truly unbelievable should have been deleted
@@Shadownullsbrawl Well yeah, unfortunately people are dumb enough to like a bot if it has a NSFW pfp. You can't really do anything about it.
Dyna seems balanced, please nerf brock’s hair
Great ideas, but I think that the balancing drawbacks (Brawler XY does more ABC, but does less IDK) are not a good idea
7:58 "i see the vision IF I WAS BLIND" 🔥🔥
Angry birds epic music in background 😌
The Otis one feels like a hypercharge
6:14 I have an idea for the gadget:
When Ash places the banana, it has a 5 second durability but every second the banana get more and more rotten. The longer it stays, the longer it stuns.
Frank became LITERALLY “what doesn’t kill me, makes me stronger”
I mean if supercell will not rework these like u did, id just be disappointed. Also for the spinner gadget of dynamike i have another idea:
Dynamake for the next attack trows either 2 supers( wich consumes 2 gadgets) or 2 dynamites(wich Will consume 1 ) in an attack shape like nani's attack, but they will twist like a tornado . For me it sounds pretty cool
Supercell need to watch this video😭🙏
I noticed that you used “😭” in your comment. Just wanted to say, don’t give up anything in your life. I don’t know what you’re going through but I’m always here to help.
@@JalenGibson-mv6vwI noticed that you used “😭” in your comment. Just wanted to say, don’t give up anything in your life. I don’t know what you’re going through but I’m always here to help
@JalenGibson-mv6vw dawg it means something is funny, are you restarted
@@JalenGibson-mv6vw 💥
2:23 theyd have to also add the ability to unequip star powers since that could be detrimental in some circumstances, so if someone got this on a star drop they would just be locked into this play style
good ideas but the main problem os always with the other sp being a must use or so much better. even if you’d let angelo charge attacks on water it wouldn’t be better then the healing cuz thats what makes him broke. same with sam and etc. but like i said, really cool concepts
@@kolosgaal3171 , second star power, also imba +25% to speed in water.
The arrow accumulation speed is also fast. Hank is slow, and also has the same speed as Piper. That's why he's weak.
The grom one is actually really good. The reason why grom is kinda bad is cause pro players can usually dodge his shots because they are predictable. If his attack pattern changes, it will be very hard to dodge consistently.
I have an idea for Juju's gadget: Nufflying Voodoo
Juju deploys a doll that'll gradually lose health and cause any brawlers within a 6 block radius to lose their traits.
For example, Kit and Edgar's auto-filling Super meter, and Eve and Angelo's gimmick to be able to move over water. This applies to cases such as R-T in his head form and any other conditions of brawlers that allow them to perform said traits, along with the others.
For every like I get, you have to do 1 pushup
you as in the viewer or muyo
Like begger
@@iceking8105 make a video of yku doing it 👁️👅👁️
21
@@CarterFrancis-f3v you stole my identity.
6:38 my idea : eve spawns 3 baby around her
@@MEGA007BS Tara and Charlie:
My ideas
Rate them please
Sam:Sam’s knuckle busters can stun slow enemies and charge his super(I’m too lazy)
Hank:If Hank is 2 or less tiles away from a wall, he can blow his bubble 20% bigger and do more damage and have more range
Otis:When dormant star leaves the enemy it will reduce 1 bullet away from them
Angelo:When Angelo leaves a water area it will give him a speed boost of 20% that will last from 0.4s to 6
Bonnie:When Bonnie hits an enemy, it will send 4 wisdom teeth doing 400 damage each that will home to nearby enemies 2 tiles away, if there’s less that 4 then the tooth will home more at the enemy with the lowest health
Doug:when Doug or his teammate revives, they will have a shield that reduces 25% damage for 4 second
Janet:Janet will drop bombs 65% but she will only drop it on enemy brawlers
Grom:Grom will teleport 5 tiles away when he is at 10% health, replenished every 34s
Frank:Every time frank loses 33% of his full health, he will do a counter attack that will make the enemy lose 45% of their current hp
Mandy:When Mandy is focused, her super turns into a beam attack that does 12000 but she will take 15% more damage while she is shooting her beam
Shelly:Shelly will dash directly at the enemy in 3 tiles to lowest health
Ash:Ash will have a immunity shield for 2.2s but his health will reduce by 35%
Eve:Hatchlings will heal by 50% of their full health every 2 seconds if eve is 2 tiles near it
Tick:Tick’s bombs will have bigger splash damage and bombs will explode immediately
Pearl:Pearl’s cookies will heal 5% of her teammate’s full hp every time she does 10% damage to the enemies’ current hp, lasts 8s
Gus:Gus’ next balloon will heal his teammates’ hp by 35% of their full hp but takes 45% of Gus’ current hp
Dyna:Dyna’s bomb’s damage will reduce his damage by 20% but he will have 5 bombs instead of 2
Feel free to do balance changes and ask questions
The Dynamike gadget, what’s the point of having 3 of them? You nuke the entire map, you can’t do that again(if the enemies like 29 miles away get damaged then ok, but they didn’t in the video)
Do this but with hypercharges
That Otis rework could honestly be his hypercharge ability. Maybe it would silcence for 3 seconds and if a target is in rage, jump to them
Grounded
Charlie hypercharge
Pearl hypercharge
Sprout hypercharge
Other bad hypercharges
Bonnies dash
Jackies reconstruction
Squeak range gadget
Probably missing a few but you get the point
0:34 bigger is always better 💀☠️💀
Nobody asked Skibidi toilet kid
Those who know:💀☠️💀☠️💀
It is though 😏
@@evangolango *bro has brainrot*
4:39 FINNALY SOMEBODY KNOWS HOW TO MAKE A FUN AND GOOD GROM STAR POWER MAN
Bro I love when muyo finally posts a vid
Same 🥵🥵🥛🥛🥛💯💯🗣🔥🔥🤤🤤🤤🤤🤤😩😩😩😩
All starpower: balanced and funny
Dynomike : ☠️
The Jacky be like... I'm still standing better than I ever did
As a Hank main, his shield SP is actually pretty good and it doesn't need a rework but a buff on how you get this shield.
Just make it so the shield gives you 25% instead of 20% damage reduction plus make it last 3 seconds after staying off from a wall.
Kit and Edgar rework idea: if a user uses kit in any gamemode, their account is automatically deleted and is permanently banned
Peak Muyo content 🤌
Angelos sp actually makes him worse, have to give this 0.5 stars😭😭
Here's how I'd change some if those
Sam: [Bear trap] : Sam's knucke busters will land on the ground after hitting a target. Believe me this would be good considering you won't have to aim on walls for repeated use of super
Angelo: [Blood sucker] : each succesfull attack heals angelo for 1/8th of the damage dealt (eg. Fully charged shot = 4400 damage = 550 health restore)
Bonnie: [Gunpowder] : bonnie burns the target on whom she landed after using super dealing 370 damage for 3 seconds)
Doug: [Determined waiter] : resets the super duration after losing 50% health when weiner was active
Ash: [Immovable bin] : Ash remains stationary for a second ignoring any damage while unable to act, but charging rage (why a gadget tho 🤨)
6:46 thats goofy moment tbh lol a fricking scar in brawl starts. this is getting more serious
PLEASE hire this man.
0:34 Bro just disrespected 99% of men
He forgot Chester’s second gadget
Nice Video Muyo 👍 Also I Was the first
Yes you are!
dang
@@MuyoYTNO WAY
Nah they bought Cori for this one 💀💀💀💀💀
How thought that a 80 years old miner can carry a nuclear bomb😂😂 8:44 😂🎉😂🎉
I think the Janet one is a really good idea, but it would make her so bad on maps like Cavern Churn or any other bush maps. I mean, no one wants to lands in a bush with a hypercharged Shelly with super 😂
If that dynamike gadget gets added into the game, im quitting brawl stars
Nobody talking about Eve’s little babies holding SHOTGUNS
those are not shotguns....
That is a SCAR
Those aren't shotguns 💀
@@hkansel bro did not even watch the video
@@Samuelillo48 sorry guys, im from Brazil and im an Ipad kid, so I cant get the diference of a scar and a shotgun, and if I wrote smth wrong, dont blame me.
4:31 preston getting screentime on this channel was not something I expected to happen, that man is my childhood
W video from the man himself
Congrats with ur own creator code, same with jimbos code
W vid, i wish that pearls gadget was better cause i like to play her and i like ur concept
The first one is beyond prime Squeak's slow gadget, which was HORRIBLE to play against
Dynamike’s gadget should instantly detonate a small bomb on himself that knocks enemies back and does a little bit of damage.
Unfortunately, starpowers with negative impact should not be a thing
All Darryl kit laughing in the corner
This is the one channel that doesnt have spambots
Don't translate
祝你生日快乐
L MUYO, MY CONTENT IS BETTER 🔥🔥🔥
@@justinwilliams463 that's fake, right?
Right?
grom re-re-work. When full ammo, charge a bar. when bar is full ammo shoots in all 8 directions
“Ehehehe”
*Destroys the whole planet*
I think giving the Starpowers bad things to "balance it out", is completely not what a starpower should do
Also, Shelly's gadget would be Frightening Shots as you would give your teamates in a 5tile radius, 20%dmg increase and give yourself 10%dmg and 10% shield.
As an Otis player, I approve of his remake 👍
Through this whole video i waited for the worst case of that phenomenon but he never got to it
CHESTER!!
This is my one of favourite videos by you so far, some of ths ideas is so original and cool and i would like to see them ingame
My favorites changes are Pearls gadget, Otises star power and also i very liked the Guses 2nd gadget rework buy i guess he needs a rework for his mechanics rather than just making one of his gadgets valuable
I wonder will the hypercharge help somehow?
🪬🪬SPOILER BLOCKER🪬🪬
But bro 89 likes is crazy thank you so much guys
YOOOOO 98 LIKES ALMOST 100
YOOOOOOOO BRO OMG 100 LIKES GUYS THANK YOU SO MUCHHHHHHH
Ty
Womp womp
@@EmreDagasan-bb9ef i love you, Have a good day
Thank you :D
Dastish15 Thank you so much :)
I think ash’s gadget is called rotten banana because he slips on a banana peel so he gets hurt, but makes him mad. Which is basically what happens; he gains rage and loses hp
That’s probably not it because rotten banana is a term for becoming angrier so he just gets a lot angrier at the target
I know its a boring explanation but it’s true
@@Rockytherockee bruh ok but that was what my imagination told me lol
I think of it as someone putting a rotten banana inside of his trash can, which makes him angry
I think maybe to buff the Janet star power, maybe just make it where brawlers found in a bush are slowed by a smallish amount
It's almost like brawl stars will actually adding them into the game cool edit as well❤
For every like this comment gets, muyo has to master a brawler until he has all brawlers mastered
27 so far
The fact that he called dynamike's gadget the same as his hypercharge
Please more of that content. Its so fun too see these ideas
Dyna’s with the star power and hyper💀
0:05 2nd Belle's gadget is OP. It hepled me 100+ times
4:30 best scene in this video
Fr
"Bigger is always better"
WHAT DO YOU MEAN? THIS CAN'T BEEEA
6:03 a better idea! Into action:Shelly dashes forward and gains an attack speed buff for five seconds
What if she gains her Super ? 💀
@@magetecfgue5099 it will not be applied to super. Simple.
@@MsBabydice no, i'm saying, imagine a gadget that makes her gain Super when dashing lmao.
Bro, watch supercell naturally add one of these🗿
flow is actually good man the rework is nutt
What if Pearl’s gadget stopped Pearl from losing heat from attacks and supers for like 2 seconds or so? That could be pretty good, my other idea would just be something that makes her heat up faster to do more damage quickly.
8:48 you made that gadget too overpowered but that should be his hyper charge
Salute to the Jackie who survived the giant mushroom