@@elin111 my Doll match up was probably the most nerve racking one for me since I felt like I wasn’t going to hit as hard as I needed to in order to win. It’s a really fun match up all this aside
@@galactichero_yt Veleno and Dolls solve the thing that historically defensive decks have always struggled with: That being they can guard forever but cannot close games. Just look at OTT for the textbook example of this problem. Veleno and Dolls can actually pack a real punch while also being able to keep up with the guarding and grind gaming. Of course they're not the most violently aggro decks out there but their battle phases do make the opponent sweat when they look at your numbers.
@@elin111 that is very true. When I played this deck at my locals release day tournament everyone was so surprised when I was hitting them with 5 attacks every turn with persona ride and my 4 rearguard swings were 45000+ it was wild and honestly I didn’t expect to do as well as I did especially seeing as my third round opponent (who was on Shiranui and the only loss I took) had to guard all 5 of my attacks my last two turns of the game cause I went second and pushed him to 4-5 damage on my first persona ride turn and kept healing damage
Yes that is the case I think going second with this deck feels better to me. I’ve been testing it for a month and I just don’t like how going first with this deck feels
Have u considered Angels Ladder to give you a turn off from Shiranui, Varga, Westra, etc by protecting your units which means less cards spent to call a board since your board cant die/ be targeted?
Watching your opponent internally yell "Why won't you die!!!" is easily the most entertaining part of this deck.
Oh it very much is 😂😂
@@galactichero_yt This and Doll are two very good examples of legitimate defense creep and I'm all for it.
@@elin111 my Doll match up was probably the most nerve racking one for me since I felt like I wasn’t going to hit as hard as I needed to in order to win. It’s a really fun match up all this aside
@@galactichero_yt Veleno and Dolls solve the thing that historically defensive decks have always struggled with: That being they can guard forever but cannot close games. Just look at OTT for the textbook example of this problem.
Veleno and Dolls can actually pack a real punch while also being able to keep up with the guarding and grind gaming. Of course they're not the most violently aggro decks out there but their battle phases do make the opponent sweat when they look at your numbers.
@@elin111 that is very true. When I played this deck at my locals release day tournament everyone was so surprised when I was hitting them with 5 attacks every turn with persona ride and my 4 rearguard swings were 45000+ it was wild and honestly I didn’t expect to do as well as I did especially seeing as my third round opponent (who was on Shiranui and the only loss I took) had to guard all 5 of my attacks my last two turns of the game cause I went second and pushed him to 4-5 damage on my first persona ride turn and kept healing damage
Thank you for sharing this I'm looking forward to building my own as well
Of course! I want to help people who are interested in the deck to find a build that actually works if they need a starting point😁
With how aggressive most decks are, going first is actually much better allowing you to protect yourself on your opponent first g3 turn.
Yes that is the case I think going second with this deck feels better to me. I’ve been testing it for a month and I just don’t like how going first with this deck feels
Looks good but the rideline cant fetch the elementaria since it search g2 or greater blitz order.
My bad you right I meant Fiore. I must have mixed them since this was my 5 time recording this. Thank you for the correction
@@galactichero_yt I got u bruv, no problem. Looking forward for another deck profile 😄
@@Blurppp1y I should have Welstra coming soon
Have u considered Angels Ladder to give you a turn off from Shiranui, Varga, Westra, etc by protecting your units which means less cards spent to call a board since your board cant die/ be targeted?
I have been told that it would be a good card for the deck it’s just that it’s a really expensive card that I’m not trying to buy lol
Isn't the restand veleno card a once per turn. So can you do both or just 1 per turn?
It’s once per turn per copy
Decklog code?
I didn’t put it on decklog 😅