I don't think this will be hard in hit box at all, half circle is actually pretty easy on hitbox and keyboard, Heck I main elemental bomber in DFO. Elemental Bomber has all of these Half-circle motions in his skill tree and that's a game you play on keyboard
half circle motions on hitbox and keyboard aren't that bad but they take some time to get used to. defitenitely not something you can do consistently in a short time if you're new
Down with the System changes properties based on whether you're doing the listed command, a 360, or a 720. The listed command hits them with just one Thunderbird, the 360 goes for a second, and the 720 not only hits them with three, but also seems to turn it into a command grab (Giovanna seems to get hit before the cinematic even starts).
Magneto did have what I believe was an 896 motion for his hit grab projectile in some games, and Juggernaut's earthquake was always 632. Honestly, I've played a bit of Arcana Heart, and that game has [8]2 charge moves, so Behemoth Typhoon doesn't scare me.
I feel like it's not gonna be super hard to remember all the important properties of each behemoth typhoon. Like, how do you remember Sol's 5K is three frames and thus an excellent high speed poke? You use it and remember how good it is for that situation. How do you remember Gio's 5S hits three times and so is a "dont ever whiff this" button? You get dunked super hard after pressing 5S at a bad time and dont use it there anymore. Sure, eight Behemoth Typhoons is a lot, but it's by no means impossible to grasp all of its different variations. Characters tend to have quite a bit more than eight moves, lol
Usually, it’s either 1 move cover 5 uses or 2 moves complement each properties. Usually it’s easy when the move has single input related to properties and Behemoth Typhoon properties will be easy to understand because it follows basic physic. However Hail Mary Input isn’t possible as stated by the guide, you need to hold the directions after input to get the move out.
First, shet toan m8 Second, Daisuke did give us a System of a Down reference with Aerials being both the main bad of Xrd and the only SOAD song anyone knows
Not in fighting games but in the Dungeon Fighter Online MMORPG you have half-circle specials in most directions in quite a few characters. Yes, that game is a Beat-em up MMORPG with fighting game mechanics
Pretty easy actually, fireball motion+up, reverse back fireball motion+forward, reverse forward fireball motion back. Most people only have a problem with it because they don't do the right thing of using the keyboard directional keys, they either go for the Num Pad or WASD.
@@maymainssharedonebraincell6022 Just do fireball forward, up+ HS, fireball back, up+HS. It's much, much easier than it seems. Using these moves on joystick will actually be much harder than on keyboard or hitbox.
In this Behemoth Typhoon, you'll do a pizza install
I just realized that he swings the coffin the same direction you do the half circle input
That's true, it looks like he does.
Lol
Makes it VERY easy to remember which is nice
@@solomon9655 directional inputs done with great detail.
Duh??? Why would it be any different?
everyone talking about how hitbox players are screwed, meanwhile i'm over here on keyboard crying
~crying in wasd
For both of you, use asd space bar for fake hitbox action
I don't think this will be hard in hit box at all, half circle is actually pretty easy on hitbox and keyboard, Heck I main elemental bomber in DFO. Elemental Bomber has all of these Half-circle motions in his skill tree and that's a game you play on keyboard
half circle motions on hitbox and keyboard aren't that bad but they take some time to get used to. defitenitely not something you can do consistently in a short time if you're new
reminder that up is space
In this Behemoth Typhoon, my dad actually comes back from buying milk
Down with the System changes properties based on whether you're doing the listed command, a 360, or a 720. The listed command hits them with just one Thunderbird, the 360 goes for a second, and the 720 not only hits them with three, but also seems to turn it into a command grab (Giovanna seems to get hit before the cinematic even starts).
Magneto did have what I believe was an 896 motion for his hit grab projectile in some games, and Juggernaut's earthquake was always 632. Honestly, I've played a bit of Arcana Heart, and that game has [8]2 charge moves, so Behemoth Typhoon doesn't scare me.
Even BB has some moderately odd inputs like an [8]2 move and even a [4]1236 input (both on the same character)
The only one i remember with weird charge is Vatista.
The alien in the coffin might also be a reference to Megadeth's album Rust in Peace and their song Hanger 18.
In this Behemoth Typhon, the little alien will have a concussion after each match.
It’s pretty easy to remember the moves considering the coffin goes the direction you swing the joystick.
I feel like it's not gonna be super hard to remember all the important properties of each behemoth typhoon. Like, how do you remember Sol's 5K is three frames and thus an excellent high speed poke? You use it and remember how good it is for that situation. How do you remember Gio's 5S hits three times and so is a "dont ever whiff this" button? You get dunked super hard after pressing 5S at a bad time and dont use it there anymore. Sure, eight Behemoth Typhoons is a lot, but it's by no means impossible to grasp all of its different variations. Characters tend to have quite a bit more than eight moves, lol
Usually, it’s either 1 move cover 5 uses or 2 moves complement each properties. Usually it’s easy when the move has single input related to properties and Behemoth Typhoon properties will be easy to understand because it follows basic physic.
However Hail Mary Input isn’t possible as stated by the guide, you need to hold the directions after input to get the move out.
Down with the SICKNESS!
Fun fact: Floor 1, the lowest level in rank is called System of a Down
This guy swinging around a coffin makes me want A.B.A I hope she comes back 😥
I guess down with the System is both a SOAD and a Disturbed reference lol.
“None of you are learning this, you won’t memorize this”
It only hurts because it’s true
First, shet toan m8
Second, Daisuke did give us a System of a Down reference with Aerials being both the main bad of Xrd and the only SOAD song anyone knows
Do people really not remember Toxicity or Chop Suey! anymore?
Ur a shet toan m8
I've been a Hitbox player for over 8 years now and yep this looks like hell
Spin the wheel! What’s it gonna be! What’s it gonna be!
Not in fighting games but in the Dungeon Fighter Online MMORPG you have half-circle specials in most directions in quite a few characters. Yes, that game is a Beat-em up MMORPG with fighting game mechanics
It’s still 360p for me. Also, I think there’s already a guide for half-circles on a Hit Box thanks to Goldlewis.
In this Behemoth Typhoon, Goldlewis unlocks easy more for the opponent.
Daisuke’s vision sure is a beautiful thing
He's references system of a down before. The name of the lowest floor in Strive is system of a down
Actually forgot about that tbh haha
Am on mixbox. I can already imagine the wrist pain.
Good thing I can pad. But then, my thumbs!
In this Behemoth Typhoon, I'm glad I play on stick
In this Behemoth Typhoon, you'll stop the OBS recording
Im glad I started fight games in Tekken so that I dont have to work about getting intimidated by movelists 🤣
In this BEHEMOTH TYPHOON, GoldLewis Swings a Box designed to hold a Whole ass Human being like a stick tide to a rope. Seriously!
how is up to down movement even possible from neutral?
Won't you jump before doing it?
You can buffer your inputs when you do your normals. So do it when you do your S or HS.
@@MadHermit95 I wouldn't say "from neutral" if i didn't know that. They guide guy did that from standing neutral despite first input being a jump.
@@alpha-tomahawk532 probs did it really fast
In this Behemoth Typhoon, Goldlewis takes you blocking privileges.
Saw it suggested that "Burn it Down" could be a Linkin Park reference
The only option is to never let him starting swinging that Big Behemoth Typhoon on you.
I would love a Character for Guilty Gear inspired by the Blues which is the origin of Rock and Metal. Maybe a character based on Robert Johnson.
Goldlewis mains need to stock up on joysticks. April for season 2 DLC
Watching this video now that i can do standing 486/684 is funny.
Darby Allin can't even compare with Goldlewis's Coffin Drop
jeff goldbloom the character
Game was designed for arcade sticks and not hitbox or controllers you cannot change my mind on this.
Imagine doing all the pizza motion on keyboard
Pretty easy actually, fireball motion+up, reverse back fireball motion+forward, reverse forward fireball motion back. Most people only have a problem with it because they don't do the right thing of using the keyboard directional keys, they either go for the Num Pad or WASD.
@@bloody4558 yeah the horizontal one are easy but the vertical motion is pretty new and weird for me
@@maymainssharedonebraincell6022 Just do fireball forward, up+ HS, fireball back, up+HS. It's much, much easier than it seems. Using these moves on joystick will actually be much harder than on keyboard or hitbox.
There are people who plays with keyboard and to them rip
Yoooooo noice😳☺😀😊
In this behemoth typhoon, goldlewis makes you regret your life decisions