Really cool idea for a final level, but god the difficulty spike seems insane. Nothing before this level even comes close in difficulty, so itd be super annoying and out of place in the base game, maybe it could work as a finale to a an extremely challenging dlc??
@@trollsansofficialwait, was that confirmed? I'm pretty sure he fell under parody. (Also tbf, he is still in the game. He is in one of Gustavo's taunts so doubt that's the reason)
I can see why this was scrapped for TCTOP but yknow, this would be nice to see as a 101% secret final level that's hard as shit (i.e SM3DW) also tbh, pizza mayhem should ABSOLUTELY play in this stage,if it gets added back
This looks hard as hell i can see why its not in the base game but i would like it to be in the base game maybe as an extra final level after getting everything else like how 3d mario games have really hard final bonus levels this would be good as thag
Given that this level is going upwards, I assume this would've been the final level before the Pizzaface boss, where you climb up to the top of the tower, but got scrapped & replaced by WAR
I feel like war would still be a thing, since it was in earlier builds. Except that this level would be in place between unlocking the pizzaface door, and the pizzaface boss. Probably what was supposed to be in place of that overly long hallway
still remember mcpig streaming the level design for this and the collective fandom concensus being "what the actual fuck is this"
McPig rolls "worst level ever", asked to leave Tour De Pizza
I can easily tell why you said this
3:16 mort says hell naw
I can see why.
Really cool idea for a final level, but god the difficulty spike seems insane. Nothing before this level even comes close in difficulty, so itd be super annoying and out of place in the base game, maybe it could work as a finale to a an extremely challenging dlc??
Gives me Stormy Ascent vibes from Crash Bandicoot in that regard.
i think it's just a way to include all the mechanics that you learned about in past levels
Maybe a mod in an alternate universe where Snick isn't in jail for copyright infringement?
@@trollsansofficialwait, was that confirmed? I'm pretty sure he fell under parody. (Also tbf, he is still in the game. He is in one of Gustavo's taunts so doubt that's the reason)
It was a level designed in a time where Peppino controlled differently and Pizza Tower was more difficult.
I can see why this was scrapped for TCTOP but yknow, this would be nice to see as a 101% secret final level that's hard as shit (i.e SM3DW)
also tbh, pizza mayhem should ABSOLUTELY play in this stage,if it gets added back
Or stormy ascent ala crash nsane trilogy
I'm on it.
ua-cam.com/video/YQHJINgEvTY/v-deo.html&ab_channel=sealify I'm done
Oh wow, the noise jetpack bit got turned into the satan pizza? I never knew! That bit used to be a bit different
yeah in eggplant build version noise jetpack
Yup
The pepper pizza was supposed to be a noise team up, as seen in the concept art
a screenshot of this video was used as the level screenshot on pt wiki, pretty sweet ngl,,,
This looks hard as hell i can see why its not in the base game but i would like it to be in the base game maybe as an extra final level after getting everything else like how 3d mario games have really hard final bonus levels this would be good as thag
yeah i see why this was cut very early on, war was the proper choice for a difficulty spike level
a level that uses every mechanic (even scrapped ones) to good use
Would love to see this as maybe a super secret 101% unlock
That'd be perfect. Wario Land 2 also had a batshit difficult level that gets unlocked once you 100% the game.
Given that this level is going upwards, I assume this would've been the final level before the Pizzaface boss, where you climb up to the top of the tower, but got scrapped & replaced by WAR
I feel like war would still be a thing, since it was in earlier builds. Except that this level would be in place between unlocking the pizzaface door, and the pizzaface boss. Probably what was supposed to be in place of that overly long hallway
September 2021 Build level design
this level mustve been reworked into the current final level, as some of its ideas are actually here
This was a level for the rework build, but it does not feel like it belongs in it. This level is much more bearable with final release controls
They were on something while making this level
Raypino:
Outside
Pizza head's dare
the best level in the game
"Now L rank it"
Although it may not look like it,the orange backround might actually be ancient cheese backround 1 without any of the backround decoration
thats medieval
Someone actually leaked this level in a yt video but it’s deleted now lol
It was some play tester build from 2021
it was leaked lmao, go play peak
This would be a perfect replacement for the long hallway in the final boss
Seems rough but very very cool
This shoud be a champions road
This is the same level used in the old beta hub from the september 2021 playtest build
Did they not remove the code for the debug object in the final game?
iirc almost no unused content was removed from the code
i would not say it's unused as it's used in a couple of old builds
I think unless I am wrong the red Peppino could have been super Peppino at one point
it was not super peppino is way too old even way before this level
@@mixhaul1 Okay
This is a unused transformation that can be used in transormation mod
??? No it isn't it's in the freezer level on floor 4?
would you be ok with me potentially using some of this footage in a video, with credit?
yeah i dont mind
Bro failed to type noclip
🐟
@@Min3r_R yeah
W I D E L A D D E R
i tried to do the command i end up same place but walls are invis
Do what they did at the start and toggle show collisions
Where download chute pizza tower
i get softlocked to the side unable to do nothing so can u help
YOOO MIN3rR THE GUY I SAW WHEN WATCHING PTT
YOU WERE PINOLINO
funny because i dont like ptt anymore
@@Min3r_R SAME
IZ TOO CHOATICK
Somebody wanna p rank this?
It's impossible because No secrets, treasure, and no lap 2.
Also not enough enemies and points for keeping the combo up.
Hey how did you turn on the debut mode?
how to get tht debug mode/
F5 I think
Tf is with all the pink and red here?
collisions
they had to use /collisions on in debug to see what you could walk on
this level didnt have tiles so they had to use collisions to see where the player is going to
how did get the debug mode
undertalemodtool
@@JoacoonCraftLite no need
Nah i think that level would be more cool than ÞHƏ ÇŔŰMBŁÏŇĢ ÞŒWƏŔ ØF PÎŹŽÆ
wait how do you use the commands
Put -debug in the properties for the game and then load the game then type f5 and whatever commands you want
@@novicenoobtube450 thanks