Ground Utilizes the earth in any way. Rock specifically utilizes Stones. Think of it like Normal/Fighting, similar concepts, but one is applied in a more specific manner than the other.
6:48 the fun fact for this move also has an interesting quirk that, I don't know if it's changed, but frustrated my friend in either gen 3 or 4. Opponants flygon used dig. He used earthquake to counter. Earthquake missed due to levitate... Despite being underground...
Someone explained to me that Latias, a Levitating Pokemon, can use Roost, and if it uses Roost it still won't be hit by a Ground Move that turn because all Roost does is "removes flying type from the user (whether they have the Flying Type or not)" instead of actually "makes the user 'Grounded status'". Which is insanely stupid.
Well, Lego was designed to not break on impact, that way kids wont ruin their collection from stepping on something they or a parent couldnt see. Skin can heal, ut toys cannot. So what you say is true, from a certain point of view.
@@bananaforscale1283 You get half a point. Can it use fly? Yes. Does it have wings? No. It isn't 100% flying bird, it's 100% somehow flying wingless bird. lmao
@@bananaforscale1283 such type of wings would not be able to support the weight of the pokemon in flight so doesn't really matter, it would practically need to use some kind of magic or mystery power anyways
@Leo Mongelia I see. I didn't really check which moves and pokemon were removed whatsoever, and I haven't 0layed the game yet, so thanks for clearing that up for me
I feel like bone attacks should be rock just because bones are very hard, like rocks? But also should be able to knock a bird out of the sky if thrown.
@@timwoods2852 because ghosts are ...hard? The only reason I could see being ghost type is if it were spectral necromancy bones, which they are not. And then they wouldn't be able to touch normal types, which makes even less sense than throwable bones not being able to hit birds.
One thing about the move Bulldoze: Its japanese name translates to "smooth over" and I've also seen it translated to "level ground." This makes me think that the attack is a surface level shock wave meant to topple over standing structures. A pokemon standing on the ground as it shakes so violently would probably lose their footing and fall down, explaining why the target's speed goes down when they are hit. It would also explain why Bulldoze doesn't affect burrowing targets like Earthquake and Magnitude do.
Mew can use it basically because it's the common ancestor of all regular Pokemon, so it can use all of their moves. You don't see Mew having claws but it can use ALL claw moves.
"Mud Slap doesn't make sense. You're not slapping mud on your opponent." Slap is an onomatopeia: Is a sound you get when you hit something flat, either with your hand, or with something moist and pliable, like _m u d._
I always like to imagine that mudshot was a high pressured blast of mud like water gun. This is mostly from Heart Gold and Soul Silver with the animation used for that.
"I guess that's the power of Aura and marketing trying to make Lucario be the coolest guy ever." Well they succeeded this Jackal like pokemon is as much of a mascot for Pokemon as Pikachu and Charizard are. And I'm not mad at that cause that Pokemon is TIGHT.
That really show how cool Lucario is. It has so many favoritism, but no one ever get mad. If Leon had a Gigantamax Lucario, everyone would have rejoiced.
Lockstin: Why can Lucario learn Bone rush? Me: Anubis, Egyptian jackal god of graveyards and death, known for judging the hearts of the dead as they enter the underworld
actually, by that logic it should learn heart stamp and heart swap too. Also JUDGMENT ;) ok maybe not that last one... we'll workshop it with the boys at GF "Oh more moves to make Lucario super extra more powerful? Green light baby!"
@@insertclevernamehere1186 because it's a signature move, and Game Freak needs Alolan Marowak to be remembered by something besides being a fire-dancer.
Lucario learning bone moves actually makes sense with some research! It is based on jackals, who are known to chew their prey down to the bone and then carry bones around with them to clean their teeth. Also, jackals are what Anubus is based on, and you can see hints of this god in its design, and due to to Anubus' whole death/afterlife thing, bones make sense for it as well.
classy corgi Doesn’t surprise me. If they can make impromptu faraday cages made of mud, they may or may not have some sort of biological grounding mechanism, assuming the user is indeed a ground type.
except all the pokemon who do learn mud sport are ground-types meaning it's very redundant....and the only pokemon who does learn it that isn't ground-type is Krabby & Kingler
I was thinking something similar, but my reasoning was the name itself. High *Horsepower* which makes me think about cars and their horsepower, plus if it could be altered, I'd say it could work similar to magnitude, but not on a scale of 1 to 10. Rather 1 to 5 1 is the base damage, and STAB if being used by a steel type. 5 being the stronger end and doing more danage. Not sure how much because I don't entirely know how Magnitude dictates the damage of its scale. But something like this because of varying degrees of horsepower.
Stomping tantrum makes sense to be ground type because it’s like earthquake and magnitude where the Pokémon stomps the ground, making it shake and causing damage with that.
I'm pretty sure Game Freak made sandstorm rock type so that their spaghetti code didn't mess up and make it so that flying types could just straight up wall off an entire weather change.
High horsepower does make sense, when you consider how it was introduced. You mentioned it was the signature move of the Mudsdale line, which is right, but you said it just for stab. That's not entirely accurate- Mudsdale doesnt have normal horseshoes, instead it's legs and feet are protected by a thick coat of mud. So when it uses High Horsepower, it's giving you a fully body mud tackle. Hence why other pokemon can use it- it's just a muddy version of tackle.
When you think of "Ground" as "Earth", a lot of the moves here make sense. Most moves that are Ground-type affect the earth, either manipulation of it or using things from it.
Hope you’re doing alright Lockstin, I hope you can keep putting out some great content, this series is one of my favourites on YT. Keep safe & healthy!
If Mega garchomp had this stats 108 hp 170 atk 115 def 80 S.atk 95 S.def 132 Speed Ability:Brute power(An ability i created) or Tough Claws Increases the power of physical moves by 50% He would be devastating
FrozenVoltz tbf even just setting at like 112 would still give it something to work with, and a hell of a lot better than dropping its speed by ten points. That was the biggest disappointment for me, the fact that it gets slower and loses rough skin for an ability that is situational at best in a tier where if any weather was used it was rain
Honestly I really liked High Horsepower as mudsdales signature move. It made sense because his legs are coated in a thick mud, so a kick from him would be very earthy. In gen 8, they made it incredibly common, practically a staple ground move. It lost its luster becoming "single target earthquake"
I'd say make it so that it's a weak Normal move that changes type depending on effectiveness, kind of like how the Legend Plate makes Arceus' Jedgement change its type. It changes type to whichever wpuld deal more damage. It would be Ice-type against Flying-types, Fire-type against an Ice-type, Fire-type on a neutral hit (or ineffective if Ice would also be ineffective, like against Fire) if used by a Fire-type, Ice type if both have the same matchup and the user is a base Castform holding a NeverMeltIce, etc.
There’s a case to be made for the bone moves to be ghost type rather than ground. Any bone you’d use as a weapon would likely be from something dead (and as a result might be haunted), and the Cubone line especially is already strongly associated with ghosts. Plus ghost type moves used to be all physical, just like the bone moves, so the thick club still would’ve given them a boost
Remark to Shore Up: The popular holiday peninsula "Sylt" in Germany loses it's shore increasingly, to the point that they are transporting sand TO THE BEACH to keep it from disappearing entirely
Him: spikes is basically like stepping on a Lego, but the Lego is designed to be a sharp and painful as possible Me: Are Legos not already designed to be as painful as possible?
Now that I have watched Jojo, Thousand Arrows actually reminds me of when Secco from Jojo Part 5 spits dirt into the sky, then as the dirt hardens, it hardens in a long, arrow-like shape, causing them to fall fast and do lots of damage. I wonder is Thousand Arrows was actually inspired by that moment in Jojo XD
Speaking of Jojo and Pokemon, if all Stands are manifestations of fighting spirits, does that make them all Fighting type? Or are they all Ghost because they're spirits? Are villain stands all Dark type?
@@jamescallanan2443 Not all stands are of the fighting spirit. Stands like Cinderella and Pearl Jam were manifested naturally by honing a skill, and don't really have any offensive capabilities. Also, their ghostly attributes simply come from their nature as stands, and there are even some stands that can be seen by non-stand users, like Strength. As such, I don't think any stand must be either fighting or ghost type unless their attributes are directly tied to fighting or ghosts.
I see the moves of the same type that are basically the same as levels of mastery over the type itself. For example: Magnitude being an inferior version of Earthquake, were moves like sand attack are for beginners, magnitude is the a intermediate level and earthquake would be an advanced/improved version of the move were the pokemon can already inflict a more defined and clearly more powerful amount of damage than it did with magnitude.
YES! POCKET SAND! Anyway, as far as ground type works, I've actually always wanted GF to expand more on how LEVITATE works. I've always thought Pokemon, like Flying Pokemon, needed to have physiological immunities and resistances to certain types based on MORE than just primary typing, and Levitate, and other abilities like Storm Drain and Flash Fire support this. However, the line is blurred when you have CLEARLY OBVIOUSLY LEVITATING POKEMON like Magnezone, Weezing, and Gengar, who are susceptible to ground type moves. I understand that Weezing for the most part naturally has levitate, but with the inclusion of its neutralizing gas and hidden ability, the STILL LEVITATING Weezing is still susceptible to ground, and Gengar has been changed from levitating to not probably for balancing reasons because it's an extremely fast and powerful Pokemon who keeps getting special unique forms and abilities that break the game a bit too much. Magnezone I can even understand as justified because it's affected so strongly by the magnetic forces of the Earth itself, which means that Ground Type is also blurred with Electric Type over how certain moves make effect. And all of this leading up to the biggest offender of being hit by ground moves when they shouldn't, VENOMOTH! I get that being Bug/Flying is cliche and stupid, but the damn thing is like 60% wings! Sure, its poison is SO STRONG that it is first and foremost seen as a venomous insect, than just mundanely referred to as a flying insect, but for God's sake! Beedrill is on the same boat, and frankly what I think SHOULD happen is that GF should entirely remove the levitate ability and just have a special little status category for whether or not a pokemon is "Grounded". Sure, some might say it would GREATLY imbalance the game mechanics for certain Pokemon because they'd essentially have 2 abilities, like Gengar having both Levitate and Cursed Body at the same time, and some might argue that that is the case anyway for Flying Type Pokemon since birds like Noctowl get to be immune to ground regardless and additionally immune to sleep through Insomnia, and others STILL will argue that the tradeoff for the immunity to ground is a weakness to rock, electric, and ice, such that a Pokemon with levitate has to give up its entire special ability slot just for such a huge advantage. But I honestly think that with all the imbalanced power creep that already exists anyway, and all of the quality of life changes made to affect certain logistics of the world instead of just piling on more and more stupidity each generation, that eventually this change needs to be made. Or maybe GF will eventually implement 3 types, and have it specifically so that the THIRD type you have doesn't hav any of its weaknesses but only the resistances and immunities (which would be even stupider and more contrived) (and wouldn't help with situations like Weezing who is pure Poison), or maybe GF will eventually implement Pokemon naturally having TWO Abilities at once, one being primarily Physical Quality (like levitating or having a Flame Body) and one being primarily Special in nature (like summoning a Drought or having a Magic Bounce forcefield) but not be mutually exclusive either, so a Pokemon like Magnezone could have a mix of 2 arguably physical traits like levitating and being Sturdy, or levitating and having a strong magnetic pull.
I think floating or not should be its own value. Pokémon who has levitate as their only ability get a new one. It's independent from types or abilities, although you can tell who has it by looking at their sprite.
@@AbsolXGuardian I agree, that's exactly how I think it should be. It can even show on the battle menu just in case, for like where it shows stat boosts and stuff, it can have a little exclamation mark that when you click it says "floating"
Alternate question: should more ground types learn muddy water? A water move that visually and effect wise is based off ground moves like mud bomb. Should it even be water, since sludge wave is poison? It seems wrong to give a water based attack to someone like golem, but should someone like Claydol get it?
Drill run should be steel-type because drills are basically all made of metal. As much as I love having my Beedrill being able to KO steel-types easily, the move would make more sense as steel
6:04 Merriam Webster: shore up phrasal verb shored up; shoring up; shores up Definition of shore up 1 : to support (something) or keep (something) from falling by placing something under or against it They shored up the roof/wall. 2 : to support or help (something) The tax cuts are supposed to shore up the economy.
I've always found it a little funny that Game Freak would bother to make two types in Generation I that are barely distinguishable from each other (Rock and Ground), but they couldn't be bothered to make sure Psychic had a viable weakness (Dark didn't exist, Psychic was immune to Ghost, Bug had virtually no offensive presence...)
11:38 That's not a good enough reason for Spikes to be Ground-type, because Sticky Web(Bug) and Toxic Spikes(Poison) dont effect Flying, Levitate or Air Ballooned pokemon either.
-I think Lucario learning Bone Rush has to do with the LK inspirations from Anubis, the Egyptian god of embalming. I guess it's because Lucario can call upon the power of the underworld to summon a bone to smack the other 'mon around enough times. -I'm pretty sure Stomping Tantrum would make more sense as a Dark-Type move and High Horsepower as a Fighting-Type or Steel-Type move. -I think Sandstorm being Rock-Type and G-Max Sandblast being Ground-Type has to do with how much sand is in the area. Sand is surprisingly not that easy to come by in an urban setting, so what else do you do but make your own? (Though, that still doesn't explain the other sand moves being Ground-Type, especially when the anime depicts Sand Tomb as the user digging a lot and shooting sand at the same time or just straight up using some kind of geomancy.) Meanwhile, Gigantamax Sandaconda has plenty of sand to spare, thus G-Max Sandblast being Ground-Type.
The move Sandstorm doesn't directly damage the target though. It creates the weather effect which then causes the damage. If we took Type effectiveness into account for weather effects, then Rain and Sun would hurt Pokemon weak to Water and Fire
Not so much a change needed for lore reasons but I really want to see the sport moves give immunity to a typing rather than lowering power. Imagine making a team with a gaping electric weakness then your feraligatr pulls out mud sport and is immune to thunderbolt for 5 turns. Kind of like the electric move that makes you immune to ground. That move can be pretty useful
Now that you’ve given me some perspective on the moves, I have some ideas for alternate types to 2 of the moves mentioned. High Horsepower should be steel. It would make the in game animation make sense, as that’s what horseshoes are made of, and also horsepower is commonly used for cars. Which are made of metal. Stomping tantrum I think could work as a dark type move. I mean, it’s basically the Pokémon thrashing around out of anger, and if they missed earlier they get even angrier and do more damage. Something that petty totally fits the dark type!
i completly agree but the real reason they ground type its for game mechanics. High horsepower is basically one target earthquake and stomping tantrum while shouldnt be ground type even so, it just gives ground coverage just like high horsepower
Bone moves : dry as a bone. Dry as a desert. Deserts have sand. Sand is a ground move. So the reason they’re ground is just for the pun “dry as a bone”. Edit : Oh and stomping tantrum. “Kicking up dust” when you’re mad.
The difference between Fearow's Drill Peck and Drill Run is the magical power or aura behind the move. And so Flying types have a natural immunity to Ground based moves.
"The user throws sand in the face of their opponent... ...which gets sand in their eyes. So now their accuracy is lower... ... because they have sand in their eyes. Their life is a little bit worse now... ...because they have sand in their eyes."
Oh! I know this one! Shore up is nautical phrasing for bracing something against something else to steady it. Most often used when there is a hole in the hull and a plug keeping the water up. You put wood against the plug or patch to make sure the water pressure doesn't overcome the strength of the water around the ship. I'd assume the "Shoring up" in this case is it gathering sand to cover up any holes in it's sandy body that had been caused by the fight.
I wouldn't change any move typings, but I would change ground moves as a whole to not miss fliers and instead just make the few abilities that it makes sense for to not hit fliers.
To me the difference between Rock and Ground (and Steel) has to do with specialisation. Steel and rock types are about a particular material or group of materials, the difference between them is that Steel types use processed materials and Rock types don't innately process them. So steel is more restrictive but more effective within their specific role, and rock is more loose and accessible but not as well optimised, often using their sheer quantity or mass to make up for it. Ground is then about the area, not the material. A pokemon who lives in the ground, or on it but also pays a lot more attention to the terrain than something else, is a ground type, and it's by taking something intrinsic to the terrain to use a ground type move, whereas a rock type is grabbing and using rocks specifically, and a steel type is using their metal or other non-living material that they produce or specifically gather.
Your closing thought does kinda make sense. Look at the Arceus movie - the Jewel of Life used the Ground-type Earth Plate as a part of enriching the land. The Rock-type Stone Plate likely wouldn't have the same level of fertility. (I know it was also to remove the four Plates that would let Arceus resist Electric-type attacks, but it still makes logical sense)
I figure Ground type is like Flying and Fighting-type but for the ground. So, for example, why would Fly, Body Press or Dig be anything but Normal-type, since it's just the pokémon slamming into the other pokemon? It's more to do with method leading up to the attack rather than the actual attack. I think of Dark-type the same way. The reason Bite is able to hit Ghost-types is that it has malicious intent, it's not friendly and sportsmanlike fighting anymore and that "evil" is what hurts or allows the ghost to be hurt. Rock is more elemental(they're minerals!), like fire or electric, where its literally just manipulating the element of its typing and chugging at the opponent. That is also why Sandstorm is not ground: it's the only sand attack, where either the sand doesn't come from the ground but is sheered from the body of a rock-type _or_ the pokémon has to somehow manipulate the wind to blow up sand, which is not something Ground types are usually capable of. As for High Horsepower and Stomping Tantrum... idk, but my guess is that Stomping Tantrum actually pounds the opponent into the ground continues to do so, whereas Stomp could essentially just be a kick with the underside of the foot, which only requires the foot and centre of mass of the attacker to be above the place where the foot sole lands, not necessarily that the opponent is touching the ground. High Horsepower I think is very much Ground-type by association just like the bone moves. If a vehicle has a lot of horsepowers then it is likely to tear up the ground that it is driving over, along with the opponent in this case.
I guess lucario has bone rush because he’s a jackal, which if I’m not confused, are scavengers, like vultures, like mandibuzz, course, lucario isn’t really exactly much of a jackal, since it’s mostly themed around auras and stuff.
Lockstin: It's basically like stepping on a Lego but the Lego is made to be as sharp and painful as possible. Me, a person who has cut there entire bottom foot open by stepping on Legos: I don't see the difference.
Oh how cute it is ~ That feeling, when your mood is a little earthen, and here is a new video about the moves of the ground type. The devil definitely hid in these details.
High Horsepower is a ground type move because since it’s the signature move of Mudsdale and since it’s based on a draft horse that’s why. Draft horses are used to do farm work such as tilling the “ground” and pull heavy object across the “ground” so that why it’s a ground-type move...don’t over think it.
besides the goofy game mechanics, some moves that are confusing could be explained by... i guess we should assume that the different types are usin a specific type of energy the pokemon are specifically producing. Mudsdale is using "ground type" energy to pull off this move. it kinda ruins it when it stops bein its signature move tho.
That Fearow running animation honestly was way funnier than it had any right to be.
You're a sad sack and so am I.
The sound in the clip somehow reminded me of the Flintstones.
Roadrunner: BEEP BEEP!!!
Fearow: "AAAAAAAAAH! EEEAAH! EEEEEEAAAAH! AAAAAAAAAAAAAAHHHH!!!"
Watch it become a meme
Ground Utilizes the earth in any way.
Rock specifically utilizes Stones.
Think of it like Normal/Fighting, similar concepts, but one is applied in a more specific manner than the other.
Unless Groudon throws a hissy fit while using Stone Edge.
Yeah, like Water and Ice typing.
Rock also utilizes gems.
Wait a sec, do those count as stones?
...Oh, wait. Gemstones. I’m an idiot.
What's "earth" made of
@Nicolaus Volentius Ground and Rock types are secretly Water and Steel types confirmed
6:48 the fun fact for this move also has an interesting quirk that, I don't know if it's changed, but frustrated my friend in either gen 3 or 4.
Opponants flygon used dig. He used earthquake to counter. Earthquake missed due to levitate... Despite being underground...
It's the same. The same with flying types.
Someone explained to me that Latias, a Levitating Pokemon, can use Roost, and if it uses Roost it still won't be hit by a Ground Move that turn because all Roost does is "removes flying type from the user (whether they have the Flying Type or not)" instead of actually "makes the user 'Grounded status'". Which is insanely stupid.
@@JulianimeIsAmazing Huh. Never thought of that. Nice.
All Pokémon: "Sense and logic is for the weak!"
I had the exact same thing happen to me when I was battling a friend in Sword
“It’s like having a move called Temperature”
Gamefreak: *WRITE THAT DOWN WRITE THAT DOWN*
A normal type special move that also eliminates burns or freezing to all pokemons in the battle
We have Pulverizing Pancake, Sappy Seed and Baddy Bad, so if they make a move called "Temperature", I won't be suprised.
Charle the french refernce nice
The Juic3B0i ok
Freeze Dry
"I've used the dig in pun in every video that relates to Ground type pokemon. And I am Sorry."
No you're not.
omg i was watching that stop in the video when i was reading this
That’s a very grounded joke
Don't be sorry.
@Poke Hype: No, he's just run it into the Ground.
665-666
"It's basically like stepping on a lego, but the lego is designed to be as sharp and painful as possible"
Wait, isn't this already the case?
Well, Lego was designed to not break on impact, that way kids wont ruin their collection from stepping on something they or a parent couldnt see. Skin can heal, ut toys cannot. So what you say is true, from a certain point of view.
LimeGrass619 Obi wan is that you?
@@sran438 hello there
Homie Kenobi.
I have an immunity to the pain of stepping on legos.
“It makes sense that Pokémon that are Flying type are immune to Ground.”
Doduo: Yeah... Makes sense...
If we're being honest, Doduo shouldn't be flying type at all. And now... I sort of want a regional variant of Doduo.
Doduo has wings and can fly. 100% flying bird
@@bananaforscale1283 You get half a point. Can it use fly? Yes. Does it have wings? No. It isn't 100% flying bird, it's 100% somehow flying wingless bird. lmao
@@SoullessNazzerin It's wing are hidden in the body
@@bananaforscale1283 such type of wings would not be able to support the weight of the pokemon in flight so doesn't really matter, it would practically need to use some kind of magic or mystery power anyways
"Magnitude: this move cannot be used. It should be forgotten. It cannot be remembered when forgotten" made me laugh so hard
Good Ole sword and shield
I have a question. What does this mean? Maybe I missed something, I'm not sure.
@Leo Mongelia I see. I didn't really check which moves and pokemon were removed whatsoever, and I haven't 0layed the game yet, so thanks for clearing that up for me
When was that
I feel like bone attacks should be rock just because bones are very hard, like rocks? But also should be able to knock a bird out of the sky if thrown.
By that logic it would make just as much sense for them to be ghost type moves.
I think they should be rock because maybe the bones are fossilized and therefore have rock hardness
@@timwoods2852 because ghosts are ...hard? The only reason I could see being ghost type is if it were spectral necromancy bones, which they are not. And then they wouldn't be able to touch normal types, which makes even less sense than throwable bones not being able to hit birds.
@@weshansen7892 they would be ghost because bones are corpses, thats pretty much the definition and a reason behind alola marowak
@@c.b.t.c802 The bones of the Marowak line are apparently from their dead mothers. I don't think bones fossilize that quickly.
One thing about the move Bulldoze: Its japanese name translates to "smooth over" and I've also seen it translated to "level ground." This makes me think that the attack is a surface level shock wave meant to topple over standing structures. A pokemon standing on the ground as it shakes so violently would probably lose their footing and fall down, explaining why the target's speed goes down when they are hit. It would also explain why Bulldoze doesn't affect burrowing targets like Earthquake and Magnitude do.
What makes less sense is how Ash's Pikachu can affect ground types...
I saw this comment coming a MILE away lol
“This rule can’t stop me because I can’t read!”
Hey you look like that who has half a mustache but without mustache
Pikachu! Aim for the horn!
This is the same pikachu that struck his own teammate, a flying type, with an electrical move and gave it electrical armor. He’s hacking at this point
"All of these Pokemon have drills"
Yes that's favorite part of Mew's design, the massive drill poking out of its forehead
Mew has a drill somewhere else
True, but Mew can shapeshift.
Pokemon can either use their horn to drill or magically create a drilling move loool who knows exactly
The drill is a light construct just like there fangs when they bite.
Mew can use it basically because it's the common ancestor of all regular Pokemon, so it can use all of their moves. You don't see Mew having claws but it can use ALL claw moves.
I can just imagine ferrow spinning around in circles mid air while running into an opponent
Do a barrel roll!
While screaming in rage
Fearow the fidget spinner,
Or beyblade😂
"There's nothing normal about that. You don't get hit every day with a bare femur" 😂
"It's not every day you get hit by a femur."
XD
You don’t know my life.
"Mud Slap doesn't make sense. You're not slapping mud on your opponent."
Slap is an onomatopeia: Is a sound you get when you hit something flat, either with your hand, or with something moist and pliable, like _m u d._
I always imagine the mudkip line using their tails to use the move
Mud surprisingly hurts.
It still wouldn't hurt. It would just piss you off.
@@Beautiful_Sound_1995 this is Pokémon we're talking about. Pokémon moves _hurt_
@@hiddenscorpiusXI You mean like growl? Or tickle?
I always like to imagine that mudshot was a high pressured blast of mud like water gun. This is mostly from Heart Gold and Soul Silver with the animation used for that.
Ruby/sapphire animation made me think exact the same, it was the same as watergun but brown
Mud shot has the "i" switched out with "o"
Sad psyduck T-shirt? "Life sucks a bit more now"
Fs in the Comments for Psyduck, plz.😅🤣
I would wear it daily.
F
F
F
Why everyone is attacking psyduck? He has the type advantage
But not a resistance
@@marcoasturias8520 true
Gotta take out the threat
Because he has sand in his eyes.
Because Lockstin likes seeing ducks in pain.
"I guess that's the power of Aura and marketing trying to make Lucario be the coolest guy ever."
Well they succeeded this Jackal like pokemon is as much of a mascot for Pokemon as Pikachu and Charizard are.
And I'm not mad at that cause that Pokemon is TIGHT.
They aren't trying to make him the coolest, they're SUCCEDING on making him the coolest
That really show how cool Lucario is. It has so many favoritism, but no one ever get mad. If Leon had a Gigantamax Lucario, everyone would have rejoiced.
Quoting Ryan George is actually super easy, barely an inconveniance
@@sbirulina52
Correct.
They *tried* with Zoroark. That went... poorly.
@@shytendeakatamanoir9740 YOU ARE CORRECT SIR.
Lockstin: Why can Lucario learn Bone rush?
Me: Anubis, Egyptian jackal god of graveyards and death, known for judging the hearts of the dead as they enter the underworld
But then why doesn't Lucario get Shadow Bone as well? (Alolan Marowak's signature move?)
Also, Wolverine bone spikes.
actually, by that logic it should learn heart stamp and heart swap too. Also JUDGMENT ;) ok maybe not that last one... we'll workshop it with the boys at GF "Oh more moves to make Lucario super extra more powerful? Green light baby!"
JulianimeIsAmazing I mean lucario really is not that strong. It’s decent and has uses but it’s a niche pick at best.
@@insertclevernamehere1186 because it's a signature move, and Game Freak needs Alolan Marowak to be remembered by something besides being a fire-dancer.
Lucario learning bone moves actually makes sense with some research! It is based on jackals, who are known to chew their prey down to the bone and then carry bones around with them to clean their teeth. Also, jackals are what Anubus is based on, and you can see hints of this god in its design, and due to to Anubus' whole death/afterlife thing, bones make sense for it as well.
Noggin: "somehow Lucario learns bone rush and I don't get it"
Lucario: angry dog noises
Angry Anubis, god of death, noises
mud sport seems like something to help non-ground types because ground types are immune to electric
Yes, it was originally meant for double battles.
classy corgi Doesn’t surprise me. If they can make impromptu faraday cages made of mud, they may or may not have some sort of biological grounding mechanism, assuming the user is indeed a ground type.
except all the pokemon who do learn mud sport are ground-types meaning it's very redundant....and the only pokemon who does learn it that isn't ground-type is Krabby & Kingler
it has nothing to do but i think that water sport should make water mons affected (or even weak) to electric moves
@@Cfdrifbloom Water types are already weak to Electric. Unless you meant it should heighten their weakness.
lockstin: “it’s basicly like stepping on a lego but the lego is desinged to be as sharp and painfull as possible.”
me: so, just a lego?
I’d make High Horsepower a Steel Type move. Horseshoes are metallic, after all.
LOL, now I'm thinking of Snorlax with horseshoes.
Omega One, Why Electric, And not Steel, Huh?
Not even the move’s animation shows any sparky visuals or sounds.
Omega One, THERE IS! IN THE MOVE’S AFOREMENTIONED ANIMATION!!
IT’S WHAT THE TARGET POKÉMON APPEARS TO GET HIT BY!!
I was thinking something similar, but my reasoning was the name itself. High *Horsepower* which makes me think about cars and their horsepower, plus if it could be altered, I'd say it could work similar to magnitude, but not on a scale of 1 to 10. Rather 1 to 5
1 is the base damage, and STAB if being used by a steel type.
5 being the stronger end and doing more danage. Not sure how much because I don't entirely know how Magnitude dictates the damage of its scale.
But something like this because of varying degrees of horsepower.
But High Horsepower was a move created for Mudbray/Mudsdale.. (I know other pkmn can learn it..) Do donkey’s have iron hooves ?
Stomping tantrum makes sense to be ground type because it’s like earthquake and magnitude where the Pokémon stomps the ground, making it shake and causing damage with that.
I'm pretty sure Game Freak made sandstorm rock type so that their spaghetti code didn't mess up and make it so that flying types could just straight up wall off an entire weather change.
"Its basically a Lego, but the Lego is designed to be as sharp and painful as possible"
So... a lego..?
An Ultimate Lego
Well, a blade or shard of rock or metal is much sharper than an effing Lego...
@@kenhollis6197 Physically? Maybe. Emotionally? Definitely sharp.
Or a bunch of metal d4.
why isnt lego a hazard move
6:46 "big dig" lol
“Shoring up” is an idiom that means to reinforce something. In this case, it’s a pun because it’s a sand castle.
He went to all this effort making and editing this video but simply couldn't use Google to find that one out
@@mrboost4186 He does that at least once a video.
did you guys not watch like 30 seconds longer to the part where he explains what shore up means 🤔
Facts may
he said that in the video
Fearow spinning towards it's enemies at the speed of sound
High horsepower does make sense, when you consider how it was introduced. You mentioned it was the signature move of the Mudsdale line, which is right, but you said it just for stab. That's not entirely accurate- Mudsdale doesnt have normal horseshoes, instead it's legs and feet are protected by a thick coat of mud. So when it uses High Horsepower, it's giving you a fully body mud tackle. Hence why other pokemon can use it- it's just a muddy version of tackle.
When you think of "Ground" as "Earth", a lot of the moves here make sense. Most moves that are Ground-type affect the earth, either manipulation of it or using things from it.
2:02 I'm getting some Wiley Coyote and Roadrunner vibes...
Galarian zapdos: BEEP BEEP
4:52 The master strategist that is Dale.
Hope you’re doing alright Lockstin, I hope you can keep putting out some great content, this series is one of my favourites on YT. Keep safe & healthy!
Game freak really did garchomp's mega evolution dirty.
If Mega garchomp had this stats
108 hp
170 atk
115 def
80 S.atk
95 S.def
132 Speed
Ability:Brute power(An ability i created) or Tough Claws
Increases the power of physical moves by 50%
He would be devastating
FrozenVoltz tbf even just setting at like 112 would still give it something to work with, and a hell of a lot better than dropping its speed by ten points. That was the biggest disappointment for me, the fact that it gets slower and loses rough skin for an ability that is situational at best in a tier where if any weather was used it was rain
I feel like that was intentional because Garchomp was already a bastard beast.
@@Robin_Robout Yet they gave salamence a mega evolution
FrozenVoltz you could just call it huge power, the ability that already exists.
Thousand Arrows is a good example on why flying NEEDS to be immune to ground. Without it, ground type attacks are pretty damn op.
The differences between Rock and Ground Types in Pokemon lines up fairly well with the contrast between Stone and Earth Toa powers in Bionicle.
"I don't like sand, it's coarse, rough, irritating and it gets everywhere" - Anakin
Honestly I really liked High Horsepower as mudsdales signature move. It made sense because his legs are coated in a thick mud, so a kick from him would be very earthy. In gen 8, they made it incredibly common, practically a staple ground move. It lost its luster becoming "single target earthquake"
I'd be down to have a move called Temperature. It could be an ice type attack 50% of the time and a fire type attack the other 50% of the time.
If there were an inherently Fire/Ice Pokemon (rather than one that is only sometimes that, namely G-Darmanitan), this would be a good signature move.
This is could like Aura Wheel, one type in 1 turn and another type in another turn and repeat
I'd say make it so that it's a weak Normal move that changes type depending on effectiveness, kind of like how the Legend Plate makes Arceus' Jedgement change its type.
It changes type to whichever wpuld deal more damage. It would be Ice-type against Flying-types, Fire-type against an Ice-type, Fire-type on a neutral hit (or ineffective if Ice would also be ineffective, like against Fire) if used by a Fire-type, Ice type if both have the same matchup and the user is a base Castform holding a NeverMeltIce, etc.
I feel it'd be more powerful in hail/harsh sunlight
“There’s nothing normal about getting hit with a bare femur”
I love this man.
4:51 Ah yes, the Wily Dale Gribble, the Nutcase Pokemon.
There’s a case to be made for the bone moves to be ghost type rather than ground. Any bone you’d use as a weapon would likely be from something dead (and as a result might be haunted), and the Cubone line especially is already strongly associated with ghosts. Plus ghost type moves used to be all physical, just like the bone moves, so the thick club still would’ve given them a boost
I love how all the intros (with the skeleton dude) are different and related to the video!!
Remark to Shore Up: The popular holiday peninsula "Sylt" in Germany loses it's shore increasingly, to the point that they are transporting sand TO THE BEACH to keep it from disappearing entirely
“So it’s just a big dig” and there went my coffee through my nose thx lockstin😂😭
Are you okay? That sounds painful
Him: spikes is basically like stepping on a Lego, but the Lego is designed to be a sharp and painful as possible
Me: Are Legos not already designed to be as painful as possible?
Now that I have watched Jojo, Thousand Arrows actually reminds me of when Secco from Jojo Part 5 spits dirt into the sky, then as the dirt hardens, it hardens in a long, arrow-like shape, causing them to fall fast and do lots of damage. I wonder is Thousand Arrows was actually inspired by that moment in Jojo XD
Speaking of Jojo and Pokemon, if all Stands are manifestations of fighting spirits, does that make them all Fighting type? Or are they all Ghost because they're spirits? Are villain stands all Dark type?
@@jamescallanan2443 Not all stands are of the fighting spirit. Stands like Cinderella and Pearl Jam were manifested naturally by honing a skill, and don't really have any offensive capabilities. Also, their ghostly attributes simply come from their nature as stands, and there are even some stands that can be seen by non-stand users, like Strength. As such, I don't think any stand must be either fighting or ghost type unless their attributes are directly tied to fighting or ghosts.
10:30 That’s because it’s Lucario’s kekkei genkai
Lol Lucario is kimimaru confirmed
What reference is that? Sorry, I'm a normie
shari Naruto part 1
@@jn8489 alright thanks
1:55 I mean, its JP name is Onidrill.
I see the moves of the same type that are basically the same as levels of mastery over the type itself. For example: Magnitude being an inferior version of Earthquake, were moves like sand attack are for beginners, magnitude is the a intermediate level and earthquake would be an advanced/improved version of the move were the pokemon can already inflict a more defined and clearly more powerful amount of damage than it did with magnitude.
Lucario learns bone club because it is based on Anubis, the Egyptian god of death. Death=bones or something
But then it doesn't learn Shadow Bone.
Excavator drill = Drill run
Puts pichu in excavator drill
ITS SUPER EFFECTIVE
YES! POCKET SAND! Anyway, as far as ground type works, I've actually always wanted GF to expand more on how LEVITATE works. I've always thought Pokemon, like Flying Pokemon, needed to have physiological immunities and resistances to certain types based on MORE than just primary typing, and Levitate, and other abilities like Storm Drain and Flash Fire support this.
However, the line is blurred when you have CLEARLY OBVIOUSLY LEVITATING POKEMON like Magnezone, Weezing, and Gengar, who are susceptible to ground type moves. I understand that Weezing for the most part naturally has levitate, but with the inclusion of its neutralizing gas and hidden ability, the STILL LEVITATING Weezing is still susceptible to ground, and Gengar has been changed from levitating to not probably for balancing reasons because it's an extremely fast and powerful Pokemon who keeps getting special unique forms and abilities that break the game a bit too much. Magnezone I can even understand as justified because it's affected so strongly by the magnetic forces of the Earth itself, which means that Ground Type is also blurred with Electric Type over how certain moves make effect.
And all of this leading up to the biggest offender of being hit by ground moves when they shouldn't, VENOMOTH! I get that being Bug/Flying is cliche and stupid, but the damn thing is like 60% wings! Sure, its poison is SO STRONG that it is first and foremost seen as a venomous insect, than just mundanely referred to as a flying insect, but for God's sake! Beedrill is on the same boat, and frankly what I think SHOULD happen is that GF should entirely remove the levitate ability and just have a special little status category for whether or not a pokemon is "Grounded". Sure, some might say it would GREATLY imbalance the game mechanics for certain Pokemon because they'd essentially have 2 abilities, like Gengar having both Levitate and Cursed Body at the same time, and some might argue that that is the case anyway for Flying Type Pokemon since birds like Noctowl get to be immune to ground regardless and additionally immune to sleep through Insomnia, and others STILL will argue that the tradeoff for the immunity to ground is a weakness to rock, electric, and ice, such that a Pokemon with levitate has to give up its entire special ability slot just for such a huge advantage.
But I honestly think that with all the imbalanced power creep that already exists anyway, and all of the quality of life changes made to affect certain logistics of the world instead of just piling on more and more stupidity each generation, that eventually this change needs to be made. Or maybe GF will eventually implement 3 types, and have it specifically so that the THIRD type you have doesn't hav any of its weaknesses but only the resistances and immunities (which would be even stupider and more contrived) (and wouldn't help with situations like Weezing who is pure Poison), or maybe GF will eventually implement Pokemon naturally having TWO Abilities at once, one being primarily Physical Quality (like levitating or having a Flame Body) and one being primarily Special in nature (like summoning a Drought or having a Magic Bounce forcefield) but not be mutually exclusive either, so a Pokemon like Magnezone could have a mix of 2 arguably physical traits like levitating and being Sturdy, or levitating and having a strong magnetic pull.
I think floating or not should be its own value. Pokémon who has levitate as their only ability get a new one. It's independent from types or abilities, although you can tell who has it by looking at their sprite.
@@AbsolXGuardian I agree, that's exactly how I think it should be. It can even show on the battle menu just in case, for like where it shows stat boosts and stuff, it can have a little exclamation mark that when you click it says "floating"
Alternate question: should more ground types learn muddy water? A water move that visually and effect wise is based off ground moves like mud bomb. Should it even be water, since sludge wave is poison? It seems wrong to give a water based attack to someone like golem, but should someone like Claydol get it?
That animation of Fearow running on the ground is outright blursed.
13:21 I don’t know why but I though the wooloo was using fissure
"The Lego is designed to be a sharp and painful as possible." - so it's basically the same Lego XD
“It’s kinda hard to keep fighting when the ground eats you.”
*Ruiner Nergigante would disagree*
Sandslash, use sand tomb
It's super effective
RIP Mario
I laughed so hard when I saw that and I honestly dont know why
Drill run should be steel-type because drills are basically all made of metal. As much as I love having my Beedrill being able to KO steel-types easily, the move would make more sense as steel
6:46 Nah, if it were a Big Dig, it would take 25 years to finish.
Plus, the animation shows the user dragging the target down with them towards the Earth's core
6:04 Merriam Webster:
shore up phrasal verb
shored up; shoring up; shores up
Definition of shore up
1 : to support (something) or keep (something) from falling by placing something under or against it They shored up the roof/wall.
2 : to support or help (something) The tax cuts are supposed to shore up the economy.
For Mud slap I always imagined that the reason it’s called that because the mud is slapping the other pokemon
Or the user is slapping the ground/mud at an angle to shoot it at the opponent.
I've always found it a little funny that Game Freak would bother to make two types in Generation I that are barely distinguishable from each other (Rock and Ground), but they couldn't be bothered to make sure Psychic had a viable weakness (Dark didn't exist, Psychic was immune to Ghost, Bug had virtually no offensive presence...)
11:38 That's not a good enough reason for Spikes to be Ground-type, because Sticky Web(Bug) and Toxic Spikes(Poison) dont effect Flying, Levitate or Air Ballooned pokemon either.
-I think Lucario learning Bone Rush has to do with the LK inspirations from Anubis, the Egyptian god of embalming. I guess it's because Lucario can call upon the power of the underworld to summon a bone to smack the other 'mon around enough times.
-I'm pretty sure Stomping Tantrum would make more sense as a Dark-Type move and High Horsepower as a Fighting-Type or Steel-Type move.
-I think Sandstorm being Rock-Type and G-Max Sandblast being Ground-Type has to do with how much sand is in the area. Sand is surprisingly not that easy to come by in an urban setting, so what else do you do but make your own? (Though, that still doesn't explain the other sand moves being Ground-Type, especially when the anime depicts Sand Tomb as the user digging a lot and shooting sand at the same time or just straight up using some kind of geomancy.) Meanwhile, Gigantamax Sandaconda has plenty of sand to spare, thus G-Max Sandblast being Ground-Type.
I guess Sandstorm is Rock type so that it affects Flying types as well. I mean, flying in a sandstorm can NOT be easy...
The move Sandstorm doesn't directly damage the target though. It creates the weather effect which then causes the damage. If we took Type effectiveness into account for weather effects, then Rain and Sun would hurt Pokemon weak to Water and Fire
Not so much a change needed for lore reasons but I really want to see the sport moves give immunity to a typing rather than lowering power. Imagine making a team with a gaping electric weakness then your feraligatr pulls out mud sport and is immune to thunderbolt for 5 turns. Kind of like the electric move that makes you immune to ground. That move can be pretty useful
Now that you’ve given me some perspective on the moves, I have some ideas for alternate types to 2 of the moves mentioned.
High Horsepower should be steel. It would make the in game animation make sense, as that’s what horseshoes are made of, and also horsepower is commonly used for cars. Which are made of metal.
Stomping tantrum I think could work as a dark type move. I mean, it’s basically the Pokémon thrashing around out of anger, and if they missed earlier they get even angrier and do more damage. Something that petty totally fits the dark type!
i completly agree but the real reason they ground type its for game mechanics. High horsepower is basically one target earthquake and stomping tantrum while shouldnt be ground type even so, it just gives ground coverage just like high horsepower
And about stomping tantrum. When is a kid most likely to throw a tantrum? When they're Grounded.
Ground type: are cool
The fact they are literally DIRT: am i a joke to you
What the hell is that even supposed to mean? Dirt can be cool...
No.....
Dirt is sucky
The 3D pokemon models in super realistic settings looks really really cool by the way, would be cool to see more of that
They are confusing, just not at all grounded in reaility.
They're a little too down to earth. Just not all theyre. DIRTy mons.
Dirt cheap...
I'm done... XD
sandstorm can hit flying and levitating pokemon. it would really limit it if it was ground type
_B I G D I G E N E R G Y_
Bone moves : dry as a bone. Dry as a desert. Deserts have sand. Sand is a ground move. So the reason they’re ground is just for the pun “dry as a bone”. Edit : Oh and stomping tantrum. “Kicking up dust” when you’re mad.
4:32 "The pokemon uses geomancy to create a sandstorm" Bu...But geomancy is a fairy type move...
In the sense that the Fairy type embodies nature and magic, but "geomancy" literally means "divination or magic by earth."
The difference between Fearow's Drill Peck and Drill Run is the magical power or aura behind the move. And so Flying types have a natural immunity to Ground based moves.
Or maybe it attack from above and from below
"The user throws sand in the face of their opponent...
...which gets sand in their eyes.
So now their accuracy is lower...
... because they have sand in their eyes.
Their life is a little bit worse now...
...because they have sand in their eyes."
Yup, we all just heard that...
Oh! I know this one! Shore up is nautical phrasing for bracing something against something else to steady it. Most often used when there is a hole in the hull and a plug keeping the water up. You put wood against the plug or patch to make sure the water pressure doesn't overcome the strength of the water around the ship. I'd assume the "Shoring up" in this case is it gathering sand to cover up any holes in it's sandy body that had been caused by the fight.
Oh, you figured it out later in the video.
@@chrisray7728 sad trombone sound
2:10 that an auger, not a drill.
Edit: Also, tombs, mausoleums and crypts are basically burying people in rock.
I wouldn't change any move typings, but I would change ground moves as a whole to not miss fliers and instead just make the few abilities that it makes sense for to not hit fliers.
1:49
Mew:Am i a joke to you?
6:47 Oh hey! I have one of those!
I’ll show my self out...
To me the difference between Rock and Ground (and Steel) has to do with specialisation. Steel and rock types are about a particular material or group of materials, the difference between them is that Steel types use processed materials and Rock types don't innately process them. So steel is more restrictive but more effective within their specific role, and rock is more loose and accessible but not as well optimised, often using their sheer quantity or mass to make up for it. Ground is then about the area, not the material. A pokemon who lives in the ground, or on it but also pays a lot more attention to the terrain than something else, is a ground type, and it's by taking something intrinsic to the terrain to use a ground type move, whereas a rock type is grabbing and using rocks specifically, and a steel type is using their metal or other non-living material that they produce or specifically gather.
Your closing thought does kinda make sense. Look at the Arceus movie - the Jewel of Life used the Ground-type Earth Plate as a part of enriching the land. The Rock-type Stone Plate likely wouldn't have the same level of fertility.
(I know it was also to remove the four Plates that would let Arceus resist Electric-type attacks, but it still makes logical sense)
I figure Ground type is like Flying and Fighting-type but for the ground. So, for example, why would Fly, Body Press or Dig be anything but Normal-type, since it's just the pokémon slamming into the other pokemon? It's more to do with method leading up to the attack rather than the actual attack. I think of Dark-type the same way. The reason Bite is able to hit Ghost-types is that it has malicious intent, it's not friendly and sportsmanlike fighting anymore and that "evil" is what hurts or allows the ghost to be hurt.
Rock is more elemental(they're minerals!), like fire or electric, where its literally just manipulating the element of its typing and chugging at the opponent. That is also why Sandstorm is not ground: it's the only sand attack, where either the sand doesn't come from the ground but is sheered from the body of a rock-type _or_ the pokémon has to somehow manipulate the wind to blow up sand, which is not something Ground types are usually capable of.
As for High Horsepower and Stomping Tantrum... idk, but my guess is that Stomping Tantrum actually pounds the opponent into the ground continues to do so, whereas Stomp could essentially just be a kick with the underside of the foot, which only requires the foot and centre of mass of the attacker to be above the place where the foot sole lands, not necessarily that the opponent is touching the ground. High Horsepower I think is very much Ground-type by association just like the bone moves. If a vehicle has a lot of horsepowers then it is likely to tear up the ground that it is driving over, along with the opponent in this case.
I guess lucario has bone rush because he’s a jackal, which if I’m not confused, are scavengers, like vultures, like mandibuzz, course, lucario isn’t really exactly much of a jackal, since it’s mostly themed around auras and stuff.
“We are made of dirt!”
Me: That’s why I am worthless!
Lockstin: It's basically like stepping on a Lego but the Lego is made to be as sharp and painful as possible.
Me, a person who has cut there entire bottom foot open by stepping on Legos: I don't see the difference.
Lucario learning bone rush is likely a reference to the fact that it (Lucario) looks like Anubis.
more like the fact that Lucario does appear to be based on Anubis
Oh how cute it is ~
That feeling, when your mood is a little earthen, and here is a new video about the moves of the ground type. The devil definitely hid in these details.
High Horsepower is a ground type move because since it’s the signature move of Mudsdale and since it’s based on a draft horse that’s why. Draft horses are used to do farm work such as tilling the “ground” and pull heavy object across the “ground” so that why it’s a ground-type move...don’t over think it.
Wait, Legos aren’t designed to be as sharp and painful as possible?
besides the goofy game mechanics, some moves that are confusing could be explained by... i guess we should assume that the different types are usin a specific type of energy the pokemon are specifically producing. Mudsdale is using "ground type" energy to pull off this move. it kinda ruins it when it stops bein its signature move tho.
1:49 "All these Pokémon have drill parts..."
Mew: Did you see me?
Eh, Mew can learn nearly every move anyway.
@@cintronproductions9430 Yes, but that was funny 🤣