New Sonic Frontiers Cyperspace Levels Gameplay

Поділитися
Вставка
  • Опубліковано 1 лют 2025

КОМЕНТАРІ • 4

  • @hadwanomarali3151
    @hadwanomarali3151 2 роки тому

    Nice video twisted, I really just stopped caring for frontiers at this point, it's still just a slightly tweaked forces game stuck in an open world in my eyes. I'm more excited for spark 3 than this to be honest. So twisted what do you think of the recent news about how stealth said that Sega rushed him and his team to make origins and how he isn't happy with the final product?

    • @Jaylobeans
      @Jaylobeans 2 роки тому

      Explain how this is a "Tweaked forces"

    • @hadwanomarali3151
      @hadwanomarali3151 2 роки тому

      @@Jaylobeans before you take my words out of context, it's a tweaked forces game because the controls still ALMOST looks like it's from forces especially to fit with the linear/ automated sections.

    • @hadwanomarali3151
      @hadwanomarali3151 2 роки тому

      @@Jaylobeans the acceleration is tweaked to be a smooth transition to max speed but now they made his max speed slower to help control him better, he still can't gain momentum especially when after he dashed through the dash panels he just slows back down not keeping the speed he 'gained', when he homing attacks he stops in place no momentum gained just like forces etc basically there's more I can mention but the gist of it is it really is a tweaked forces controls but another more concerning problems I have with is the cohesion of the world with the game design which basically means how it just looks like they just slapped sonic-ey things like springs, rails and floating platforms into a completely different game and call it a day which is kinda funny when you realized that this game basically was taking assets from another sega game Phantasy star online 2 new genesis which explains why it looks off.