If i have any critic to do is your position, you had so many units too close, put your units especially the ones that are not meat shields like the other guy that did.
Speed is also a bad thing, combined with placing almost everything as far forward as possible means you are first into the fight which might net you some towers but in the end it usually just means that the "slow" one wins because everyone else fights each other and you simply clean up the few remains. Its honestly a really badly made game mode because even the boss wave meant to punish the leader is a benefit as long as you can beat it since it means you are guaranteed to be "out on the field" last and more often than not your units stay in one group. The other 3 players are already mostly done wiping each other out when you are done with the boss wave, clean up time!
If i have any critic to do is your position, you had so many units too close, put your units especially the ones that are not meat shields like the other guy that did.
Speed is also a bad thing, combined with placing almost everything as far forward as possible means you are first into the fight which might net you some towers but in the end it usually just means that the "slow" one wins because everyone else fights each other and you simply clean up the few remains.
Its honestly a really badly made game mode because even the boss wave meant to punish the leader is a benefit as long as you can beat it since it means you are guaranteed to be "out on the field" last and more often than not your units stay in one group. The other 3 players are already mostly done wiping each other out when you are done with the boss wave, clean up time!