I always get so excited to replay Inquisition because it has so many great moments, but then I get to the Hinterlands shard collecting and I begin to dread what’s to come
It's just a complete shame that everyone has started on Dragon age origins or Dragon age 2 hates varric, and Inquisition. Inquisition got NV treatment and I was confused
@@thelatenightowl3079 On the one hand I've seen some speculation that Varric dies in the intro. On the other hand, the character model is so anti-Varric that it might be a blessing.
Out here shitting on Dragon Age while getting the name of the Fade wrong. Really showing your ass here. Don't pretend like you give a shit about Dragon Age.
because the new staff that replaced the old staff is only abke to emulate what they see, "ooh that's cool we should do that". Not "this is the world we created this is a logical extension of it".
@@CookiesFTA Not 1:1, obviously. The point was that The Failguard turned towards cartoon-ish character models and a colorful palette, and Fable is now going for a more realistic feel (except for the gnome they have as the protagonist).
At least he is out there saving the world, unlike some other asshole writer which promises chapters for money but never delivers. 10/10 would read Varric books again
I really hate the dialogue wheel, but in this trailer it looks especially horrible! It just feels like your character barely has any part in the dialogue and they are just giving you input to stop you from doom scrolling on instagram at the same time
@@horiavelciu31 giving a preview line of what you're going to say is literally something Bioware did in Baldurs Gate 1 and 2 and Dragon Age Origins. The change is so bloody stupid.....
I was doing my workout to the old soundtrack and got ghoosebumps all over my body then I realised what fuckin music the veil guard trailer has… it is soo fuckin fucked up, they should pay some grand ass fine for ruining the culture and history what this game series has…
Dorian claiming the South was so rustic wasn’t an understatement. If I lived in a crazy magicpunk metropolis, I’d have a hard time adjusting to Ferelden’s … charm, as well.
@@jamesgarretson2922He's a fantastic character, and, personally, my favourite in the franchise and probably in media. He reminds me of Astarion in some way, only Dorian is a lot more pleasant and supportive, and does not use his past trauma as a justification for his shitty behaviour. And don't even get me started on a romance, which starts with and is completely build on lies and manipulation (or abuse in his "evil ending" or co-dependence and gaslighting in "good" ending) unlike Dorian, who always threats you with respect and kindness as a partner. And knows what he feels for you, and where you stand as a couple, which gives you more certainty that his feelings are genuine. Even if you don't romance him, once you build a relationship with Dorian he becomes extremely caring of your Inquisitor, especially in the Tresspasser. Now that I think about it, its a shame that Astarion became so popular, while Dorian didn't, because to me, Dorian is the "perfect" Astarion - who is as witty and interesting , but also more pleasant and nice, as a friend or lover. He never needed an MC therapist who needed to "fix" him all the time, becoming his life coach; He just needed a friend to support him, and Dorian was more than willing to do what is right on his own. Even as a traumatized, misunderstood loner.
The demons don’t look frightening or even demonic anymore, they just look like floaty lights. It barely feels like a dragon age game, it’s like a fanfic. The fact that we can’t even jump between our party is sad, like what even is this? Nothing about it looks feels or sounds nice. But why do the demons look like that?! They don’t look like fearsome forces of devastation that were feared by mage and Templar alike, they’re just screeching fodder.
the demons are like that because they aren't able to find enough emotions to manifest from, in it's one of the game articles and they tell you about it, so it's a high chance we're barely ever gonna see the pride demon and the small guys like that except for a few times
@@AmythicalFaux Is intentional downgrade of demon models better than unplanned downgrade, somehow? Because I don't see your point ☺ Turning an ogre into a funny monster from Mario world was also an 'artistic choice'? xDD
Looks more like a futuristic setting than medieval. Just feels a bit wrong with the colour palette. Varric suddenly has black hair?? Harding doesn’t resemble Harding from Inquisition…
the whole time i was trying to figure out that something feels off visually. You were right about the colors. 05:10 looks like a cyberpunk city set in South Asia and 09:54 looks straight out of Bioshock
Have you played the games enough for them to mention Tevinter at all and have it stick in your mind..? It is a society run by the most powerful mages in the world, and is much more advanced. This is talked about in DA:I so many times. Dorian never shuts up about how awful Ferelden is because of it.
Tbh as someone who liked Inquisition a lot, i couldn’t care less about deviating from tactical combat. When playing Inquisition i noticed that i didn't used tactical combat a single time until i played the game in Nightmare difficulty lol. So for me at least, this new approach making the third person combat more dynamic and fun works well.
they specifically state that companion control is disabled for this preview they also specifically state this is very early in development footage j f c
@@graynor67 maybe because u never played any game from that era ;) really sad that it is as linear and combat-heavy like the Dragon Age 2. Or even worse, like old RPGs from Spiders company who worked with really tight budget and their games still looks better than this from EA so far.
MY fucking god , they just announced in interview that companions aren't playable LOL From 3 to 2 companions and now we can't control them. What a disaster....
They literally have 3 companions in these scenes what are you on about? And how do you know you won’t be able to control them? Maybe they were just trying to show off the main character.
Considering that ancient Rome and Byzantium... kinda? did, I wouldn't be surprised lmao. I'm so sorry Dorian for thinking you were a bit of a critical ass in the beginning of Inquisiton, I see now that you're right. 😔
the real question to me is: how did Tevinter not invade all of Thedas with their flying fortresses?! Nobody has anything close enough to counter such a thing I imagine a party of 4 Dragons would be in danger level to this thing what a party of 4 people would be to a dragon ^^
I too am curious as to what "other option" that Varric had in mind that he was convinced that he could talk Solas out of it 😂 Maybe if he had conversed more with the merchant's guild instead of ignoring their mail, he could've been a better sweet talker 😂
it's probably a nod to the "we will convince him and save him from himself" final dialogue choice in inquisition. and you can't blame varric for trying, even in a vacuum, because he makes a good point about how people are often just hoping for someone to talk them down, and in the heat of the moment, on that precipice, it can be very different to a philosophical/theoretical talk earlier.
Shout out to my fellow traumatized DA fans who are still in denial and keep coming back to shake our disbelief. I still don't want to believe this is what a favorite franchise has become.
@@krasmasov6852that's irrespective of the fact that this is not a natural evolution from Inquisition. Everything is different from basic enemy designs all the way to core gameplay mechanics. This isn't a sequel to inquisition, this doesn't fit the bill being sold by the trespasser dlc. Granted none of the entries have been true sequels to the previous one, but this one was supposed to be. And since it's not that, we will never ever get that. Mastering the Virulence upgrade with the necromancer from inquisition multiplayer is dragon age combat at it's best. The crowd control abilities are still some of the best in any RPG. That's why my expectations were so lofty, they had quite a bit just right with inquisition and it only needed refined.
@@krasmasov6852 solas was pitched as a dynamic antagonist with a certain eleven god mystique about him. You had the choice to maintain or disband the inquisition post trespasser, that seemed like the launch pad for the next title, not 10 years later.
It’s a giant city run by mages. Of course it’s going to be colorful. The whole game doesn’t take place in Minrathous, you can see gameplay screenshots in other locations like Antiva and Nevarra. Edit: also they showed Minrathous like 3 years ago and it looked exactly the same. Kinda late to complain about it now
@@ArcticSounds Oh, look, even more excuses to pretend that Bioware was not creatively bankrupt by adding Cyberpunk to their game simply because they lacked any good ideas for an impressive city full of magic 🤣
Solas, the elven god, the mythical dread wolf, a mage of immesurable talent: ”Yeah this piece of wood should hold this incredibly important statue that is essential to my ritual.”
Well, at least it's consistent with his characterization, Solas was never one to think things through. "Well, my peoples leaders are horrible to them and killed my mommy's physical body so I think I'll cut off our deep connection to the Fade to get rid of them." Thousands of years later "Oh no, removing what our culture was built on led to it's collapse. Guess I'll tear the world apart trying to undo what I did. Oh look, a crazy ancient darkspawn. I think I'll give him this powerful ancient artifact that can destroy the veil"
Yes, thank you for drowning the entire screen in brightly glowing neon colors when there's the slightest hint of magic, I wouldn't have noticed that we're in a fantasy world otherwise.
Look there is Solas doing the thing we need to stop right now. Let's just...jerk around and wait if Varric has some supreme argument to stop him. Varric: - No, stop. This is bad. People hurt. Solas: - No u.
@@krasmasov6852 Failguard absolutely is cartoonish, as for Mass Effect, @gloryshadow8710 was obviously sarcastic 🤣I asked you so many times to work on your reading comprehension, weeks passed and you still don't know what is going on 🤨
Why is it so that a regular rouge can destroy magic barriers and punch back magic attacks? Just cuz they are in Minrathos is not an answer. It used to be extremely important witch class or race you are to be able to perform stuff, now it’s just child like - I USE SPECIAL KNIFE - game…. Loses a lot of world buildup 😢
I remember when they spoke and werent a generic unreal store prop. remember when they tried to get you to make a pact with them and only after refusing would they attack? pepperidge farms remembers
I remember when a Pride Demon was so dangerous and entire tower full of mages turned into a shitshow and enslaved almost everybody there along with several other demons to the point where the choice was go into the belly of the beast and face countless monsters and demons to set the mages free, or just say fuck it and burn them all to the ground and try your best to hollow the ground.
Demons really been demoted to fodder enemies lol. Pride demons used to be end game monsters, now they're the tutorial boss. Really hate the new direction these games took after 2...
I mean, they were never really scary looking. I don't see much difference here other than color combos. It's a big underdetailed minotaur and a wraith.
This combat looks so clunky functionally, while being overly flashy cinematically. Not sure I am going to care much for it. Granted I haven't seen the other classes yet. I don't know. I am hopeful for this, but I am not sure it's going to be for me.
No way the game play was so fluid. You can ariel attack, auto cancel, dodge, heavy, light attack etc. Watch again if you need to, I still wanna see Mage game play as I'm curious how that class will handle these new mechanics.
That delay every time you take a hit looks like it's going to get incredibly infuriating very fast. But then again, when you spend most of your time doing flips and shit, of course you're going to get hit. Don't think it's gonna be for me, either, but staying hopeful.
Watching that horrible reveal trailer, i thought this is Blackwall, but then i read in the comments it's actually Varric. Why the stupid change? He's older, his hair should be lighter ginger, not black.
Darkspawn seem to be in the gameas the Warden fought them in the trailer...but you might have missed them because they look goofy and made for kids to be funny...
In the environment designs' defense, Tevinter is a Mage-Oligarchy, basically an Orwellian State but magic-y. That's to say that there's a large amount if it, basically emanating from the location. Magic throughout the series is pretty flashy and bright, so elements of that are carried over; plus you have the whole line of Solas trying to weaken the barrier between The Veil and Thedas itself, amplifying magic seeping in and out. Or it's just a change in design, this game has pretty much had its entire staff replaced twice, save for what, four changes in a Game Director? EA has been fucking Bioware up for years, but also, some of the uber-woke shit is on Bioware itself. All in all, I'm cautiously optimistic, I mostly liked Inquisition, and Origins was/is still my favorite.
thing is, he even mentioned that he took steps to minimise the damage, but I think now that the most "safe" way he came up with has gone, he will only resort to the totally destructive way that is going to result in the most deaths. I bet money he will bring this up in game that they shouldnt have disrupted the first ritual because all that is left is death
Please for the love of god bioware revert the demons back to what they looked like in previous games and give us the inquisition combat over this with 3 teammates, why break from a formula that already worked for the series and alienate your core audience?
My thoughts exactly. At least in DA:I we had a unique magic hand, so that barrier could be effective against everyone except PC. Here? They could've just used some police tape to the same effect
@@LadyAstarionAncunin It even looked like that crystal thing was on the one side of it. Meaning, the barrier was intended to stop things from the other side.
@@elethys9903 Which isn't the worst thing, I just wish they would make procedural differences on the iconic base look. Fighting demons that look identical takes a little bit of the magic away.
You do not control the Group anymore. You have 3 Skills. Demons look like shite. How do you tank with 3 Skills? How do you play Heal with 3 Skills? How do you manage any tactic on higher difficulty with 3 Skills??? WTF is this?
Dragon Age: Origins was a class of its own. Looking at this abomination doesn't even make me angry...I am just sad. So many years have passed since EA made something good. It is time to stop waiting for anything they are going to publish.
So much sound effects, so many neon lights, does not feel like dark fantasy rpg that tries to make you feel that the world is real, more like children’s UA-cam widow thumbnail - bright and jumpy. Hate it And big snowflakes as ice magic effect?! Is this game really made by 12 yrs old?
Also the combat looks horribly boring. Fighting against melee NPCs and there's no parry, no counter attack, just reaction to the character's offensive attacks until they die. Major yawn.
Not to mention this same lv1 dude with a basic sword, flipping about 30 feet side-to-side to dodge literally every single attack and reflecting lightning with his shins as he does so. I'm a bit disappointed but, hopefully most of these things that seem like poor writing/executions can be explained and/or changed/adjusted before launch.
I think what he said "I took precautions" is what got affected. He was opening the veil while keeping the worst of whatever's on the other side at bay. But when the ritual got interrupted the veil was still opening but those two figures we saw snuck through
it very obviously wasn't stopped. But I'm under the assumption that those statues are of gods. There was also a statement that there are other gods in this game, not just Solas
🤒yeah why didn't sauron just brick up the doorway into mount doom 🤒 idk the guy is just an elf and not the protagonist of a fictional story about stopping said elf
Companion reduction from 3 to 2 will make character interaction a lot less engaging. It changes the whole party dynamic. One character will always feel like the third wheel, and it’s probably going to be Rook. Also, being unable to control any of your companions takes away from getting to know them better. DA has always been story- and character-driven. Be honest. The only reason you did this was because you couldn’t get the (extremely generic-looking) combat system to work otherwise. Oh, and time constraints, probably. BTW, combat does not look fluid, at all. It looks viscous, for lack of a better word. Rubbery? Rook’s jumps and lunges feel awkward. Combat in DA2 looks more fluid than this. A game from 2011, which was rushed because, imo, someone at EA hates the DA franchise as a whole (and the trailer/gameplay reveal only add to my tinfoil-y suspicions). And then there are the clichés. My gods, the clichés… Are they ever strong with this one! I mean, suddenly having Alpha Ogre-like strength to move load-bearing wooden beams propping up gargantuan statues, for the sake of story progression? Is this for real!? Oh wow! Scaffolding as a plot device to thwart the evil guy’s plans! So original! Never seen that before!
Not to mention the lack of textures. It’s 2024. This is supposed to be a triple A game! - The raindrops look like molten candle wax. Wet textures in DA3 look more realistic. Just travel to the Storm Coast and check out all the different wet/drenched/dripping/sopping textures based on fabric type alone. - Rook leaves no footprints in the snow or ripples in puddles of water. Characters left footprints in sand and snow in the previous game, their clothes got dirty and wet etc. - The group of rats (at 5:10) fleeing from whatever Sparkling Disco Demons looks like it’s gliding just above the surface. There’s no water splashes. The style, the design, everything looks sanitized, sterile, too clean, and kind of, I dunno, unfinished? I mean, Minrathous is being attacked by demons, yet there are no bodies of any casualties to be seen anywhere…? No destroyed buildings? Not even a trashcan that got knocked over! The only destruction we get to see comes in the shape of a few broken vases. Oh, and info-dropping/spoiling what feels like integral parts of the story doesn’t help either. You put a massive spoiler at the end of this gameplay reveal, which you then elaborated on in interviews a few days later. Luckily, the trailer already killed my hype, or else I would be furious. I waited 9 damn years, only to see Solas fail most pathetically thanks to conveniently placed scaffolding. You can’t make that shxt up! Who gives a fk about what the “Trespasser” DLC set up, am I right? Or the other two games… What happened in the forest of Tirashan? Will we learn more about the Titans? How about some more Dwarven lore in general? Primeval thaig, anyone? What about the Architect? Anyone remember that big B? I sincerely wish to be proven wrong and that I’ve indeed judged the game too soon and too harshly. If not, I fear it’s going to be BioWare’s self-fatality… PS: The Venatori that’s being sent flying at 6:04? Looks about as dynamic as enemies being thrown into that acid pool in Mortal Kombat 2.
This trailer is the conclusion of Trespasser. Dreadwolf still feels like an entire game went missing inbetween inquisition and this. We missed the entirety of Solas' plan, the buildup to a botched ritual, the remnants of the inquisition doing what they can to find or stop Solas. We don't get Dreadwolf the game, the product that was billed this whole time. Instead we get what looks like it should be the sequel to Dreadwolf post ritual and the fade is torn open. That 10 year gap that's missing is the game most of us were anticipating. Also, this looks like it would have been better staying the multiplayer game it was supposed to be instead of this hackneyed attempt to turn an online game into a single player, story driven one. The irony of this game having issues with identity is not lost in me.
Why write a game around the great antagonist that we have a history with, when we can imprison him in the Fade, replace him with two mediocre cartoonish villains and turn Solas into the Emperor from Baldur's Gate 3? 🤣 Such great potential wasted. I will celebrate on the day Bioware closes and these pigs lose their jobs. 😊
@@4RedJohn they could have plotted the disruption better instead of some conveniently placed, sketchy looking scaffold. Could have had a whole other game devoted to how we're gonna disrupt the ritual without knowing the consequences because Solas will not stop being cryptic during every encounter as we transitioned from inquisitor to rook. A whole game where we assist Dorian in fending off the venatori as he rallies his allies in tevinter. A whole game where we curry favors from Vivienne as she's far off in orlais managing the circles of magic. A whole game reconstructing the wardens, restoring them to their former graces. A whole game where we help Varrick stop the lyrium smuggling into tevinter via the merchants guild. Trap solas in the fade, and start over is somehow what we're getting.
It's because they put that in the comics, dragon age the missing is where the whole search, who neve is and why varic is looking for Solas and why he's calling her the greatest detective he's ever met. I think they seem to have forgotten that lots of people don't read comics anymore so you would have to read that to get more insight into the gap But still doesn't explain some of the other dumb shit like the scaffolding causing a chain reaction and that Solas got trapped in the fade by his own prison lol
Yeah, like everything from DAO just dissapeared, all characters, style and design, even Darkspawns :/ yeah, sure, Alistair was a fag, but all together it was one of the best expierience in my gaming life. The only hope in some kind of remake or just play it again
One of the best games ever made still til this day. All the impact full decisions, Morrigan and Flameth hell all that, the game is Amazing. I'm starting another playthrough later today.
BioWare is a different company than they were back then also. Got a lot of new people that don’t seem to understand what makes dragon age great. This has for a modern audience vibes all over it. That never ends well.
We enter a city with neon signs, where the alleys are illuminated with all the colors of the rainbow. A heroine with a manicure and heels. In the background, you can hear speech from an automatically tuned speaker. Are we really living in the Middle Ages and fighting for Duncan's death?
Due to their creative bankruptcy, Bioware was unable to imagine a "grand, spectacular ancient city ruled by magic" without making it a dystopian futuristic cyberpunk. 🤣 I bet they imagined Seheron as something out of Mad Max movie 🤣
I freaking hate this combat system. Party members are reduced to 3 and don't even have health bars, so the AI just focuses down the player character which makes playing ranged characters like archers and mages a menace. The party member's damage is also almost non-existent, making them just on the screen for show! You can't even swap characters! 3 games in, and they suddenly decide to change it to this nonsense!
I wouldn't worry about that. If you look carefully, the enemies mostly just stand still and barely attack us, so that particular thing shouldn't be a problem XD But seriously, I am just as disappointed as you are, friend. I've been waiting for this game for so long, only to see that they did nothing meaningful over the years and now they want to make a cash grab...
@@GhostInTheCogs now that i think about it those never served any interesting purpose i wonder if they were just there to disguise loading screens or what
Leaning way too heavily into the "high fantasy, quippy action-adventure" style was not the move. If you write a Dragon Age where a character does a slashing uppercut into one demon leading into a backflip plunging attack on another while saying a one-liner, you do not know what Dragon Age is. Perhaps you wanted Final Fantasy XV?
Maybe that's part of their dei plan to make the game more inclusive! I guess handicapped players like me are supposed to feel included, now? =) ... Isn't working. I play games to escape real life... also, they're making us cripples out to be bad guys. But it's cool, I can live with that. I'm already the most hated creature on the planet in their eyes simply by being a White, conservative, heterosexual, Christian male. =)
There's a specific reason why they look that way at that time and place in the game. "Busche stated that many of the enemies were designed to look like they have exposed nervous systems, because they were embodiments of raw emotion born from Solas’ tortured emotional state." Source is an article from CBR titled "Dragon Age: The Veilguard Hands-On Demo Impressions - First Hour of Gameplay Breakdown."
Does anybody else think this just looks exactly like Hogwarts Legacy, but Dragon Age? The manner of movement, the combat, even up to the little flashing halo indicators over the character's head before an incoming attack? I realise the franchise has been going downhill since Origins, but I'm still surprised to see Dragon Age going from an RPG to a casual soulslike.
They seem to be the seals keeping the evenuris locked away. Solas was probably able to siphon their magical power while they were locked up. Now that they are free he probably has no plan to tear the veil, and no plan to imprison them again.
@@keirangray902I’m betting he’s the one who told Varic to get help from the shadow guard. It’s really the only logical choice in the vast majority of world states.
This looks cartoony and dumb. You would think with how well they made Inquisition that the character would look more lifelike and not more childish and cartoony. Dragon age is a dark fantasy and deserves a more mature look. 😊
@@Abimin100 Yes, because downvotes are not visible anymore for most and nobody is using them in bot campaigns for that very reason. I do believe that many of the likes come from bots, however, because I saw bot activity with my own eyes in this thread - it was used to promote the game :) Kind of weird that you assumed downvotes to be fake, but not likes, tho. And kind of funny 😃 I'm glad you're still talking to me from other accounts, tho @krasmasov6852 🤣
Truuuuuue. My DAO mage specialized in like 15 categories i had so many slots. Map had an earthquake, lightning storm, ice field and a lil blood magic all at once just bc I could
@@Missing0o0 Apparently it's like Andromeda you get multiple skills but can only use three at a time which if so is incredibly disappointing. Might be on the link to their blog, somebody said in the comments Mike Gamble said this but I'm too lazy to check.
This does seem to be a versatile character class at low level, so maybe the 3 is just for this class and/or a low level thing. I’d think a mage would probably have more than 3 spell slots.
I really miss the old demon designs. Kind of wondering if this is maybe something explained in game? If it's just an artistic choice then can't say I'm too pleased, it feels very jarring
@@DeanSmith-sq7pv Are you trying to add something of value with this, or do you just uncontrollably drool all over yourself, whenever people are going to inevitably knock the new lighthearted Sea of Thieves/Overwatch aesthetic they have going on now??
The mage on the outside is shielding the gem, you can see it disappear as the mage goes flying off the cliff. They played the line at the wrong time (in my opinion) but it's not just "stab the gem and the barrier just disappears"
@@thasarian5125 Because it's a game which needs to be playable? Having ways to open a path being easily accessible for the player even if it's "unrealistic" is actually extremely common in games which aren't being deliberately obtuse for a joke
this is incredible, i don't know how it's possible, but they appear to have divined everything i'd hoped to get out of a dragon age game and done the exact opposite. sometimes when you miss a game you actually miss how you felt when it was a part of your life, but in this case, i miss origins because it is the antithesis of everything displayed here. ea destroys everything it touches; RIP.
This is terrible!!!I hope the game will have a mod in which you can play for Duke Nygen While it looks like a bad Star Wars game I definitely won't play this, I don't like games where the characters are just replicas.
Read more about Dragon Age: The Veilguard in the latest blog: go.ea.com/DAGameplayBlog
no I've seen enough
No thanks, game looks like garbage
It looks great!
Things are not looking great... like literally
Nah thx. It resembles more to a cheap korean hack and slash than actual dragon age. You just pulled a move like Disney on Star Wars
if you start Dragon Age Inquisition today, you might be out of the Hinterlands by the time Veilguard comes out
God the hinterlands takes forever lol
It doesn’t take long
@louderthenvisual I don't get it either, doesn't take me long to run through it even on nightmare.
lol i’m planning on playing all 3 b4 it comes out wish me luck
I always get so excited to replay Inquisition because it has so many great moments, but then I get to the Hinterlands shard collecting and I begin to dread what’s to come
At this point, I'm convinced Varric is the *real* Dragon Age protagonist.
It seems like Dragon Age 2 is the real start of the game series
It’s not even the same Varric, considering the writer that created him was fired last year
@@adolfolerito6744 Her work is in this game though.
im pretty sure it was hinted at that the game was the player reliving his journal
It's just a complete shame that everyone has started on Dragon age origins or Dragon age 2 hates varric, and Inquisition.
Inquisition got NV treatment and I was confused
The hero of ferelden, hawke, the inquisitor, morrigan, leliana... The good old times...
Morrigan is returning !
They all better be in the game too or I'll be pissed .... will still play it but I'll be pissed 😤
@@thelatenightowl3079 On the one hand I've seen some speculation that Varric dies in the intro. On the other hand, the character model is so anti-Varric that it might be a blessing.
Why do the demons in the new Dragon Age now look like they came out of Cyberpunk instead of the Shade?
Cyberpunk?
Out here shitting on Dragon Age while getting the name of the Fade wrong. Really showing your ass here. Don't pretend like you give a shit about Dragon Age.
the veil is being torn thus the spirits take on this broken shape.
?? I'm playing Inquisition and it literally looks the same. Pride Demon glowing purple, rift glowing green. Everything glows
because the new staff that replaced the old staff is only abke to emulate what they see, "ooh that's cool we should do that". Not "this is the world we created this is a logical extension of it".
Remember what we learned, guys! NO PRE-ORDERS FROM FUCKING EA
I'm going to preorder everything even Solas pants
No Preorders period.
Here, here!
I'd argue not to even buy the game in the first month. Wait to see if EA deserves to be rewarded with monetary compensation first.
Definitely pre-order! 😂
One of my friends got divorced twice since the last Dragon Age.
i completed all of high school, all of college, and most of law school
@@Araclainhahaha I guess you don't play games anymore
Okay?
I use to have a full head of hair and a jet black goatee when I played the last Dragon Age
Now I'm balding and my beard is going grey.
🤣🤣
I think I understand that guy that said fable and dragon age switched graphics
i knowww 😞
This doesn't look anything like fable 🤔
@@CookiesFTA Not 1:1, obviously. The point was that The Failguard turned towards cartoon-ish character models and a colorful palette, and Fable is now going for a more realistic feel (except for the gnome they have as the protagonist).
@@justaguyfromeurope lol
@@howlingstarx1 It looks more like a Hogwarts Legacy rip off with the DA name.
Damn we really peaked with the first game then.
Looks like this one’s going straight to mobile 😂
In all the wrong ways
Ah, Dragon Age, or “How Many Times Can Varric Tethras Avoid His Publishing Deadlines Using the World Is Ending Excuse”
and “How Many Times Can Varric Tethras Avoid His DEATH?!" Hope he finally dies at the end of prologue
Or "State the Obvious: Veilguard"
At least he is out there saving the world, unlike some other asshole writer which promises chapters for money but never delivers. 10/10 would read Varric books again
Varric R R Martin
Poor Cassandra.. she will never know what happens next with knight commander.
How many times do we have to say that the dialogue wheel not matching what your character says is stupid before it sinks in?
Yeah, I never understood why you would do that. It only makes sense when the sentence is way too long.
I really hate the dialogue wheel, but in this trailer it looks especially horrible! It just feels like your character barely has any part in the dialogue and they are just giving you input to stop you from doom scrolling on instagram at the same time
@@horiavelciu31 giving a preview line of what you're going to say is literally something Bioware did in Baldurs Gate 1 and 2 and Dragon Age Origins.
The change is so bloody stupid.....
I stopped playing Bioware games because of it. Couldn't stand it anymore.
I am just so confused why they removed the wheel being colour coded, it’s such an obvious accessibility feature
Remember when DA:O had beautiful blood-red dragon as a loading screen with haunting music in the back?
GIVE US THE DARK FANTASY BACK
I was doing my workout to the old soundtrack and got ghoosebumps all over my body then I realised what fuckin music the veil guard trailer has… it is soo fuckin fucked up, they should pay some grand ass fine for ruining the culture and history what this game series has…
Just use your nvidia filter and mix snot green and actual shit brown and you have the colour pallet for DAO. There is your dark fantasy.
@@Tripsbroyea sure I’ll take the advice of a BioWare/EA fecal swallower. Eat a tidepod.
Not still sure I am capable of playing this after BG3
I can since I do like some arpgs the question is whether or not it will be worth my time. I am on the fence on whether or not I want to play it at all
I am not playing this, I will try Baldur's Gate though.
I dont even understand who will play this even without playing BG3, it looks so soulless
@@David-lo1ke like your mom after she got her front and back creampied
This is action...
Dorian claiming the South was so rustic wasn’t an understatement. If I lived in a crazy magicpunk metropolis, I’d have a hard time adjusting to Ferelden’s … charm, as well.
as if the gayest character to ever bring down a franchise could possibly have anything worthwhile to say.
@@hoihoipoipoi nah man, Dorian was a pretty cool character, once you get past all the gayness lol.
Yeah it would be quite the unbearable shift, a completely different quality of life experience.
Magicpunk, I like it!
@@jamesgarretson2922He's a fantastic character, and, personally, my favourite in the franchise and probably in media. He reminds me of Astarion in some way, only Dorian is a lot more pleasant and supportive, and does not use his past trauma as a justification for his shitty behaviour. And don't even get me started on a romance, which starts with and is completely build on lies and manipulation (or abuse in his "evil ending" or co-dependence and gaslighting in "good" ending) unlike Dorian, who always threats you with respect and kindness as a partner. And knows what he feels for you, and where you stand as a couple, which gives you more certainty that his feelings are genuine.
Even if you don't romance him, once you build a relationship with Dorian he becomes extremely caring of your Inquisitor, especially in the Tresspasser.
Now that I think about it, its a shame that Astarion became so popular, while Dorian didn't, because to me, Dorian is the "perfect" Astarion - who is as witty and interesting , but also more pleasant and nice, as a friend or lover.
He never needed an MC therapist who needed to "fix" him all the time, becoming his life coach; He just needed a friend to support him, and Dorian was more than willing to do what is right on his own.
Even as a traumatized, misunderstood loner.
Bold of them to put such an important character death in a teaser. RIP Bianca
all those upgrades I got for him.......
She's been busted up before, she can be brought back. I have a feeling Varric will almost certainly die this game tho.
@@SaVanityVan Don't even say that! 😢
@@SaVanityVan Was already confirmed this is one of "his" endings ages ago.
looks like a trash mobile game the fact you like it is the reason why we cant have nice games anymore
The demons don’t look frightening or even demonic anymore, they just look like floaty lights. It barely feels like a dragon age game, it’s like a fanfic. The fact that we can’t even jump between our party is sad, like what even is this? Nothing about it looks feels or sounds nice. But why do the demons look like that?! They don’t look like fearsome forces of devastation that were feared by mage and Templar alike, they’re just screeching fodder.
They look more interesting to me.
@@DGenHero You're responding to every comment saying how much you like it, so it's clear you have an agenda.
@@KrowiaBezczelia Liking something = agenda.
the demons are like that because they aren't able to find enough emotions to manifest from, in it's one of the game articles and they tell you about it, so it's a high chance we're barely ever gonna see the pride demon and the small guys like that except for a few times
@@AmythicalFaux Is intentional downgrade of demon models better than unplanned downgrade, somehow? Because I don't see your point ☺
Turning an ogre into a funny monster from Mario world was also an 'artistic choice'? xDD
Looks more like a futuristic setting than medieval. Just feels a bit wrong with the colour palette. Varric suddenly has black hair?? Harding doesn’t resemble Harding from Inquisition…
the whole time i was trying to figure out that something feels off visually. You were right about the colors. 05:10 looks like a cyberpunk city set in South Asia and 09:54 looks straight out of Bioshock
It's called magipunk. It's possibly influenced by the dnd setting of eberron.
Have you played the games enough for them to mention Tevinter at all and have it stick in your mind..? It is a society run by the most powerful mages in the world, and is much more advanced. This is talked about in DA:I so many times. Dorian never shuts up about how awful Ferelden is because of it.
@@galaxychar And yet they still get their asses kicked by the Qunari when they try to make a push.
Definitely not a setting FROM Dragon Age. At least compared to ANY that we've already seen.
Players: Complaining since Dragon Age 2 about the deviation from tactical combat to action.
Bioware: So what you're saying is, make it more action?
Nobody likes that, as Baldurs Gate 3 which is even turn based showed. Wait a minute...everyone loved that game. Weird.
I personally like it, even though I loved origins too
@@silentsorrowbane literally very different game from the start, because realtime + Pause is something else than entirely turnbased games? But ok
Speak for yourself 😂
Tbh as someone who liked Inquisition a lot, i couldn’t care less about deviating from tactical combat. When playing Inquisition i noticed that i didn't used tactical combat a single time until i played the game in Nightmare difficulty lol.
So for me at least, this new approach making the third person combat more dynamic and fun works well.
What I notice is;
-No health bar for ally
-Ally do minimum to no damage to enemies
-Enemies only target your character
they specifically state that companion control is disabled for this preview
they also specifically state this is very early in development footage
j f c
@@lurksmcgee people cant read
Similar too Mass Effect: Andromeda. I don't think you can control them this time either.
@@lurksmcgee Isn't the game about to be released in the fall?
@lolidiot4656 They've said it's going to be down to 2 companions and you can't control them, only order them like Mass Effect.
Am I the only one who feels like this is looking like a late PS3/early PS4 linear action rpg? The combat, UI, colours...I dont get it...
ye[
Yes
@@graynor67 maybe because u never played any game from that era ;) really sad that it is as linear and combat-heavy like the Dragon Age 2. Or even worse, like old RPGs from Spiders company who worked with really tight budget and their games still looks better than this from EA so far.
Combat and UI and number of skills remind me of the new Harry Potter only with swords. Dunno why but it feels like the same concept.
MY fucking god , they just announced in interview that companions aren't playable LOL
From 3 to 2 companions and now we can't control them.
What a disaster....
Who fucking cares
@@graynor67 wait for the flop this game will experience for your answer.
@@graynor67alot of people fucking care including me so theres your answer right now
They literally have 3 companions in these scenes what are you on about? And how do you know you won’t be able to control them? Maybe they were just trying to show off the main character.
@@brandondeandrade4971 I know because bioware said it , it's official.
Genuinely, I cannot imagine how Dorian survived the South. Tevinter looks like it might even have indoor plumbing.
The art necromancer saved him
I think that's a dwarf thing, the Vents "force" their poor slaves to take care of that, unlike Orlais who proudly pay their servants to do it.
Considering that ancient Rome and Byzantium... kinda? did, I wouldn't be surprised lmao. I'm so sorry Dorian for thinking you were a bit of a critical ass in the beginning of Inquisiton, I see now that you're right. 😔
Indus civilization had indoor plumbing 5000 years ago
the real question to me is: how did Tevinter not invade all of Thedas with their flying fortresses?! Nobody has anything close enough to counter such a thing
I imagine a party of 4 Dragons would be in danger level to this thing what a party of 4 people would be to a dragon ^^
"Solas needs someone to sell him another option" He didn't bend for his fucking loved one why would he do for a friend 😭😭😭
I too am curious as to what "other option" that Varric had in mind that he was convinced that he could talk Solas out of it 😂
Maybe if he had conversed more with the merchant's guild instead of ignoring their mail, he could've been a better sweet talker 😂
Varric and Solas have never been on good terms to begin with. Actually, Solas has never been on someone's good terms at all. Save for spirits, maybe
Varric, forever the optimist
lol idk what he could even do here
it's probably a nod to the "we will convince him and save him from himself" final dialogue choice in inquisition. and you can't blame varric for trying, even in a vacuum, because he makes a good point about how people are often just hoping for someone to talk them down, and in the heat of the moment, on that precipice, it can be very different to a philosophical/theoretical talk earlier.
Shout out to my fellow traumatized DA fans who are still in denial and keep coming back to shake our disbelief. I still don't want to believe this is what a favorite franchise has become.
This looks pretty good tho
@@krasmasov6852 You admitted multiple times to loving Star Wars the Acolyte. I'm afraid your taste cannot be trusted, homie 🤣
@@krasmasov6852that's irrespective of the fact that this is not a natural evolution from Inquisition. Everything is different from basic enemy designs all the way to core gameplay mechanics. This isn't a sequel to inquisition, this doesn't fit the bill being sold by the trespasser dlc.
Granted none of the entries have been true sequels to the previous one, but this one was supposed to be. And since it's not that, we will never ever get that.
Mastering the Virulence upgrade with the necromancer from inquisition multiplayer is dragon age combat at it's best. The crowd control abilities are still some of the best in any RPG. That's why my expectations were so lofty, they had quite a bit just right with inquisition and it only needed refined.
@@Seeker794 This one was supposed to be? Why would you expect that?
@@krasmasov6852 solas was pitched as a dynamic antagonist with a certain eleven god mystique about him. You had the choice to maintain or disband the inquisition post trespasser, that seemed like the launch pad for the next title, not 10 years later.
This shit just feels wrong. It feels like cyberpunk futuristic shit, i get zero medieval feels besides seeing a sword Lol.
It's Tevinter....
@@krasmasov6852 Stop leaning on that excuse. iT's TeViNtEr - it doesn't mean it has to have flying cars and Las Vegas neons.
It’s a giant city run by mages. Of course it’s going to be colorful. The whole game doesn’t take place in Minrathous, you can see gameplay screenshots in other locations like Antiva and Nevarra.
Edit: also they showed Minrathous like 3 years ago and it looked exactly the same. Kinda late to complain about it now
@@ArcticSounds Have magic runes function as neon signs is brilliant.
@@ArcticSounds Oh, look, even more excuses to pretend that Bioware was not creatively bankrupt by adding Cyberpunk to their game simply because they lacked any good ideas for an impressive city full of magic 🤣
"We don't want to look conspicuous" says the dwarf with a massive crossbow jogging all over the place.
Yeah, the dialogue is forced at best... especially the ambient lines. Cringy...
Minrathus has a giant, floating citadel in its center that shoots magic-lasers at criminals. The only way not to be conspicuous is to look extra AF...
You think these people don't see dwarfs with weapons every day?
Normal dwarf behavior
A beardless dwarf at that!
Solas, the elven god, the mythical dread wolf, a mage of immesurable talent: ”Yeah this piece of wood should hold this incredibly important statue that is essential to my ritual.”
Well, at least it's consistent with his characterization, Solas was never one to think things through.
"Well, my peoples leaders are horrible to them and killed my mommy's physical body so I think I'll cut off our deep connection to the Fade to get rid of them."
Thousands of years later "Oh no, removing what our culture was built on led to it's collapse. Guess I'll tear the world apart trying to undo what I did. Oh look, a crazy ancient darkspawn. I think I'll give him this powerful ancient artifact that can destroy the veil"
@@stevenhiggins3055😂😂
Ever finish a thousand piece puzzle and some twit bumps the table, knocking it to the floor? Kinda like that. Shit happens.
@@maiafay esp when that relevant piece is like 20m tall and can easily be overlooked ... oh, wait
Millennials storytelling be like
Yes, thank you for drowning the entire screen in brightly glowing neon colors when there's the slightest hint of magic, I wouldn't have noticed that we're in a fantasy world otherwise.
i have waited ten years For this !? TEN YEARS !
...i miss DAO 😮💨
"They set up a magical barrier to block the way!"
"Let me stab it with this rusty basic sword so we can pass."
This game will be worth it on SALE 😂😂😂😂😂
Yeh that was cringe
@@33GLOCK cope
Save your money a nother box checking piece of agenda BS
@@aronia210 cry
'Looks like the Venatori put up a barrier'
*Pokes*
Dude right, I was like that's it??? 😂
Well that was easy
my guess is that the barrier was meant to stop people on the other side, we got lucky by approaching it from this one
@@dakattack4005 Super easy, barely an inconvenience.
@@chinangel or ya know make a barrier that's an actual barrier that stops things from both sides? lol
Ugh I hate the disappearing bodies, it's so much cooler if you see al the enemies you have slain laying on the ground after the battle.
I prefer that too. There's a mod to keep the bodies from disappearing in Inquisition. The same might eventually be a thing for Veilguard.
No. This was always bugged in most of the games I played. I prefer them disappearing.
It’s called perfomance budget, you think all those rag dolls lying around are cheap?
The chest hair finally moved up to his face.
Lol
Foreskin reference
it seems that the hair left the chest though... or most of it at least
@@johnnatandc It's a beard transplant, using the chest as a donor site.
@@Unknown-jt1jo lol
Did we really need a detective to find Solas when he was in the center of a giant glowing world-ending ritual?
It really looks like a game that just steals tropes from top to bottom.
he was behind an eluvian and she only knew where he was because of the traces of ancient magic left on it
Look there is Solas doing the thing we need to stop right now. Let's just...jerk around and wait if Varric has some supreme argument to stop him.
Varric:
- No, stop. This is bad. People hurt.
Solas:
- No u.
There is stuff skipped too. They don’t just do three fights and walk up to him.
He hadnt started the ritual yet when they were looking for the detective. Even after he started it having a mage on your side is probably useful
This is not it... I guess that my dream of Dragon Age Origins 2 will remain a dream
It was time to move on after Inquisition lol. This is Dragon Age: Mass Effect. So if you like ME you might like this
@@ArcticSounds Because Mass Effect was a cute cartoon game? I see...
If it is anything like the first two ME games I will love it. But by the looks of it, this game will be awful.
@@gloryshadow8710Neither this nor mass effect are cute cartoon games. What in the world are you talking about?
@@krasmasov6852 Failguard absolutely is cartoonish, as for Mass Effect, @gloryshadow8710 was obviously sarcastic 🤣I asked you so many times to work on your reading comprehension, weeks passed and you still don't know what is going on 🤨
Why is it so that a regular rouge can destroy magic barriers and punch back magic attacks? Just cuz they are in Minrathos is not an answer. It used to be extremely important witch class or race you are to be able to perform stuff, now it’s just child like - I USE SPECIAL KNIFE - game…. Loses a lot of world buildup 😢
Give my boy Pride his legs back 😭
Bro is a paraplegic now 😭😭😭
Too Prideful to walk.
Demons can be inclusive too
He skipped leg day one to many times.
Legs REVOKED
And where are his whips? 😭And why is he so small??
Remember when pride demon had legs, Pepperidge Farms remembers.
I member 🫐
I two
I remember when they spoke and werent a generic unreal store prop. remember when they tried to get you to make a pact with them and only after refusing would they attack? pepperidge farms remembers
I remember when a Pride Demon was so dangerous and entire tower full of mages turned into a shitshow and enslaved almost everybody there along with several other demons to the point where the choice was go into the belly of the beast and face countless monsters and demons to set the mages free, or just say fuck it and burn them all to the ground and try your best to hollow the ground.
They removed the pride demons sex appeal qq
This is not for me. Hopefully whoever it’s for likes it.
Wow, as a fan of the series, this both looks and sounds bad. That's disappointing
Dam, the demons been eating the neon lights again....
Nothing says dark fantasy more, than you monitor glowing like the forth of juli.
Yeah I'm not big on the new demons
@@raynortownly7098 Watch closely -- it starts out their normal red, then gets energized by the Veil being torn asunder.
Demons really been demoted to fodder enemies lol. Pride demons used to be end game monsters, now they're the tutorial boss.
Really hate the new direction these games took after 2...
And they grew light sticks instead of claws ...
Please make the demons scarry. There is a reason why some apprentice mages fail their final test, and some are willing to be tranquil.
I want to be tranquil from watching this trailer
The demons are the lowest point of the trailer. I'd rather wait for mods on pc to make them look like classic dragon age horrors.
I mean, they were never really scary looking. I don't see much difference here other than color combos. It's a big underdetailed minotaur and a wraith.
Yeah, these empty designs are lame. Pride demon looked much better before.
This is being written and developed by Tumblr interns - they won't care, Dragon age died.
You had 10 years - and this is what you've come up with?
bioware is dead, they hired "new" guys
Those are NOT F***ing demons, BioWare.
Mofo really betrayed me, stole my gear, took my hand, and now he’s killed Bianca?!!
He broke my heart and removed my tattoos!
It’s personal now 🔪
Bianca was the line
@@AstarionWifeyit’s been personal since he took my vallaslin then dumped me right after.
@@addicted2myxbox he took my eyebrows...
>Gives the player 2 choices of discouraging varic or not
>Both choices are exactly the same outcome with different dialogue
Renegade/Paragon
Not really. This is in the BEGINNING of the game. They will remember what you said.
everything else would just distract you from senselessly pushing one button ¯\_(ツ)_/¯
Varric is committed, this choice is for your Rook to voice disagreement to his plan.
its been a problem since the mass effect games that bioware leans too much on the dialog wheel. Its too linear in its design.
Rest in peace Dragon Age [*]
... And Bioware.
This combat looks so clunky functionally, while being overly flashy cinematically. Not sure I am going to care much for it. Granted I haven't seen the other classes yet. I don't know. I am hopeful for this, but I am not sure it's going to be for me.
No way the game play was so fluid. You can ariel attack, auto cancel, dodge, heavy, light attack etc. Watch again if you need to, I still wanna see Mage game play as I'm curious how that class will handle these new mechanics.
Even just moving looks clunky
@@Oblithian the shades really do LOL but the pride demon looks good.
That delay every time you take a hit looks like it's going to get incredibly infuriating very fast. But then again, when you spend most of your time doing flips and shit, of course you're going to get hit. Don't think it's gonna be for me, either, but staying hopeful.
Yeah, the flashiness and speed of the combat caught me off guard. The way Rook dodges looks like a copy of FFXV and its warp jumps.
So are we all gonna ignore that Thorin Oakenshield killed Varic and took his place?
bruh, now i can't unsee this. xD
I was wondering if I was the only one who saw that.
Watching that horrible reveal trailer, i thought this is Blackwall, but then i read in the comments it's actually Varric. Why the stupid change? He's older, his hair should be lighter ginger, not black.
@@marcdwonn9772 don't worry, mods will fix it eventually
Lack of chest hair and changing his hair color. The changes are so odd and unnecessary.
I miss fighting Dark-spawn and Arch-demons. How did this franchise go from grim, bloody and dark to color coded demon power rangers?
It's been rubbish since DA 2.
DA origins was the only good one
@@888Prosper Dragon Age 2 is honestly good.
Not as great as Origins, but better than Inquisition and surely better than this shit.
Darkspawn seem to be in the gameas the Warden fought them in the trailer...but you might have missed them because they look goofy and made for kids to be funny...
In the environment designs' defense, Tevinter is a Mage-Oligarchy, basically an Orwellian State but magic-y.
That's to say that there's a large amount if it, basically emanating from the location.
Magic throughout the series is pretty flashy and bright, so elements of that are carried over; plus you have the whole line of Solas trying to weaken the barrier between The Veil and Thedas itself, amplifying magic seeping in and out.
Or it's just a change in design, this game has pretty much had its entire staff replaced twice, save for what, four changes in a Game Director?
EA has been fucking Bioware up for years, but also, some of the uber-woke shit is on Bioware itself.
All in all, I'm cautiously optimistic, I mostly liked Inquisition, and Origins was/is still my favorite.
Not true at all.
Do your thing Solas, tear it all down.
It's a burning pile of dung anyway
thing is, he even mentioned that he took steps to minimise the damage, but I think now that the most "safe" way he came up with has gone, he will only resort to the totally destructive way that is going to result in the most deaths. I bet money he will bring this up in game that they shouldnt have disrupted the first ritual because all that is left is death
Please for the love of god bioware revert the demons back to what they looked like in previous games and give us the inquisition combat over this with 3 teammates, why break from a formula that already worked for the series and alienate your core audience?
"alienate your core audience?" - They've been doing that since DA:O, why would they stop now?
@@drg9812 *since Awakening
And I mean after it.
No dragon age game has been the same. It’s also been 10 years why not try something new?
@@nootnewt9323 why try something new, why try something new when the fans wanted old?
Varric looks like squished Blackwall
Funko pop version
Looool
He looks like the love child of Blackwall and Thorin Oakenshield
With Sims 3 graphics.
Blackwall after a hydraulic press session
someone call the inquisitor to come get their egg , he's fucking up the world.
No call Cassandra 😂😂
don't talk about my egg that way
He went from egg to light bulb
Calling Cassandra is like using a bazooka to kill a cockroach!
@@LlynnyiaI see that as an absolute win
I see that when they rebooted it from a Live Service, they forgot to take out the Live Service style gameplay
Wow...three ability slots....
Holy fuck shut up you get more slots it’s just the start of the game
"looks like they put up a barrier to block the way" he said, before hitting it one time with a sword and proceeding onward
My thoughts exactly. At least in DA:I we had a unique magic hand, so that barrier could be effective against everyone except PC. Here? They could've just used some police tape to the same effect
It's a mighty sword, propably Dagna's creation :D
They cut stuff out for brevity. But, even so, if they didn't, he said they put up a barrier, not that he couldn't take it down easily.
im sure itll be different when we play. theyre on a time crunch here lol
@@LadyAstarionAncunin It even looked like that crystal thing was on the one side of it. Meaning, the barrier was intended to stop things from the other side.
Please know that when I first saw the pride demons I truly out loud went “PRIDE DEMON. THEY TOOK YOUR LEGS!!!!”
Thought the same thing “Look what they’ve done to my boy!”
they took half of the damn thing, it's basically just bones with RGB now, at least he got a cool sword now i guess
Devs are hell bent on continuously changing the demons' looks
@@elethys9903 Which isn't the worst thing, I just wish they would make procedural differences on the iconic base look. Fighting demons that look identical takes a little bit of the magic away.
@@e.matthews no..some of them were on fire .. 😆
Bioware is long gone. This is just a corpse on parade.
But a reanimated corpse that tries to lure people in who just miss them so badly. ...Only to end them.
Corpse On Parade sounds like a great band name
Disney age veil guard😂
Rip dragon age.
LMAO the Venatori putting up a barrier to block the way... with the crystal to destroy said barrier right there for anyone to destroy.
Oops
A magical barrier!
*poke with a dagger*
Or, it could be a one-way barrier like a latch, trying to contain the conflict?
Hahaha they should have put the crystal on the OTHER side.
@@user-xc2zz1mn3r Contain the conflict of flying, teleporting demons?
SOLAS COULDN'T EVEN LISTEN TO MEEEEEEEEEEEE, WHY WOULD HE LISTEN TO VARRIC. I BANGED THE BALD EGG
I SAID THE SAME THING!!!!
LMFAO 🤣
no you didn't, remember he cockblocked?
Shh dont distrupt the fantasies
RIGHT???
You do not control the Group anymore.
You have 3 Skills.
Demons look like shite.
How do you tank with 3 Skills?
How do you play Heal with 3 Skills?
How do you manage any tactic on higher difficulty with 3 Skills???
WTF is this?
Basically the Mass Effect approach for combat. I really liked the OG trilogy.... sooo...... hopium?
@@pathlessbullet7557 copium
@@pathlessbullet7557 mass effect did not only have 3 skills
@@pathlessbullet7557 you must have never played Mass Effect then :X
I’ve only played Origins and DA2. There is nothing about this game that looks like Dragon Age at all. I’m very worried about Mass Effect 5.
Let me guess, all we do is royally f*ck up every precaution Solas did to minimize the damage.
exactly!
Easy guilt tripping the main characters into the plot. Besides Varric ("But he fwiend!") and Neve ("Not in my city, cowboy.")
Yes, we are doing DA3 here, but this time we do the Boom!
Yep.
That's what I think too. My guess is that his precautions were keeping the old elven gods imprisoned
Ok now its Dragon Age : Revenge for Bianca
can you explain what happened to bianca i dont see the part where she died
@@satanspy 16:55
@@satanspy it was the crossbow
Noo! Blanca!
Given how early her death is, it’s probably a good thing they spoiled it. The Last of Us Part 2 didn’t, and look what happened.
Dragon Age: Origins was a class of its own.
Looking at this abomination doesn't even make me angry...I am just sad.
So many years have passed since EA made something good.
It is time to stop waiting for anything they are going to publish.
This series hasn’t been like Origins since Origins. What have you been playing for the past 15 years?
So much sound effects, so many neon lights, does not feel like dark fantasy rpg that tries to make you feel that the world is real, more like children’s UA-cam widow thumbnail - bright and jumpy. Hate it
And big snowflakes as ice magic effect?! Is this game really made by 12 yrs old?
I mean it’s Tevinter, so the visuals makes sense.
Hate the ice spell effect tho lol
@@lcicada Tevinter didn't have to be futuristic, Cyberpunk inspired. That it is, is a result of Bioware's creative bankruptcy 🤭
“Looks like the Venatori put up a barrier to block the way”
>stabs with a basic sword, instantly shattering a magic barrier
Wtf
I thought the same thing, some barrier.
That part was very strange. I was trying to consider what the purpose of the barrier even is in gameplay but idk
Also the combat looks horribly boring. Fighting against melee NPCs and there's no parry, no counter attack, just reaction to the character's offensive attacks until they die. Major yawn.
Saturday morning cartoon level of writing...
Not to mention this same lv1 dude with a basic sword, flipping about 30 feet side-to-side to dodge literally every single attack and reflecting lightning with his shins as he does so. I'm a bit disappointed but, hopefully most of these things that seem like poor writing/executions can be explained and/or changed/adjusted before launch.
Solas decided to carry out his super important, entire life's plan where an integral piece of the ritual can be stopped by destroying some wood.
Doesn't really look like it was stopped
I think what he said "I took precautions" is what got affected. He was opening the veil while keeping the worst of whatever's on the other side at bay. But when the ritual got interrupted the veil was still opening but those two figures we saw snuck through
it very obviously wasn't stopped. But I'm under the assumption that those statues are of gods.
There was also a statement that there are other gods in this game, not just Solas
He has really always been terrible at planning contingencies... see whole Dragon Age: Inquisition.
the guy is just so bad at planning.
🤒yeah why didn't sauron just brick up the doorway into mount doom 🤒 idk the guy is just an elf and not the protagonist of a fictional story about stopping said elf
Companion reduction from 3 to 2 will make character interaction a lot less engaging. It changes the whole party dynamic. One character will always feel like the third wheel, and it’s probably going to be Rook.
Also, being unable to control any of your companions takes away from getting to know them better. DA has always been story- and character-driven.
Be honest. The only reason you did this was because you couldn’t get the (extremely generic-looking) combat system to work otherwise. Oh, and time constraints, probably.
BTW, combat does not look fluid, at all. It looks viscous, for lack of a better word. Rubbery? Rook’s jumps and lunges feel awkward. Combat in DA2 looks more fluid than this. A game from 2011, which was rushed because, imo, someone at EA hates the DA franchise as a whole (and the trailer/gameplay reveal only add to my tinfoil-y suspicions).
And then there are the clichés. My gods, the clichés… Are they ever strong with this one!
I mean, suddenly having Alpha Ogre-like strength to move load-bearing wooden beams propping up gargantuan statues, for the sake of story progression? Is this for real!?
Oh wow! Scaffolding as a plot device to thwart the evil guy’s plans! So original! Never seen that before!
Not to mention the lack of textures. It’s 2024. This is supposed to be a triple A game!
- The raindrops look like molten candle wax. Wet textures in DA3 look more realistic. Just travel to the Storm Coast and check out all the different wet/drenched/dripping/sopping textures based on fabric type alone.
- Rook leaves no footprints in the snow or ripples in puddles of water. Characters left footprints in sand and snow in the previous game, their clothes got dirty and wet etc.
- The group of rats (at 5:10) fleeing from whatever Sparkling Disco Demons looks like it’s gliding just above the surface. There’s no water splashes.
The style, the design, everything looks sanitized, sterile, too clean, and kind of, I dunno, unfinished?
I mean, Minrathous is being attacked by demons, yet there are no bodies of any casualties to be seen anywhere…? No destroyed buildings? Not even a trashcan that got knocked over! The only destruction we get to see comes in the shape of a few broken vases.
Oh, and info-dropping/spoiling what feels like integral parts of the story doesn’t help either. You put a massive spoiler at the end of this gameplay reveal, which you then elaborated on in interviews a few days later.
Luckily, the trailer already killed my hype, or else I would be furious.
I waited 9 damn years, only to see Solas fail most pathetically thanks to conveniently placed scaffolding. You can’t make that shxt up!
Who gives a fk about what the “Trespasser” DLC set up, am I right? Or the other two games…
What happened in the forest of Tirashan?
Will we learn more about the Titans?
How about some more Dwarven lore in general? Primeval thaig, anyone?
What about the Architect? Anyone remember that big B?
I sincerely wish to be proven wrong and that I’ve indeed judged the game too soon and too harshly. If not, I fear it’s going to be BioWare’s self-fatality…
PS: The Venatori that’s being sent flying at 6:04? Looks about as dynamic as enemies being thrown into that acid pool in Mortal Kombat 2.
Imagine thinking that the entire Solas threat ends here lmao
Damn dude, you put more effort into your comment than the devs did into this trailer.
This trailer is the conclusion of Trespasser. Dreadwolf still feels like an entire game went missing inbetween inquisition and this.
We missed the entirety of Solas' plan, the buildup to a botched ritual, the remnants of the inquisition doing what they can to find or stop Solas.
We don't get Dreadwolf the game, the product that was billed this whole time. Instead we get what looks like it should be the sequel to Dreadwolf post ritual and the fade is torn open. That 10 year gap that's missing is the game most of us were anticipating.
Also, this looks like it would have been better staying the multiplayer game it was supposed to be instead of this hackneyed attempt to turn an online game into a single player, story driven one. The irony of this game having issues with identity is not lost in me.
Why write a game around the great antagonist that we have a history with, when we can imprison him in the Fade, replace him with two mediocre cartoonish villains and turn Solas into the Emperor from Baldur's Gate 3? 🤣
Such great potential wasted. I will celebrate on the day Bioware closes and these pigs lose their jobs. 😊
@@4RedJohn they could have plotted the disruption better instead of some conveniently placed, sketchy looking scaffold. Could have had a whole other game devoted to how we're gonna disrupt the ritual without knowing the consequences because Solas will not stop being cryptic during every encounter as we transitioned from inquisitor to rook. A whole game where we assist Dorian in fending off the venatori as he rallies his allies in tevinter. A whole game where we curry favors from Vivienne as she's far off in orlais managing the circles of magic. A whole game reconstructing the wardens, restoring them to their former graces. A whole game where we help Varrick stop the lyrium smuggling into tevinter via the merchants guild.
Trap solas in the fade, and start over is somehow what we're getting.
It's because they put that in the comics, dragon age the missing is where the whole search, who neve is and why varic is looking for Solas and why he's calling her the greatest detective he's ever met.
I think they seem to have forgotten that lots of people don't read comics anymore so you would have to read that to get more insight into the gap
But still doesn't explain some of the other dumb shit like the scaffolding causing a chain reaction and that Solas got trapped in the fade by his own prison lol
@@Silenthitman44 that was dumb.
@@Seeker794
Yea
Watching it for a second time, I believe the problem with the entire franchise is that BioWare thinks Dragon Age Origins was a terrible game.
Yeah, like everything from DAO just dissapeared, all characters, style and design, even Darkspawns :/ yeah, sure, Alistair was a fag, but all together it was one of the best expierience in my gaming life. The only hope in some kind of remake or just play it again
One of the best games ever made still til this day. All the impact full decisions, Morrigan and Flameth hell all that, the game is Amazing. I'm starting another playthrough later today.
They don't. It's obvious they are just not that good anymore to recreate that.
BioWare is a different company than they were back then also. Got a lot of new people that don’t seem to understand what makes dragon age great. This has for a modern audience vibes all over it. That never ends well.
This 100% - Origins will still be the best Dragon Age they ever produce. Period.
No wonder those blood mages are so weak when there is no blood in the game.
😂
Even in the trailer everyone hates, there's clearly blood in the scene with a grey warden slicing through dark spawn.
They used up all of the blood in Origins. And I mean all of the blood in the world.
Are you expecting spirits who don't have physical bodies to have blood?
@@CornBreadtm1 Then the dog licked it all up.
We enter a city with neon signs, where the alleys are illuminated with all the colors of the rainbow. A heroine with a manicure and heels. In the background, you can hear speech from an automatically tuned speaker. Are we really living in the Middle Ages and fighting for Duncan's death?
Due to their creative bankruptcy, Bioware was unable to imagine a "grand, spectacular ancient city ruled by magic" without making it a dystopian futuristic cyberpunk. 🤣 I bet they imagined Seheron as something out of Mad Max movie 🤣
Duncan died so long ago they don't even remember him. Sad reality.
I freaking hate this combat system. Party members are reduced to 3 and don't even have health bars, so the AI just focuses down the player character which makes playing ranged characters like archers and mages a menace. The party member's damage is also almost non-existent, making them just on the screen for show! You can't even swap characters! 3 games in, and they suddenly decide to change it to this nonsense!
I wouldn't worry about that. If you look carefully, the enemies mostly just stand still and barely attack us, so that particular thing shouldn't be a problem XD
But seriously, I am just as disappointed as you are, friend. I've been waiting for this game for so long, only to see that they did nothing meaningful over the years and now they want to make a cash grab...
@@4RedJohn 你得注意到他们治疗法术的回归,如果你专注治疗法术,那你的队友必然得承担更多的输出责任。这只是一个一级的开局演示,让我们等待真正的战斗演示吧
@@user-wd7od5vo9o Well, I'm not planning to play this crap, so I guess you will have to find out by yourself. 😄
Varric definitely gets Obi-Wan'd immediately after this.
I have no idea what this means, and I've seen every Star Trek movie
@@gregsmith1875😂😂
Seems a likely outcome lol
Don't put that out into the universe! I need to believe he comes out ok 🥺
@@gregsmith1875 Sigh, wrong universe. Try again.
I loved the part the Mage went: "Im a Mage" and then Maged all over Solas
Stunning!
And brave!
npc comment
😂😂😂😂😂😂😂
cesce
Well, RIP Varric, it was nice knowing ya
Yeah with Bianca destroyed and another ranged dwarf I'm not really seeing him surviving.
This feels like another copy paste job by "bioware"
I dont think ill be playing
The fact that they made solas Romance-able knowing this was his goal is brutal hahaha
I romanced him on my first playthrough of inquisition and was devastated at the end
Never romanced Solace, but him and my inquisitor became basically best friends and damn that dlc hit hard.
Yeah but only if you're the one specific race he doesn't want to ethic cleanse, the signs were there.
That’s why he’s on my list of characters not to romance. Also, I found his hypocrisy annoying.
I never romanced him even when I played an elf. His character annoyed me from the very beginning, and I have never liked Solas.
that venatori barrier was a force to be reckoned with
I know right i mean it took us a whole 1 second to destroy it
Just like barriers in Inquisition 😢
@@GhostInTheCogs now that i think about it those never served any interesting purpose i wonder if they were just there to disguise loading screens or what
putting a boss like that in the start of the game is very bold...
It was the ice mage's barrier. She dropped it after they were dead. It's one of the few aspects that made any sense.
Leaning way too heavily into the "high fantasy, quippy action-adventure" style was not the move. If you write a Dragon Age where a character does a slashing uppercut into one demon leading into a backflip plunging attack on another while saying a one-liner, you do not know what Dragon Age is. Perhaps you wanted Final Fantasy XV?
What the fuck is this?! When did Tevinter become League of Legends?!
Sir we need 10 months to properly animate the demons
What if you remove the legs?
And thus all the demons lost their legs
smaller and basic demons never legs in dragon age bro, it was a moving blob
Maybe that's part of their dei plan to make the game more inclusive! I guess handicapped players like me are supposed to feel included, now? =)
... Isn't working. I play games to escape real life... also, they're making us cripples out to be bad guys. But it's cool, I can live with that. I'm already the most hated creature on the planet in their eyes simply by being a White, conservative, heterosexual, Christian male. =)
rage demons stole the pride demons legs
Be my mom
There's a specific reason why they look that way at that time and place in the game. "Busche stated that many of the enemies were designed to look like they have exposed nervous systems, because they were embodiments of raw emotion born from Solas’ tortured emotional state." Source is an article from CBR titled "Dragon Age: The Veilguard Hands-On Demo Impressions - First Hour of Gameplay Breakdown."
is Varric lost all crossbow upgrages what i found for him?twice?!
Nah bro. You just upgraded the upgrades from the previous game.
😂😂😂
Exactly what I said I'm sick of this crap like how are you going to keep losing all of these good upgrades dude smh hehehehe.
is it even Varric though? Sounds nothing like him based on the voice...
@@travelerwatanabe Varric is being voiced by Brian Bloom, the same VO for DA2 and Inq.
Someone please explain to me how can pride demons look a lot worse 15 years later...
They didn't have enough money to make the characters out of human flesh, so they opted for plastic.
It's a cost-cutting measure. Deal with it.
Legs are so 2014... 😐
@@gloryshadow8710
Nothing more prideful than...purple lightning?
Not pointy lightning though, thats scary and dangerous.
Does anybody else think this just looks exactly like Hogwarts Legacy, but Dragon Age? The manner of movement, the combat, even up to the little flashing halo indicators over the character's head before an incoming attack? I realise the franchise has been going downhill since Origins, but I'm still surprised to see Dragon Age going from an RPG to a casual soulslike.
Five bucks the statues they destroyed were part of Solas's "lets not make this worse than it needs to be" spell
Judging by what looks like two of Corypheus' old running buddies stepping out of the rift, yeah, Rook fucked up.
Prob, but blame it on Elves anyway
@@TheNovakv23 Two of Corypheus's... No.. It was two Elven Gods that came out.
They seem to be the seals keeping the evenuris locked away. Solas was probably able to siphon their magical power while they were locked up. Now that they are free he probably has no plan to tear the veil, and no plan to imprison them again.
Most definitely. Bioware can't make a protagonist who isn't a complete screwup anymore.
Okay so Dorian failed to rein in the cult it seems…
He had one job lol
Let's hope they didn't just kill him
One man trying to rehabilitate an entire country, cut him some slack.
@@keirangray902He’s too smart to get assassinated. It was a big reason why he didn’t want to be a magister to begin with.
@@keirangray902I’m betting he’s the one who told Varic to get help from the shadow guard. It’s really the only logical choice in the vast majority of world states.
This looks cartoony and dumb. You would think with how well they made Inquisition that the character would look more lifelike and not more childish and cartoony. Dragon age is a dark fantasy and deserves a more mature look. 😊
guessing bioware misjudged their audience
I think you misjudged their audience.
@@krasmasov6852 Still delusional? All these downvotes are just jokes? 🤣
They will not be purchasing the game instead they are whining in-between their masturbation sessions.
@@4RedJohn you take the downvotes seriously with the amount of trolls and bots there are on the internet?, lol
@@Abimin100 Yes, because downvotes are not visible anymore for most and nobody is using them in bot campaigns for that very reason.
I do believe that many of the likes come from bots, however, because I saw bot activity with my own eyes in this thread - it was used to promote the game :)
Kind of weird that you assumed downvotes to be fake, but not likes, tho. And kind of funny 😃
I'm glad you're still talking to me from other accounts, tho @krasmasov6852 🤣
Not sure I'm a fan of only 3 spell slots for each character. DAI had 8, which was _already_ a downgrade from the 20+ we could have in DAO/DA2.
Truuuuuue. My DAO mage specialized in like 15 categories i had so many slots. Map had an earthquake, lightning storm, ice field and a lil blood magic all at once just bc I could
Remember that you get more as you level up and that they could be toggled to show the other set of spells. Going to guess they'll do similarly here.
@@Missing0o0doesn't matter how many spells you get if you can only use a handful at a time
@@Missing0o0 Apparently it's like Andromeda you get multiple skills but can only use three at a time which if so is incredibly disappointing. Might be on the link to their blog, somebody said in the comments Mike Gamble said this but I'm too lazy to check.
This does seem to be a versatile character class at low level, so maybe the 3 is just for this class and/or a low level thing. I’d think a mage would probably have more than 3 spell slots.
I really miss the old demon designs. Kind of wondering if this is maybe something explained in game? If it's just an artistic choice then can't say I'm too pleased, it feels very jarring
it's awful
Yea, they don't look engaging to fight or look at. I got tired of generic demon #2 in this video. I can't imagine fighting them all game...
remember these are not coming from the fade these are the demons in true form they are not forced to be here
I love the pride demon design
@@DeanSmith-sq7pv Are you trying to add something of value with this, or do you just uncontrollably drool all over yourself, whenever people are going to inevitably knock the new lighthearted Sea of Thieves/Overwatch aesthetic they have going on now??
So this is the combat that's "actually fun" that they shat on the combat of the old games for..?
I don't see it
Dragon Age in name only.. Pass..!
“Looks like they put a barrier on the way”: barrier that cracks with one hit from the outside…
The mage on the outside is shielding the gem, you can see it disappear as the mage goes flying off the cliff. They played the line at the wrong time (in my opinion) but it's not just "stab the gem and the barrier just disappears"
@@IainDoc15 Still stupid logic. Why the mage didn't stay inside the barrier.
@@thasarian5125 Because it's a game which needs to be playable?
Having ways to open a path being easily accessible for the player even if it's "unrealistic" is actually extremely common in games which aren't being deliberately obtuse for a joke
Unplayable
@@IainDoc15 If the only way to progress the story is for the enemy to be complete morons, then you got a shit writer in the team.
It should be the Inquisitor chasing down Solas. Not Varric.
The inquisitor's going to be back. I really hope they get the final confrontation and not rook. Just feels more right.
Dont forget the inquisitor lost his arm
I was hoping to see the warden since weissaupt is going to be a location. But I’m glad we’re at least getting the inquisitor
The Warden/or Hawke should’ve been the one to kill Corypheus. Not the Inquisitor.
DA doesn’t have the same protagonists for each game.
@@trashboat4731 the Vivienne cringe copycat has mechanical legs, what the fuck is your point?
this is incredible, i don't know how it's possible, but they appear to have divined everything i'd hoped to get out of a dragon age game and done the exact opposite.
sometimes when you miss a game you actually miss how you felt when it was a part of your life, but in this case, i miss origins because it is the antithesis of everything displayed here.
ea destroys everything it touches; RIP.
This is terrible!!!I hope the game will have a mod in which you can play for Duke Nygen While it looks like a bad Star Wars game
I definitely won't play this, I don't like games where the characters are just replicas.