Electroley making yet another mod that should be included in vanilla. Such a fantastic modder! Love their work, and it's nice seeing it get showcased like this. I sure hope some form of this can make into vanilla, the arrows are such a great addition to the teleporters!
Yes this mod is very helpful, I tried it after seeing your stream on twitch and from this explanation I understand more about determining the right location, Thanks Jazzy.
I wish they just made it work like the shadow skill where it opens the map and you choose yourself. I'm personally a fan of shadow because of it's simplicity, I place a night light at my base, punch the nearest spider den when I'm finished exploring, and boom i return to my base. Also love running around at nighttime with no light.
I don't understand why this can't be baked into the base game for the character. if the mod creator decides to take the mod down or does not update it and the mod breaks you would loose the this ability to connect these so easily. And if no other moder creates a similar mod like this you are just screwed. Klei should look at this mod and bake it into the character by default and call it a day..... smh... Love your channel by the way! keep it the great work!
Also I doubt it was intended to have map wide teleportation linked to every biome when it was implemented, more so just a quick return to base and one or two more locations. But hey at least we have this mod, sucks for console though
Placing 4 trawlnets around the boat help to prevent it from moving just in case you're worried about that, make sure to lift them out of the water so they don't catch fish.
I’m thankful that Winona didn’t completely replace Wanda’s kit; her setup definitely costs more. The benefit of Winona is the zero-cooldown on teleporting. Wanda’s backtrek is great but each of those watches has a full day cooldown. Obviously not an issue if you make multiple watches but that can take several years of walrus hunting.
@@JazzysGames I meant my comment more as a joke really. It's cool that we got another form of teleportation. I played a bit with Winona's new kit in a boss rush and I really liked it for early game. My fave way to use it is setting up one telepad at the muddy biome with a spotlight before my autumn ruins rush and then using it to return from the ruins. This way I can safely carry out more loot (including Hutch without risking its health and contents to splumonkeys). Later that telepad is useful for returning back after I search for atrium tentacle, from Toad fights, Atrium etc. I also set up one telepad at my base on the surface as well and that combined with a rider beefalo (tell me Winona Rider is not the best beefalo name in the world haha) is already enough for most places on the surface. I then place one on Lunar, also super convenient. For my late game megabase I still feel handicapped if I switch to any other character than Wanda - I'm so used to my teleport setup and I keep building it up and expanding to the point where I have teleports leading to different parts of my giant Oasis base. It's probably the result of me deliberately setting worlds size to the biggest one possible. I also like that Wanda's teleports don't take much space and can fit any build - I just need a matching chest and that's it. Winona's teleportation stations and catapults feel very "modern" and look out of place in most builds, unless the surroundings are decorated appropriately. But thanks for your Winona telepad guide - I recently built a CC catapult farm and now have reasons to play Winona in this map occasionally, so I will definitely be setting up some teleports with her. This mod will be super helpful then.
Electroley making yet another mod that should be included in vanilla. Such a fantastic modder! Love their work, and it's nice seeing it get showcased like this. I sure hope some form of this can make into vanilla, the arrows are such a great addition to the teleporters!
Especially for console players these feature would make her abilities way more accessible.
I consider my self a gigachad because i created a tp network of 29 stations on console with no mods what so ever😅
Boss!
Charlie keeps a torch in her inventory in case you join her server.
Respect
Damn
Got any tips to share for exact placement on tiles? Might help other console players like @doitallman figure it out.
Yes this mod is very helpful, I tried it after seeing your stream on twitch and from this explanation I understand more about determining the right location, Thanks Jazzy.
THE 2 WINONA MAINS THAT (maybe) EXIST ARE VIBIN RN
I was thinking the same how Winona can potentially maneuver the entire map with her teleporter but I don't know how to do it. Well done!
Winonaaa! The thing broke!
Thanks so much for this video! Looking forward to setting up similar systems in my own world.
Dangggggggggg Wanda Apprentice
I wish they just made it work like the shadow skill where it opens the map and you choose yourself. I'm personally a fan of shadow because of it's simplicity, I place a night light at my base, punch the nearest spider den when I'm finished exploring, and boom i return to my base.
Also love running around at nighttime with no light.
Look what they need to mimic a fraction of our power! (I am a Wanda main)
Wanda main ❤❤
I don't understand why this can't be baked into the base game for the character. if the mod creator decides to take the mod down or does not update it and the mod breaks you would loose the this ability to connect these so easily. And if no other moder creates a similar mod like this you are just screwed. Klei should look at this mod and bake it into the character by default and call it a day..... smh...
Love your channel by the way! keep it the great work!
If it’s any consolation, Elec’s mods do not get outdated so easily. We’ve been using their server mods on the Endless for years!
@@JazzysGames well that is good to hear at least for their mods. thanks for the reply.
Also I doubt it was intended to have map wide teleportation linked to every biome when it was implemented, more so just a quick return to base and one or two more locations. But hey at least we have this mod, sucks for console though
Why is this a mod? This is one of those quality of life mods that makes so much sense that it should just be vanilla
Потрясающе! Есть ли мод увеличивающий дальность стрельбы катапульт?
I don’t know any mod that increases the firing range of catapults but maybe someone else here does?
No clue or want for winona but I thank you a lot it is a very fun watch
Don't move the boat after placing the telepad on it. Gnarwhail: *evil laugh*
Placing 4 trawlnets around the boat help to prevent it from moving just in case you're worried about that, make sure to lift them out of the water so they don't catch fish.
Curious how long do the generators last before needing to be filled up again
Depends on the distance travelled. If you’re going one biome over you can travel multiple times before the generators need more fuel.
please create an in depth guide for winonaaaa pls pls lord jazzy
Imagine just being a Wanda and never worrying about fueling or placing your teleports.
I’m thankful that Winona didn’t completely replace Wanda’s kit; her setup definitely costs more. The benefit of Winona is the zero-cooldown on teleporting. Wanda’s backtrek is great but each of those watches has a full day cooldown. Obviously not an issue if you make multiple watches but that can take several years of walrus hunting.
@@JazzysGames I meant my comment more as a joke really. It's cool that we got another form of teleportation. I played a bit with Winona's new kit in a boss rush and I really liked it for early game. My fave way to use it is setting up one telepad at the muddy biome with a spotlight before my autumn ruins rush and then using it to return from the ruins. This way I can safely carry out more loot (including Hutch without risking its health and contents to splumonkeys). Later that telepad is useful for returning back after I search for atrium tentacle, from Toad fights, Atrium etc. I also set up one telepad at my base on the surface as well and that combined with a rider beefalo (tell me Winona Rider is not the best beefalo name in the world haha) is already enough for most places on the surface. I then place one on Lunar, also super convenient.
For my late game megabase I still feel handicapped if I switch to any other character than Wanda - I'm so used to my teleport setup and I keep building it up and expanding to the point where I have teleports leading to different parts of my giant Oasis base. It's probably the result of me deliberately setting worlds size to the biggest one possible. I also like that Wanda's teleports don't take much space and can fit any build - I just need a matching chest and that's it. Winona's teleportation stations and catapults feel very "modern" and look out of place in most builds, unless the surroundings are decorated appropriately. But thanks for your Winona telepad guide - I recently built a CC catapult farm and now have reasons to play Winona in this map occasionally, so I will definitely be setting up some teleports with her. This mod will be super helpful then.
Both pros and cons, I prefer Winona in terms of very very long game server
what happened to glermz??
Angry Wagstaff Noises
My face Is a mess when I dropped all the gizmos that I found in cache boxes and said I cant use More than 2 teleport spots
Dst on console is so lame~ I wish I could have this too. 😒
for real. I’m sad this isn’t canon
It aint wanda teleportin but a gals gotta get around somehow
Waste of time for console.
Agreed. Electroley wins the prize for developing the most mods that deserve full integration into the base game.
Yeah he should’ve added “Mod” in the title
Hey! Are you on Discord??
Pls review again baout don starve nintendo version and DST, because Im plannning to buy it in nintendo shop both, esp. about kitting nintendo