There's an issue you forgot to mention. Keystore validity year must be at least 25 years. Construct defaults to 10 years. Might wanna add that note so others dont have to redo everything like I did. Google console rejected the bundle cause of the short lifespan.
I have a question how do you deal with the deobfuscation problem as when I try to upload my game it keeps saying This App Bundle contains Java/Kotlin code, which might be obfuscated. We recommend you upload a deobfuscation file to make your crashes and ANRs easier to analyze and debug.?
Question.. once you drop the aab file ,ive noticed there is another space for drop app as well [2024] is this where i drop the keystone? Cause it does not let me to drag the game part. Tks for the video. Did help in a few things i was stuck
hey hi i do have one question - do we need to click and add "GOOGLE PLAY" from insert a new object from platform specific option in construct 3 before we export the game? what does that GOOGLE PLAY from platform specific do when we add that in our game. please reply in detail
can we add ads in our game without adding GOOGLE PLAY (Insert a new object - platform specific - GOOGLE PLAY)? wills ads play in game when exported and published as android game in google playstore without adding platform specific(GOOGLE PLAY)?
Hey I cant find the answer to this issue anywhere. Admob mutes audio after an interstitial ad is finished. All my sfx is muted or silenced due to the ad plugin. But this only happens on my phone so far, others dont have the issue. Any idea what's going on? I can get it back to normal when I click the home button and go back into the app. So audio was disabled, and ios feature enabled it when going back to app.
Hey can you teach me how to install the cordova background audio plugin? seems like this audio mute issue is effecting only newbies. No one has found a solution to this admob muting audio issue.
ZojDrek I tried to fix it one more time.. still can’t. Construct 3 actually have an option to play audio in background, so I guess that isn’t the problem. This is for iOS btw, and I saw some code ‘shouldreloadwebview=0’ right before audio got back to normal. So frustrating finishing an app and yet can’t even promote it.
@@jmesabeats5800 thats really good to know. even in the construct discussion, most people are saying that only yearly works and i havent heard anyone say monthly works. now i know from you that monthly works.
@@cloverleaf5873 I guess not too many people knew at the time. That yearly priced stopped me from actually buying it, but all of a sudden I had got a email about their new monthly option and I immediately went for it lol Anyways, I'm glad I could help. :)
There's an issue you forgot to mention. Keystore validity year must be at least 25 years. Construct defaults to 10 years. Might wanna add that note so others dont have to redo everything like I did. Google console rejected the bundle cause of the short lifespan.
good tutorial, i from indonesian, thank you so much, semangat bangg
We're do you find company name
I dont know what mine is
I have a question how do you deal with the deobfuscation problem as when I try to upload my game it keeps saying
This App Bundle contains Java/Kotlin code, which might be obfuscated. We recommend you upload a deobfuscation file to make your crashes and ANRs easier to analyze and debug.?
After I get past the signing it says that is failed and that the websocket is not closed
What does that mean
Question.. once you drop the aab file ,ive noticed there is another space for drop app as well [2024] is this where i drop the keystone? Cause it does not let me to drag the game part. Tks for the video. Did help in a few things i was stuck
hey hi i do have one question - do we need to click and add "GOOGLE PLAY" from insert a new object from platform specific option in construct 3 before we export the game?
what does that GOOGLE PLAY from platform specific do when we add that in our game. please reply in detail
can we add ads in our game without adding GOOGLE PLAY (Insert a new object - platform specific - GOOGLE PLAY)?
wills ads play in game when exported and published as android game in google playstore without adding platform specific(GOOGLE PLAY)?
Hey I cant find the answer to this issue anywhere. Admob mutes audio after an interstitial ad is finished. All my sfx is muted or silenced due to the ad plugin. But this only happens on my phone so far, others dont have the issue. Any idea what's going on? I can get it back to normal when I click the home button and go back into the app. So audio was disabled, and ios feature enabled it when going back to app.
I've never seen this issue, but try adding a Enable Audio function after an ad is loaded
I love this vidio so cool ,😎😀
Hey can you teach me how to install the cordova background audio plugin? seems like this audio mute issue is effecting only newbies. No one has found a solution to this admob muting audio issue.
I will look into it!
ZojDrek I tried to fix it one more time.. still can’t. Construct 3 actually have an option to play audio in background, so I guess that isn’t the problem. This is for iOS btw, and I saw some code ‘shouldreloadwebview=0’ right before audio got back to normal. So frustrating finishing an app and yet can’t even promote it.
I love it !
can i buy construct3 personel license for only a month. there is an option though ,menu>pricing>monthly. does this step work
I believe that you can only buy yearly license
@@ZojDrek no way. since im from india. its really costly. hmmm....i wonder why they put the monthly option if it doesnt work at all.
@@cloverleaf5873 The monthly works, I used it and published a game with no problems. It is a new option that came out this year.
@@jmesabeats5800 thats really good to know. even in the construct discussion, most people are saying that only yearly works and i havent heard anyone say monthly works. now i know from you that monthly works.
@@cloverleaf5873 I guess not too many people knew at the time. That yearly priced stopped me from actually buying it, but all of a sudden I had got a email about their new monthly option and I immediately went for it lol Anyways, I'm glad I could help. :)
When I export to Android , keyboard part is not working in android how to overcome this ?? Help me
android apps don't naturally allow for keyboard support, and I don't personally know a workaround this sorry.
@@ZojDrek thank you
oOooO
Hey man great video. Can you do a tutorial with admob as well?
Sure!
@@ZojDrek i wait tutorial on admob
Can you do with the free version
No, the free version doesn't allow for exporting
@@ZojDrek but no money😥
@@ZojDrek but no money😥 cost 100
@@deverestdev9111 I recommend saving up for it, it's a very good engine
thx
You're welcome!
Yo how old are you
17
Do IAP SIR .NEW SIBSCRIBER HERE
Sure I will get to creating a video on that soon!