to avoid people asking, i plan to release the unfinished beta chart of 1234 overclocked some time later, and i am also working on a new level, so stay tuned...
I just got recommended this video again and realized that seeing the Marenol chart in this video was the thing that made me buy this game several months ago.
I got this game myself semi-recently and I'm trying to get all the FCs on opening before Final Chapter part 1, and the only one I'm missing is Marenol because the negative notes in this game are pretty much BS
@@huangkeqi8263 it was intentional, the midsong video is gone because it would cause every single video to be replaced with it if you played unst with unlock effects any time in the session
tbf, a huge tell is that autoplay doesn't make hold notes shrink, so you see them go past the judgement line despite being held. (The exception being a specific spot in stop-motion, where that is intended. However, you might also see that this specific section is the only section where the hold notes do not disappear after fully going under the judgement line) Another tell is that all note types are emitting gray particles that are usually reserved for hold note ticks, however that might also happen when the reduced particle setting is on. If both of theses effects can be seen, autoplay is on
to avoid people asking, i plan to release the unfinished beta chart of 1234 overclocked some time later, and i am also working on a new level, so stay tuned...
I just got recommended this video again and realized that seeing the Marenol chart in this video was the thing that made me buy this game several months ago.
Wait
I thought I was free
@@vancedforU it is, go play it
? vivid/stasis is free though
Goddammit, I was literally getting some clips together to do exactly this just now haha
God damn the charts in this game are amazing some make me think of NOTITG 😂
Well, - was effected by TaroNuke, one of the leads of NotITG.
I got this game myself semi-recently and I'm trying to get all the FCs on opening before Final Chapter part 1, and the only one I'm missing is Marenol because the negative notes in this game are pretty much BS
The video quality is crappy but I can stand it. But be sure to make it better some time in the future yeah?
blame my laptop
@@huangkeqi8263not really that, it was the hitsounds that made this video kinda hard to watch. here for the music and visuals, not the hitsounds
@@blazinlmao the hitsounds are part of the game and i don't know if i can remove them
@@huangkeqi8263 should be able to turn them off in settings 🫡
you can change which hitsound it is and set it to off, or set the the volume to 0 in the settings
is it just me or is Unraveling Stasis missing something in the background
it isn't just you, in this new update, the special background video seems to be missing, don't if if they'll fix this
@@huangkeqi8263 it was intentional, the midsong video is gone because it would cause every single video to be replaced with it if you played unst with unlock effects any time in the session
Hell no u could 101% the charts w eye blinding effects :) u can have autoplay in this game
tbf, a huge tell is that autoplay doesn't make hold notes shrink, so you see them go past the judgement line despite being held. (The exception being a specific spot in stop-motion, where that is intended. However, you might also see that this specific section is the only section where the hold notes do not disappear after fully going under the judgement line)
Another tell is that all note types are emitting gray particles that are usually reserved for hold note ticks, however that might also happen when the reduced particle setting is on.
If both of theses effects can be seen, autoplay is on
Game name
vivid/stasis
It is free, so if you have a pc go play it!