SUPER GOLEM (Concept 2) | Clash of Clans
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- Опубліковано 5 лип 2022
- New Super Golem Concept, Clash of Clans.
In this video : I've picked two new concepts for Super Golem from Clash of Clans Reddit page. The first concept is Crystal Golem. The Crystal Golem's HP and DPS are inversely proportional. It means the more the Crystal Golem loses it's health, the DPS he gains and becomes more powerful. Crystal Golem is made of crystals, when it's get damaged, small crystals break and hit it's nearby buildings.
The second concept is a Gold Golem made of gold, he is shiny and so irresistible that defenses will directly target him if Gold Golem enters in defenses radius, even if they are already busy on others.
I liked both concepts and tried to visualize. I hope you like it.
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Super Golem Concept-1 : ua-cam.com/video/opn86lVJ_PM/v-deo.html
Wow
thank you for the link pal
yes new storyline
oh yea I got golem some new stuff 🌺🍎🌮 a flower an apple (tell him that he eats it or it will be rotten) and a taco with meat and some cheese.
The ability must be called "Berserk"!!! (High Hp Low DMG->Low Hp High DMG).
I like the "attracting defenses" idea. The damage reflect wouldn't work cus you could just use all super golems and win or something
Damage reflect is cool, just reduce the crystal damage and increase the golem troop capacity. But I have another alternative concept, instead of dealing dmg based on how low the health is, the golem only deal fixed percentage of the damage it took and put max amount of damage it can reflect so that building with high dps like inferno tower won't be one shoted by it.
Make a concept about mega pekka.She will have a croupted lava armour with infinite damage.But because of her broken armour she will have slow speed and low hp
So a pekka that does a lot of damage but cannot even reach the defenses
@@Sommen no he will be a little slower than the golem
@@rocket8258 she* pekka is a girl. :D
@@justanaverageanimelover9002 thanks for the feedback.Friend.😄
Why are you calling her mega P.E.K.K.A??
I think the ability should be called crystal shatter.
Upon taking damage, small fragments of crystal propel out of the stony body hitting nearby structures.
Yeah Crystal shatter thats good name abilitty
Good one!
@@edubz4594 Thanks guys!!!
@@glade2216 No prob mate :)
Kinda like yeti
I like the gold golem seems super useful - but with the regular golems hp it would be sooo op so instead as gold is a weak metal the gold golem has low hp and maybe it shoots its mites further apart (kinda like a lava hound)
The gold golem is made for tanking so increase its hp to balance it also increase its housing space maybe 45 or 50
@@anzamahmedn6147 also gold is heavy, making it balance probably have Highest Hp and it almost the same par as max BK but it speed reduce by 1 or 2
Gold golem is too op, coc won't do it
1:58 'Inversely Proportional' Made me remember my Physics Homework 🥲
voltage is inversely proportional to current
@@abhaysharmafitness as like, eletric force is inversely proportional to distance . Also for electric field
This is by far my favourite concept.
Stats:
Regular golem
DPS: 85
Hp: 8400
Crystal golem
DPS:
100-75% hp = 100 dps
75-50% hp = 250/300 dps
50-25% hp = 500/550 dps
25-1% hp = 750/800 dps
Damage when destroyed: 1000
Hp: around 7750-8500
Housing space: 40 or 45
Crystal ability: 4 crystals break apart from him at every 10% health loss. Range will be 4 tiles in a cross pattern. Each crystal deals 80-150 damage.
I think it's cool but golem will become more of an attacker than a tank which is not gonna be that good in game. And walls are still really big problem.
Gold golem
DPS : 125
Hp: 10000-11750
Special ability: attracts all damage from defences in range. Takes 30% less damage when his health is less than 35%. He also will get 1000 hp back whenever he destroys something. Which rarely ever happens but it could help him sometimes
Housing space: 40-45
This golem will be much better tank but because he attracts so much damage he will die quickly so I made him much more tankier and gave a 30% shield to him.
Bruh sooooo lenghy
Yes the gold golem '__'
@@ragavdon2602 Yes, it's lengthy but it's worth it!
The 2nd one is the most realistic concept of a "tank" and I also thought of this a long time ago 😁 it js more beneficial as it aggro defense for diving deep inside the base
Crystal golem is more viable but gold golem is what I think can be brought in the game but health of gold golem should be less otherwise it will be very op
One of the main problems with golem is that it is very slow while the other troops used in combination with it like valks , bowlers and whiches are quite fast . Golem act as a good tank with the first layer of defences but fail with the further layers . And the gold golem might solve this problem
@@sujalsharma4089 it can then be balanced. We are just imagining things so if it really comes to life it will be balanced by Supercell
@@indian_shreyansh626 maybe making golden golem 50 or 60 housing space would solve the problem
Reflect golem is probally too op. You just let it low itself then use invisibility spells to make it so never dies. But I guess well positioned scatter shots could stop it.
@@Name-ru1kt but scatter won't stand a chance if we use golem avalanche with reflecting golem
This is really cool!
This should be added, though that’s not my decision
But, here’s another concept idea I had that (maybe) might be added.
It’s a head hunter concept, the first thing is that head hunters cards split into multiple smaller cards unlike regular head hunters cards. ( the smaller cards do less damage)
This will cause Super head hunter to do a ( not direct ) form of splash damage.
Super head hunter will also be the third troop to have the temporary invisibility power. (the first 2 being sneaky archer and super goblin )
However super head hunters invisibility will be different. It’s different by not allowing super head hunter to jump over walls ( I think she can normally ) but allowing super head hunter to do EVEN MORE dps than she/he already will ( because remember, it’s a super troop )
The last ability of super head hunter is that she/he will be IMMUNE to any single target defenses but, the catch is that although she/he will be immune to single target defenses, defenses that are multi target like the setting for inferno and defenses that do splash Damage like wizard tower ( i think ) will do extra/ a LOT more damage to super head hunter.
( guess that extra heath wont help half as much as you hoped, huh super head hunter )
But jokes aside, I think this is a pretty fair way of making a super troop concept in COC, in this case, it’s head hunters super troop version.
Like this comment if you like the concept, comment if you don’t like it and why, or if there is a problem or 2 about this concept.
So close to 1 Million subscribers...Keep it up buddy
I can only imagine how well the Madara quote would have fit in the video😭😭
"wake up to reality, nothing goes as planned in this accursed world."
4:03 fun fact this already exist in Boom Beach
Pvt. Bullit has a speacial ability called taunt and it does exactly the same thing
Crystal Golem concept is something that we don't have yet. This idea was very well thought out and unexpected. Hats off to you. Ability name-Anti fragility. Even the gold Golem. Ability name-Shine.
Crystal golem-
HP - 10000
DPS-100 - 5000
Housing Space-50
Gold Golem
HP-9500
DPS-100
Housing Space-40
Hopefully Golem will get some usage in the upcoming meta
I love how Golem wanted to be boss of Pekka 🤣
Cool idea!
Like right away
What a cool concept ❤️🤩😈
I thought about many concept like u , and here is one of those :-
"Bloody Pekka":-
Looks ---- it is bigger than normal ,, her armour is in best looks such as , full metal looks , lava is dripping from her eyes to ground and on her helmet , one side horn is broken on which she took a butterfly . A sword in one hand and other hand she take a long red and black in colour lighting chain
Nornal ability:- she will hit buildings with the sword but when ever she got angry she will strike his chain on the building and the chain damaged 3 building in row and the chain having lava effect
Special abilities:- drops mini pekka .max spawned units 1
Special and cool thing the looks of her ,, a scarry look and combine with lighting and lava/blood then it gonna be damn 😈😈😈🤩🤩🤩🤩
This is really cool and surprisingly well balanced! :)
Absorbing golem
He can absorb the bullet or magic then if he broke and turn in 3 the bullet and the magic he absorb will blow off and damage the nearest building.
The 3 little golem will do the same thing.
The housing space will be 35-50
(Sorry if I don't explain good).
Man both the concepts are super awesome . I would be glad to see this concept in Clash of Clans.
Nice consept bro mainly like the harder they hit the stronger his battle souls grow 🔥
That's actually a great concepts love it
1st Ability:
Enraged
Golem deals more DMG, equal to how much of his HP is left.
2nd ability:
Breaking Through Crystal
While being attacked, Crystal Golem loses his crystals that flow to nearby buildings and deal DMG.
3rd ability:
Oooh, shiny!
Golden Golem attracts defences that are attacking other troops, and starts to attack him instead. Attracts Heroes and Clan Castle Troops as well.
Crystal Golem performance is outstanding ❤️💥
These ideas are extremely beautiful!
Oh man I love the storys in the end of all you videos ❤️❤️
Crystal golems ability would be named "the lower the better" still don't know what to name it the gold golems ability should be named "shiny distraction"
The loewe the better? 🤣🗿🥶🥶🥶🥶
Amazing work!
The Crystal Golem concept is epic! The Gold Golem is also cool.
These are the only super troop concepts that I have seen on this channel that have’nt been ridiculous, they were actually pretty good.
Ngl this is so good bro
you have so many ideas with this game, i love your contents
Everybody's gangsta until super pekka comes.
Also able to attack air so minion ain't gangsta anymore.
I think that the golems ability should be called prismatic veil, this ability charges as it takes damage, shown by it illuminating, when it takes enough damage, roughly 70-80% of its health, it will unleash a radiant and sonic attack that damages the area around and forces nearby defences to not target the golem for a couple of seconds, in this way, it can survive for a bit longer with that high damage output and hopefully destroy some stuff
Omg second concept was literally awesome 🤩 😍
spot. Great content my man
Cyristal Golem : I am Strongest
Mountain Golem : Hello Little Kid
that is actually such a nice idea which (if balanced) i could imagine ingame
Great Video I Like This Concept Than The 1st One If It Is coming To The Game Then Golem will be one of the powerful Troop
I really like these ideas!
Both ideas are awesome
I’d say rally up or mount up. Those sound the best to me, but good luck to you all. ( also, great video concept idea)
This is so cool video,and it was satisfying 😊☺️
Crystal golem concept was very good and new it make my mind🤯
These are some great concepts
Nice concept 👌
Very nice concepts. That crystal golem is broken, literally. I'm going to name the ability "golem might" or "final stand." If possible, the gold golem and the crystal golem could be toggled, meaning you can choose either the crystal or gold golem in before attacking. Btw, I'm going to name the gold golem's ability "You like my shine"? Anyways, nice videos bro.
Bro this video was so well made wow
Amazing
Wow! What a ending🤩🤩
You should make a concept about headhunter. Maybe she can do splash damage so it hits the hero and surrounding buildings
Crystal golem really nice concept we have to support that if we don't support this concept it will not be happen ☺️ so please support this concept...
Very cool concept 🔥🔥🔥🔥
This actually sounds really cool can’t lie
Impressed
Bruh !! What an editing 😮😮
Superb idea
for the golden golem i should add a damage limiter that makes golem not taking damage over that point, so he becames a good tank against high damage defences, but lacking with fast cheap damage defences. he whould act like Pvt. Bullit in boom beach
What about the less health he has, the less damage he takes
That'll be an OP one
Good content
Nice concepts💥💥💥❤️❤️
Finally a episode which is not about clan capital and you should try builder base somethimes maybe
Wow. Love the video. Everytime pekka belittle Golem and humililate him. I love seeing here Golem as the Daddy here. It would be much better if u make Golem win more battles like this.
both are great idea I hope they will make something like your golem.
After the consept...i'd love to see pekka vs S*golem 1v1, fight...🤩😍
The golden golem has a problem in actually combat
During a queen charge there's a high probability that when the queen will stop taking damage the healers will shif to golem and die to air defence.... But both of the concepts are super specially the crystal golem is fab...
Sense
Make him fly. That'll make him more susceptible to taking damage (which is honestly needed for how op that ability would be) and it would solve the issue of him stealing healers.
@@davidhodge0201 bro then just use a lava hound😂
@@ai14-clash you could, but the key ability being that it attracts defenses is null if using a lava hound. And let's be real. They're are several super troops that have little to no value or at least very niche.
@@davidhodge0201 flying the golem won't help that's all.... And attracting defence that are already engaged will put lots of damage on golem so in the end it won't survive for very long and given that the housing space would be more than that of a regular one you don't wanna loose so much housing space too quickly and if it is given enough hap to survive through all the damage than that would be too much hp for a single troop ..... The other concept of golem the crystal one is good that would work well
Nice concept
That's very good
cool concepts🤩🤩🤩
keep spirit bro
This idea is sick
Nice
Someone: What is your favorite color?
Golem: Gray
Another idea for Pekka: when she dies her armour falls on the floor and has a small area around it. If any troop enters the area they pick up the armour taking 10% less damage per piece of armour acquired
You have GOD level of editing skills and patience to edit this things
I salute you friend
U should have been VFX designer
Bohut bariya
Super concept
What a nice concept
Super hog rider concept: super hog raider has a little more hp than normal one and damage will be 210 without ability and 320 with ability. His ability will be like battle machine ability but with a twist: the lightning from the ability will do small damage to nearby buildings ( will do like 50-70 damage depending on how close will be the strike of the lightning). Super Hog rider's ability is using automatically when he its like 1/4 hp (if the normal one has 1080, the super one has 1200 like super barbarian and the ability he uses will get 500 hp and can't be charged again). So thats all for the super hog rider concept.
Good concept xd
op ⚡⚡
I was originally thinking of a skelegolem or basically a green more mist golem that when he dies 2 giant skeletons will spawn and a skeleton spell effect would happen but the mega golems u showed were also great
good thinking
Op bro🥶🥶
Crystal golem should regain hp overtime, without losing dps
Le healer: I m jobless!
The atraction of defenses is very cool, we can have a new world of strategies in CWL
It's very good idea
The two golems are definitely very useful and will come in handy I hope supercell added this two golems
What a couple incidence today I watch part 1
جيد استمر
Second one is the best concept i also thinking about
I'll give you some names and their stats (not official, just my concept for golem too)
Crystal Golem
Damage per hit: 75
Favorite target: Defenses (as usual)
Type: Ground Troop
Hitpoints: 6000 (since his health and damage are inversely proportional, or connected to each other, I think it's best if his health is a bit low. Since he's a bit OP if he has a lot of health.)
Additional damage upon receiving damage: +25 (every time he receives damage, his current damage will increase by 20)
Ability: (I can't think one. Just check the comments)
Crystal Golemite Damage: 50
Hitpoints: 900
Additional damage upon receiving damage: 10
I think Crystal Golem is Balance than Gold Golem, since Gold Golem is a bit OP but it's still a great concept! Hope this comment helps!
Like it
Concept is really cool i might think gold golem have more hp and crystal golem would have more damage normally also and crystal golem golemites should be 4 and the hp should be reduces by some points and golden golem would have 2 golemites and they also turns into 4 more mini mini golemite as it is for tank
yo this is really good, id like to see it in coc someday, if can chose betwen the 2 golems, id chose the gold one beacuse its a whole new world of strategies with
I made a super golem concept on Reddit once. Basically, the golem will have overall less health than the regular golem. But, it splits into twice as many mini ones when it goes down. The little ones will be able to jump over walls, and explode on death like a bomb tower
Omg that Golden golem sounds good!
2:50 I think that if a crystal golem was added as a super troop, the golemites will do this
I think the first one is great. But the second concept is too op
Mix the both concept ,it is great 😃👍