I think Peasants should attack automatically rather then manually be told to attack. Like "Oh look, I'm being attacked. Well better keep farmer/chopping wood/etc.!" I just think it's a bit silly to have to manually tell them to attack rather then they self-defend themselves. Also swordsman should use their shields automatically too when getting shot by arrows, not have to be told manually either.
I think they should not include too much auto - stuff into the game, rather create some game modes where it's easier to manage some aspects of the game that you are mentioning. If they will provide a feature of fully customizable hot-keys it will be a lot easier to play already.
Currently there is i think one unit that is different in terms of balance aspect (Orc have Muncher, Humans have Knight that has different skills), but i'm not really too much into it - maybe there are some more minor differences between orc/human footmen/archers/cannons.
The A.I is rather easy to defeat. They are allergic to chock points, and a well kept defense spot is both a gold mine and rather impenetrable, in the current version, the enemy doesn't have any tools to break through defenses. You just do a war of attrition until the enemy runs out of gold, then they can't do anything. Defense strategy is rather OP at the moment. I hope wizard class/flyers etc' will spice it up.
I had the same exact problem 2 days ago, i didn't noticed there is a "Change map" button hidden in a plain sight, just focus a little bit you will find it it's visible at 0:00 :)
Геймплей не так уж и плох, но на данный момент в игре есть по 4 юнита на каждую расу, которые практически одинаковы и на данном этапе их мало. Я бы сказал, что «база» игры не идеальна (для меня), но она прочная - теперь только после новых обновлений мы узнаем, пойдет ли эта RTS в правильном направлении.
@@onkelen5677 Это правда. Вчера я немного поиграл с людьми, и да, юниты можно было бы лучше идентифицировать, потому что их трудно собрать в отдельные контрольные группы.. также есть ограничение на количество юнитов в группе, но с другой стороны, эта игра управляется два человека, и вы видите, что они активно работают, возможно, они внесут какие-то коррективы.
You turned RTS into tower defence :)
You really can't beat old RTS games, but damn if the new ones don't look crisp as hell.
I played with one ally AI versus one enemy AI and still lost. Nice gameplay anyway
😮
Work work
I think Peasants should attack automatically rather then manually be told to attack. Like "Oh look, I'm being attacked. Well better keep farmer/chopping wood/etc.!" I just think it's a bit silly to have to manually tell them to attack rather then they self-defend themselves.
Also swordsman should use their shields automatically too when getting shot by arrows, not have to be told manually either.
I think they should not include too much auto - stuff into the game, rather create some game modes where it's easier to manage some aspects of the game that you are mentioning. If they will provide a feature of fully customizable hot-keys it will be a lot easier to play already.
Goat
how much different type of units each race currently have?
Currently there is i think one unit that is different in terms of balance aspect (Orc have Muncher, Humans have Knight that has different skills), but i'm not really too much into it - maybe there are some more minor differences between orc/human footmen/archers/cannons.
@@suwak7671 aight thank you
The A.I is rather easy to defeat.
They are allergic to chock points, and a well kept defense spot is both a gold mine and rather impenetrable, in the current version, the enemy doesn't have any tools to break through defenses.
You just do a war of attrition until the enemy runs out of gold, then they can't do anything.
Defense strategy is rather OP at the moment.
I hope wizard class/flyers etc' will spice it up.
Crazy!!!!🎉
Similiar tactic to star craft 2, videos i saw, turtle and wait for resources to end
Sehr gut gespielt 👍🏻
They need to just pump updates into this game already
how do you get 7 AI ?
I had the same exact problem 2 days ago, i didn't noticed there is a "Change map" button hidden in a plain sight, just focus a little bit you will find it it's visible at 0:00 :)
@@suwak7671 lol I didnt notice, many thanks
why those AI computer so stupid??....i can win with 1vs 10😂
For real? Then I guess I'm more stupid than the AI😂
Очередной провал RTS и автора, который не понимает фундаментальных основ жанра.
Геймплей не так уж и плох, но на данный момент в игре есть по 4 юнита на каждую расу, которые практически одинаковы и на данном этапе их мало. Я бы сказал, что «база» игры не идеальна (для меня), но она прочная - теперь только после новых обновлений мы узнаем, пойдет ли эта RTS в правильном направлении.
@suwak7671 дело в том, что на видео каша. Но в ртс все юниты должны быть очень чётко выделены чтобы не было мисскликов.
@@onkelen5677 Это правда. Вчера я немного поиграл с людьми, и да, юниты можно было бы лучше идентифицировать, потому что их трудно собрать в отдельные контрольные группы.. также есть ограничение на количество юнитов в группе, но с другой стороны, эта игра управляется два человека, и вы видите, что они активно работают, возможно, они внесут какие-то коррективы.