Mining Grenades Are Actually CRAZY Now! | Deep Rock Galactic: Survivor

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  • Опубліковано 15 тра 2024
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    DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It's one dwarf against all of Planet Hoxxes!
    REVERSE BULLET HELL, WITH MINING
    Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. Each mission is unique, using procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
    COMPLETE MISSION OBJECTIVES TO BECOME STRONGER
    Delve deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you are on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
    DEEP ROCK, FROM A WHOLE NEW PERSPECTIVE
    The universe of Deep Rock Galactic is loved by millions of players, and now you can experience it in a whole new single-player-focused way! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome! We are thrilled to have you on board. You will like it here. Management demands it!
    Initial release on early access includes:
    4 classes
    40 weapons
    20 enemy types
    3 biomes
    A deep progression system of class mods, artifacts, and upgrades
    The finished version will contain even more content, and other features - all to be determined as we receive and review feedback from the community during Early Access.
    ROCK AND STONE!
    #deeprockgalactic #bulletheaven #survivorlike
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КОМЕНТАРІ • 37

  • @JDEads11
    @JDEads11 24 дні тому +28

    I heard a dev calling them rolly boys and explody boys. Awesome.

  • @fafufafu5784
    @fafufafu5784 24 дні тому +9

    "we're rich!" the build

  • @Pinfeldorf
    @Pinfeldorf 24 дні тому +11

    I think the cryo grenade did more dps because its unstable overclock is a big radius increase, so it was just hitting more bugs than the HE grenade?

    • @ncommerce
      @ncommerce 24 дні тому

      This feels right to me

    • @TheGrouch91
      @TheGrouch91 24 дні тому +1

      Also got multiple big damage upgrades in a row.

    • @SilvaDreams
      @SilvaDreams 24 дні тому +1

      Yeah he got screwed on the explosion radisu upgrades, he only got one.

    • @user-ud9og8pz5l
      @user-ud9og8pz5l 23 дні тому +2

      It also reloads much faster than the HE grenade, so he was throwing nearly 70% more cryo grenandes than HE ones.

  • @MenacingBanjo
    @MenacingBanjo 24 дні тому +6

    11:46 I think the axes would now count as fire weapons. Because when I chose the "Axes leave an acid trail" overclock, I achieved the "Equip 4 Acid Weapons" goal.
    But maybe weapon types for the goal is different than weapon types for unlocking skills.

    • @dodang_9147
      @dodang_9147 20 днів тому +1

      Does that mean that Demo engineer can unlock "Acid" and "Fire" upgrades using impact axe when using nero toxin grenade and incendiary grenade?

  • @roguewriting
    @roguewriting 23 дні тому +1

    The big radius helped a lot for Cryo, and you rarely made use of the unstable for HE

  • @trukklob2227
    @trukklob2227 24 дні тому +2

    Would love to see add-ons to the drop ship as rewards for completing stages or available in the shop. For example, weapons mounted to the drop ship that auto-target enemies within a certain radius, a drop ship xp pickup radius, beams from drop ship clearing terrain, or even other miners exiting the drop ship acting like an extraction crew, etc. Would be so cool to see upgrades like those, might add a unique dynamic to the already great gameplay!!

  • @thecarlob_007
    @thecarlob_007 24 дні тому +4

    Reidan did a run with all explosives and it did not feel like the devs tuned down the graphics.

    • @joshuatan942
      @joshuatan942 23 дні тому

      Could be that dev PC is build for heavy duty.

  • @mattheopichetti9258
    @mattheopichetti9258 23 дні тому +1

    Told u last video u did. The nades mining play style is now insanity. It clears both the mobs AND terrain equally fast. While being a "blast" to play.😂

  • @damienrisse4839
    @damienrisse4839 24 дні тому +3

    1269 gold collected, imagine having gold tip bullets and not spending it xD

  • @jigorokano_kr
    @jigorokano_kr 23 дні тому

    It's good that mining works with grenades, I was thinking it's not

  • @mustafaaydogan1540
    @mustafaaydogan1540 24 дні тому +1

    imagine doing interrogator achivement b4 this patch with pain

  • @SuperPeterpaan
    @SuperPeterpaan 24 дні тому

    Daily dose of Cub, love it! ❤❤❤

  • @ikigai_games
    @ikigai_games 23 дні тому

    Hello everybody. Seismic Repulsor has a new final overclock - favorite.

  • @135tp
    @135tp 23 дні тому

    you should do a max gold run! get gold tipped bullets on the first drop and then don't spend any gold!

  • @NickColdNice
    @NickColdNice 22 дні тому

    How do you keep missing 1-2 deposits every round?

  • @Pondering133
    @Pondering133 24 дні тому

    Does the damage of the grenades make mining faster?

  • @christopherg2347
    @christopherg2347 24 дні тому

    26:08 There isn't a potency upgrade for the same reason there is no "all weapon damage" Upgrade. Even the Sidearm Overclock only hits 3 guns. Even Status effect damage doesn't cover Cryo.

    • @TheGrouch91
      @TheGrouch91 24 дні тому

      But there is an all damage upgrade?

  • @joshuatan942
    @joshuatan942 24 дні тому

    I did the explosive engineer. Got 4 x favourite weapons on hazard 4. Request to see your run on a hazard 5.

  • @FlawlesSanshiro
    @FlawlesSanshiro 22 дні тому

    Awesome.

  • @saferugdev8975
    @saferugdev8975 24 дні тому

    i double checked your fire axe stats before and after you took the +40% status effect and nothing changed except for 15% more base damage because you took a 15% on all throwables.

  • @elgiacomo
    @elgiacomo 23 дні тому

    gg fun build to watch

  • @baludog3728
    @baludog3728 24 дні тому +1

    wow first time he buy heal ^^

    • @MenacingBanjo
      @MenacingBanjo 24 дні тому

      ikr! He was at like 5 health near the end of the previous stage, so he got scared.

  • @spajda02
    @spajda02 24 дні тому

    Cant go over first level with this build...

  • @TheGrouch91
    @TheGrouch91 24 дні тому

    The flamer turrets didn't give you any gold/nitra in one of your other videos. I was wondering why you went with that particular interaction as it just meant that the turrets deleted walls for you to mine. But that was before the update so it could just be that they changed the scanners to work with all of those effects.

    • @SilvaDreams
      @SilvaDreams 24 дні тому

      It has always worked.

    • @jigorokano_kr
      @jigorokano_kr 23 дні тому

      ​@@SilvaDreamsI think it doesn't work with granades: it's said destroying terrain. Flame turret said mining

    • @SilvaDreams
      @SilvaDreams 23 дні тому

      @@jigorokano_kr It worked with grandes and drones and still does (just grenades were under performing and doing just a single tick of damage to the walls so they were useless). And they both still work and even better now.

  • @anshumanpandey8547
    @anshumanpandey8547 24 дні тому

    1. The unstable oc on HE grenade did throw a lot of grenades on getting hit.
    2. The pickled nitra on final stage was the superior choice but in the spirit of the run you had to go gold tipped bullets.