Hey ladies and gentlemen quick reminder that I can't continue making this mod without your support! Aside from running a Patreon page the community also has a EAW Remake community server on Discord and I frequently stream modding, 3d modelling, and gaming on my Twitch channel, come check it out! Our community: discordapp.com/invite/QEND6DT Join the Imperial War Council: www.patreon.com/Jeroenimo Our Twitch: www.twitch.tv/geroenimo
ORaWGeroenimo why you don’t do that all the ships that at the moment of the planet explosion that did have shield on (at least half shield streanght ) will take no damage (or just a mere 5%) and those that where with less than 50% shields take a 25% damage, if a capital ship is without shield during the explosion a 50% damage, if it was a cruiser without shields 65% damage, if it was any other class of ship without shields a 75% damage, and Every fighter (exept the millenium Falcon and slave one) would be obliterated from the explosion, it would create a very interesting post detonation battle scenario, maybe this would also reshape the battlefield, spawning some asteroids fields to make navigation more difficult (The executor and other super star destroyers would take no damage because of the sheer scale of the shield and hull power (I am talking if their shields where down)
well the damage over time cloud could work, but not that it would wipe out the whole fleet. it should work based on shield strength and ship size. shields would absorb most of the damage from 1:43 to 2:55. but once the shields give out, here's were it gets complex, damage taken from the blast is dependent on the size of the vessel. the smaller the ship, the faster the ship takes damage and the opposite is true for bigger ships. I.E. A corvette would be torn to shreds in a mere few seconds, while a Star Destroyer would have 25%-50% of its health knocked off by the time its over (provided it hasn't received too much damage prior). heroes will be exempted from this, of course. but also think the added visuals, seeing parts of a ship's hull turn white hot as the intense heat from the blast washes over it like a tidal wave. think of it as a last resort tactic for the Empire.
"Shit, sorry commander. We just blew ourselves into an empty dimension and gave ourselves temporary blindness." "Redirect the engines and go north." "Yessir"
When you're on a Star Destroyer and you look out the window after the Death Star fires... The blast and Heat/Shockwave is what we saw there, which was strong enough to distort the space gamma rays(and whatever other rays their are in space)
It is a dimension as vast as space and as timeless as infinity. It is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man's fears and the summit of his knowledge. This is the dimension of imagination. It is an area which we call the Twilight Zone.
Maybe I'm just an idiot, but I have the most up to date version of the mod and I can't seem to build the Death Star in Galactic Conquest. How do I do it?
SkyTech RTS I have the steam version of the game, I say to take it on moddb simply because steam version haven’t been updated in a long time and it also has a problem (No Data folder) author is aware and he should delete the steam version.
Yeah, at that rate, and being that close, would just harm the Death Star more than benefiting it. Also a tad too large, its size is under a small moon....
Westborne That's false, and yes we do know the planet. The planet is more than likely Bestine, because the video has it right there. According to the referenced article on the Star Wars wiki, Bestine's diameter is 6,400km while the Death Star is only 120km (based off legends, which EAW is based in). As far as we see here, the Death Star is too large.
The DS-2 Battle Station would be closer to a fitting size but DS-1 no, this is far too large and too close but I do like the visual effects and attention to detail. It's nice for the battlefield background it just needs to be further away
The first time I got the Deathstar I thought you could use it to blow up enemy ships during a battle. I ended up blowing up the planet all my ground forces were on.
Andrew Bloomfield It can only be accessed by hyperdrive malfunctions. It looks like regular space but instead of being black with white stars... It's white with black stars! There is a death worshiping cult living there.
uh, just...take a little off the top of the planet. *superlaser fires and destroys the planet* I SAID TAKE A LITTLE OFF THE TOP! NOT DESTROY THE WHOLE PLANET!!!!
Isn't it that one creepy place that you can end up in during hyperspace which has interdimensional creatures that are extremely powerful and murderous?
Essentially if you have the death star in orbit use it as basically a "fuck you" insta win weapon that wipes out all units on the map by firing on low power. problem is it works like normal bombardment where a unit has to see where its gonna hit. so someones gonna have to sacrifice themselves. additionally it needs to charge, if the defending forces manages to hold off the attack before it finishes charging they could theoretically beat it. this also means you cant just instantly fire it.
Nah the bright white light is the explosion and the ocean-waviness of the screen is due to heat intensity of the planet being destyroyed. Works as intended. However I think the fleet should die to that amount of heat intensity.
Other than the planet's dissipating atmosphere, there's no medium to convey the heat across space to the ships. If they are going to be destroyed by something, it will be the newly formed asteroids being blasted away from their former home at relativistic speeds.
I can just imagine everyone just stopped what they were doing and trying to get over being blind as fuck: Rebel fighter: "Did we all die? Is this what the afterlife looks like?" Tie Pilot: "No. No this is *not* the afterlife. Wish it was though, would've saved me a lot."
Ive done it a couple of times in this but one time i went in to blow uo the planet first and my game just straight crashed during the explosion. Couldnt handle the power of thr death star i guess
Graphics card: "WAIT, DON'T FIRE THE SUPERLASER...JUST WAIT FOR THE CAMPAIGN MAP!!" Player: "In our moment of triumph?" *Fires superlaser, card explodes*
Corellian frigates are the best weapon the rebels had, I don't know why the AI doesn't just make massive fleets of them to punish people that jump in with a fleet of 2 star destroyers. for those that don't know in space combat you are limited to 20 "units" a fighter/bomber squadron is 1 unit, a star destroyer is 5 units (IIRC) the Empire is more efficient in firepower per battle unit since you get a capital ship that spawns several fighter/bomber squadrons while the rebels have to make light craft separate from frigates and the like (the empire can too, but it is suboptimal if you aren't making utility craft like TIE Scouts) Why then are Corellian frigates so good? as a small vessel they only take up 2 units of space and give more laser firepower than an X-wing squadron, they are faster than most empire ships and ca engine boost to the speed of bombers, they have missiles that bypass shields and are a single structure craft which means they have no hardpoints to disable (engines, shield generators, hangar bay, etc) the low cost and high speed allow you to swarm larger capital ships, focus down the dangerous parts (hangar first then turbo lasers and engines) while they aren't heavily armored they are so cheap that losing 2 per SD is more than cost efficient, the only real problem they have is vs light craft because they have 2 lasers instead of the Corvette's 4 lasers A good strategy is to jump in wreck the capital ships and picket line, jump out, jump back in and wreck the space station, minimal casualties, maximum death (The expansion allows a better version of this strat with the Calamari frigate, photon torps instead of missiles and a cluster bomb AOE that can clear light craft with ease instead of an engine boost.)
I think you are missing the point here. The real super fleet in the expansion is a ton of B-Wings or TIE Defenders. The only real threat to that would be a ton of anti-fighter ships, and capital ships just die. The massive conventional firepower of the Defender means X-Wing squads just die, and enough of them can kill a Corellian Corvette before the torpedoes even get there. And the torpedoes just wreck anything else.
If you are playing the galactic conquest as the empire Bestine would be a very poor choice of planet to destroy as it give a reduction to the cost of Acclimators very useful at the start for a player playing as the empire.
02091992able considering how late game getting a star destroyer be, most empire players would’ve phased out acclimators in their fleets... they are way to weak after tier 3
By the time you aquire the DS-, Acclamators are almost entirely fased out for Victories and Star Destroyers. Acclamators are not a mid or late game ship.
Screw that. Personal preference, but I am an ass, and as such, I destroy all of the enemy ships and then let a whole heap of them just assault spiral everything.
even i agree, accs late game are pretty garbage, i phased them even out of my defensive fleets. my attack fleet consisted of darth vader and his ssd, thrawn, piet, tons of regular SDs, vics, and two or three interdictors. and the DS. my defensive fleets were 2 SDs, 2 Interdictors, and either a vic or very rarely a acc. i dislike vics overall due to the lack of weapon emplacements, like seriously. but they do spawn interceptors and more snubs. i ended up phasing all my accs into escorting my ground troops to use as sacrifcial lambs. id pull all my transports into a corner with the accs being around them like a wall. the transport fleet always had one SD for heros but thats it.
The original death star had a recharge time of 24 standard hours, which is essentially 1 Earth day so it would have been a waste or at the very least a large delay. There's also no telling how a gas giant would react to the superlaser and the moon itself would have been flung into deep space.
Many fix to this, my first advise would be to install the 1K patch to see if it work any better, for more help join discord server we’ll be glad to help you in that situation.
y'know, I read in the official star wars guide book (I got it atleast ten years ago, probably more) that each firing of the super laser for the Death Star costs Palpatine 26 septillion credits.
ORaWGeroenimo What about making it a bunch of new asteroid fields? It doesn't do a damage over time but instead adds obstacles randomly strewn throughout? It would be nice if it had some effect on the battlefield beyond getting rid of ion cannons but not so far as constant minor damage. Perhaps some minor damage on the initial ignition that hurts shields more so than armor or throw the ships off course from the impact by moving them and changing their directions a little, I don't know just think that something as big as this would be even more impressive with some minor effect on the battlefield, not immensely significant but enough.
Fun Fact: this don't actually happen,what truly happens is that the mods turn the background reverse and change the map into one that has asteiroids that they discarted and put some random effects
(before the battle): "thank goodness I got my new pair of glasses. Now I can see clearly while I look out this space window." (after Bestine is destroyed): "MY EEEEEEEEEEEYYYYYYYYEEEEESSSSSS."
Hey ladies and gentlemen quick reminder that I can't continue making this mod without your support! Aside from running a Patreon page the community also has a EAW Remake community server on Discord and I frequently stream modding, 3d modelling, and gaming on my Twitch channel, come check it out! Our community: discordapp.com/invite/QEND6DT
Join the Imperial War Council: www.patreon.com/Jeroenimo
Our Twitch: www.twitch.tv/geroenimo
I was thinking you would lose your fleet to the asteroid fields created by the planet or that everything in the area would be straight up annihilated.
I'll be honest. I thought about that. I did that. I didn't like that. So now it's just a visual effect instead of a damage over time cloud.
Holy crap. Can't wait for this.
Surreal Wolf same thought
ORaWGeroenimo why you don’t do that all the ships that at the moment of the planet explosion that did have shield on (at least half shield streanght ) will take no damage (or just a mere 5%) and those that where with less than 50% shields take a 25% damage, if a capital ship is without shield during the explosion a 50% damage, if it was a cruiser without shields 65% damage, if it was any other class of ship without shields a 75% damage, and Every fighter (exept the millenium Falcon and slave one) would be obliterated from the explosion, it would create a very interesting post detonation battle scenario, maybe this would also reshape the battlefield, spawning some asteroids fields to make navigation more difficult
(The executor and other super star destroyers would take no damage because of the sheer scale of the shield and hull power (I am talking if their shields where down)
well the damage over time cloud could work, but not that it would wipe out the whole fleet. it should work based on shield strength and ship size. shields would absorb most of the damage from 1:43 to 2:55. but once the shields give out, here's were it gets complex, damage taken from the blast is dependent on the size of the vessel. the smaller the ship, the faster the ship takes damage and the opposite is true for bigger ships. I.E. A corvette would be torn to shreds in a mere few seconds, while a Star Destroyer would have 25%-50% of its health knocked off by the time its over (provided it hasn't received too much damage prior). heroes will be exempted from this, of course. but also think the added visuals, seeing parts of a ship's hull turn white hot as the intense heat from the blast washes over it like a tidal wave. think of it as a last resort tactic for the Empire.
Nothing breaks morale quite so much as "you know that planet you were trying to defend? It doesn't exist anymore."
Astute Anansi hahahaha
Almost as good as "Remember the planet that you're trying to conquer? Well you destroyed it instead.'' xD
Happen every time !
lutin grognon You... never played Empire at War, aren't you?
lutin grognon To be honest, nope. I don't wanna sound rude tho, can you explain it?
"I told you, destroy the planet AFTER the battle, not BEFORE it!"
"Shit, sorry commander. We just blew ourselves into an empty dimension and gave ourselves temporary blindness."
"Redirect the engines and go north."
"Yessir"
TheBrunkYShow lol fixed engines don't get directed x3
The planet was hit so hard that the ships got warped into star trek for a second.
When you're on a Star Destroyer and you look out the window after the Death Star fires...
The blast and Heat/Shockwave is what we saw there, which was strong enough to distort the space gamma rays(and whatever other rays their are in space)
The council was has been informed that it was just a mining incident.
all i hear is steve blum
One of the best mods ive seen tbh
This doesnt say why you shouldnt do it.... nothing was wrong from a "dont do it" aspect point of view........
BRUH. That giant Death Star looks scary af. JEEEEEEEEEEEZZZZZ
I didn't know that Wolverine from the X-men and Captain Picard worked for The Empire in Star Wars.
It is a dimension as vast as space and as timeless as infinity. It is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man's fears and the summit of his knowledge. This is the dimension of imagination. It is an area which we call the Twilight Zone.
never had this issue... also i never only bring two ships with a handfull of fighters to a battle...
just this one video was more satisfying then all of the battles in the last jedi
HOLY....I need to install the game, RIGHT NOW!!!!
"lay waste to any forces that oppose the empire"
Sounds good to me! *NUKE*
1:20 sounds like David Hayter (Snake).
Looks really cool tho, have you been able to improve stability of the mod?
Yup, greatly. Wait until the next release if you're having difficulties with it currently.
As I'm currently busy playing other games, sure, sounds good.
Maybe I'm just an idiot, but I have the most up to date version of the mod and I can't seem to build the Death Star in Galactic Conquest. How do I do it?
I remember when I fired it on my plant I don't know how but it happened
1.44 Drunk gameplay mode.
can anyone tell me what mod is being used, the game looks beautiful
Why does the captain of the Star Destroyer sound like Captain Picard?
Wolverine's voice actor!
i have no idea what happened. Like, really, what happened?
Is it better to get the mod on moddb than the workshop?
EagleLord117 yes
Frederick Landry
Why ?
he probably doesn't have the steam version of this game.
SkyTech RTS I have the steam version of the game, I say to take it on moddb simply because steam version haven’t been updated in a long time and it also has a problem (No Data folder) author is aware and he should delete the steam version.
EagleLord117 same but harder to install
What's the name of the music ?
is that david hayter?
Best star wars game ever
I hear Cyrus from DoW2.
what planet was it
Odd. I never had that issue
What game is this? How much is it?
What os the name pf the mod?
Is this feature with the death star included in the build of the game on the Steam Workshop?
EDIT - misunderstood what you were saying
what is the name of this game?? please
What game is this again
What mod is this
*when you accidentally fire your superlaser a little too hard and start warping to another dimension*
Try to turn it off and on again
Do we get daemon possessed Stormtroopers?
Eh, it's nothing that rebooting the Gellar Field can't fix.
Gellar fields from 40k, right?
Indeed.
The Deathstar is little too close to the planet for my liking.
and a little too big. Like same size as the planet big...
Yeah, at that rate, and being that close, would just harm the Death Star more than benefiting it. Also a tad too large, its size is under a small moon....
Westborne That's false, and yes we do know the planet. The planet is more than likely Bestine, because the video has it right there. According to the referenced article on the Star Wars wiki, Bestine's diameter is 6,400km while the Death Star is only 120km (based off legends, which EAW is based in). As far as we see here, the Death Star is too large.
The DS-2 Battle Station would be closer to a fitting size but DS-1 no, this is far too large and too close but I do like the visual effects and attention to detail. It's nice for the battlefield background it just needs to be further away
This is the new shotgun variant of the Death Star. It is designed to sit on the planet before destroying it.
The first time I got the Deathstar I thought you could use it to blow up enemy ships during a battle. I ended up blowing up the planet all my ground forces were on.
Well surely the Empire needed to set ah example!
True, the rebel base was too remote
I think "enhanced targetting" is the name of the move
Basically Rogue One...
They had a family dammit
I said "One reactor ignition ONLY!!!"
CulinVlau Unless you're Director Krennic
1:44 Fired so hard it blew you into another dimension
Danny Holocker he was blown into otherspace! (Actual thing in legends)
Master of Science
Wait... what is Otherspace?!
Andrew Bloomfield otherspace is another dimension in star wars legends
Andrew Bloomfield It can only be accessed by hyperdrive malfunctions.
It looks like regular space but instead of being black with white stars...
It's white with black stars!
There is a death worshiping cult living there.
Andrew Bloomfield ua-cam.com/video/A_2uL4O8jLA/v-deo.html
Here's the video explaining what it is!
**IMPERIAL THEME EARRAPE INTENSIFIES**
M3L0619 that’s what’s great about doing this
That reminds me of the time when I was playing chess with a friend, and he decided on his turn to nuke Paris!
This is exactly why you SHOULD destroy the planet before the battle.
Yeah its more epic
uh, just...take a little off the top of the planet. *superlaser fires and destroys the planet* I SAID TAKE A LITTLE OFF THE TOP! NOT DESTROY THE WHOLE PLANET!!!!
*Cross-eyed gunner raises visor* "Sorry sir, I'm trying my best
:) Points if you get the reference.
Oh yeah! I get THAT reference! XD
@@lukekirchgesner4253 "Who made that man a gunner?" "I did, Sir! He's my cousin."
I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror, and were suddenly silenced.
Welcome to otherspace
Niceee otherspace!!!
Isn't it that one creepy place that you can end up in during hyperspace which has interdimensional creatures that are extremely powerful and murderous?
Definitely Not The FBI I believe yes.
David Rodríguez Rodríguez *_DEETA_*
Welcome to myspace
my friend once got confused
I attack his fleet with deathstar the fleet was at kuat he got confused and fired the deathstar at it
THE PLANET WAS HIS
oof kuat
2:49 - SEAGULLS INTENSIFY
That's what I thought
P4tchimus now look at what you’ve done
was two thirds of this game voice acted by Steve Blum? XD
Yes. He’s every TIE fighter except two, the majority of the stormtroopers, AND some of the rebel infantry XD
So, in other words, the same lineup he voices in Rebels.
Pesky Polecat see you space cowboy.
No, three fourths
You definitely can't repel fire of that magnitude
The Naval Fleet of the Imperium can.
Rawket stfu you punny lil corpse of the false emperor worshiper
Archie Hem plot armor can repel the firepower of that magnitude
Johannes Rompis hey. Tyranids can too.
Maybe you should try to add a ground bombardment of a Beam of the Death Star? The truth is there will make a Nuclear explosion but it would be funny.
Maybe, but the explosion of a giant as the radius of destruction. Enough to destroy all ground units, or nearly full, in the mode of Galactic Conquest
It should have friendly fire tho. Really shouldn't have a group of friendly infantry get hit by the DS and laugh it off.
It would work well as a last resort.
bremmbremmproduct
Yep, I agree.
Essentially if you have the death star in orbit use it as basically a "fuck you" insta win weapon that wipes out all units on the map by firing on low power. problem is it works like normal bombardment where a unit has to see where its gonna hit. so someones gonna have to sacrifice themselves. additionally it needs to charge, if the defending forces manages to hold off the attack before it finishes charging they could theoretically beat it. this also means you cant just instantly fire it.
Nah the bright white light is the explosion and the ocean-waviness of the screen is due to heat intensity of the planet being destyroyed. Works as intended. However I think the fleet should die to that amount of heat intensity.
Vyse Arcadia *Plot Armor*
Thank you! I also was annoyed by that stupid comments about "another dimension". Such empty minded people... Zero knowledge of physics laws.
Other than the planet's dissipating atmosphere, there's no medium to convey the heat across space to the ships. If they are going to be destroyed by something, it will be the newly formed asteroids being blasted away from their former home at relativistic speeds.
JerichoDeath thank you. Was just about to say that.
Harrison _ and whats around a planet?
I can just imagine everyone just stopped what they were doing and trying to get over being blind as fuck:
Rebel fighter: "Did we all die? Is this what the afterlife looks like?"
Tie Pilot: "No. No this is *not* the afterlife. Wish it was though, would've saved me a lot."
Best.Comment.Ever
Temporarily blew up the skybox
The Deathstar seems a little too big compared to the planet it was said to be the size of a small moon not the size of a planet.
Maybe this planet is a moon
02091992able I mean It could be perception at that angle
They had the budget to make it bigger so they did.
angles.
Anthony Hamilton scarrif was a planet, also it wasn’t destroyed
Ive done it a couple of times in this but one time i went in to blow uo the planet first and my game just straight crashed during the explosion. Couldnt handle the power of thr death star i guess
Otaku117 Your graphics card want repel fire power of that magnitude!
UNLIMITED....POWER!!!!
Graphics card: "WAIT, DON'T FIRE THE SUPERLASER...JUST WAIT FOR THE CAMPAIGN MAP!!"
Player: "In our moment of triumph?" *Fires superlaser, card explodes*
Whoa sent into the Warp!
Oh wait wrong game.
A much more grimdark and badass one :)
It’s gone to plaid!
Corellian frigates are the best weapon the rebels had, I don't know why the AI doesn't just make massive fleets of them to punish people that jump in with a fleet of 2 star destroyers.
for those that don't know in space combat you are limited to 20 "units" a fighter/bomber squadron is 1 unit, a star destroyer is 5 units (IIRC) the Empire is more efficient in firepower per battle unit since you get a capital ship that spawns several fighter/bomber squadrons while the rebels have to make light craft separate from frigates and the like (the empire can too, but it is suboptimal if you aren't making utility craft like TIE Scouts)
Why then are Corellian frigates so good? as a small vessel they only take up 2 units of space and give more laser firepower than an X-wing squadron, they are faster than most empire ships and ca engine boost to the speed of bombers, they have missiles that bypass shields and are a single structure craft which means they have no hardpoints to disable (engines, shield generators, hangar bay, etc) the low cost and high speed allow you to swarm larger capital ships, focus down the dangerous parts (hangar first then turbo lasers and engines) while they aren't heavily armored they are so cheap that losing 2 per SD is more than cost efficient, the only real problem they have is vs light craft because they have 2 lasers instead of the Corvette's 4 lasers
A good strategy is to jump in wreck the capital ships and picket line, jump out, jump back in and wreck the space station, minimal casualties, maximum death
(The expansion allows a better version of this strat with the Calamari frigate, photon torps instead of missiles and a cluster bomb AOE that can clear light craft with ease instead of an engine boost.)
Thrawnmulus You *are* the Grand Admiral.
Darth Revan Damn straight
simple. the ai is weak.
I think you are missing the point here. The real super fleet in the expansion is a ton of B-Wings or TIE Defenders. The only real threat to that would be a ton of anti-fighter ships, and capital ships just die. The massive conventional firepower of the Defender means X-Wing squads just die, and enough of them can kill a Corellian Corvette before the torpedoes even get there. And the torpedoes just wreck anything else.
If you are playing the galactic conquest as the empire Bestine would be a very poor choice of planet to destroy as it give a reduction to the cost of Acclimators very useful at the start for a player playing as the empire.
02091992able considering how late game getting a star destroyer be, most empire players would’ve phased out acclimators in their fleets... they are way to weak after tier 3
By the time you aquire the DS-, Acclamators are almost entirely fased out for Victories and Star Destroyers. Acclamators are not a mid or late game ship.
Screw that. Personal preference, but I am an ass, and as such, I destroy all of the enemy ships and then let a whole heap of them just assault spiral everything.
Hate to be the one that does this, but its Acclamator, not Acclimator. Just a little knowledge.
even i agree, accs late game are pretty garbage, i phased them even out of my defensive fleets. my attack fleet consisted of darth vader and his ssd, thrawn, piet, tons of regular SDs, vics, and two or three interdictors. and the DS. my defensive fleets were 2 SDs, 2 Interdictors, and either a vic or very rarely a acc. i dislike vics overall due to the lack of weapon emplacements, like seriously. but they do spawn interceptors and more snubs. i ended up phasing all my accs into escorting my ground troops to use as sacrifcial lambs. id pull all my transports into a corner with the accs being around them like a wall. the transport fleet always had one SD for heros but thats it.
Shit I didn't realize Steve Blum was in every goddamn star wars thing.
Ever wonder what would have happened if Tarkin had just shot Yavin instead of waiting for the moon to come around?
The original death star had a recharge time of 24 standard hours, which is essentially 1 Earth day so it would have been a waste or at the very least a large delay. There's also no telling how a gas giant would react to the superlaser and the moon itself would have been flung into deep space.
The moon would still be point blank of the detonation
So would the death star,
you should try and watch how star wars episode four should have ended :D
ua-cam.com/video/oXUJiHut7YE/v-deo.html
well i mean when your DEATH STAR IS THE SIZE OF A PLANET and is WITHIN ORBIT
Steam version crashing :(
BlackHeart sadly happens all the time
after a couple of minutes it crashes.. saved games crashes too
Odd that doesn´t happen to me. Are you sure your PC is good enough?
Many fix to this, my first advise would be to install the 1K patch to see if it work any better, for more help join discord server we’ll be glad to help you in that situation.
Sadly I heard the Steam version is crap and you have to take it on GoG
How can you rotate the camera like that?
with me it is the middle mouse button and control OR alt
C. VDO Is it possible to change the keys to something else?
yes
C. VDO Well how? I didn't see the option to change them in the settings.
keymap in options perhaps, otherwise look for a config. or notepad file in your game data folder
So...why _don't_ you destroy the planet before the battle?
Because you give eye cancer to your whole fleet
*YOU MADMAN, YOU BLEW IT UP*
Alackofcaring 96 *DAMN YOU ALL! GOD DAMN YOU ALL TO **_HELLLLLLLLL!_*
Reminds me of Spaceballs when they go so fast they go to plad . Now that death star slapped outer space so hard it turned white.
So, is anyone else going to notice the voice of the storm trooper is played by Steven Blum aka Spike from Cowboy Bebop.
Ghost Link people have noticed that for the 10+ years the game has existed
It says it is available on the steam workshop but the link leads to a blank page. Was it taken down?
I want a command and conquer style star wars game. I think that would be incredible.
Force Commander or Galactic Battlegrounds maybe are close to what you seek
Alessandro Mattedi thanks for the reply! I'll check them out.
Play star wars battlegrounds saga
0:01 Since when does Spike Spiegel work for the Empire? Couldn't find enough profitable bounties, I guess.
y'know, I read in the official star wars guide book (I got it atleast ten years ago, probably more) that each firing of the super laser for the Death Star costs Palpatine 26 septillion credits.
"My Lord....By destroying Alderaan.....We've just bankrupted the Entire Outer Rim."
According to Legends, there are 400 quadrillion inhabitants in the Star Wars galaxy. That’s a lot of taxpayers.
omg that's tank dempseys voice.
1:43 "I wonder what this button does.."
0:20
Solid Snake is working for the Empire? Everyone is f****d
wait is the deathstar out already? like what version of the mod? O.o
WHY DO I HEAR CYRUS FROM DAWN OF WAR
0:20 Cyrus? Is that you?
They clearly didn’t use a single reactor discharge
This mod is beautiful, hot damn.
Was the Rogue One music cued by the Death Star part of the mod?
ORaWGeroenimo
What about making it a bunch of new asteroid fields? It doesn't do a damage over time but instead adds obstacles randomly strewn throughout? It would be nice if it had some effect on the battlefield beyond getting rid of ion cannons but not so far as constant minor damage. Perhaps some minor damage on the initial ignition that hurts shields more so than armor or throw the ships off course from the impact by moving them and changing their directions a little, I don't know just think that something as big as this would be even more impressive with some minor effect on the battlefield, not immensely significant but enough.
The rogue one music is fitting as fuck man
What a big Death Star! It's Death Star or Starkiller Base?
Fun Fact: this don't actually happen,what truly happens is that the mods turn the background reverse and change the map into one that has asteiroids that they discarted and put some random effects
Grand Moff Tarkin sends his apologies for breaking your game, but says it's your fault for not knowing what "Danger Close" means
Anyone else hear Dempsey's voice? Or is it just me?
FlutterDash_Clop meeee
Gamer Vert thank you! I'm glad I'm not the only one
By the same logic : DESTROYING THE DEATH STAR NEAR A TEDDY BEAR EWOK PLANET WOULD MAKE EWOKS EXTINCT OR ENDANGERED.
(before the battle): "thank goodness I got my new pair of glasses. Now I can see clearly while I look out this space window."
(after Bestine is destroyed): "MY EEEEEEEEEEEYYYYYYYYEEEEESSSSSS."
Damn this mod looks so good.
....Welp, Someone better fix that! Seriously though I think that blast destroyed the galaxy
Came on my recommendations
Actually enjoyed the video without knowing whats going on
Spike in the beginning??
Bilbo Swaggins The man himself
SW EaW... loved space battles... utterly hated ground battles (especially in cases when AI cheated like no tomorrow)...
dunno why this kept popping up as a recommendation for over 2 months but I hope now that I've watched it it won't show up ever again.