Barbarian Hut is not a bad card. Sure, the only spawners that are actually used are Tombstone and Goblin Drill, but Barbarians actually deal decent enough damage. Oddo Gaming showcased a few months ago that Barbarian Hut can fully counter Royal Hogs. Name one other spawner building that can do that
Clone works in very specific decks but works PERFECTLY on these decks. Mirror works well in some troll decks or extremely niche decks. Witch has a lot more competition with other splash card and she deals little to no damage while being very vulnerable to spells unlike other splash cards. At least Clone and Mirror has no competition because no other cards have a similar function to them.
Because his ability from clash of clans would be overpowered, no matter how you put it, at least archer queen could have a good and balanced ability. All above was said by supecell
@@HarryPottera2they can give him only rage ability or spawn barbarian abity same as skeleton king And I think skeleton king is added on place of barbarian king
@@userbond0007 I mean, rage would be OP because you're getting 9th card in your deck and spawning a lot of barbarians would be too op, spawning not a lot would make this ability trash, that's why barbarian king would be hard to balance
the worst rare card has to be a barb hut, three musk at least playing sometimes, and can be irritating when you haven't good answers on them. Barb hut never give good elixir trade
@@goldyoutube7663exactly i consider myself a pretty good mega draft player (ive won three tournaments 12 wins three times) and my key to winning is usually three musk u see what card my opp has and when i see he doesnt have a counter to three musk i pick it at the last pick and destroy them in double elixir with it
Yeah well, spawners also work really well in draft. Draft isn't the best way to see a card's true strength because of the horrible draft tables, it isn't really a skill Issue on your opponent's part or a skillful play it is just a horrible draft table. Playing with 3M in normal gamemodes, challenges or even casual gamemodes 3M is hard to play due to most players having a big spell to either the Elixir Collector or the 3 Musketeers @@sam9.
The problem with cards like minion horde and three musketeers is that they can’t be buffed because their original cards that work fine would also be buffed
I think they should change the heal spirit in such a way that they would add 2 mechanics to it, that if a given card has low HP, the heal spirit will cast itself on our card and heal it, which would allow 3rd musketeer to be meta again. Heal spirit would have priorities:Heals the card that has the least %HP, but if it is not in the heal spirit range, it heals the closest card that has the least %HP,he would only attack opponents if there were no healing cards or if there were no our cards in the arena.
I’m at 9,000 trophies and win a lot of games in general, and I use witch. The only true killer for it is the mother witch imo. If someone fireballs I can just put something in front of it. It’s also great for defense on slower hitting cards like pekka, mini pekka, knight, etc. not sure why it’s seen as such a bad card but maybe I should move on from it if my deck can do better with something else. It just seems like a reliable card that can do anything which is nice for most situations
Tbh i enjoy playing the goblin machine. I have never had so much fun playing a card in clash which gets at least some value on defense vs bait decks (which i hate with a passion)
I used to play CR in 2017 and got this video recommended to me by accident. It’s honestly shocking how meta has evolved and how much cards like Minion Horde and Witch have fallen. They used to be one of the main picks for almost every deck lol
Is anyone going to mention how there's 117 cards and 4 tower troops, 5 if you include the removed baby goblin. But if you count the baby goblin than you have to count all other temporary card such as the super cards and other limited cards. bringing the grand total to 141, but if we count the evolutions separately from the base card it brings us to a grand total of 169 cards in clash royale and for anyone who's confused I made a list of all the cards. And If I am missing some Lmk I will keep this updated. _____ Troops Common: Skeletons Fire Spirit Electro Spirit Ice Spirit Goblins Spear Goblins Bomber Bats Knight Archers Minions Goblin Gang Skeleton Barrel Firecracker Skeleton Dragons Barbarians Minion Hord Rascals Royal Giant Elite Barbarians Royal Recruits Rare: Heal Spirit Ice Golem Suspicious Bush Mega Minion Elixir Golem Musketeer Mini Pekka Valkyrie Battle Ram Hog Rider Flying Machine Battle Healer Zappies Dart Goblin Goblin Demolisher Giant Wizard Royal Hogs Three Musketeers removed (heal spell) Epic: Wall Breakers Skeleton Army Guards Baby Dragon Dark Prince Rune Giant Hunter Witch Balloon Prince Goblin Giant PEKKA Electro Giant Golem Cannon Cart Legendary: Princess Miner Ice Wizard Royal Ghost Bandit Fisherman Inferno Dragon Electro Wizard Phoenix Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Goblin Machine Sparky Mega Knight Lava Hound Champions: Skeleton King Golden Knight Mighty Miner Archer Queen Monk Little Prince Goblinstein 1 Unreleased card shown in Rune Giant Trailer _______ Spells Common: Zap Snowball Arrow Royal Delivery Rare: Earthquake Fireball Rocket Epic: Mirror Barbarian Barrel Goblin Curse Goblin Barrel Tornado Clone Void Freeze Poison Lightning Legendary: Log Graveyard _________ Buildings Common: Cannon Mortar Tesla Rare: Tombstone Bomb Tower Furnace Goblin Hut Goblin Cage Inferno Tower Barbarian Hut Elixir Collector Epic: Goblin Drill X-Bow ______________ Tower troops Tower Princess Cannoneer Dagger Duchess Royale chef removed (Baby Goblin) _____________ 28 Evolution Common: Skeleton Ice Spirit Bomber Bats Zap Snowball Knight Archers Cannon Firecracker Mortar Tesla Barbarians Royal Giant Royal Recruits Rare: Musketeer Dart Goblin Goblin Cage Valkyrie Battle Ram Wizard Epic: Wall Breakers Goblin Barrel Goblin Drill Electro Dragon Goblin Giant PEKKA Legendary: Mega Knight ___________ Temporary Cards Super Lava hound Super Witch Super Mini Pekka Santa Hog Rider Super Ice golem Super Magic Archer Super Archers Super Knight Barbarian Launcher Rocket Silo Party Rocket Goblin Party Hut Brawl Stars (Bo) & (Shelly) Terry (Hog Rider with Ability) Warmth Wizard Trio
I disagree with the golden knight. Yes, For a champion's title it doesn't stand out much. But if we just look at it as a 4 elixer card, then it gives quite the amazing value. The chain dash has saved me a lot games where the opponent tower was on a low health. Also the ability cost 1 elixer, so it's quite a good card in my opinion.
@@tobi_to_be5375 other champions simply apply more value for similar cost. Take goblin stein for example. For 5 elixir you could defend pretty much any card in the game and can shut down big pushes. Archer queen can melt golems and balloons, same goes for mighty miner to ground cards. On the other hand, golden knight can hardly counter a single megaknight or mini pekka while the other champion for the similar cost destroy them and can build a counter push. If youre gonna compare him to a normal 4 elixir card, then youre still saying hes a shitty champion.
Probably because she is pathetic as a swarm troop, bad at being a ranged attacker, and only a decent aoe for a 5 elixir troop easily taken out by any splash troops, buildings, ranged troops, or even some win conditions and mini tanks
@@f4z-e Massive buff my ass, it can still get countered by a single ice golem (sorry if i misinterpreted your message, cant tell if youre being sarcastic)
@@VlakxYT I said this bc the goblin machine got a buff that'll make it no longer the worst Also the barb hut is definitely way worse than the 3m bc 3m has it's own decks that makes it useful where as barb hit just gets clapped super quickly by big spells and usually gets little to no value compared to the 3m if it's split
I’m using witch right now in splashyard and it’s great honestly. For anyone wondering no, I’m not ult champ but have won a classic and grand challenge with the deck. Edit: Her best use is defensively, she only contributed on offense in counterpushes when protected with knight or barb barrel
@@VlakxYT I agree, it probably falls into the category that it's not versatile and generally easy to kill/counter. I haven't seen those 3 cards once in ultimate champion.
Right now, I think there could be two options (besides those you mentioned in video) to save 3 musketeers while not touching a lone musketeer stats. 1. Evolution. The same we have now but x3. It could also reinforce the concept of the lone musketeer evolution which feels pretty lacking on its own. 2. They are deployed enraged, like special cards in events. That could lead to very aggresive positioning counterplays where they get value in x2 elixir instead of being played like a slow beat down card which walks slowly to its death by spell.
Maybe bring back heal and buff fireball so it kills 3ms. Well this buff could make it useful if the opponent has poison, poison is slow so fireball keeps 3ms in check
@@belugaiscringe5718shit take imo, 1 elixir diff would make her best card in the game and all ranged card wont need a purpose of existing anymore. Same for swarms ngl
I think Barbarian Hut compared to 3 Musketeers is better, the only reason we got 3 Musketeers was as a reference to a French Novel and that card was horrible for the long term balance of the game and resulted in many cards that synergy with it to be nerfed harshly and cards that counter it were buffed a lot. Barbarian Hut was balanced most of its lifetime but was nerfed just for "being a spawner" which is its only flaw, being a spawner even 3 Musketeers caused it to get nerfed sometimes. I'd argue Heal spell might have been the worst card for most of its lifetime and was nothing but a 3 Musketeers enhancement Skeleton King is a good champion, arguably the 2nd best after Archer Queen. It sees a healthy usage in Mortar decks Golden Knight is either too weak or extremely toxic and unpredictable There is NO WAY Goblin Drill would be worse than something like the Witch. Night Witch to this day is still used efficiently in Beatdown decks and Gaint Graveyard You look like a midladder player 😭
@@VlakxYThes probably just a mid ladder player. Your list contains 3 major mid ladder cards, golden knight, witch and minion horde. This guy prolly got pissed that you listed 3/8 of his deck in your “trash cards” list
@@VlakxYT I think your ranking are pretty solid with the exception of witch. Witch is pretty terrible, but I think clone beats it as the worst epic card
WHATTTT bro golden knight is just a mini tank with shitty ability and dps. Archer queen has one of the highest dps in the games and SK works well in beatdown or bait.
The worst epic card is the clone cuz it dies to anything, any spell, spirits, splash cards, etc. While witch is one of the worst cards, she isn't as bad as clone, if u don't have any big spell to counter her when she is behind a tank like pekka or mk, she can be deadly.
The witch isnt for offense shes way more efficient at defense and counter pushing but people dont use her for it so she doesnt have near enough correct recognition for her to be used correctly so she isnt good
witch isn't the worst card, it can easily protect certain cards with it's skeleton like megaknight or pekka from cards like inferno tower it can also get good value on defense plus it can "stun" units on offense by the princess tower shooting the witch's skeleton resulting in certain cards retargeting (royal recruits, royal ghost, firecracker, etc). which allows her to get good chip damage on the tower obviously it can also give little value like very other card if the opponent uses hard counters (barb barrel, valk, poison, megaknight, etc)
would have replaced the goblin machine with Sparky. Because whiel the goblin machine may be weak, Sparky has a nasty habit of dying without achieving ANYTHING, quite literally dying to 1 elixir skeletons if unsupported and the skeletons are placed well. Any troop that can tank a hit without dying will let the tower kill it without taking damage unless a spell is used, as is any troop that spawns in a group. And defensively, dont even think about it, it it gets zapped against a hog rider the tower will basically have killed the hog before sparky recharges, taking massive damage along the way and making her defensive use worthless. Anything that can stun it counters it. Anything that can tank a hit or comes in a group counters it. Any flier that targets ground counters it. And defensively its too slow and again, unreliable. And even when not hardcountered, its sluggish attack and high cost means it has trouble getting any positive trade before dying
@@shu_shuhan even then though i cant help but think that ebarbs make for a more reliable 6 elixir heavy hitter than sparky in almost every scenario. And because that giant goblin + sparky combo is already 12 elixir by itself, either such an attack will be very obvious, or will have no support.. and then the goblin giant is unlikely to be able to solve many of Sparky's issues bar the smallest swarms like skeletons and goblins/spear goblins (and even with those Sparky is liable to waste a shot). And overall it points at the biggest sparky issue on offense: its a 6 elixir card that NEEDS a tank to not become trivial to deal with no matter the enemy deck (since very few troops/buildings in the game flat out cannot be used to stop a sparky that lacks support)
@@thorveim1174 have you tried defending gob sparky with a ranged card + tank? Well the thing is you cant since the sparky will one shot either the ranged card or the tank. E barbs can do a pretty similar job as sparky i agree but they still have a diff when paired with goblin giant. You do have a valid point tho 👍
@shu_shuhan i am a pekka player with a ewiz and a zap in the deck, so im a bad exemple of dealing with this id say XD because a pekka alone can soak hits from both sparky and its eventual ranged support and kill both, meaning the gob is the only thing that still need handling at this point. Also for 10 elixir my deck could also ewiz + ebarbs to murder that combo. Thats because since my deck tries to use the pekka offensively I pack counters to infernos... And these just so happen to also be hard counters to sparky. Overall the only issues I really have with sparky decks tend to be the tank itself since my elixir tend to go to killing the Sparky, but if I had any building even just a cannon that would be handled
I'm a witch main and actually no she isn't for going out to go head first she's just a defender and support for the attack and I've won few times first attack bc of her
Honestly yeah, I somewhat agree. I would probably put clone or mirror being worse, with clone being useless considering the new cards (evo edrag, evo firecracker, gobstein). And mirror just being absolutely useless since playing something for one more elixer just for a higher level generally isnt a great deal. But witch isn't great, either.
Im royal champion and my main deck in clash since 2019 is three musk, royal knight, minion hord, pump, pekka, 3 cost gobling, zap and arrows. Waiting to have a buff or some sort of evo in these cards xdddd. Nice vid
Would appreciate if you use didy deck Hog rider(didy) Little prince(minor) Goblin machine(Goblin minor) Baby dragon(dragon miner) Mini pekka (pekka miner) Princess(minor) Zap(baby oil) Rage(didy super saiyan juice)
2:15 HOLY SHIT THATS MY GAMEPLAY WHAT?? Didnt expect to see my gameplay on here. I posted it on reddit few months back under the name calmfy. Thats really cool
@VlakxYT you should know when to use her, Im at 9000 trophies now with this deck "witch baller graveyard giant evo bats evo Barry and arrows tornado" also she's getting a buff and come on man you put the witch over clone and mirror
My top of the most worst cards of each rarity Common: minion horde/barbarians Both have too low hp and dying from all. BUT if you are haven't counters on them, it would be very hard to defend them Rare: barb hut(no comments) Epic: void/mirror, void went from the best to worst spell in the game. He like, not playing in any archetype, very rare in lava hound, but we have better options(fireball, arrows, miner) Mirror not gonna help you in any situations. Clone is weak, but if your opp havent counter on it, then, it's end for him Legendary: gob machine-very weak, isn't strong by itself, but very funny to play Champ: golden knight/Lp. Golden knight just weak and can't be in that meta. Lp just bad, little damage, not bad ability, and if you have gonbinshtein, LP is useless
Lp is still not a bad card imo. It is WAY weaker than it was than before but for 3 elixir you get a ranged card with decent dps and the hp of a musketeer. The ability is pretty good on defense too.
3 musketeers? Really? The card that historically has had always a win% over 50? Sometimes 60? Pls,how is barb hut not the worst rare card? You didnt researched enough
Nobody uses cycle decks unless they are ultimate champions. Everybody you face in this game runs beatdown, in one way or another. I'm been playing for a long time and let me tell you the only cycle deck I find frecuently it's hog. And they are so bad at it they don't even play the OG variation.
Golden Knight HP and damage isnt worth 4 elixiir cost - they need to be increased! Minions just need cost decrease: -1 for 3 and -2 for 5 Cost decrease for with from 5 to 4?
Barbarian Hut gets the award for the ABSOLUTE WORST CARD OF ALL TIME!!!
Barbarian Hut is not a bad card. Sure, the only spawners that are actually used are Tombstone and Goblin Drill, but Barbarians actually deal decent enough damage. Oddo Gaming showcased a few months ago that Barbarian Hut can fully counter Royal Hogs. Name one other spawner building that can do that
No goblin barrel was worse when fire spirit was op oneshotting it and it was played by anyone
Someone would like to prove you wrong. I’ve seen a video of “why” everyone is wrong about it.
@@pvzmariosonica8fan 7 elixir to counter royal hogs is still very bad
@@ttg4r4taerwgaegrrgea86 It's 6 elixir now...
Is witch actually worse than mirror or clone? I hardly believe that
Witch is not a good card. It's just annoying. Mirror and clone has the element of surprise.
@@crazypills88witch is not annoying lol
Clone works in very specific decks but works PERFECTLY on these decks.
Mirror works well in some troll decks or extremely niche decks.
Witch has a lot more competition with other splash card and she deals little to no damage while being very vulnerable to spells unlike other splash cards. At least Clone and Mirror has no competition because no other cards have a similar function to them.
Value for cost is terrible
Why is mirror bad, I’m not saying you’re wrong I just genuinely don’t know why
Still dont understand why they added golden knight instead of barbarian king
True
Because his ability from clash of clans would be overpowered, no matter how you put it, at least archer queen could have a good and balanced ability.
All above was said by supecell
@@HarryPottera2they can give him only rage ability or spawn barbarian abity same as skeleton king
And I think skeleton king is added on place of barbarian king
@@userbond0007 I mean, rage would be OP because you're getting 9th card in your deck and spawning a lot of barbarians would be too op, spawning not a lot would make this ability trash, that's why barbarian king would be hard to balance
@@HarryPottera2 if cr want they can add other ability..any gauntlet damage or sheild ability
the worst rare card has to be a barb hut, three musk at least playing sometimes, and can be irritating when you haven't good answers on them.
Barb hut never give good elixir trade
3 Musketeers is also a high skill card, it requires a VERY specific play style
@@goldyoutube7663exactly i consider myself a pretty good mega draft player (ive won three tournaments 12 wins three times) and my key to winning is usually three musk u see what card my opp has and when i see he doesnt have a counter to three musk i pick it at the last pick and destroy them in double elixir with it
Yeah well, spawners also work really well in draft. Draft isn't the best way to see a card's true strength because of the horrible draft tables, it isn't really a skill Issue on your opponent's part or a skillful play it is just a horrible draft table. Playing with 3M in normal gamemodes, challenges or even casual gamemodes 3M is hard to play due to most players having a big spell to either the Elixir Collector or the 3 Musketeers @@sam9.
aw man im down a tower let me play the walking negative elixer trade
Witch has a win rate of exactly 50% as of right now (14 days, Ladder)...
Probably because of beginner players
@@VlakxYT because of me,
I'm the main witch user
@@HarryPottera2me too!
Bro is a witch hater he knows the worst is
even knight counters witch so its literally worse card for high ladder
The problem with cards like minion horde and three musketeers is that they can’t be buffed because their original cards that work fine would also be buffed
The 3 Musketeers single handedly killed the heal spell
Worst of every rarity:
Common: Archers
Rare: Furnace
Epic: Cannon Cart
Legendary: Princess
Champion: Golden Knight
I think they should change the heal spirit in such a way that they would add 2 mechanics to it, that if a given card has low HP, the heal spirit will cast itself on our card and heal it, which would allow 3rd musketeer to be meta again. Heal spirit would have priorities:Heals the card that has the least %HP, but if it is not in the heal spirit range, it heals the closest card that has the least %HP,he would only attack opponents if there were no healing cards or if there were no our cards in the arena.
That actually looks interesting
I’m at 9,000 trophies and win a lot of games in general, and I use witch. The only true killer for it is the mother witch imo. If someone fireballs I can just put something in front of it. It’s also great for defense on slower hitting cards like pekka, mini pekka, knight, etc. not sure why it’s seen as such a bad card but maybe I should move on from it if my deck can do better with something else. It just seems like a reliable card that can do anything which is nice for most situations
Tbh i enjoy playing the goblin machine. I have never had so much fun playing a card in clash which gets at least some value on defense vs bait decks (which i hate with a passion)
finally, sparky not being the worst legendary card
Finally a list of worst cards where I don't trash the Sparky 💀
@VlakxYT I am so happy as a sparky main 💀💀
I used to play CR in 2017 and got this video recommended to me by accident.
It’s honestly shocking how meta has evolved and how much cards like Minion Horde and Witch have fallen. They used to be one of the main picks for almost every deck lol
Barbarian hut ist the most useless card in the game
It should just be deleted at this point 💀
Evo barb hut when
Is anyone going to mention how there's 117 cards and 4 tower troops, 5 if you include the removed baby goblin. But if you count the baby goblin than you have to count all other temporary card such as the super cards and other limited cards. bringing the grand total to 141, but if we count the evolutions separately from the base card it brings us to a grand total of 169 cards in clash royale and for anyone who's confused I made a list of all the cards. And If I am missing some Lmk I will keep this updated.
_____
Troops
Common:
Skeletons
Fire Spirit
Electro Spirit
Ice Spirit
Goblins
Spear Goblins
Bomber
Bats
Knight
Archers
Minions
Goblin Gang
Skeleton Barrel
Firecracker
Skeleton Dragons
Barbarians
Minion Hord
Rascals
Royal Giant
Elite Barbarians
Royal Recruits
Rare:
Heal Spirit
Ice Golem
Suspicious Bush
Mega Minion
Elixir Golem
Musketeer
Mini Pekka
Valkyrie
Battle Ram
Hog Rider
Flying Machine
Battle Healer
Zappies
Dart Goblin
Goblin Demolisher
Giant
Wizard
Royal Hogs
Three Musketeers
removed (heal spell)
Epic:
Wall Breakers
Skeleton Army
Guards
Baby Dragon
Dark Prince
Rune Giant
Hunter
Witch
Balloon
Prince
Goblin Giant
PEKKA
Electro Giant
Golem
Cannon Cart
Legendary:
Princess
Miner
Ice Wizard
Royal Ghost
Bandit
Fisherman
Inferno Dragon
Electro Wizard
Phoenix
Magic Archer
Lumberjack
Night Witch
Mother Witch
Ram Rider
Goblin Machine
Sparky
Mega Knight
Lava Hound
Champions:
Skeleton King
Golden Knight
Mighty Miner
Archer Queen
Monk
Little Prince
Goblinstein
1 Unreleased card shown in Rune Giant Trailer
_______
Spells
Common:
Zap
Snowball
Arrow
Royal Delivery
Rare:
Earthquake
Fireball
Rocket
Epic:
Mirror
Barbarian Barrel
Goblin Curse
Goblin Barrel
Tornado
Clone
Void
Freeze
Poison
Lightning
Legendary:
Log
Graveyard
_________
Buildings
Common:
Cannon
Mortar
Tesla
Rare:
Tombstone
Bomb Tower
Furnace
Goblin Hut
Goblin Cage
Inferno Tower
Barbarian Hut
Elixir Collector
Epic:
Goblin Drill
X-Bow
______________
Tower troops
Tower Princess
Cannoneer
Dagger Duchess
Royale chef
removed (Baby Goblin)
_____________
28 Evolution
Common:
Skeleton
Ice Spirit
Bomber
Bats
Zap
Snowball
Knight
Archers
Cannon
Firecracker
Mortar
Tesla
Barbarians
Royal Giant
Royal Recruits
Rare:
Musketeer
Dart Goblin
Goblin Cage
Valkyrie
Battle Ram
Wizard
Epic:
Wall Breakers
Goblin Barrel
Goblin Drill
Electro Dragon
Goblin Giant
PEKKA
Legendary:
Mega Knight
___________
Temporary Cards
Super Lava hound
Super Witch
Super Mini Pekka
Santa Hog Rider
Super Ice golem
Super Magic Archer
Super Archers
Super Knight
Barbarian Launcher
Rocket Silo
Party Rocket
Goblin Party Hut
Brawl Stars (Bo) & (Shelly)
Terry (Hog Rider with Ability)
Warmth
Wizard Trio
Oh my, how long did it take u to type this 💀
live super knight reaction
@@VlakxYT You want the truth about 1 and 1/2 - 2 Hours
Crazy how cards that used to be some of the most broken cards in clash royale history are now the worst card for their rarity😭🙏
6:00 why not barbarian hut?
It so useless that he forget about his existence
@@tob_nesrA Duuude😆😆😆😆😆😆
I disagree with the golden knight. Yes, For a champion's title it doesn't stand out much. But if we just look at it as a 4 elixer card, then it gives quite the amazing value. The chain dash has saved me a lot games where the opponent tower was on a low health. Also the ability cost 1 elixer, so it's quite a good card in my opinion.
compare it to other champions
period
@@shu_shuhan every of them have they utility bruh what are you on, its like comparing baby dragon to e-dragon
@@tobi_to_be5375 other champions simply apply more value for similar cost. Take goblin stein for example. For 5 elixir you could defend pretty much any card in the game and can shut down big pushes. Archer queen can melt golems and balloons, same goes for mighty miner to ground cards. On the other hand, golden knight can hardly counter a single megaknight or mini pekka while the other champion for the similar cost destroy them and can build a counter push.
If youre gonna compare him to a normal 4 elixir card, then youre still saying hes a shitty champion.
0:01
118 cards not 117? you are so quick with it
U have to take the credit card into account 💀💀
Witch can spawn in 4 skeletons which can tank damage, she is a swarm, aoe and a ranged card so I don’t even know how you put witch for the worst card
Midladder 🤑🤑🤑
she’s so easy to counter though. you’re probably below 5000 trophies
Midladder player
@@237.zr9 by counter do you mean the fact it can defend almost anything?
Probably because she is pathetic as a swarm troop, bad at being a ranged attacker, and only a decent aoe for a 5 elixir troop easily taken out by any splash troops, buildings, ranged troops, or even some win conditions and mini tanks
The thumbnails, the editing, the quality... everything is absolutely amazing!!
You deserve way more subs❤❤
Thank you so much!! 😊🙏🏻
The witch just got a MASSIVE Buff.
you know what else is massive?
the buff isnt even that big, just made it bit more reliable 🤷♂️
Oh she's got a massive buff alright
@@f4z-e Massive buff my ass, it can still get countered by a single ice golem (sorry if i misinterpreted your message, cant tell if youre being sarcastic)
They should nerf the witch
You picked a fine time to post this after the update
It's an all time list
@@VlakxYT I said this bc the goblin machine got a buff that'll make it no longer the worst
Also the barb hut is definitely way worse than the 3m bc 3m has it's own decks that makes it useful where as barb hit just gets clapped super quickly by big spells and usually gets little to no value compared to the 3m if it's split
I’m using witch right now in splashyard and it’s great honestly. For anyone wondering no, I’m not ult champ but have won a classic and grand challenge with the deck.
Edit: Her best use is defensively, she only contributed on offense in counterpushes when protected with knight or barb barrel
I agree with all of them, except the epic cards. Clone and mirror are easily worse. Great video though!
Well considering the elixir cost and the value the card provides, it's kinda hard to argue against the Witch.
@@VlakxYT I agree, it probably falls into the category that it's not versatile and generally easy to kill/counter. I haven't seen those 3 cards once in ultimate champion.
@@VlakxYTyeah shes trash, and so are the people who use them in their mk decks..
i play a bowler and they use a witch to defend 😭
Level 14 or 15 Witch is a bitch to defend.
At least she is getting a buff
W edit man , but witch is a great card i have my own deck and witch has been one of the most usefull cards i have ever used
Have you seen a Valkyrie before
Right now, I think there could be two options (besides those you mentioned in video) to save 3 musketeers while not touching a lone musketeer stats.
1. Evolution. The same we have now but x3. It could also reinforce the concept of the lone musketeer evolution which feels pretty lacking on its own.
2. They are deployed enraged, like special cards in events. That could lead to very aggresive positioning counterplays where they get value in x2 elixir instead of being played like a slow beat down card which walks slowly to its death by spell.
I don't think 3 musketeers are worse than barb hut, gob hut and furnace
wym furnace is good and really annoying if played right
@odinsky7Cannoneer and Dagger Duchess against Furnace:
Maybe bring back heal and buff fireball so it kills 3ms. Well this buff could make it useful if the opponent has poison, poison is slow so fireball keeps 3ms in check
I heard Goblin Machine and Witch will receive a buff soon, at least in the work in progress balance changes
witch got bigger splash radius, and as a witch player i can say she got better but reducing her elixir cost to 4 would make her balanced, maybe bit op
"reducing her to 4"
Musketeer and Baby Dragon: GET OU- @@belugaiscringe5718
@@belugaiscringe5718shit take imo, 1 elixir diff would make her best card in the game and all ranged card wont need a purpose of existing anymore. Same for swarms ngl
Worst common: *Horde minion*
Worst rare: barbarian hut
Worst epic: goblin drill
Worst legendary: *night witch*
Worst champion *skeleton king*
👇Who agree?
True, bro I personally think golden knight is much better than the skeleton king
I think mighty miner is still worst champion
I think Barbarian Hut compared to 3 Musketeers is better, the only reason we got 3 Musketeers was as a reference to a French Novel and that card was horrible for the long term balance of the game and resulted in many cards that synergy with it to be nerfed harshly and cards that counter it were buffed a lot. Barbarian Hut was balanced most of its lifetime but was nerfed just for "being a spawner" which is its only flaw, being a spawner even 3 Musketeers caused it to get nerfed sometimes. I'd argue Heal spell might have been the worst card for most of its lifetime and was nothing but a 3 Musketeers enhancement
Skeleton King is a good champion, arguably the 2nd best after Archer Queen. It sees a healthy usage in Mortar decks
Golden Knight is either too weak or extremely toxic and unpredictable
There is NO WAY Goblin Drill would be worse than something like the Witch.
Night Witch to this day is still used efficiently in Beatdown decks and Gaint Graveyard
You look like a midladder player 😭
Skeleton king is not bad buddy it’s just mid
Night witch is still more useful than goblin machine. At least its used in some archetypes but even after the buff, goblin machine is not used at all.
Witch is one of the strongest card for midladder menaces. She benefits the most from being 2-3 levels higher
i love this channel i have been watching u from 800 subs and still havent been bored!
Thanks Soul. I always value a loyal viewer like you :)
Let bro rank again!!!!! 🗣️🔥🔥🔥🔥(I found this extremely informative, thank you for posting this)
the problem with balancing 3m is that to change the 3m you also need to change the regular musketeer
never let bro rank ever again
Why? What do you disagree with?
@@VlakxYThes probably just a mid ladder player. Your list contains 3 major mid ladder cards, golden knight, witch and minion horde. This guy prolly got pissed that you listed 3/8 of his deck in your “trash cards” list
@@VlakxYT I think your ranking are pretty solid with the exception of witch. Witch is pretty terrible, but I think clone beats it as the worst epic card
Not even close, Clone is usually used in some heavy Beatdown decks like Golem or Lavahound @@5minutenoodles806
@@5minutenoodles806yea witch isn't that great but mirror and clone are much worse
I mean it would be nice if they made minion horde a 4 elixir card with a 5 troop count, but hey, they have yet to touch the card in years
The best way to buff minion horde is to make them be able to split 3 in one lane and 3 in the other.
117 cards in CR not 118 I only have 63 level 15 Maxed cards so I'm past the half point of having all cards Maxed
Credit card bro
@VlakxYT I'm old enough to have one but I don't I just use Debit
Golden knight 0% ussage 3:25
I think that 3 musketeers is just a reference to the book "the three musketeers" and supercell made this just because of that
*Wizard has left the chat* 5:58
What are you on?
If goblin machine was four elixir I think that would solve a lot of its problems
Tbh I feel like Golden Knight is definitely stronger than AQ and SK in the current meta
WHATTTT
bro golden knight is just a mini tank with shitty ability and dps. Archer queen has one of the highest dps in the games and SK works well in beatdown or bait.
Golden knight stopped being used because he was nerfed
The worst epic card is the clone cuz it dies to anything, any spell, spirits, splash cards, etc. While witch is one of the worst cards, she isn't as bad as clone, if u don't have any big spell to counter her when she is behind a tank like pekka or mk, she can be deadly.
The witch isnt for offense shes way more efficient at defense and counter pushing but people dont use her for it so she doesnt have near enough correct recognition for her to be used correctly so she isnt good
witch isn't the worst card, it can easily protect certain cards with it's skeleton like megaknight or pekka from cards like inferno tower
it can also get good value on defense
plus it can "stun" units on offense by the princess tower shooting the witch's skeleton resulting in certain cards retargeting (royal recruits, royal ghost, firecracker, etc). which allows her to get good chip damage on the tower
obviously it can also give little value like very other card if the opponent uses hard counters (barb barrel, valk, poison, megaknight, etc)
Part of me wonders what bringing back the tree-elixir heal spell would do to the three-musketeers in today's meta
Will be useless still imo
I kinda disagree with the musketeers, it's not that they are bad, right now it's just that they are very hard to use
would have replaced the goblin machine with Sparky. Because whiel the goblin machine may be weak, Sparky has a nasty habit of dying without achieving ANYTHING, quite literally dying to 1 elixir skeletons if unsupported and the skeletons are placed well. Any troop that can tank a hit without dying will let the tower kill it without taking damage unless a spell is used, as is any troop that spawns in a group. And defensively, dont even think about it, it it gets zapped against a hog rider the tower will basically have killed the hog before sparky recharges, taking massive damage along the way and making her defensive use worthless. Anything that can stun it counters it. Anything that can tank a hit or comes in a group counters it. Any flier that targets ground counters it. And defensively its too slow and again, unreliable.
And even when not hardcountered, its sluggish attack and high cost means it has trouble getting any positive trade before dying
Its really strong in those meta goblin giant decks though, and usually those decks will have bats, mini pekka, and even E wiz to help on defense.
@@shu_shuhan even then though i cant help but think that ebarbs make for a more reliable 6 elixir heavy hitter than sparky in almost every scenario. And because that giant goblin + sparky combo is already 12 elixir by itself, either such an attack will be very obvious, or will have no support.. and then the goblin giant is unlikely to be able to solve many of Sparky's issues bar the smallest swarms like skeletons and goblins/spear goblins (and even with those Sparky is liable to waste a shot). And overall it points at the biggest sparky issue on offense: its a 6 elixir card that NEEDS a tank to not become trivial to deal with no matter the enemy deck (since very few troops/buildings in the game flat out cannot be used to stop a sparky that lacks support)
@@thorveim1174 have you tried defending gob sparky with a ranged card + tank? Well the thing is you cant since the sparky will one shot either the ranged card or the tank. E barbs can do a pretty similar job as sparky i agree but they still have a diff when paired with goblin giant. You do have a valid point tho 👍
@shu_shuhan i am a pekka player with a ewiz and a zap in the deck, so im a bad exemple of dealing with this id say XD because a pekka alone can soak hits from both sparky and its eventual ranged support and kill both, meaning the gob is the only thing that still need handling at this point. Also for 10 elixir my deck could also ewiz + ebarbs to murder that combo. Thats because since my deck tries to use the pekka offensively I pack counters to infernos... And these just so happen to also be hard counters to sparky.
Overall the only issues I really have with sparky decks tend to be the tank itself since my elixir tend to go to killing the Sparky, but if I had any building even just a cannon that would be handled
I think the witch is my favorite card lol. They just made her much better too! She combos really well with the mega Knight
I'm a witch main and actually no she isn't for going out to go head first she's just a defender and support for the attack and I've won few times first attack bc of her
The witch got a splash radius buff she good in the meta
😊
yeah ig, but still really easily countered
the way there's no furnace, barb hut, clone
9:32 HARD DISAGREE there
The Witch is a amazing card to me
How did bro watch so fast 💀💀💀
midladder alert🗣️🗣️🗣️🗣️🔥🔥🔥🔥
Honestly yeah, I somewhat agree. I would probably put clone or mirror being worse, with clone being useless considering the new cards (evo edrag, evo firecracker, gobstein). And mirror just being absolutely useless since playing something for one more elixer just for a higher level generally isnt a great deal. But witch isn't great, either.
@@TheGamingEmpireYT agreed
she doodoo
Nowaday child didn't know the old witch's super golden attack speed 😂
No need her skeleton, she alone is a good dps there.
My guy golden knight need a buff ngl.
i wonder what would happen if the 3 muskets got a 1 elixir reduction without...
You forgot to add mega knight as a witch counter
7 for 5 is a bad trade.
@ true forget abt that 😅
Am I the only one who meets lvl 15 witches at Executioner's Kitchen to lose to those players?
Conclusion If you can't play then its the problem of the ground
Im royal champion and my main deck in clash since 2019 is three musk, royal knight, minion hord, pump, pekka, 3 cost gobling, zap and arrows. Waiting to have a buff or some sort of evo in these cards xdddd. Nice vid
Zap has an evo
Thanks 😊
where does the music in this video come from?
Minion horde was OP when I started playing this game. now it's just a waste of elixir.
Witch is too squishy for her cost, her attack is kinda slow also, should at least 1s or 0.9s
Nah tbh the golden knigth was low key broken but got nerfed too much
Would appreciate if you use didy deck
Hog rider(didy)
Little prince(minor)
Goblin machine(Goblin minor)
Baby dragon(dragon miner)
Mini pekka (pekka miner)
Princess(minor)
Zap(baby oil)
Rage(didy super saiyan juice)
“They suck” yes but hear me out the one on the very right side of the thumnbaiñ 🔥
2:15 HOLY SHIT THATS MY GAMEPLAY WHAT?? Didnt expect to see my gameplay on here. I posted it on reddit few months back under the name calmfy. Thats really cool
Great gameplay bro 😎
@VlakxYT nice video bro 😎
9:33 now hold on a sec, how about the clone spell how about mirror, or the E-giant the witch is decent
Value for the cost is terrible for the Witch
@VlakxYT you should know when to use her, Im at 9000 trophies now with this deck "witch baller graveyard giant evo bats evo Barry and arrows tornado" also she's getting a buff and come on man you put the witch over clone and mirror
Im not sure about witch cause shes kinda useful sometimes, but other than that you really nailed it😂 lets just hope these cards will come back one day
Hopefully 🤞🏻
Same amount of cards as elements on the periodic table
Damn
Next card: Elemental Goblin
Champion
Kill everything with a 10 Elixir ability that instantly 3 Crowns
change the elixir cost of minion horde to 4 and remove one minion.
My top of the most worst cards of each rarity
Common: minion horde/barbarians
Both have too low hp and dying from all.
BUT if you are haven't counters on them, it would be very hard to defend them
Rare: barb hut(no comments)
Epic: void/mirror, void went from the best to worst spell in the game.
He like, not playing in any archetype, very rare in lava hound, but we have better options(fireball, arrows, miner)
Mirror not gonna help you in any situations.
Clone is weak, but if your opp havent counter on it, then, it's end for him
Legendary: gob machine-very weak, isn't strong by itself, but very funny to play
Champ: golden knight/Lp.
Golden knight just weak and can't be in that meta.
Lp just bad, little damage, not bad ability, and if you have gonbinshtein, LP is useless
Good list 😄
Lp is still not a bad card imo. It is WAY weaker than it was than before but for 3 elixir you get a ranged card with decent dps and the hp of a musketeer. The ability is pretty good on defense too.
3 musketeers? Really? The card that historically has had always a win% over 50? Sometimes 60? Pls,how is barb hut not the worst rare card? You didnt researched enough
GIVE THE WITCH AN EVOLUTION then she will be more viable cuz they could buff her at the same time
The witch can won you the game
The worst epic card is actually the X bow
I found that witch is pretty solid in siege decks
most cases youll just use guards, goblin gang or a mini tank.
how can you really say that the witch is the worst epic card, are you serious?
how does this guy not have 100k subscribers
Hopefully I get there soon 🤞🏻 Btw nice pfp, do you play chess?
for thinking suspicious bush sucks
@@waltuhburgir log meta, fast cycle meta, everyone has a building.. it definitely sucks
@@waltuhburgir log meta, fast cycle meta, everyone has a building.. it definitely sucks
@@VlakxYT i play chess xD
golden knight need complaate rework
Nobody uses cycle decks unless they are ultimate champions. Everybody you face in this game runs beatdown, in one way or another.
I'm been playing for a long time and let me tell you the only cycle deck I find frecuently it's hog. And they are so bad at it they don't even play the OG variation.
Maybe make 4musketer deck?
As a musketeer main, this hurt me...
he said 3 MUSKETEERS not Musketeer, both of them have different roles
Bro didn’t put megaknight as worst card, L take
Maybe give witch a damage buff to 194.
Barbarian hut is THE WORST
Haha, it was a tough choice between the Minion Horde and Barbarian Hut
True
Barb hut is rare
Not a common
Really wish golden knight gets buffed he seems really fun
Yes he was
Now make another one but with the best cards af every rarity
Dude the AI text is crazy
minion horde gets real good when played right especially agains lumberloon or obliterating mega knight & pekka
I mean those players have great counters for the Minion Horde in their decks
Witch worst for epic but that spot is more deserved by the clone spell
Bro….there’s 117 cards😭
Rare and no spawners is crazy
Golden Knight HP and damage isnt worth 4 elixiir cost - they need to be increased!
Minions just need cost decrease: -1 for 3 and -2 for 5
Cost decrease for with from 5 to 4?
Minion Horde should survive arrows maybe
@@VlakxYT spells themselves need nerf
Minion Horde fits the category of a spell bait card but makes it dead rn is Arrows being almost everywhere @@ALEXZANDER_YT
I’ve seen level 11witches tank a level 13 fireball…
+2 fireball one shots witch
Nah Bro goblin machine Is good now
We will have to see after the balance changes
You should really be apricciated more. You make amazing content.
Thanks makik :) Means a lot
Witch is far from being the worst epic