@@ghamerons6287 please tell that to the people who plan North American Cities our leaders. Actually nvm that won’t happen. As soon as someone does something they legally get bribed by a Car Lobbyist.
repurpose the industrial sector for mixed use and for the people and move the industrial sector to the outskirts or across the river. Ferry system is the move. Anything to get cars off the roads.
@@erkinalp i know, but you can individually zone HD Residential, Commercial and Office space together in a compact area. That’s what I meant by mixed use. Wondering if the developers at Cities: Skylines will make a DLC outta that zoning.
The issue is that CS is, like most US cities, car based. So it doesnt work well when walkability is the main factor when you design your city. Also, it's a pity that you seem to have reverted to designing your new parts of your city with car transit first, and public and alternative modes of transit second.
Automatic Pedestrian Bridge Builder in the mod workshop would help with your crossing issues. Also if you really want a functioning city you gotta start using Road Hierarchy and Public Transport Hierarchy. Real talk if you don't do the basics of Road Hierarchy then your city will always break down. Neways love the series!
@@aahanadubey6310city planner plays has a video for road hierarchy and Biffa has a video on public transportation hierarchy. Kibitz has a lot of problems for using trams between districts. Ideally you’d have monorails there instead and trams in smaller loops in the city
This build that was meant for pedestrians, public transport and cyclists has really diverted into making super highways for cars and then Kibitiz wondering why there are so many drivers
hey could you add underground Pedestrisan crossing instead? 1. they look nicer as you don't have to look at concrete bridges in the sky 2. they take less space 3. They are much easier to walk as a pedestrian! With bridges you have to climb UP and then you get a free boost down, however with a tunnel you get a freeboost down, wich gives you a 50% free bost up when the tunnel comes to its end making it easier to bikee! Trust me I choose a tunnel further away rather then a bridge, because its easier to bike!
9:52 I would've put the monorail over top of the train tracks because... 1. it makes more sense to put the larger and more expensive bridge lower to the ground, and... 2. you could raise the monorail intersection to match the height of the track you sloped down so it's not so close to that building.
your the only content creator that builds and plays like this kibitz i think, its original, a funny approach to the game, but still informative, nice city!
8:58 that land is rich soil if I remember the grass colors of natural resources correctly so perhaps some farm industry? nice fields of wheat and stuff
That metro station you are using at 3:08 looks like the wrong (old) length, the game changed to platforms to be longer over 2 years ago, and those old stations will often break because they are not long enough for the trains.
The traffic proble.s are real. Might be time to look at some real city planning and how different intersections help. Roundabouts rven Dutch roundabouts for cars aswell as non-square city blocks helps. Bridges, tunnels, separate lines for bikes pedestrians and trams/busses.
Please show us the transit numbers for all your mass transit. How many vehicles each one has on it and how many passengers are waiting at each stop. Would just be interested in what mode is the top performer and weakest.
I wonder why Mr Kibitz uses bridges and does not use tunnels. If you build a walkable city you might as well hide the roads where you don't see them, wouldn't you?
Y'know what would be super cool? If the 'monorail ravine' didn't have everything go under the highway, but instead wove through it. So the road at ground level stays flat at, y'know, ground level and the highway stays where it is, but the monorail breaks off of the road and just goes up, over the highway, and back down on the other side. The Anarchy mod will let you overlap them and the pillars, provided you move them off of the highway's lanes, will line up in the middle of the road where they should. It'll look amazing!
My hypothesis on your congestion issue between public transit and road vehicles: your intersections are too close. Below are things I’ve learned from others but also trial and error: Roundabouts don’t function well if 1) they are close to signalized intersections, which inhibits continuous traffic flow. 2) They are too congested, which means you should attempt to remove the 4 way intersection. Following the road hierarchy is also essential. Connect local roads > collectors > arterials > highways. Never skip steps in connecting different road types. A UA-camr named Lee Hawkins brings up an excellent point: you shouldn’t focus on managing traffic as much of instead following the zoning hierarchy, which is the source of traffic. Fixing the problem at the source is far more efficient than managing a continuous problem.
I found that timed traffic lights that has a dedicated pedestrian crossing time of 3-5 seconds rly helps. fix that provided u can funnel the pedestrians to select intersections. I
when I first started playing city skylines. In my first city, I didn't think to put a train transit hub in the city and I always thought that the trains would just spawn for them to use. lol
This city really needs a nice, big military base, to keep an iron grip on those pesky wage sla- I mean to protect all those valued, hard-working citizens from no-good criminals, yes. I'd advise all three of Army, Navy, and Air Force just to cover all your bases, of course. 😁Also, making more use of your vertical space and layering your transit options, rather then just putting them together on the same roads, should help in lowering the amount of traffic jams in the city. More pedestrian bridges would help too. =^x^=
I started making underground path systems in high density areas (Not the best solution). I find the over road bridges for pedestrians too high and obtrusive.
I don't have this game but if I did I would try not to use cars at all, only biking/walking with pedestrian roads and transit, mainly because I despise cars irl but also traffic exists. It is more expensive to my knowledge, meaning slower growth, but I really don't care (also this might be compensated at least somewhat by land value)
I think you are going at it the wrong way xD you should restrict where cars are allowed to go. Like not letting them drive in to the city centres, narrowing roads and make them care free, that the AI doesn't even attempt going in to the city with cars xD Bike and Pedestrian bridges over Streets are in my opinion just a cheap excuse for Car-centric Citys xD Still a good Video :)
Can city skylines add an eminent domain policy where everytime you bulldoze private property you have to pay, but the policy increases happiness of the citizens as well?
I have a request, Kibitz. I'm new here and I have an idea for a city of my own creation for my new book that I'm writing. Well, actually. Two cities. One would be a small town. And two would be a big city.
Makes US style 4 lane level intersections in a grid style. Wonders why traffic is bad. More lanes is more bad usually, also lane maths :) That said, if you turned off the public transit, I bet the traffic flow would go down to like 5%
I really love your Cities Skylines videos although I have to admit it is a bad mad to see your city convert again more and more into a car-centric verhicle road grid with spaces for pedastrians in between. But by seperating the traffic flows of vehicles and pedestrians by making them using a underpass or overpass you make the same errors as traffic engineers did in the 1960s :(
I’d love to see like a massive Central Park looking green area in the center there. It would look great and tie in with the city!
Love this idea. Once he expands past the Silicon Steppes and finally builds the downtown area it truly will be a “Central” Park!
you can never have too much public transport in a city.
Options are the best
@@thediamondtree more options = more cars off the road + more places to accessible without cars
You always need public transport in a city
Except in real life.
@@ghamerons6287 please tell that to the people who plan North American Cities our leaders. Actually nvm that won’t happen. As soon as someone does something they legally get bribed by a Car Lobbyist.
repurpose the industrial sector for mixed use and for the people and move the industrial sector to the outskirts or across the river. Ferry system is the move. Anything to get cars off the roads.
Cities:Skylines does not have true mixed zones. The only way to do mixed use in C:S is to place the buildings individually.
@@erkinalp i know, but you can individually zone HD Residential, Commercial and Office space together in a compact area. That’s what I meant by mixed use. Wondering if the developers at Cities: Skylines will make a DLC outta that zoning.
I like this idea
Nothing else can quite distract from a stressful week the way a Kibs skylines vid can. Thanks for the great content ☺️
The issue is that CS is, like most US cities, car based. So it doesnt work well when walkability is the main factor when you design your city. Also, it's a pity that you seem to have reverted to designing your new parts of your city with car transit first, and public and alternative modes of transit second.
Automatic Pedestrian Bridge Builder in the mod workshop would help with your crossing issues.
Also if you really want a functioning city you gotta start using Road Hierarchy and Public Transport Hierarchy.
Real talk if you don't do the basics of Road Hierarchy then your city will always break down.
Neways love the series!
Can you please give some tips on hierarchy stuff
@@aahanadubey6310city planner plays has a video for road hierarchy and Biffa has a video on public transportation hierarchy. Kibitz has a lot of problems for using trams between districts. Ideally you’d have monorails there instead and trams in smaller loops in the city
Hilariously all the people and transit moved ok, the moment you build a Road it becomes gridlocked
This build that was meant for pedestrians, public transport and cyclists has really diverted into making super highways for cars and then Kibitiz wondering why there are so many drivers
These videos are addicting, the music the satisfying building and the fun guy doing it is just so great
your cities skylines videos are always so relaxing, love em
hey could you add underground Pedestrisan crossing instead?
1. they look nicer as you don't have to look at concrete bridges in the sky
2. they take less space
3. They are much easier to walk as a pedestrian! With bridges you have to climb UP and then you get a free boost down,
however with a tunnel you get a freeboost down, wich gives you a 50% free bost up when the tunnel comes to its end
making it easier to bikee! Trust me I choose a tunnel further away rather then a bridge, because its easier to bike!
or you could make it pedestrian friendly and focus more on keeping people out of the cars with cars being an afterthought.
9:52 I would've put the monorail over top of the train tracks because...
1. it makes more sense to put the larger and more expensive bridge lower to the ground, and...
2. you could raise the monorail intersection to match the height of the track you sloped down so it's not so close to that building.
I was starting to suffer from withdrawal, not to ignore your other videos, but I really enjoy the City Skylines!
11:26 you could just make a walking path with trams
If I was you I would have done a whole tunnel project to route people underneath roads.
would’ve just made the traffic worse lmao
Man I would love to see 45 min videos of this stuff
I'm so glad that I've found your channel, best skyline content on yt ♥️ watched the entire series in two days haha thank you!
Public transport don't ruin your city bad build public transport ruined it
I've just binged the whole series in the last 24 hours. I dont have that kinda time to be spending! Very good job. Very addicting.
Finally! I’ve waited way to long! Cities Skylines is one of my favorite series!
Of course together with Satisfactory!
PUT WATER PURIFIER IN SEWAGE AND AREAS WHERE POOP IS COLLECTED
THIS WILL MAKE IT LOOK MUCH BETTER AND CLEAN
your the only content creator that builds and plays like this kibitz i think, its original, a funny approach to the game, but still informative, nice city!
My day wasn’t going to well, but when I saw this I was so happy and you made my day. I love your videos kibits! Keep up the amazing work! 🙂
Great video, traffic and transit fixes never get old. The city is really coming along!
I find it funny that the video is titled "transit ruined my city!" But later in the video he just adds more transit!
elevated footpaths arent very walkable, how about going bougie and create an underground road system?
8:58 that land is rich soil if I remember the grass colors of natural resources correctly so perhaps some farm industry?
nice fields of wheat and stuff
That metro station you are using at 3:08 looks like the wrong (old) length, the game changed to platforms to be longer over 2 years ago, and those old stations will often break because they are not long enough for the trains.
The traffic proble.s are real. Might be time to look at some real city planning and how different intersections help. Roundabouts rven Dutch roundabouts for cars aswell as non-square city blocks helps. Bridges, tunnels, separate lines for bikes pedestrians and trams/busses.
Kibitz there is a bunch of trees in the highway and the trumpet interchange
Should have bought traffic stock before fixing the issues! Would have made stonks!
i never use traffic lights as unrealistic as it is but it keeps traffic flowing
now hire kibitz as an infrastructure engineer and the worlds entire trafic problems will be solved
Please show us the transit numbers for all your mass transit. How many vehicles each one has on it and how many passengers are waiting at each stop. Would just be interested in what mode is the top performer and weakest.
I wonder why Mr Kibitz uses bridges and does not use tunnels.
If you build a walkable city you might as well hide the roads where you don't see them, wouldn't you?
Here's an idea, why not learn from Overcharged Egg, Biffa, or Conflict Nerd to improve your public transit ?
How does he still have power and water. I havent seen him add anything like that since the first episodes
traffic is my worst nightmare (in Cities Skylines), and I think this is a great tutorial on how to get a good traffic flow 👍
Y'know what would be super cool? If the 'monorail ravine' didn't have everything go under the highway, but instead wove through it. So the road at ground level stays flat at, y'know, ground level and the highway stays where it is, but the monorail breaks off of the road and just goes up, over the highway, and back down on the other side. The Anarchy mod will let you overlap them and the pillars, provided you move them off of the highway's lanes, will line up in the middle of the road where they should. It'll look amazing!
But you could of used underground road crossings…or overhead crossings but, sometimes they look bulky.
I don't recall you doing it, but what about Ferries moving around the outside of the city?
The negative space could easily accommodate multiple attractions like universities, museums, theaters, amphitheaters, and more stadiums…
Bro I was just thinking about when the next video was coming out, thank you
Randomly watching the first city skyline video from you and now months later I’m in love with your content 😂
Send it to Biffa. I'm sure it's lower then 75% lol
by using the vehicles options in the asset editor, you can increase the capacity of any vehicle infinitely
My hypothesis on your congestion issue between public transit and road vehicles: your intersections are too close. Below are things I’ve learned from others but also trial and error:
Roundabouts don’t function well if 1) they are close to signalized intersections, which inhibits continuous traffic flow. 2) They are too congested, which means you should attempt to remove the 4 way intersection.
Following the road hierarchy is also essential. Connect local roads > collectors > arterials > highways. Never skip steps in connecting different road types.
A UA-camr named Lee Hawkins brings up an excellent point: you shouldn’t focus on managing traffic as much of instead following the zoning hierarchy, which is the source of traffic. Fixing the problem at the source is far more efficient than managing a continuous problem.
There is a cool mode for making roundabouts. maybey you should add it to your list.
Dude has the traffic manager mod but doesn't want to actually use it...
Your traffic issues can be resolved so easily with it and just a bit of logic.
9:05 you're life?
also THANK YOU LORD FOR UPLOADING
Downtown on that peninsula, build something historic. :D Like a historic sea fort!
Around the football stadium, you should make a sports park complex. Baseball fields, Gyms, etc.
Enjoying your videos
I found that timed traffic lights that has a dedicated pedestrian crossing time of 3-5 seconds rly helps. fix that provided u can funnel the pedestrians to select intersections. I
BABE HURRY! KIBITZ JUST POSTED A NEW CITIES SKYLINES VIDEO!😃
Geez Kibz... I wish my cities had this level of detailed and intricate transportation lines.
Still loving the series. Keep it going!
You might want to use 3 lane roads and 3 lane roads with tram tracks in the middle which will give traffic dedicated turning lanes at junctions
Can you make a tutorial about how to get started in city skylines.
I think you left some buildings clipping together, but idk. The city looks beautiful.
when I first started playing city skylines. In my first city, I didn't think to put a train transit hub in the city and I always thought that the trains would just spawn for them to use. lol
The city looks good and works well. Well done.
This city really needs a nice, big military base, to keep an iron grip on those pesky wage sla- I mean to protect all those valued, hard-working citizens from no-good criminals, yes. I'd advise all three of Army, Navy, and Air Force just to cover all your bases, of course. 😁Also, making more use of your vertical space and layering your transit options, rather then just putting them together on the same roads, should help in lowering the amount of traffic jams in the city. More pedestrian bridges would help too. =^x^=
Make some type of park or tourist thingy in the middle that would blend really good while not lagging things anymore
I once followed a bus in Cities: Skylines and saw some people doing an extreme workout at a bus stop.
CityPlanner spoils us with rational decision making.
Vehicles content creator pack has larger capacity busses, trains, etc. It will help a lot; especially with buses.
You might wanna contact Biffa ❤️
My guess is you have too many tourists arriving by car.
Build a central train station accepting intercity trains.
Keep trams to pedestrian areas as much as possible. I prefer to avoid public transport options that use roads shared with cars where possible
I think adding some 6 lane roads would help as major roads
Why is there central cee in the background music 💀
havent gotten into the video too far yet but i make lifted pedestrian bridges to cross roads to cut down on crosswalks. just heard him say it lol
Hope you can move the industry to the other area for more room for residential, commercial, and office
How is that even possible
I started making underground path systems in high density areas (Not the best solution).
I find the over road bridges for pedestrians too high and obtrusive.
You could use Quay Anarchy to clean up the monorail trench
Theres a mod called automatic pedestrian walkways or something that places walkways over intersections, use that
Your videos make me happy
I don't have this game but if I did I would try not to use cars at all, only biking/walking with pedestrian roads and transit, mainly because I despise cars irl but also traffic exists. It is more expensive to my knowledge, meaning slower growth, but I really don't care (also this might be compensated at least somewhat by land value)
add a boardwalk to replace the river walking area
Wait.... A normal build by ImKibitz? I had no idea.
I think you are going at it the wrong way xD you should restrict where cars are allowed to go. Like not letting them drive in to the city centres, narrowing roads and make them care free, that the AI doesn't even attempt going in to the city with cars xD Bike and Pedestrian bridges over Streets are in my opinion just a cheap excuse for Car-centric Citys xD
Still a good Video :)
You should make an airport!
Longer Cities Skylines videos please and thank you!! :)
This would be the best place to play Pokémon go
Can city skylines add an eminent domain policy where everytime you bulldoze private property you have to pay, but the policy increases happiness of the citizens as well?
I have a request, Kibitz. I'm new here and I have an idea for a city of my own creation for my new book that I'm writing. Well, actually. Two cities. One would be a small town. And two would be a big city.
Monorail would go over the train as they can take steeper inclines.
Can anybody help?
Cities Skylines is literally my favorite game, but I haven't played it in ages coz it always crashes when loading cities.
Pedestrian paths have tram roads it was a free update.
longer episodes plsssss!
Worst case scenario you just add blimps lol
Too bad you don't frequently post more CS video's on your channel ! 🙂
Makes US style 4 lane level intersections in a grid style.
Wonders why traffic is bad.
More lanes is more bad usually, also lane maths :)
That said, if you turned off the public transit, I bet the traffic flow would go down to like 5%
love this playtrouh🤗
You could just rename the city “Dallas Texas” and then you wouldn’t need to worry about the traffic as it would be accurate to the actual city!
I really love your Cities Skylines videos although I have to admit it is a bad mad to see your city convert again more and more into a car-centric verhicle road grid with spaces for pedastrians in between. But by seperating the traffic flows of vehicles and pedestrians by making them using a underpass or overpass you make the same errors as traffic engineers did in the 1960s :(
great series, love it!
meanwhile our current layout is as if they clicked random over and over.