Rhino Grasshopper Projecting Objects to Surface

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  • Опубліковано 8 вер 2024

КОМЕНТАРІ • 47

  • @HowtoRhino
    @HowtoRhino  4 роки тому +1

    Free How to Rhino Community 👉 www.skool.com/howtorhino
    Rhino for Architects Course ✔ howtorhino.com/course/
    Project files + Advanced grasshopper definition ➟ www.patreon.com/posts/31157262

  • @JDLazaeD
    @JDLazaeD 11 місяців тому +5

    Very nice video. It is buried in the replies and not really clear in the video but to fix the issue, of a single object stacking when you have multiple objects selected, you need to enable 'graft' in the input geometry of the last panel 'move' before you bake

  • @yachalupson
    @yachalupson 2 роки тому +2

    Thanks - really well delivered and relevant tutorial. Nice approach

    • @HowtoRhino
      @HowtoRhino  2 роки тому

      Hey Yachal, thank you!
      If you'd like to take this a step further and have a complete step by step approach in learning Rhino and Grasshopper that includes our personal coaching, you may want to check out our Rhino for Architects 2.0 Course! Please reach out and send me an email at dusan@howtorhino.com if you're interested and I'll tell you a lot more about it there and share the course platform with you as well! Cheers! :)

  • @davidsauer8783
    @davidsauer8783 Рік тому +2

    Hey thank you for the script, i have one problem with it. My grasshopper moves one object with 5 different vectors instead of moving 5 objects with their own vector. Did somebody encounter the same issue and knows how to fix it?

  • @jhonnyleonr.2699
    @jhonnyleonr.2699 3 роки тому +1

    THANKS FOR YOUR VIDEOS !!

    • @HowtoRhino
      @HowtoRhino  3 роки тому

      Hey Jhonny,
      Thanks! Glad you like the tutorial!
      If you'd like to take this a step further and have a complete step by step approach in learning Rhino and Grasshopper that includes our personal coaching, you may want to check out our Rhino for Architects 2.0 Course! Please reach out and send me an email at dusan@howtorhino.com if you're interested and I'll tell you a lot more about it there and share the course platform with you as well! Cheers! :)

  • @zbricksstation6525
    @zbricksstation6525 Рік тому

    Thanks for this tutorial.

    • @HowtoRhino
      @HowtoRhino  Рік тому

      You're welcome, hope you enjoyed it! If you'd like to dive deeper with Rhino and Grasshopper and get to a proficient level, feel free to shoot me an email at dusan@howtorhino.com, and I'll share the details of our structured, step by step training.

  • @niteshbharatwaj3885
    @niteshbharatwaj3885 4 роки тому +1

    Great Tutorial....!!!!Thnaks alot...Could you share how to scatter different objects on a surface too???

    • @HowtoRhino
      @HowtoRhino  4 роки тому

      Hey Nitesh, yes, we have this explained in detail in Rhino for Architects 2.0 Course. You can apply for it here: howtorhino.com/apply

  • @AlexDArch
    @AlexDArch 2 місяці тому

    When I render the baked objects lose the materials and become a closed mesh.
    I am trying to move a bunch of cosmos vegetation assets along with some blocked imported objects on a sloped surfaced

  • @McSneakFreaks
    @McSneakFreaks 4 роки тому +2

    Thank you for the tutorial! Could you show how you distributed the trees on your surfaces? you showed how the parameters changed the output but didnt show how to do it in grasshopper. would be great to know how this works.

    • @HowtoRhino
      @HowtoRhino  4 роки тому

      Hi Poldi, I'm not sure I understand your question. Could you please clarify it a bit? On the right side of the screen is a Grasshopper window where the definition is located and I'm explaining throughout the video what it does.

    • @McSneakFreaks
      @McSneakFreaks 4 роки тому +1

      @@HowtoRhino in the second part, you show a list of different number sliders which affect the way your trees are scattered along the surface. For example the surface offset decided how close the trees get to the edge of the surface. You showed the parameters but not how you connected them to commands that are responsible for the result

  • @makeshd6775
    @makeshd6775 4 роки тому +1

    awesome and very useful !!!

    • @HowtoRhino
      @HowtoRhino  4 роки тому +1

      Hey Makesh, awesome! Thanks for your comment!

  • @bigewilliams97
    @bigewilliams97 3 роки тому +3

    great video, but for some reason doesnt work for me

  • @josephkahaya2773
    @josephkahaya2773 3 роки тому +2

    For some reason i dont know , in a similar exercise i'm doing, its projecting multiple objects on top of one another is there anyway i can fix this? your reply will be much appreciated

    • @HowtoRhino
      @HowtoRhino  3 роки тому

      Hey Joseph, this is very project specific so we'd have to take a look at this. If you support us on Patreon, we can offer you this kind of help. Cheers

    • @agneswt
      @agneswt 3 роки тому +1

      I ran into this issue also - it projects the object, but duplicates it somehow based on how many objects you select. If i project two objects, each is duplicated. If i project each object separately its no issue - but time consuming. Not sure how to resolve this.

    • @bartekkarwat9311
      @bartekkarwat9311 3 роки тому +5

      Hi, you need to enable 'graft' in the input geometry of the last panel 'move'

  • @Flavio_R
    @Flavio_R 3 роки тому +2

    Hi HTR, I have a question. I have been using your definition to distribute a set of objects onto an uneven surface. Anyhow, the result was imprecise, as some of the objects were moved just underneath the surface. Since the objects I am moving are a lot of small houses (rather than trees) I tried to edit the definition so that the points to be shifted were the 4 vertices of the bottom face (hoping that giving more references would have lead to a more neat transition and final result), but nothing changed. Have you ever run in something like this? Thanks

    • @CHRISTOPHERCURTISSMITH
      @CHRISTOPHERCURTISSMITH 2 роки тому

      I'm trying to do this exact thing - modeling a suburban context for a large architectural site model. In my case, it's OK if each house digs into the surface where edges aren't exactly aligned, but precision would be useful.

    • @jonizguro2446
      @jonizguro2446 Рік тому

      you need to remesh the whole terrain based on point in curves as building base

  • @ahmetseenel
    @ahmetseenel 4 роки тому +1

    Hello, I love tutorials. Also I don't know if you still answer comments but is this possible learn how did you do last things?

    • @HowtoRhino
      @HowtoRhino  4 роки тому

      Hi Ahmet,
      Thanks for sharing that!
      What kind of last things are you referring to?

    • @ahmetseenel
      @ahmetseenel 4 роки тому

      @@HowtoRhino Thanks for your answer. I want to know that how did you do random tree location, rotation and distrubition bar. Also cant wait for your vray for rhino series. Nice tutorials. Love it

  • @oscarjames5056
    @oscarjames5056 Рік тому

    Hello, great video! Small question - what if the geometry is multi-layered (e.g. building storeys)? Is there a way to pull the geometry down as a whole, instead of the script reading the geometry as separate entities?

    • @dbstjrgmlwkd
      @dbstjrgmlwkd 11 місяців тому

      Maybe try flattening your vectors or grafting geometry from Move?

  • @zynpozbdk
    @zynpozbdk 2 роки тому +1

    Hi! Thanks for sharing but I have a problem about Projection Point. You said we need to select both negative and positive and tie them to 'D' section of 'projection Point' but I cant! I can only tie on of the negative or positive bars to Projection Point bar in D part. How can I tie both of them? It is ugrent :(😭😢😥😰

    • @ahmetcelik9394
      @ahmetcelik9394 2 роки тому +1

      If you press "shift" when dragging the point then you can add the inputs for the projection point bar

    • @zynpozbdk
      @zynpozbdk 2 роки тому

      @@ahmetcelik9394 Çok teşekkürler yapabildim sonunda :)

  • @hammamkamal9448
    @hammamkamal9448 4 роки тому

    thank you Dusan your videos are vary helpful, i just wont to ask why you have added a (graft) before the the move swatch?

    • @HowtoRhino
      @HowtoRhino  4 роки тому +1

      Hi Hammam,
      Glad you like the videos! Yes, so we use graft here because you would want the separate movement for each tree not everything at once, that's why we use graft here :)

  • @illumario
    @illumario 4 роки тому +1

    Can you make a version to make it work with blocks?

    • @HowtoRhino
      @HowtoRhino  4 роки тому +3

      Yes, simply replace the "geometry" component with this one:
      drive.google.com/file/d/1LS2QPq3lv-xtp-aZUKtXQS2000m-WPo7/view?usp=sharing
      You can also modify the block in the Rhino window and later click on "Update" to see the result in Grasshopper! Cool stuff! :D

    • @user-bi7wh1ki7f
      @user-bi7wh1ki7f 4 роки тому

      It is also possible to move the tree block using the bubble_GH plugin,www.food4rhino.com/app/bubalusgh

  • @juanricardogeraldotorres8545
    @juanricardogeraldotorres8545 4 роки тому

    hey DC how are u ? where i can get thats trees ?

    • @HowtoRhino
      @HowtoRhino  4 роки тому

      I'm great thanks! You can get these trees and many other ones using Lands Design plugin for Rrhino!

    • @juanricardogeraldotorres8545
      @juanricardogeraldotorres8545 4 роки тому

      @@HowtoRhino ok thank you

    • @HowtoRhino
      @HowtoRhino  4 роки тому

      @@juanricardogeraldotorres8545 You're welcome :)

  • @yuhhweahz3505
    @yuhhweahz3505 4 роки тому

    Can we get a vray rendering tutorial please

    • @HowtoRhino
      @HowtoRhino  4 роки тому +1

      Sure, do you have any specific things about Vray that you'd like to know?

    • @yuhhweahz3505
      @yuhhweahz3505 4 роки тому

      How to Rhino just the basic sun setting and atmosphere - maybe a gloomy atmospheric render setting would be good to learn how to do it thanks

    • @HowtoRhino
      @HowtoRhino  4 роки тому

      @@yuhhweahz3505 All right sounds good!

  • @dunno4550
    @dunno4550 Рік тому

    cao je l postoji jednostavniji nacin