I forgot to mention that the Matosade spell that summons in the worms is unlocked by the boss you can find across the lava lake and over the bridge on the first level. It has a 100% chance to drop the spell when killed but also unlocks the spell for it to appear in any of your future runs in holy mountain shops and a few other places.
@@NoR3m0rs3 No doubt. Probably the toughest baseline-boss in the game. (I say "baseline" because obviously Kolmi gets tougher as you add orbs) But there are ways to beat it. I like plasma personally. There is also an exploit for beating it, if you're into that kinda thing.
@@NoR3m0rs3 Watch FuryForged's tutorial on how to beat the Wand Conoisseur right at the beginning of every run. It works with a bit of practice 90% of the time, and i do it in every fresh run.
@@lukaslanger8077 Yup, I did it Fury's new way. But Alias has a method where he uses egg triggers with plasma cutters, he plants a bunch of them on the rope bridge like landmines before triggering the boss, and as it flies up through them it triggers all the plasma cutters and duplicates them all, killing itself. Dangerous as heck, but probably less dangerous than Fury's method.
@@lukaslanger8077 Tried his method with just one Emerald Tablet in that room (because I gave the others to the mountain altar) and it works too! It's really easy just throw it on the slope and let the tablet slide down to your right. Apparently that's enough for the Wand Conoisseur to be literally blind where's your position lol
13:21 - Very important indeed! It's important to understand the theory behind these spells, since if you just look for those exact components, you're going to have a very difficult time building anything. I've pretty much never been able to copy someone's wand build straight-up, and have always had to improvise, finding similar components that work but aren't quite what the build suggests. This even works for incredibly precise wands like long-distance travel wands.
Combine this with the heart mage (red and yellow mage) that hits you with a projectile that halves your health with each shot and some ambrosia, and voila, shit tons of health The more hearts you get while at 1 hp while having been hit multiple times by the mage AND under the protection of ambrosia you can double up your health to insane amounts FuryForged did a tutorial on this you can go check it out
If you want matosade early too, I'm not sure if this trick has been shown on this channel but FuryForged had a showcase video called 'How to defeat the Wand Connoisseur to get OP early in Noita' where you can use 2 green tablets to trick the wand con miniboss into killing itself and get easy access to the matosade spell (but more importantly 2 good wands and spells as soon as you spawn).
I've recently started watching your channel and I have learned so much more about Niota. In 30 minutes I learned more than I have in 30 hours of playing the game.
The reason it summons a single worm with the add trigger is because add trigger doesnt actually call the first spell if it finds a payload (if it doesnt find a payload it casts the first spell normally). Instead, it makes a copy of the projectile of the spell, which is just a worm. This case seems to imply that the heart spawn of the worms gets removed by the calling of matadore instead of matadores projectile being a special worm with hearts disabled.
First thing I tried when finding the Matosade spell was infinite hearts... and was promptly disappointed that no hearts spawned in. This is crazy Noita hacking to make that work! I'm impressed anyone figured this out at all.
As someone who doesn't play Noita, I'm definitely the kind of guy to figure this out by accident. Simply because I'd wonder how the add trigger would work with worms. Would all of them deliver the payload? What if I put another Matosade on the Matosade, would the worms summon even more worms?
Thank you as always for the Noita Knowledge info dump. Personally, I am fine with more informational Noita videos.. and maybe sometimes full runs. Albeit I prefer lurking in your twitch for full runs because I prefer regular / challenge runs to be live to see the struggle and not just the victory. Also goodluck on the special 1400 win challenge run. I hope I can catch it on my timeslot
Worm Multiply should also work with another spell - a modifier that duplicates projectiles (throws down) while flying. If you launch such a projectile vertically upward high above the ground, you can launch a LOT of duplicates directly onto your head. I used this modifier with mushroom spores, fired one shot and got many explosions. By the way, killing by these fungal spores is considered an “accident.” So you can get a lot of regular gold or bloody gold.
Regarding the 10K congrats man, bought here by DarkViperAu’s stream months back I think around 1-2K I can’t remember, doesn’t matter anyway. Hopefully that 10K turns to 100K.
I love the final exploit here. The guy actually made a functioning blood altar out of spells in the middle of the game! All of a sudden, enchanted objects make so much more sense. All they'd need is to be imbued with something like this...
Взять сильные сердца; Найти мага инфаркта; Отойти от него; Призвать червя; Убить червя; Повторить прошлые два действия 100 раз; Понизить здоровье на минимум; Подбирать сердечки по одному, пока не закончится; И теперь ваше здоровье... Боже мой
I don't think anyone fully understands the divide by mechanics :P I've been reading the detailed guides on the wiki and it's still not totally clear to me.
I am trying it right now. Since there are 2 shots on Matosade, i'm going to tell you how each are going: - 1st shot, lag like crazy, and about 50 hearts. omg! - 2nd shot... well... probably way beyond that, but... it has been going for about 10 minutes... it's at 1 frame per 10 seconds right now... guess that's the end of my run lmao XD Edit: I just let it run, it stopped lag/freezing after 30mn. Got about 250 hearts on 2nd run. I won't do that again, not worth that freeze lmao... XD
Hey DunkorSlam. Ive started playing Noita again after a year of not playing it, and Im now interested in completing the Treevment Pillars. I currently have a god run in the works, so Im interested in knowing which pillars are best to clear first? Should I got for one of the 4,5, or 11 orb endings? Also, is it smart to complete my Moon Quests now? Im interested to hear what you have to say, because I want to get as much done as I can in order to save time.
So if you're looking to complete all of the pillars then its usually easiest to get the ones out of the way involving grabbing all the essences and going to the moon BEFORE doing the sun quests. Once you've done the sun quest then in future runs if you want to do the moon quest stuff itll be scary as heck because they will be a sun trying to murder you in the way. Other than that though I wouldnt really say there's an obvious specific order. Choose a pillar that looks like fun and go for it! Since you're capable of getting a god run going, you will have more of them for sure so don't over think which pillars you need to do first. The hard part of Noita is getting that first god run going. From there it just gets easier and easier to create crazy powerful runs =)
Didn't know you could do that :D Cool mechanic. Apparently omega is a greek letter spell that works for matosade. Aliasbot used it in his recent all boss WR: ua-cam.com/video/3GpfUkVCtIw/v-deo.html Edit: He gets omega after the alchemist fight and shortly after after getting to a holy mountain he builds his new wand.
I should have clarified, I meant once you change the spell over to the form that summons in a single worm that drops hearts people havent come up with a way to cast it more than two times.
Hey man, I was pissed for losing early every time so I decided to download mods and one of them offers building wands and getting some stuff without effort, and decided to travel around, have you ever encoutered on the bottom of the Lake a creature similar to squid but HUGE with an eye opening when you are close by and if you attack it it will throw green orbs towards you? Also I was not able to hit it - my attacks didn't do any damage and he is floating around. Oh by the way I almost dried a whole lake and he was still floating. It doesn't have any name.
Oh, the Leviathan. I think it has high resistances and projectile immunity, so you need to use weakening curses. I killed it only one time, with a wand with explosive shot and explosion weakening curses
I mean, yeah it would but at the same time, it would basically crash your game. He did mention that there was a version that could spawn thousands within seconds which will freeze your game. Already noticed when I did an endgame wand like this. You dont want to do stuff like that
I had a full health worm die to an ice skull, and I was super confused. But not that I think back, I remember its corpse being blue, so I guess it was frozen.
last time I checked I was actually able to summon the worm spell a lot of times with a greek spell. Edit: nevermind just checked your other comment, so it only works without the add trigger
So, the plasma bean uses wrap to double its modifiers(Or not?), and uses divide by to double them again(4x?) in order to make an infinite plasma beam (The pattern increases lifetime, though, and I thought the goal here was to just reduce it to negative values; does the pattern have some other function here?) which contains the trigger the note, the worm, and a bolt. The note freezes, the tentacle hits, and the wormtrigger spawns. The weird part to me is the first section. Am I misunderstanding something-- is this actually not needing to wrap the modifiers again on the plasma (Is only using the divide by+reduce lifetime enough?) As a second thing, why does a plasma beam in particular still need piercing? Doesn't it innately have friendly fire, persistence, and multiple instances of damage? I'm not certain what piercing is changing about those properties in the case of plasma beam, since its function with something like a spark bolt or point of light is self evident Actually, another thing. What is causing the plasma beam to relocate when it triggers its effects? Shouldn't it stay static? Is that part of the pattern modifier in some kind of weird interaction?
Doesn't wand refresher put the hand back into the deck, bypassing the discard pile and, by extension, the part of the casting process that expends spell uses? If you make sure the last thing in the spell block that the worm-trigger is in is the wand refresher it should make the spell unlimited, even in its triggerized form, no? I might test it out, see what happens with it.
Nice Video i'll like it a lot. i'll miss the Heart as Enemy in my Progressbar... Is it possible with this methot to get the Heart as Enemy for my Progressbar ?
I saw the Matosade be unlimited in the all boss speed run world record that came out recently. Irc they just put it in an egg with one of the Greek letters and it worked as expected once the egg cracked. Is that not a way to make this unlimited?
Fantastic tutorial and very timely, I'm on a god run right now and just discovered that you can't farm hearts off an unmodified matosade, so this will help me! Re: limited use of matosade even with unlimited spells, can't you replace mato with gamma, and hide the mato at the end of your wand behind a wand refresh?
You can't add a trigger to a Greek spell because they're type "Other" and the trigger only affects Projectile, Static Projectile, Material, or Utility. So it would be the regular matosade, not the single worm one
You know? You'd probably be fine with only posting Noita here, for the reason that you have built a UA-cam community, who enjoys this particular game, which is a garanteed success for your future Noita Videos. Or you could add more people of course, its up to you. However, I love your Noita content and would like to watch your streams, as soon as I get more time.
First Add Trigger turns the beam into an infinite life time trigger. To make matosade do 1 worm spawn you need to make it into a trigger again which is why it has a second Add Trigger before it in the payload. Not sure about the note. Maybe make the freeze more reliable instead of just trying to rely on the tentacle in the payload. But yeah without the second Add trigger Matosade would just be in the payload normally and delete terrain so no hearts.
Oh my bad, I thought the Chainsaw (from DoS' own build) had some effect on Matosade, but ofc it's the Add Trigger that does it. So the payload on Matosade does not matter, if I understand correctly. According to the wiki, the note spells "have the fastest tick-rate in the game", so probably the note is there to make more worms spawn.
@@hypoboreal Yeah. Mato trigger needs any payload. About the note. Still not sure. Build the wand with Spell Lab outta curiosity and no note or with note. Didnt really see a big difference. Biggest difference I had was the angle of the beam. Perfectly up and even this version makes the engine cry because worms spawn directly above it and that will retrigger it almost infinitely.
you have to unlock it by defeating mestarien mestari/the grand master in the wizard's den but also even once you unlock it you cant find it on wands since its an "other"-type spell, so it's still not common
i just realized they patched this trick cause i tried it in a run... wanted to combine it with heatmage and it took me way too long to get all the spells then i got sad cause it didnt work and just killed final boss and took a W because that was a big L
did you make sure to use add trigger? for the worms to drop hearts it has to be the single worm from using add trigger with matosade, if you cast it and it rains down the worms it definitely won't work also i dont think there were any patches in between this video and when you commented, although theres been a patch a few days ago so now it could be fixed
I forgot to mention that the Matosade spell that summons in the worms is unlocked by the boss you can find across the lava lake and over the bridge on the first level. It has a 100% chance to drop the spell when killed but also unlocks the spell for it to appear in any of your future runs in holy mountain shops and a few other places.
easier said than done!!
@@NoR3m0rs3 No doubt. Probably the toughest baseline-boss in the game. (I say "baseline" because obviously Kolmi gets tougher as you add orbs)
But there are ways to beat it. I like plasma personally.
There is also an exploit for beating it, if you're into that kinda thing.
@@NoR3m0rs3 Watch FuryForged's tutorial on how to beat the Wand Conoisseur right at the beginning of every run. It works with a bit of practice 90% of the time, and i do it in every fresh run.
@@lukaslanger8077 Yup, I did it Fury's new way. But Alias has a method where he uses egg triggers with plasma cutters, he plants a bunch of them on the rope bridge like landmines before triggering the boss, and as it flies up through them it triggers all the plasma cutters and duplicates them all, killing itself. Dangerous as heck, but probably less dangerous than Fury's method.
@@lukaslanger8077 Tried his method with just one Emerald Tablet in that room (because I gave the others to the mountain altar) and it works too! It's really easy just throw it on the slope and let the tablet slide down to your right. Apparently that's enough for the Wand Conoisseur to be literally blind where's your position lol
Oh goodness. Heart farm + heart mage would be incredible. Especially with the right perks!
getting 125 hp (2)^12 (512k) hp sounds very silly
Yep, that's how I first got to infinity HP. Then wanted more, restarted the farm and corrupted my save :)
1.19e116 hp :)
@@musicaccount3340noita moment.
The way that you explain the spell combos progressively is what I love about your videos, makes it really clear and great to learn from!
yeah it also teaches you valuable information about the game instead of just showing off the spell
I am excited to hear plasma beam maintaining the payload forever
13:21 - Very important indeed! It's important to understand the theory behind these spells, since if you just look for those exact components, you're going to have a very difficult time building anything. I've pretty much never been able to copy someone's wand build straight-up, and have always had to improvise, finding similar components that work but aren't quite what the build suggests. This even works for incredibly precise wands like long-distance travel wands.
Combine this with the heart mage (red and yellow mage) that hits you with a projectile that halves your health with each shot and some ambrosia, and voila, shit tons of health
The more hearts you get while at 1 hp while having been hit multiple times by the mage AND under the protection of ambrosia you can double up your health to insane amounts
FuryForged did a tutorial on this you can go check it out
If you want matosade early too, I'm not sure if this trick has been shown on this channel but FuryForged had a showcase video called 'How to defeat the Wand Connoisseur to get OP early in Noita' where you can use 2 green tablets to trick the wand con miniboss into killing itself and get easy access to the matosade spell (but more importantly 2 good wands and spells as soon as you spawn).
This trick has been really helping me catapult my runs into existence instead of regularly dying in the Mines or Coal Pit
Another easy way is a plasma cutter on a trigger. It's a bit more dangerous but pretty easy
@@magnashakeyeah since they removed the glitch i realize any plasma makes that boss a joke 😂
@@kachow5830*most enemies in the game
My favorite part of your vids is how you individually break down each part of a build, its simple but nice
I've recently started watching your channel and I have learned so much more about Niota. In 30 minutes I learned more than I have in 30 hours of playing the game.
Thanks for the kind words
The reason it summons a single worm with the add trigger is because add trigger doesnt actually call the first spell if it finds a payload (if it doesnt find a payload it casts the first spell normally). Instead, it makes a copy of the projectile of the spell, which is just a worm. This case seems to imply that the heart spawn of the worms gets removed by the calling of matadore instead of matadores projectile being a special worm with hearts disabled.
First thing I tried when finding the Matosade spell was infinite hearts... and was promptly disappointed that no hearts spawned in. This is crazy Noita hacking to make that work! I'm impressed anyone figured this out at all.
As someone who doesn't play Noita, I'm definitely the kind of guy to figure this out by accident. Simply because I'd wonder how the add trigger would work with worms. Would all of them deliver the payload? What if I put another Matosade on the Matosade, would the worms summon even more worms?
@@HuslWusl Matosade on Matosade sounds really fun and destructive!
@@HuslWusldamn that’s arrogant of you to say
i love noita videos because you get people saying nefarious phrases like "worm engine" like some supervillain explaining their plot to a captured hero
Thank you as always for the Noita Knowledge info dump.
Personally, I am fine with more informational Noita videos.. and maybe sometimes full runs.
Albeit I prefer lurking in your twitch for full runs because I prefer regular / challenge runs to be live to see the struggle and not just the victory.
Also goodluck on the special 1400 win challenge run. I hope I can catch it on my timeslot
Just got my first W! Thanks in large part to you! Only took me 238 deaths too. Thanks for all the tips and tricks.
Worm Multiply should also work with another spell - a modifier that duplicates projectiles (throws down) while flying. If you launch such a projectile vertically upward high above the ground, you can launch a LOT of duplicates directly onto your head. I used this modifier with mushroom spores, fired one shot and got many explosions. By the way, killing by these fungal spores is considered an “accident.” So you can get a lot of regular gold or bloody gold.
God I love the spell crafting in Noita so much. I would KILL for a fully flushed out sandbox mode in Noita.
Spell lab mod
Hey Dunk, just wanted to say youre the best man, these vids are a life saver and u seem like a proper decent guy. you deserve way more subs
Confirmed still working, but for me it only works if you're underground
Чел, ты наверно единственный ютюбер по Noita кто заставляет меня возвращаться в этот симулятор злости и убийцу моего времени.
Спасибо за ролик!
some of the best noita content out there rn, cheers
Now I want to combine this with the heart mage trick and get an absurd amount of health.
Like you said, I really appreciate the way you explain this step by step. Very pedagogue. Keep up !
Regarding the 10K congrats man, bought here by DarkViperAu’s stream months back I think around 1-2K I can’t remember, doesn’t matter anyway.
Hopefully that 10K turns to 100K.
I was on that stream few weeks ago where you played noita together and some Japanese streamer made a heart farm and then gave you the wand. Good times
I love the final exploit here. The guy actually made a functioning blood altar out of spells in the middle of the game! All of a sudden, enchanted objects make so much more sense. All they'd need is to be imbued with something like this...
Взять сильные сердца;
Найти мага инфаркта;
Отойти от него;
Призвать червя;
Убить червя;
Повторить прошлые два действия 100 раз;
Понизить здоровье на минимум;
Подбирать сердечки по одному, пока не закончится;
И теперь ваше здоровье... Боже мой
Hey mom I made it in a Dunk video about mass murder!!!
Grats on the 10k Dunk!!
hold up.
thats illegal.
So you could make the projectile infinite life time meaning infinite worms.
Very well explained for a noita noob like myself! Not sure I’ll be able to create this in my next run, but I’ll get there eventually ! :D
Have you managed to get a heart farm yet?😫
Hey man, could you make a video about the divide by spells?? I tried learning through the wiki but it's really confusing and not intuitive at all 😅
I don't think anyone fully understands the divide by mechanics :P I've been reading the detailed guides on the wiki and it's still not totally clear to me.
I am trying it right now. Since there are 2 shots on Matosade, i'm going to tell you how each are going:
- 1st shot, lag like crazy, and about 50 hearts. omg!
- 2nd shot... well... probably way beyond that, but... it has been going for about 10 minutes... it's at 1 frame per 10 seconds right now... guess that's the end of my run lmao XD
Edit: I just let it run, it stopped lag/freezing after 30mn. Got about 250 hearts on 2nd run. I won't do that again, not worth that freeze lmao... XD
Damn, this with a healthium stone would be insane. Just hold it and stand in the beam until you start worrying about crashing the game
Hey DunkorSlam. Ive started playing Noita again after a year of not playing it, and Im now interested in completing the Treevment Pillars. I currently have a god run in the works, so Im interested in knowing which pillars are best to clear first? Should I got for one of the 4,5, or 11 orb endings? Also, is it smart to complete my Moon Quests now? Im interested to hear what you have to say, because I want to get as much done as I can in order to save time.
So if you're looking to complete all of the pillars then its usually easiest to get the ones out of the way involving grabbing all the essences and going to the moon BEFORE doing the sun quests. Once you've done the sun quest then in future runs if you want to do the moon quest stuff itll be scary as heck because they will be a sun trying to murder you in the way. Other than that though I wouldnt really say there's an obvious specific order. Choose a pillar that looks like fun and go for it! Since you're capable of getting a god run going, you will have more of them for sure so don't over think which pillars you need to do first. The hard part of Noita is getting that first god run going. From there it just gets easier and easier to create crazy powerful runs =)
Thanks dunk for guide
Now room of orb cement became a worm club
Didn't know you could do that :D Cool mechanic. Apparently omega is a greek letter spell that works for matosade. Aliasbot used it in his recent all boss WR:
ua-cam.com/video/3GpfUkVCtIw/v-deo.html
Edit: He gets omega after the alchemist fight and shortly after after getting to a holy mountain he builds his new wand.
I should have clarified, I meant once you change the spell over to the form that summons in a single worm that drops hearts people havent come up with a way to cast it more than two times.
@@DunkOrSlam Ah okay. Makes sense :) Thanks for clarifying
@@DunkOrSlam why? Does it revert to the original or something? Or does add trigger ignore Greek spells?
Oops I just left this same comment and was confused. I wonder if the single worm spawning with add trigger is intentional or not
Just showcasing how strong the add trigger spell is
worm farm - sounds amazing
really like these tutorials
Hey man, I was pissed for losing early every time so I decided to download mods and one of them offers building wands and getting some stuff without effort, and decided to travel around, have you ever encoutered on the bottom of the Lake a creature similar to squid but HUGE with an eye opening when you are close by and if you attack it it will throw green orbs towards you? Also I was not able to hit it - my attacks didn't do any damage and he is floating around. Oh by the way I almost dried a whole lake and he was still floating. It doesn't have any name.
His name is George btw and he's a hidden boss!
@@AVeryTinyKitty But how to defeat him? I didn't even made 1dmg to him... And as mentioned: had so powerfull wand I almost dried out the whole lake!
Oh, the Leviathan. I think it has high resistances and projectile immunity, so you need to use weakening curses. I killed it only one time, with a wand with explosive shot and explosion weakening curses
very informational and cool!
would a homing piercing infinite lifetime spell work with this? theoretically, that would let you have infinite (single-worm) matosades, wouldn't it?
I mean, yeah it would but at the same time, it would basically crash your game. He did mention that there was a version that could spawn thousands within seconds which will freeze your game.
Already noticed when I did an endgame wand like this. You dont want to do stuff like that
Cool build. The only thing Im confused by is the note in it. Why is it in there? To add delay between the spells maybe? or is it just filler?
Or is it the added cool factor?
I had a full health worm die to an ice skull, and I was super confused. But not that I think back, I remember its corpse being blue, so I guess it was frozen.
Love your videos!! super hard game but more i die the more i wanna play!
last time I checked I was actually able to summon the worm spell a lot of times with a greek spell.
Edit: nevermind just checked your other comment, so it only works without the add trigger
So, the plasma bean uses wrap to double its modifiers(Or not?), and uses divide by to double them again(4x?) in order to make an infinite plasma beam (The pattern increases lifetime, though, and I thought the goal here was to just reduce it to negative values; does the pattern have some other function here?) which contains the trigger the note, the worm, and a bolt.
The note freezes, the tentacle hits, and the wormtrigger spawns.
The weird part to me is the first section. Am I misunderstanding something-- is this actually not needing to wrap the modifiers again on the plasma (Is only using the divide by+reduce lifetime enough?)
As a second thing, why does a plasma beam in particular still need piercing? Doesn't it innately have friendly fire, persistence, and multiple instances of damage? I'm not certain what piercing is changing about those properties in the case of plasma beam, since its function with something like a spark bolt or point of light is self evident
Actually, another thing. What is causing the plasma beam to relocate when it triggers its effects? Shouldn't it stay static? Is that part of the pattern modifier in some kind of weird interaction?
bro had you casting increase lifetime on each of your frames
Doesn't wand refresher put the hand back into the deck, bypassing the discard pile and, by extension, the part of the casting process that expends spell uses? If you make sure the last thing in the spell block that the worm-trigger is in is the wand refresher it should make the spell unlimited, even in its triggerized form, no? I might test it out, see what happens with it.
If that turns out to be true, you're a genius.
Wow. Thats cool
Or another way to farm them is bring worm crystal to altar, ideally with telekinetic kck :)
yooo this thing with a heart mage would be amazing
This really feel like a programming tutorial LOL
Love the videos man
u can also use the upward duplication spell and will make tons of worms
What if we used true orbit with piercing on the pollen. Would that just keep dropping worms?
is this still possible Dunk ?
I wanna get my crown and thinking of using this
Yoooo. 1400 coming up...
Throw in the heart mage XD
greetz from pl, from an old fan (-:
What is the purpose of the music note on the plasma beam wand?
If you had an always cast larpa would it duplicate the amount of worms that spawn?
Too op
Really wild
Worms have a 50% chance to drop hearts? What? I've never seen that! I'mma go kill some worms now, brb
Can you do this with Add Timer? Or replace the tentacle with Tentacler?
Nice Video i'll like it a lot.
i'll miss the Heart as Enemy in my Progressbar...
Is it possible with this methot to get the Heart as Enemy for my Progressbar ?
Sadly no. The heart mimic can only drop from a treasure chest. It has a 0.11% chance of dropping from a chest. So it’s pretty damn rare!
@@DunkOrSlam tyvm for your fast answer
For anyone interested Matosade's subtext reads, "Alea Iacta Est", a Latin expression meaning "The Die is Cast" or basically, your fate is sealed.
Когда с скастованного червя выпал дроп с сердечком я просто обрамлел)))))
"ЕБАТЬ, ТЫ ЕБАНЫЙ ВОЛШЕБНИК":)
I saw the Matosade be unlimited in the all boss speed run world record that came out recently. Irc they just put it in an egg with one of the Greek letters and it worked as expected once the egg cracked. Is that not a way to make this unlimited?
I feel that the piercing boomerang healing bolt build with this is just infinite health right?
Can you combine the beam method with ambrosia to get unlimited hearts?
Fantastic tutorial and very timely, I'm on a god run right now and just discovered that you can't farm hearts off an unmodified matosade, so this will help me! Re: limited use of matosade even with unlimited spells, can't you replace mato with gamma, and hide the mato at the end of your wand behind a wand refresh?
I want to know that too...
You can't add a trigger to a Greek spell because they're type "Other" and the trigger only affects Projectile, Static Projectile, Material, or Utility.
So it would be the regular matosade, not the single worm one
@@UCXEO5L8xnaMJhtUsuNXhlmQ Thank you for that
Fury actually knows how to do unlimited matosade, or was it patched? It used to be possible
But unlimited mato WITH add trigger? I know Alias regularly uses mato as his travel method on speed runs :P
You know? You'd probably be fine with only posting Noita here, for the reason that you have built a UA-cam community, who enjoys this particular game, which is a garanteed success for your future Noita Videos. Or you could add more people of course, its up to you. However, I love your Noita content and would like to watch your streams, as soon as I get more time.
In the second build, why is there a music note in the first trigger, and why is there a second trigger on the worm, with a spark bolt?
First Add Trigger turns the beam into an infinite life time trigger. To make matosade do 1 worm spawn you need to make it into a trigger again which is why it has a second Add Trigger before it in the payload. Not sure about the note. Maybe make the freeze more reliable instead of just trying to rely on the tentacle in the payload. But yeah without the second Add trigger Matosade would just be in the payload normally and delete terrain so no hearts.
Oh my bad, I thought the Chainsaw (from DoS' own build) had some effect on Matosade, but ofc it's the Add Trigger that does it. So the payload on Matosade does not matter, if I understand correctly. According to the wiki, the note spells "have the fastest tick-rate in the game", so probably the note is there to make more worms spawn.
@@hypoboreal Yeah. Mato trigger needs any payload. About the note. Still not sure. Build the wand with Spell Lab outta curiosity and no note or with note. Didnt really see a big difference. Biggest difference I had was the angle of the beam. Perfectly up and even this version makes the engine cry because worms spawn directly above it and that will retrigger it almost infinitely.
It must be the cpu optimisation DoS talked about, then
Does this still work one year later?
Now to combine rhat with thw heart mage
Hello Dunk. I came to say good luck tonight. Also FIRST
Does this still work? It doesn’t say “Patched” in the title
i was under the impression that the heart drop from the worms spawned was removed...
seems like it wasnt?
edit: oh trigger
does add trigger still exist????? I have never seen one in about 300 runs
you have to unlock it by defeating mestarien mestari/the grand master in the wizard's den
but also even once you unlock it you cant find it on wands since its an "other"-type spell, so it's still not common
Is matosade not affected by the greek letters?
Why not do that on worm launcher? It works with Gamma.
How do you obtain add trigger?💀
The main way is from killing the boss that spawns in the mages den near the bottom right of the map. The boss is referred to as the master of masters
@@DunkOrSlam Much appreciated, I only knew about that boss when he dropped the random spells. I now have add trigger
why can't you use Greek letters to cast more matosade?
Doesn't work with Add Trigger, it skips over Greek letters (no effect on "Other" type spells).
quack!
man i miss this strat, they patched it so that worms spawned fom matosade don't drop HP+.
i just realized they patched this trick cause i tried it in a run... wanted to combine it with heatmage and it took me way too long to get all the spells then i got sad cause it didnt work and just killed final boss and took a W because that was a big L
did you make sure to use add trigger? for the worms to drop hearts it has to be the single worm from using add trigger with matosade, if you cast it and it rains down the worms it definitely won't work
also i dont think there were any patches in between this video and when you commented, although theres been a patch a few days ago so now it could be fixed
@@eden3669I didn't know this thanks for the info kind stranger.
@@grillo_419did you even watch the video i mean wtf
your video is amazing but often so long!
10:30 bruh💀💀💀💀
interesting... but heartbreak abuse is much more noita-engine friendly.
With the normal blood perk, more blood and vampirism you could go infinitely
How could this even be called cheating? By the time you collect all ingredients for this farm your HP amount is already irrelevant.
they changed it to stop the worms from dropping health.....
so fuck us casual players trying to beat the game
i guess we are just crap
Imaging doing this in a real run, buy yhat one pixel of polymorphine...
Simply put omega in ur wand
1:39 You can just check on like google translate how its pronounced
You failed pronunciation. Instead of Mato you said Matto and that's a carpet. Matosade: "Worm Rain" or "The Rain of Worms"