The biggest barrier to entry for Yugioh is that there's no great way of easing someone interested into the game without throwing them face first into the Deep End of a 10 min Snake Eyes combo. Master Duel is a great program but only if you know the game already. For new players it does next to nothing to get them ready for the intricacies of a duel. The good news for anyone trying to get into Yugioh though is that once you do push through that high barrier everything else comes easily and you really do just 'get it' for lack of a better phrase. Once I got all the fundamentals down after coming back I could perform combos and understand what effects do what pretty effortlessly. Yugioh at its best is the funnest card game and blows any other out of the water with ease; but getting there isn't easy(and Konami tries to ruin it every step of the way). PS none of this applies to the horrible costs of physical cards currently so uh maybe wait off on building stuff in paper till things get less absurd. Cockroach birb at 100$+ is a great way to keep people away Konami
There is. I have alot of decks that each are designed to be better thah last and set up appropriate amount of interaction for newer player. I explain everything carefully during open dueling and i can even help em play if they want to. Patience helps a lot with newer player and engaging them on their level. Like my decks go from pure fire fists to stronger fire firs tribrigade/tellarknights/ gladiator beasts to exosister to vanquish soul.
I'd argue that the best way to get someone into the game would be layering mechanics more gradually. There are a few ways to do this, but I think two ways I'd recommend is a) start with Goat, to get used them to the basics, then Edison to get them used to the Extra Deck being a more regular aspect of the Game, then maybe Hat or some modern rogue decks to make the jump to the modern game not quite so jarring, then more competitive modern stuff. Alternatively b) is pretty similar in how I'd stage things, though more complicated, though you'd have more control over the pace at which new aspects get layered on, is Cube. You'll probably have to walk them through a few practice cube drafts, but once they get the hang of it, it can be a way to control the available options while you're teaching the game, so I'd start with a cube that's just main deck cards with a few easy to grasp strategies that just show off the basics, then move on to a cube with Synchros and Synchro era strategies, then XYZ, then Links, with each summoning mechanic siloed to its own separate cube. Then once they're more comfortable with the mechanics, I'd make a final cube that has bits of every summoning mechanic and more modern-level power (though a cube is going to naturally still be weaker than a constructed deck), and then introduce them to modern yugioh. It'd be a lot of work on both parties' parts, so it may just be too much, but it's still what I'd probably do if I had a friend who wanted to get into the game, but didn't know where to start or was intimidated by the complexity of the modern game.
How generous is the game beyond the initial barrage of gems? It seems like i've hit a wall on UR's and no real good way of getting more CP after getting: - most of the UR bundles (ash and whatnot) - 3x of the premade deck - some master packs (40x, i wanna say?) - premium battlepass granted I did waste some CP as I didnt really know what I was doing, but that would be like 2/3 extra UR's max
@@tldreview well you get 140 gems per day from login and daily quests, so you get like 1000 gems per week which you can use to buy packs etc. for cards. i would advise going for one of the newer selection packs rather than the master pack, as the selection includes cards that are mostly relevant in the meta in some way, so you can save on crafting by playing those archetypes that you got from the selection packs.
The generousness of the game really depends on how you value brewing vs playing. If all you want is play a stock meta deck, you can grind quests easily and new decks shouldn't be too much of an issue, especially when so many decks share staples. If you like to brew though, it's very mediocre. Every other interesting card is SR or UR, so you'll be dumping precious mats for cards you can't use elsewhere. If you're lucky, you can find the cards in packs, but those love to give you the other archetype you don't care about. I am building a deck - it's probably not good, it's mostly a fun gimmick deck - and it needs 800SR and 400SR points, which I don't have. My odds are grind daily (with my other garbage decks) for a month or two, or nuke half my collection.
@@EdWuncler3rdplaying competitive yugioh can be miserable in certain formats but a casual duel is always fun. perspective is a factor too. some people absolutely hate the current format that went into effect at the beginning of september. i’m having fun playing against all these decks, i haven’t been this into yugioh in a while.
I recently got my friend back into Yugioh through Dueling Nexus, and we looked for a deck for him together until he got a Raidraptor-Deck. And now we're going to Locals together. Our local is a bit more casually so its a lot of fun and we dont meet frustrating decks that often. 🦉🇩🇪
An ex-friend got me started on dueling nexus when he entered highschool. Prior to then it was the terrible playground play for me. Once I got started there w a few other friends we all learnt and got better at yugioh. 1-2 hours per day on nexus for like 3 years. Those were the gud ol days.
4 ways. 1 Get master duel. 2 Explore alternate formats (Goat, Edison, Domain) 3. Move to Japan 4. What you can do today, might be better done next year.
You could try some other independent initiatives of formats, TOSS is one that could be nice, and Domain seems to be gaining traction, though the extra rules might make it more challenging to get into.
one thing I noticed is that regular sized perfect fit sleeves work quite well as normal sleeves for yugioh cards. that way you won't have to buy different sleeves for different games.
Initially, what I tell new or returning players from the old school era of yugioh is to play Master Duel. It's free, it goes over the basic, and it's practically straightforward. The hardest part that players will have to learn and practice over and over through time is chaining properly. MD babies you into chaining for you by highlighting your moves, but when you're in IRL gameplay, you're on your own. For me, it took a long time and still to this day still learning to chain properly. I got better and doing well now, but maaaaaan....it was a mean learning curve transitioning from MD to IRL.
I just find it hilarious that even people that like Yu-Gi-Oh will say to not bother picking up the game. I agree with the sentiment too, and if that's not an indictment of the franchise as a whole... I don't know what else it could be.
i was breathing ygo from the day it hit the shelves in europe until last dragon ruler meta .. and i was a good player, couldnt drive far because i was too young but i was doing really well in our locals etc in munich .. in its prime imo the best tcg out there .. but what they did to the game is a shame. autopilot decks that just have to be learned aswell as techs and matchups, true core of a grindy game smartly outplaying your opponent is almost gone and more often then back in the good days the worse player can win .. thats why i stepped away. some years ago during the nightmarch era i tried the pokemon tcg, way more affordable, easy to learn but a decent depth aswell, i would highly recommend everyone who wants to start getting into one of the more popular tcgs to try pokemon.
@@michaelfellner9822 "start getting into one of the more popular tcgs to try pokemon" Sorry to break it to you, but pokemon definitely isn't one of the more popular tcgs. It's one of the least popular tcgs/average at best. It's the most popular TC, without the G. Pokemon is popular for card collectors. The game itself is so incredibly boring that they consistently fail to get a 100k views on their world finals while yugioh easily gets 150k on YCS finals. Also no, learning the deck also means learning how to play. Sure there are combo lines, like in almost every card game, but they are still situational and there is no 100% correct play/board. And if you want skill expression, just play D/D/D. A good D/D/D player can even clap tier 2 or tier 1 decks.
Man, as a returning player I’ve been trying to get back into the game but I’m about ready to give up. The power creep has gotten so fast and the cards so expensive lately that I feel by the time I scrape enough money and cards to build the deck I want, that deck won’t be relevant anymore. Locals don’t help either. The few times I went with the few card I had, everyone just looked so bored and barely talked to me. They’d just do their typical 10-minute long combo for the billionth time on auto-pilot and then sigh to themselves with a thousand-yard stare like they’re dying for something more entertaining to happen. Playing online is far better but even that has huge limitations and isn’t really how I wanted to experience the game.
@@8bitdiedie "everyone just looked so bored and barely talked to me" as if it was different during yata lock. Competitive environments is always play-to-win. Neither Master Duel nor Locals are casual environments. And that's what most yugi-boomers miss. Let's say I'd offer you to play a few duels with you on weekends, without meta decks. You still wouldn't play. Cause you don't miss the decks (Blue Eyes, six sams and glads are playable right now), you don't miss the pace since competitive pace was extremely slow until late 5ds/early XYZ era. The one thing you miss is your memories. And nobody can give you these memories back. Just try to get a friend who also abandoned yugioh and play fun decks. Thats the best you can do.
@@ObviouslyDeven It's ridiculous to act like the pace of the game back then is the same as the pace now. Prior to Synchros, it was rare that you'd Special Summon 5 times in a GAME, let alone in one turn. Sure, you had one-offs that were OTK decks (e.g. Frogs, Starbirdman, Magical Scientist, etc.) but they weren't very common outside of the top tier competitive scene. Even when you get past the introduction of Synchros and the drastic increase of Special Summons, at best you could end up with a board that had a single omni-negate and a couple bits of disruption. Now? It's 2 or 3 omni-negates, multiple hand traps, and potentially even a floodgate. It used to be that the game was about struggling to keep advantage, there was back and forth over multiple turns and both players had plenty of chances to take control of the game. Now it's pretty much one person getting to do their thing and the other sitting there with their thumb up their ass. It isn't simply "the memories" or nostalgia, it's literally that the game changed to be something where only one person in any given game gets to actually have fun. The game sucks now. It's sucked for a long damn time, in fact. If I didn't help judge games, at this point, I wouldn't bother keeping up with it at all.
How to play yugioh: Never play competitive Play master duel, way cheaper If you want to play physical, get a couple friends, buy 3 of a recent structure (trap trix us a good start) and play. DON'T play competitive.
great video, thanks cardmarket yugioh! was thinking about this exact topic just a while ago, and i think a good way to learn modern-day yugioh would probably be to play yugioh many times, going through the years and eras of yugioh and slowly go from the most basic yugioh from the early 2000's era, through each year, each era, each new summoning mechanic, until we get to the modern-day era and newest summoning mechanics and duel formats. i think, in this way, going from normal/tribute summoning to ritual to fusion to synchro to xyz to pendulum to link summoning to the new rush duels, people could fairly and roughly quickly pick up on how to play yugioh quite thoroughly in this way, using many different various decks and meta strategies and tier 0 and 1 decks and archetypes along the way in each duel.
I’m trying to get back into the game and oh boy has the game changed since I was 10. So much to learn and so many moving pieces. I’m getting there though
Actually I haven’t played yugioh tcg since 2000’s but thinks to the anime and games like legacy of the duelist for keeping me up to date on mechanics like synchros,XYZ, and links now with master duels I can try out decks like swordsoul, eldlitch, and branded that would have cost an arm and a leg to play in the tcg
I just got back into Yu-Gi-Oh. I loved the game as a kid but I never got a chance to play it as a kid until recently I found a place where people get together to play. What the hell is a tuner, syncro, or and XYZ monster? What the hell is a Link card? Where did the fusion deck go?
Comment Section feels cool for telling people not to start. I can only laugh at that. The game offers alot of fun. Maybe not at the highest competitive level where power creep, money etc. Is all people care about. But playing locals is fun even when going x-3 or x-2.
I tell new players to play through all the duel links gates in order. By the time you finish them all you know each summoning mechanic and you will have seen how most cards get played. Then I say dive into master duel.
I just love how every YGO player is saying "Don't" play YGO. And, I honestly gotta agree with them. I had to play 9 months of Master Duel and watch IRL YGO duels on youtube to be comfortable to participate in a YGO tournament. Keeping up with the meta, OCG trends, looking ahead of the curve for new decks/staple cards, plus checking up prices in TCGplayer and local stores can be quite time consuming. All just to play 2 tournaments on the weekend right after my weekly 40 hours of work. Each tournament taking up 4-6 hours + 80 mins travelling back and forth to my locals. And this isn't including how much money I spent on my 3 decks, staple cards, tech cards, sealed products, structure decks, accessories, tournament fees and time. Edit: I forgot the most important point, which is reading. Reading each card's effect and knowing every single deck combo and choke point. To be a competent YGO player, you must know all meta decks or 80% of them.
Step 1: buy a playset of Fuwalos, $400. Step 2: You also need the counters to that card, that' another 10 cards. Step 3: Good, now you can choose what archetype are you playing, hopefully it has space for non engine.
I would consider myself as a Veteran Yugioh players as I was there when it first came out. However, I did stop playing when they introduced Pendulum cus it was getting too much for me. Since then I still have all of my cards and once in a while I still collect cards too. Like I recently got the anniversary booster packs and I’m glad I did cus I got the House Dragonmaid 25th anniversary version and I LOVE the Dragonmaid Deck
if you ever buy physical cards buy 3 copies of the same structure deck and play with your friends. tournament prize support isnt rewarding enough to get back what you spent for your cards if you have a deck that can actually win an event. play digitally. there are many official and unofficial sims you can pvp and also games you can play solely pve. my prefered platform is duelingbook. its good for learning imo because the manual factor of the sim allows you to take back your misplays. maybe you played the last card in your hand when you need to have a card in your hand to discard for something else. duelingbook allows you to grab back the card in your hand. the downside of a manual sim is that a new player will break a rule. if thats your opponent you can leave an unranked game any time for no loss. but it can also be you and your friend playing improperly. this can be a good thing and feel like playground but for me its good because you can invent special rules you made up and play like that. for example you can treat normal monster flavor text as if they are effects. i had lotta fun playing that with a friend
12:06 Then I must have been losing for a long time. I'm still in self imposed exile because of it. Master Duel mentally broke me. It was because of the grind and the pressure of trying to create a unique deck made me give up after 6 months after its release. That was 2 years ago. With all these new archtypes with these very long combos, I am currently in my villain arc. I am researching a deck to either do two things: Slow the play down so much, it feels as if it's Gen 1 again or Lock out/Remove all extra deck monsters in every duel. That is how bitter I have become.
As a returning player, I just didnt like the speed of the game but then I heard of retro format. And its just up my level, I personally play edison format but there are others like Hat and GOAT. All with resources online and you can check your OST shops when they host them.
In my city 80% of players already switched from modern to retroformat. We play GOAT, Edison, Tengu and HAT and those are the most fun formats out there. Everything which comes after is just too much
Man it is rough coming back to the game after so many years. It is hard to find support cards for the cards I am fond of from when I last played without knowing people who have played. Or know what newer sets are powerhouses or build a deck with that can compete with these FTK xyz decks. I am wanting to learn more just dont know where to start. Not even 100 percent sure I know exactly how the new mechanics work like with the synchros, tuners, pendulums, etc. You guys have any tips?
I’d argue that Master Duel isn’t the best way to get a tutorial if you’re getting back into the game - Legacy of the Duelist Link Evolution gives you great tutorials on all the summoning mechanics and has a lot of content, but of course is very out of date by now. Master Duel is good only because it’s officially supported.
Master duel is a great way to teach a new comer to play the game but the harsh reality that a good deck to play at locals is tough. I have a co worker who I got to try it out and got really good paying a meta deck on MD but then wanted to join me in the TCG and was immediately discouraged knowing to play the deck they like will cost $200+. I play Yubel and it wasn’t cheap to build and it’s understandable why it’s such a hard game to get into just simply based on cost.
I would say buy two sets of dice, to work out who starts the game. Maybe a couple more if your cards need counters. And bring your phone with a life point calculator app.
Can we get a video for returning players, or players that have hopped in and out over the years? Shit has got crazy over the years and it feels like a completely different game now.
I used to play the gba games, then got a few decks.. they all still in the loft.. I would love to play again but the summoning mechs are so confusing for a 46 year old lol
I started playing again when I heard there was a revival of Ancient Gears. But even then, I have little interest in competitive stuff. I like actual games, not quick-draw matches. At that point just make every deck a basic Exodia deck and cut out the middleman- who draws the cards to instantly win first while the opponent is completely locked out of playing.
I just bought a case of Breakers. And realized to even play the game now days I’ve got to spend another 100-200 dollars on handtraps and staple cards lmao
I think I will rather cling to the faint hope that I find somewhen/somewhere a couple casuals who still want to play it on GX-state like me. I could also settle for 5Ds. Everything after Synchro-Summons is scary.
Well competitive yugioh isnt fun at the slightest but playing with friends and helpimg eachother upgrade and build decks that compete with one another in more equal playing grounds is where the game shines. Going to locals and tournaments is just cancer
I don't play Yu-Gi-Oh! (professionally), but I know the rules and all the summoning methods. Bul l was just wondering, I've never played Magic, but people always say that it's much more complicated than Yu-Gi-Oh!, so... if it's already difficult to get into YGO as a new player, does that mean it would be (almost) impossible to get into Magic?
Best advice I could give is to play Tag Force 3 with an emulator. The Early Days collection will be coming soon, and this will include the absolute best that Yugioh ever was. I'm personally sticking to Retro packs because the game is just trash now. Anyone who knows when Jinzo was one of the most stressful cards to have played against you will understand. Yugioh's biggest flaw is that it got more complicated and too fast. Omni negates are bad as well as omni immunities because Yugioh used to be about stopping your opponent if you had the right cards to do it.
I have a question about the game. If I move an on summon trigger of a gemini monster's gemini summon in to the damage step can I activate it like all other on summon triggers and if I can, when in the damage step will it trigger?
@@TwistedBOLT the only effects that can activate during the damage step are attack/defense modulation quick effects. Edit: and counter trap cards, forgot about those. No other effect can be activated unless the card says it can.
@@TwistedBOLT Those effect trigger right after or just before the damage step. Monsters are flipped face up before damage calculation takes place (and even then, the flip effect itself doesn't resolve until *after* the attack resolved, otherwise a man-eater bug would kill the monster that attacked before it would die in battle) And floating affects occur after an attack has concluded. (You don't search with Sangan until after the Sangan has been sent to GY)
@@KaoruMzk Monsters are flipped at the start of the damage step flip effects trigger after damage calc and floating effects trigger at the end of the damage step but all of them trigger in the damage step. Mandatories trigger in the damage step always as well. Almost all on summon effects trigger during damage step as they're effects that trigger when a card itself is moved somewhere.
@@KaoruMzkthats still within the dmg step, the “end of the dmg step” is when floaters and recruiters’ effect activated and resolved which is still part of the dmg step itself the entire range of the dmg step is bascially whatever happens after an atk is declared successfully till the turn player has back priority to be able to declare another atk
As much as I hate some aspects of Master Duel I think it's legitimately the only option to both get new players into the game and for keeping players in the game. The price is 100% prohibitive for new players in TCG. It's repulsive to ask players to drop like $500 on a deck that isn't even the best deck, in Master Duel you can work your way through to farm gems and craft the best decks for free. Also you can at least try the game with loaner decks in Master Duel to make a decision if you actually like the game before you buy into it lol
I played yugioh When i was 6 Till 11. the oldschool yugioh. I dont wanna play it anymore. My mom gave me on my 26th Birthday old yugioh cards. For me is yugioh only Memory of my childhood.
Buy 3 copies of a structure deck to start playing the game, that is something I agree to wholeheartedly. However, getting 3 copies of a structure deck for under 20€? At least in Germany that seems impossible. The prices per structure deck range from 10€ to ~25€ on average with some of the older structure decks being 40€+ if you are lucky enough to find them. So expecting ~50€ to 60€ to get a decent deck to start out with is the better financial expectation. However, just to start playing the game and get a feel for how the structure deck is to be played a single copy should be enough.
How to start playing Yugioh: don't and start playing Mythik instead! It plays similar to Yugioh, but doesn't have the FTK nonsense and broken cards like Yugioh.
I only play oldschool yugioh and I refuse to play anything else. I always have multiple oldschool decks with me when I visit old friends and we play with them
The best way is trow master duel. Compared to a lot of other online card games Yu-Gi-Oh is so free to play and cheap. You just need to be smart at the beginning when you get a lot of gems . Don't spend those on nostalgia trips like blue eyes or heros. Spend those on getting staples like handtraps, boardbreakers and generic extradeck monsters. Most meta decks will consist on 20-30 of those staples so after you have all the staples even the most expensive decks are not more then 300 URs. I played Master duel for the begining. I bought most of the Gem sales in the first 2 years so maiby 200$ in 2 years but now the game is essentially free to me.I haven't bought any At this moment I have every competitive deck that was ever meta in the game, every stapels, 9000 gems and 1700 URs. That's amazing compared to other games like Hearthstone and MTG arena where you need to put 100$ in the game every 3-4 months or so to get the best decks.
@@bluetf2622 Yeah though the fun immediately stops at the horrible deck building which tries to copy Commander. If you cut out and modify half those rules it could be fun, but as it is it’s like making playing Yu-Gi-Oh into work.
@@bluetf2622 The fact that it tries to emulate the color identity restrictions of commander fails to understand the fundamental differences between Magic and Yu-Gi-Oh. Having to adhere to all the tiny rules and stipulations about what a card says where is such a pain. It’s more work than just playing a regular game. As a result, if I buy a Jack Atlas structure deck, I can’t just find 20 new cards to add in. After picking a deck master I’d be forced into either fiends and resonators, or dragons and archfiends. That makes the process even more restrictive than just going competitive.
Don't get me wrong, I love Yu Gi Oh but its bad right now, the Meta & needed bans are not being addressed correctly, konami's obsession with tcg speed duel (speed duel has died everywhere except USA) is preventing Rush duel from leaving japan (having two active formats would be great, and rush is very easy for new players). But most of all is probably the sheer amount of rules and summon types a new player would need to learn and pick up quickly- they need to make a starter deck that has every type of extra deck mechanic, plus rituals, yes it will be a bunch of random generic things meshed together because a new player needs to learn all of those mechanics ( and the main deck should have at least one of each card type variety, each type of Spell (normal, quick, continuous, equip, field etc) Trap (continuous, counter, monster etc) and Monster cards - vanilla, tuner, union, pendulum. unfortunately most structure decks have a specific archetype that uses a singular extra deck mechanic, sometimes two.
This comment section is horrible. Yugioh players always complain, there's no new players but they actively come here and tell people not to start playing. Not very welcoming. I started last year and met many awesome people and have lots of fun. Some cards are a bit pricey but other hobbies are as well so its not really a problem to me.
Yugioh is only surviving off of hardcore players and nostalgic boomers (like myself). Tried to teach a friend how to play Yugioh again on Master Duel and show him what is competitive... he uninstall Master Duel after five rank games.
Real yugioh players know that the true meta for years now has been quitting the game. People who never started were just ahead of the curve; starting to play now would be going backwards.
It's easy to start playing Yu-Gi-Oh... You get some cards together, and draw 5 cards! And that's how you start playing! Sorry, but I can't help with anything after that...
Tell people to play solitaire and if they like that style of play then you can start them on yugioh, if they don’t like solitaire yugioh won’t be for them
Ehhh, a lot of decks themselves are very affordable except the most recent prints, which is completely normal. Tenpai is a good example which is only expensive because of Purulia, which is a very recent secret rare print, but not necessary, and trident dragion which is an old ass card that never got reprinted (because why would they?) The majority of the expensive yugioh cards in meta decks are staples any way which you can use in your other decks, like S:P or Ash as an example. Yugioh has a lot of problems, but freshly released cards being expensive isn't one of them and isn't yugioh exclusive either.
Check out our full guide for new players here: bit.ly/3Zuzlkj
You don´t. That´s the trick.
You just don´t.
The biggest barrier to entry for Yugioh is that there's no great way of easing someone interested into the game without throwing them face first into the Deep End of a 10 min Snake Eyes combo. Master Duel is a great program but only if you know the game already. For new players it does next to nothing to get them ready for the intricacies of a duel.
The good news for anyone trying to get into Yugioh though is that once you do push through that high barrier everything else comes easily and you really do just 'get it' for lack of a better phrase. Once I got all the fundamentals down after coming back I could perform combos and understand what effects do what pretty effortlessly. Yugioh at its best is the funnest card game and blows any other out of the water with ease; but getting there isn't easy(and Konami tries to ruin it every step of the way).
PS none of this applies to the horrible costs of physical cards currently so uh maybe wait off on building stuff in paper till things get less absurd. Cockroach birb at 100$+ is a great way to keep people away Konami
Very well said
There is. I have alot of decks that each are designed to be better thah last and set up appropriate amount of interaction for newer player. I explain everything carefully during open dueling and i can even help em play if they want to. Patience helps a lot with newer player and engaging them on their level.
Like my decks go from pure fire fists to stronger fire firs tribrigade/tellarknights/ gladiator beasts to exosister to vanquish soul.
I'd argue that the best way to get someone into the game would be layering mechanics more gradually. There are a few ways to do this, but I think two ways I'd recommend is a) start with Goat, to get used them to the basics, then Edison to get them used to the Extra Deck being a more regular aspect of the Game, then maybe Hat or some modern rogue decks to make the jump to the modern game not quite so jarring, then more competitive modern stuff.
Alternatively b) is pretty similar in how I'd stage things, though more complicated, though you'd have more control over the pace at which new aspects get layered on, is Cube. You'll probably have to walk them through a few practice cube drafts, but once they get the hang of it, it can be a way to control the available options while you're teaching the game, so I'd start with a cube that's just main deck cards with a few easy to grasp strategies that just show off the basics, then move on to a cube with Synchros and Synchro era strategies, then XYZ, then Links, with each summoning mechanic siloed to its own separate cube. Then once they're more comfortable with the mechanics, I'd make a final cube that has bits of every summoning mechanic and more modern-level power (though a cube is going to naturally still be weaker than a constructed deck), and then introduce them to modern yugioh.
It'd be a lot of work on both parties' parts, so it may just be too much, but it's still what I'd probably do if I had a friend who wanted to get into the game, but didn't know where to start or was intimidated by the complexity of the modern game.
Step 1: Download Master Duel.
Step 2: Pray that the TCG becomes affordable sometime soon.
How generous is the game beyond the initial barrage of gems? It seems like i've hit a wall on UR's and no real good way of getting more CP after getting:
- most of the UR bundles (ash and whatnot)
- 3x of the premade deck
- some master packs (40x, i wanna say?)
- premium battlepass
granted I did waste some CP as I didnt really know what I was doing, but that would be like 2/3 extra UR's max
@@tldreview extremely generous, you can get a meta deck ready per month
@@SixteenTA And do you just buy master packs with them?
@@tldreview well you get 140 gems per day from login and daily quests, so you get like 1000 gems per week which you can use to buy packs etc. for cards. i would advise going for one of the newer selection packs rather than the master pack, as the selection includes cards that are mostly relevant in the meta in some way, so you can save on crafting by playing those archetypes that you got from the selection packs.
The generousness of the game really depends on how you value brewing vs playing.
If all you want is play a stock meta deck, you can grind quests easily and new decks shouldn't be too much of an issue, especially when so many decks share staples. If you like to brew though, it's very mediocre. Every other interesting card is SR or UR, so you'll be dumping precious mats for cards you can't use elsewhere. If you're lucky, you can find the cards in packs, but those love to give you the other archetype you don't care about.
I am building a deck - it's probably not good, it's mostly a fun gimmick deck - and it needs 800SR and 400SR points, which I don't have. My odds are grind daily (with my other garbage decks) for a month or two, or nuke half my collection.
encouraging people to pick up yugioh is very irresponsible messaging smh
As a yugioh player, this is true.
If the game makes you miserable then maybe you should stop playing instead
@@EdWuncler3rdplaying competitive yugioh can be miserable in certain formats but a casual duel is always fun. perspective is a factor too. some people absolutely hate the current format that went into effect at the beginning of september. i’m having fun playing against all these decks, i haven’t been this into yugioh in a while.
You can play budget and have lots of fun
Calm down
I recently got my friend back into Yugioh through Dueling Nexus, and we looked for a deck for him together until he got a Raidraptor-Deck. And now we're going to Locals together. Our local is a bit more casually so its a lot of fun and we dont meet frustrating decks that often. 🦉🇩🇪
My friend got me into Yugioh through Dueling Nexus aswel. Fast forward some months later were going to locals every 2 weeks and meet nee people.
An ex-friend got me started on dueling nexus when he entered highschool. Prior to then it was the terrible playground play for me. Once I got started there w a few other friends we all learnt and got better at yugioh. 1-2 hours per day on nexus for like 3 years. Those were the gud ol days.
i can't believe you make your friend turbo out kali yuga
I start play yughioh one week ago with runick stun just for play with my friend
Now i have no friend
I hate you 😂
4 ways.
1 Get master duel.
2 Explore alternate formats (Goat, Edison, Domain)
3. Move to Japan
4. What you can do today, might be better done next year.
You could try some other independent initiatives of formats, TOSS is one that could be nice, and Domain seems to be gaining traction, though the extra rules might make it more challenging to get into.
Ayyye Domain mention!
I'm getting back into Yu-Gi-Oh pretty much exclusively for Cube personally lol
@@Nouxatar you are doing option 2 then.
Also do you know any discord servers dedicated to yugioh draft?
one thing I noticed is that regular sized perfect fit sleeves work quite well as normal sleeves for yugioh cards. that way you won't have to buy different sleeves for different games.
Initially, what I tell new or returning players from the old school era of yugioh is to play Master Duel. It's free, it goes over the basic, and it's practically straightforward.
The hardest part that players will have to learn and practice over and over through time is chaining properly. MD babies you into chaining for you by highlighting your moves, but when you're in IRL gameplay, you're on your own. For me, it took a long time and still to this day still learning to chain properly. I got better and doing well now, but maaaaaan....it was a mean learning curve transitioning from MD to IRL.
How to ACTUALLY start:
Step 1: Have 360 Euro to buy 3 cards
Step 2: Spend around the same amount of money again to get the rest of the deck
Great advice, I instantly subscribed. Please keep it up.
To me, Speed Duel is a good way to get someone into the game. Introduce Master Duel next so they get to know common strategies and archetypes.
I just find it hilarious that even people that like Yu-Gi-Oh will say to not bother picking up the game. I agree with the sentiment too, and if that's not an indictment of the franchise as a whole... I don't know what else it could be.
i was breathing ygo from the day it hit the shelves in europe until last dragon ruler meta .. and i was a good player, couldnt drive far because i was too young but i was doing really well in our locals etc in munich .. in its prime imo the best tcg out there .. but what they did to the game is a shame. autopilot decks that just have to be learned aswell as techs and matchups, true core of a grindy game smartly outplaying your opponent is almost gone and more often then back in the good days the worse player can win .. thats why i stepped away. some years ago during the nightmarch era i tried the pokemon tcg, way more affordable, easy to learn but a decent depth aswell, i would highly recommend everyone who wants to start getting into one of the more popular tcgs to try pokemon.
@@michaelfellner9822 "start getting into one of the more popular tcgs to try pokemon"
Sorry to break it to you, but pokemon definitely isn't one of the more popular tcgs. It's one of the least popular tcgs/average at best.
It's the most popular TC, without the G. Pokemon is popular for card collectors. The game itself is so incredibly boring that they consistently fail to get a 100k views on their world finals while yugioh easily gets 150k on YCS finals.
Also no, learning the deck also means learning how to play. Sure there are combo lines, like in almost every card game, but they are still situational and there is no 100% correct play/board.
And if you want skill expression, just play D/D/D. A good D/D/D player can even clap tier 2 or tier 1 decks.
Man, as a returning player I’ve been trying to get back into the game but I’m about ready to give up. The power creep has gotten so fast and the cards so expensive lately that I feel by the time I scrape enough money and cards to build the deck I want, that deck won’t be relevant anymore. Locals don’t help either. The few times I went with the few card I had, everyone just looked so bored and barely talked to me. They’d just do their typical 10-minute long combo for the billionth time on auto-pilot and then sigh to themselves with a thousand-yard stare like they’re dying for something more entertaining to happen. Playing online is far better but even that has huge limitations and isn’t really how I wanted to experience the game.
@@8bitdiedie "everyone just looked so bored and barely talked to me" as if it was different during yata lock.
Competitive environments is always play-to-win.
Neither Master Duel nor Locals are casual environments. And that's what most yugi-boomers miss.
Let's say I'd offer you to play a few duels with you on weekends, without meta decks. You still wouldn't play. Cause you don't miss the decks (Blue Eyes, six sams and glads are playable right now), you don't miss the pace since competitive pace was extremely slow until late 5ds/early XYZ era.
The one thing you miss is your memories. And nobody can give you these memories back. Just try to get a friend who also abandoned yugioh and play fun decks. Thats the best you can do.
@@ObviouslyDeven It's ridiculous to act like the pace of the game back then is the same as the pace now.
Prior to Synchros, it was rare that you'd Special Summon 5 times in a GAME, let alone in one turn. Sure, you had one-offs that were OTK decks (e.g. Frogs, Starbirdman, Magical Scientist, etc.) but they weren't very common outside of the top tier competitive scene.
Even when you get past the introduction of Synchros and the drastic increase of Special Summons, at best you could end up with a board that had a single omni-negate and a couple bits of disruption. Now? It's 2 or 3 omni-negates, multiple hand traps, and potentially even a floodgate.
It used to be that the game was about struggling to keep advantage, there was back and forth over multiple turns and both players had plenty of chances to take control of the game. Now it's pretty much one person getting to do their thing and the other sitting there with their thumb up their ass.
It isn't simply "the memories" or nostalgia, it's literally that the game changed to be something where only one person in any given game gets to actually have fun.
The game sucks now. It's sucked for a long damn time, in fact. If I didn't help judge games, at this point, I wouldn't bother keeping up with it at all.
How to play yugioh:
Never play competitive
Play master duel, way cheaper
If you want to play physical, get a couple friends, buy 3 of a recent structure (trap trix us a good start) and play.
DON'T play competitive.
There's also this thing called the heart of the cards that you also need if you're going to play
We love yugioh to the cored. Great video guys.
great video, thanks cardmarket yugioh!
was thinking about this exact topic just a while ago, and i think a good way to learn modern-day yugioh would probably be to play yugioh many times, going through the years and eras of yugioh and slowly go from the most basic yugioh from the early 2000's era, through each year, each era, each new summoning mechanic, until we get to the modern-day era and newest summoning mechanics and duel formats. i think, in this way, going from normal/tribute summoning to ritual to fusion to synchro to xyz to pendulum to link summoning to the new rush duels, people could fairly and roughly quickly pick up on how to play yugioh quite thoroughly in this way, using many different various decks and meta strategies and tier 0 and 1 decks and archetypes along the way in each duel.
I’m trying to get back into the game and oh boy has the game changed since I was 10. So much to learn and so many moving pieces. I’m getting there though
Any questions?
I’ve played since I was… well probably 10 haha so I know a lot
Actually I haven’t played yugioh tcg since 2000’s but thinks to the anime and games like legacy of the duelist for keeping me up to date on mechanics like synchros,XYZ, and links now with master duels I can try out decks like swordsoul, eldlitch, and branded that would have cost an arm and a leg to play in the tcg
Play a static format like Goat or Edison because Advanced format is too expensive.
I love that the title sum up the yugi oh player experience, Yugi oh players don't read❤
I just got back into Yu-Gi-Oh. I loved the game as a kid but I never got a chance to play it as a kid until recently I found a place where people get together to play. What the hell is a tuner, syncro, or and XYZ monster? What the hell is a Link card? Where did the fusion deck go?
Bro I played before fusion decks I'm sooo lost
Comment Section feels cool for telling people not to start.
I can only laugh at that. The game offers alot of fun. Maybe not at the highest competitive level where power creep, money etc. Is all people care about. But playing locals is fun even when going x-3 or x-2.
I tell new players to play through all the duel links gates in order. By the time you finish them all you know each summoning mechanic and you will have seen how most cards get played. Then I say dive into master duel.
I just love how every YGO player is saying "Don't" play YGO. And, I honestly gotta agree with them. I had to play 9 months of Master Duel and watch IRL YGO duels on youtube to be comfortable to participate in a YGO tournament.
Keeping up with the meta, OCG trends, looking ahead of the curve for new decks/staple cards, plus checking up prices in TCGplayer and local stores can be quite time consuming. All just to play 2 tournaments on the weekend right after my weekly 40 hours of work. Each tournament taking up 4-6 hours + 80 mins travelling back and forth to my locals.
And this isn't including how much money I spent on my 3 decks, staple cards, tech cards, sealed products, structure decks, accessories, tournament fees and time.
Edit: I forgot the most important point, which is reading. Reading each card's effect and knowing every single deck combo and choke point. To be a competent YGO player, you must know all meta decks or 80% of them.
Step 1: buy a playset of Fuwalos, $400. Step 2: You also need the counters to that card, that' another 10 cards. Step 3: Good, now you can choose what archetype are you playing, hopefully it has space for non engine.
I would consider myself as a Veteran Yugioh players as I was there when it first came out. However, I did stop playing when they introduced Pendulum cus it was getting too much for me. Since then I still have all of my cards and once in a while I still collect cards too. Like I recently got the anniversary booster packs and I’m glad I did cus I got the House Dragonmaid 25th anniversary version and I LOVE the Dragonmaid Deck
if you ever buy physical cards buy 3 copies of the same structure deck and play with your friends. tournament prize support isnt rewarding enough to get back what you spent for your cards if you have a deck that can actually win an event. play digitally. there are many official and unofficial sims you can pvp and also games you can play solely pve. my prefered platform is duelingbook. its good for learning imo because the manual factor of the sim allows you to take back your misplays. maybe you played the last card in your hand when you need to have a card in your hand to discard for something else. duelingbook allows you to grab back the card in your hand. the downside of a manual sim is that a new player will break a rule. if thats your opponent you can leave an unranked game any time for no loss. but it can also be you and your friend playing improperly. this can be a good thing and feel like playground but for me its good because you can invent special rules you made up and play like that. for example you can treat normal monster flavor text as if they are effects. i had lotta fun playing that with a friend
12:06 Then I must have been losing for a long time. I'm still in self imposed exile because of it.
Master Duel mentally broke me. It was because of the grind and the pressure of trying to create a unique deck made me give up after 6 months after its release. That was 2 years ago. With all these new archtypes with these very long combos, I am currently in my villain arc. I am researching a deck to either do two things: Slow the play down so much, it feels as if it's Gen 1 again or Lock out/Remove all extra deck monsters in every duel.
That is how bitter I have become.
As a returning player, I just didnt like the speed of the game but then I heard of retro format. And its just up my level, I personally play edison format but there are others like Hat and GOAT. All with resources online and you can check your OST shops when they host them.
Original sound track stores?! That sounds AWESOME
In my city 80% of players already switched from modern to retroformat. We play GOAT, Edison, Tengu and HAT and those are the most fun formats out there.
Everything which comes after is just too much
Man it is rough coming back to the game after so many years. It is hard to find support cards for the cards I am fond of from when I last played without knowing people who have played. Or know what newer sets are powerhouses or build a deck with that can compete with these FTK xyz decks. I am wanting to learn more just dont know where to start. Not even 100 percent sure I know exactly how the new mechanics work like with the synchros, tuners, pendulums, etc. You guys have any tips?
I’d argue that Master Duel isn’t the best way to get a tutorial if you’re getting back into the game - Legacy of the Duelist Link Evolution gives you great tutorials on all the summoning mechanics and has a lot of content, but of course is very out of date by now. Master Duel is good only because it’s officially supported.
I recommend starting with structure decks, or decks like legendary hero decks, legendary dragons decks, or legendary decks 2
Master duel is a great way to teach a new comer to play the game but the harsh reality that a good deck to play at locals is tough. I have a co worker who I got to try it out and got really good paying a meta deck on MD but then wanted to join me in the TCG and was immediately discouraged knowing to play the deck they like will cost $200+. I play Yubel and it wasn’t cheap to build and it’s understandable why it’s such a hard game to get into just simply based on cost.
step 1, go to japan and play the ocg
Thank you for the guide. very good video !
I would say buy two sets of dice, to work out who starts the game. Maybe a couple more if your cards need counters. And bring your phone with a life point calculator app.
Konamis Neuron app?
Can we get a video for returning players, or players that have hopped in and out over the years? Shit has got crazy over the years and it feels like a completely different game now.
What a cheerful comfy video.
I used to play the gba games, then got a few decks.. they all still in the loft.. I would love to play again but the summoning mechs are so confusing for a 46 year old lol
I started playing again when I heard there was a revival of Ancient Gears. But even then, I have little interest in competitive stuff. I like actual games, not quick-draw matches.
At that point just make every deck a basic Exodia deck and cut out the middleman- who draws the cards to instantly win first while the opponent is completely locked out of playing.
I just bought a case of Breakers. And realized to even play the game now days I’ve got to spend another 100-200 dollars on handtraps and staple cards lmao
i wish they would reprint duel devastator, that set was so cool. either that or make a new set in the same vein as it
I think I will rather cling to the faint hope that I find somewhen/somewhere a couple casuals who still want to play it on GX-state like me. I could also settle for 5Ds. Everything after Synchro-Summons is scary.
I really want to buy into it now!!
you forgot about legacy of the duelist 😭
Buy 3 of the new blue eyes structure deck when it comes out
Are you gonna duel with the submitted decklists?
Absolutely! Videos take awhile to make, so you can look forward to seeing it in the future 😁
-Taylor
Well competitive yugioh isnt fun at the slightest but playing with friends and helpimg eachother upgrade and build decks that compete with one another in more equal playing grounds is where the game shines. Going to locals and tournaments is just cancer
I don't play Yu-Gi-Oh! (professionally), but I know the rules and all the summoning methods.
Bul l was just wondering, I've never played Magic, but people always say that it's much more complicated than Yu-Gi-Oh!, so...
if it's already difficult to get into YGO as a new player, does that mean it would be (almost) impossible to get into Magic?
I mean you need 200€+ for fuwaros. So if you arent willing to spend it, you are at a severe disadvantage until several reprints.
For the Yugiboomers I'll introduce them to Rush Kingdom format (yes i just made that up) Rush duel with a mix of the duelist Kingdom rules
Just play retroformats and your are good. Fun is guaranteed and the money you need to spend for physical paper cards is fine
Start playing Yu-Gi-Oh in 2024: You don't
Why
Best advice I could give is to play Tag Force 3 with an emulator. The Early Days collection will be coming soon, and this will include the absolute best that Yugioh ever was. I'm personally sticking to Retro packs because the game is just trash now.
Anyone who knows when Jinzo was one of the most stressful cards to have played against you will understand. Yugioh's biggest flaw is that it got more complicated and too fast. Omni negates are bad as well as omni immunities because Yugioh used to be about stopping your opponent if you had the right cards to do it.
As someone who stopped playing back in 2014 my suggestion to new players is simply this: go play anything else
Man y'all in fhe comments are depressing lmao
Cool mug 😎
I have a question about the game.
If I move an on summon trigger of a gemini monster's gemini summon in to the damage step can I activate it like all other on summon triggers and if I can, when in the damage step will it trigger?
@@TwistedBOLT the only effects that can activate during the damage step are attack/defense modulation quick effects.
Edit: and counter trap cards, forgot about those.
No other effect can be activated unless the card says it can.
@@KaoruMzk So stuff like flip effects, triggers when leaving the field like sangan and all mandatory effects can't be used?
@@TwistedBOLT Those effect trigger right after or just before the damage step.
Monsters are flipped face up before damage calculation takes place (and even then, the flip effect itself doesn't resolve until *after* the attack resolved, otherwise a man-eater bug would kill the monster that attacked before it would die in battle) And floating affects occur after an attack has concluded. (You don't search with Sangan until after the Sangan has been sent to GY)
@@KaoruMzk Monsters are flipped at the start of the damage step flip effects trigger after damage calc and floating effects trigger at the end of the damage step but all of them trigger in the damage step. Mandatories trigger in the damage step always as well. Almost all on summon effects trigger during damage step as they're effects that trigger when a card itself is moved somewhere.
@@KaoruMzkthats still within the dmg step, the “end of the dmg step” is when floaters and recruiters’ effect activated and resolved which is still part of the dmg step itself
the entire range of the dmg step is bascially whatever happens after an atk is declared successfully till the turn player has back priority to be able to declare another atk
As much as I hate some aspects of Master Duel I think it's legitimately the only option to both get new players into the game and for keeping players in the game. The price is 100% prohibitive for new players in TCG. It's repulsive to ask players to drop like $500 on a deck that isn't even the best deck, in Master Duel you can work your way through to farm gems and craft the best decks for free. Also you can at least try the game with loaner decks in Master Duel to make a decision if you actually like the game before you buy into it lol
To play yugioh in 2k24 must play retro formats. FACTS! 😅
See the title, and I said "it's easy, you don't"
I played yugioh When i was 6 Till 11. the oldschool yugioh. I dont wanna play it anymore. My mom gave me on my 26th Birthday old yugioh cards. For me is yugioh only Memory of my childhood.
I haven’t played since 13’ pendulums and links made the game more complicated
How to start playing yugioh: easy answer don’t
Buy 3 copies of a structure deck to start playing the game, that is something I agree to wholeheartedly. However, getting 3 copies of a structure deck for under 20€? At least in Germany that seems impossible. The prices per structure deck range from 10€ to ~25€ on average with some of the older structure decks being 40€+ if you are lucky enough to find them. So expecting ~50€ to 60€ to get a decent deck to start out with is the better financial expectation.
However, just to start playing the game and get a feel for how the structure deck is to be played a single copy should be enough.
How to start playing Yugioh: don't and start playing Mythik instead! It plays similar to Yugioh, but doesn't have the FTK nonsense and broken cards like Yugioh.
Step 1: Don't
Step 2: Get Edopro and play Rush
I only play oldschool yugioh and I refuse to play anything else. I always have multiple oldschool decks with me when I visit old friends and we play with them
When will Monarchs be playable in TCG again?
Was always playable, just dont expect them to be meta or even able to keep up with other rogue decks.
The best way is trow master duel. Compared to a lot of other online card games Yu-Gi-Oh is so free to play and cheap. You just need to be smart at the beginning when you get a lot of gems . Don't spend those on nostalgia trips like blue eyes or heros. Spend those on getting staples like handtraps, boardbreakers and generic extradeck monsters. Most meta decks will consist on 20-30 of those staples so after you have all the staples even the most expensive decks are not more then 300 URs. I played Master duel for the begining. I bought most of the Gem sales in the first 2 years so maiby 200$ in 2 years but now the game is essentially free to me.I haven't bought any At this moment I have every competitive deck that was ever meta in the game, every stapels, 9000 gems and 1700 URs. That's amazing compared to other games like Hearthstone and MTG arena where you need to put 100$ in the game every 3-4 months or so to get the best decks.
From the perspective of someone who got into yugioh 2 years ago just get master duel
Step 1: Get into Domain Format
Step 2: Get other people into Domain Format
Step 3: Have fun!
But there in lies the paradox, Domain is the most unfun thing anyone has ever conceived.
Have you played it before?
@@bluetf2622
Yeah though the fun immediately stops at the horrible deck building which tries to copy Commander. If you cut out and modify half those rules it could be fun, but as it is it’s like making playing Yu-Gi-Oh into work.
@@CaptainMarvel4Ever What about the deck building is tedious for you?
@@bluetf2622
The fact that it tries to emulate the color identity restrictions of commander fails to understand the fundamental differences between Magic and Yu-Gi-Oh. Having to adhere to all the tiny rules and stipulations about what a card says where is such a pain. It’s more work than just playing a regular game.
As a result, if I buy a Jack Atlas structure deck, I can’t just find 20 new cards to add in. After picking a deck master I’d be forced into either fiends and resonators, or dragons and archfiends. That makes the process even more restrictive than just going competitive.
Don't get me wrong, I love Yu Gi Oh but its bad right now, the Meta & needed bans are not being addressed correctly, konami's obsession with tcg speed duel (speed duel has died everywhere except USA) is preventing Rush duel from leaving japan (having two active formats would be great, and rush is very easy for new players). But most of all is probably the sheer amount of rules and summon types a new player would need to learn and pick up quickly- they need to make a starter deck that has every type of extra deck mechanic, plus rituals, yes it will be a bunch of random generic things meshed together because a new player needs to learn all of those mechanics ( and the main deck should have at least one of each card type variety, each type of Spell (normal, quick, continuous, equip, field etc) Trap (continuous, counter, monster etc) and Monster cards - vanilla, tuner, union, pendulum. unfortunately most structure decks have a specific archetype that uses a singular extra deck mechanic, sometimes two.
Friends dont let their friends play Yugioh in 2024
This comment section is horrible. Yugioh players always complain, there's no new players but they actively come here and tell people not to start playing. Not very welcoming.
I started last year and met many awesome people and have lots of fun.
Some cards are a bit pricey but other hobbies are as well so its not really a problem to me.
Yugioh is only surviving off of hardcore players and nostalgic boomers (like myself). Tried to teach a friend how to play Yugioh again on Master Duel and show him what is competitive... he uninstall Master Duel after five rank games.
"Singles are the way to go"
What is this, Tolarian Community College?
Real yugioh players know that the true meta for years now has been quitting the game.
People who never started were just ahead of the curve; starting to play now would be going backwards.
at this point playing rush duel make me more fun than playing TCG
Title typo: Playling
Step 1: quit because fuwaross is a card
It's easy to start playing Yu-Gi-Oh... You get some cards together, and draw 5 cards! And that's how you start playing! Sorry, but I can't help with anything after that...
Tell people to play solitaire and if they like that style of play then you can start them on yugioh, if they don’t like solitaire yugioh won’t be for them
As a person that played competitive yugioh, don't get into yugi 😂😂😂 go play Digimon or Vanguard. Something actually fun
Step 1: Invent a time machine.
I’m just gonna play og rules
1:32 yugioh pi!
Step 1. Take out a loan
reason 1: don't
1:53
Yu-Gi-Oh is unlike any other card game I've played! It's has the highest highs you can find anywhere in the TCG world, I promise 😎😎
-Taylor
Step 1: Don't
2024 is one of the worst years to try Yu Gi Oh. Price wise at least.
Encouraging stun 🤣
Unless u can afford £500 for 3 essential cards forget it
if you cant afford fiji why even drink water
Ehhh, a lot of decks themselves are very affordable except the most recent prints, which is completely normal. Tenpai is a good example which is only expensive because of Purulia, which is a very recent secret rare print, but not necessary, and trident dragion which is an old ass card that never got reprinted (because why would they?)
The majority of the expensive yugioh cards in meta decks are staples any way which you can use in your other decks, like S:P or Ash as an example.
Yugioh has a lot of problems, but freshly released cards being expensive isn't one of them and isn't yugioh exclusive either.
Easier said than done
Tbh, you can probably start with 3rd party online games.
Nah bro pick a different shiny cardboard addiction 😭
Atp the rest of us are trapped
Save urself 😭😹
You don't. You run far away.
Just don't, there are many other TCG games that actually allow You to play Your cards and Your opponents won't play solitaire in their turns.
proxy or masterduel anything else u are a fool it rhymes so its true