Hey John - thanks for the feedback! Was more focused on the technique here rather than the final render, however will look to include a final shit on the future, cheers!
Really nice tutorial! I'd improve on it by positioning your background planes much farther behind, though. The flying spheres make it look "fake" because the distance is wrong, so they are really small compared to the window but huge compared to the doors. Keep up the great work (:
Ok I found it interesting but with that kind of result I would have done it much quicker with after-effects, same or better parallax result: green background behinds theses balls + camera movement. My point is : nice trick but too time consuming for the final result. I subscribed anyway.
The "generate uvw coordinates" is a critical step and one I have been missing on my similar efforts
I learn a lot from your tutorials. they are fun projects as well as a valuable learning experience
For anyone who can't find"Camera Calibrator" Right click on camera and its under tracker tags. In R26 that is.
Great tut Sean. Might be nice to show the final render full screen at the end to finish.
Hey John - thanks for the feedback! Was more focused on the technique here rather than the final render, however will look to include a final shit on the future, cheers!
Click top right on the 3 dots and turn playback speed to .05x
this is so sick man. Thanks a lot for the tutorial
Really nice work. Informative and interesting without waffling on a lot and wasting a bunch of time. Bravo sir! You now have a new subscriber.
well explained !!! you good teacher thanks a million
I feel confident I can learn a lot of wonderful things from this tutorial. Thor the god of thunder is teaching. :) #peace
Your tutorials are awesome. Thanks so much for sharing what your knowledge. I hit rewind often but you have taught me so much. Thanks again!
Nice work, only one thing i would change is adding some thickness to the doors.
cheers!
my brain has been blessed. thank uuuuuu!
Awesome ..................Good on ya mate ..................
Great channel! i like how clear you are and make things simple. Can you please make also some render tutorials?
Ohh I was hoping you would share the project files.
Wonderfully done, and very clearly explained. Thank you Dove.
thanks man this is good for quick archviz too
Really nice tutorial! I'd improve on it by positioning your background planes much farther behind, though. The flying spheres make it look "fake" because the distance is wrong, so they are really small compared to the window but huge compared to the doors. Keep up the great work (:
Extremely informative!
oh man, your tutorials are TOP!
great work, really appreciate your time and effort with this :)
thanks
Lukas
Thanks Thor
Would you recommend this tut if I have Octane?
Hi! Good tutorial :) Where can i find loop path cut? Thanks
sean you are the top man
What’s the point of adding the camera calibration tag if you didn’t do anything with it? What’s the point of the camera calibration tag in general?
Nice!! This is awesome mate! I need to get started in modelling and projection mapping . Just need time 🤷🏽♂️
Brilliance
Feel like Thor is teaching me C4D
can we do camera projection on a video instead of an a single image ?
Duuuude thank you so much. More please
I can't find Camera Calibrator in my Cinema 4D, please help. Thanks
aye, keep up the cool vids dude
cool
Floating out only.= =
Hey I am Ur 1k subscriber
Cheers mate - great news for you and me!
Ok I found it interesting but with that kind of result I would have done it much quicker with after-effects, same or better parallax result: green background behinds theses balls + camera movement. My point is : nice trick but too time consuming for the final result.
I subscribed anyway.