And a detail he wouldn’t notice is one of the axe heads is broken. Am slightly dissappointed the player example doesn’t use the Ash of War to turn the heavy attack into a stomp, I’m sure he would find it amusing and not sure if he would know if there is a martial art that utilizes stomps.
Are you asking if there is a martial art in which humans utilize ground slams. Because “stomp on a dudes head and chest when he’s prone” is something literally every culture in history has done.
He respects the fantasy setting of the game so much, and honestly that made the content more enjoyable than a lot of other experts reacting to video games. My guy straight up fall in love with the Helice despite of its ridiculous design. Please do bring him back, From Software has plenty of weapons in their catalogue of games to nitpick
Matt has a keen sense of context (he always says that it's one of the most important things when talking about something) so he's able to understand that something impractical in the real world can make sense in a fantasy setting.
Matt has a keen sense of context (he always says that it's one of the most important things when talking about something) so he's able to understand that something impractical in the real world can make sense in a fantasy setting.
The thing about the bloody helice (corkscrew blade) is that in game it has a passive bleed effect on the weapon so it actually kind of makes sense when considering that the cyclone knife leaves a wound that is very difficult to treat.
Fun fact: that cyclone knife is a war crime 😆. Triangle daggers are forbidden in the Geneva Convention specifically because they are difficult to treat
yeah why were they dual wielding a unique sword? they didn't show off the weapon art either. seems like a missed opportunity to get his opinion on some cool fantasy elements of the weapons
1:25 "This is a fantasy setting, so I'm not going to worry about that." Man I'm love the way he approaches this topic. It has always annoyed me, in these types of videos, that experts were taking those fantasy weapons at face value. This guy is appreciating the fantasy-aspect of it, commenting on the creativity of it, instead of talking it down as merely unrealistic and useless. We know it is unrealistic; it's fantasy. Thank you for seeing that.
it's hilarious to me that someone would click on videos about a real-world expert speaking on short clips from a video game and then get annoyed when they point out that something is inaccurate or unrealistic, that's literally what they're here for lmfao
@@dingdongspaghetti Well, pointing it out is one thing. Right before this he said something like "I'm not sure how on earth you would make this thing," so he _did_ point out how unrealistic it would be to see it in actual medieval combat. He just didn't spend his whole time looking at it complaining about how they could ever come up with original ideas for weapons in a fantasy game (which limits the amount you get out of the criticism as a viewer), he did his best to compare it to things he was familiar with, and guess about the most effective way to use it. Pointing it out isn't an issue, it's ruthless criticism and refusal to even consider it in any other light which is annoying, because it kind of misses the point of the video.
@@SophiaLilithUwUYes because Urumi are real weapons. They were made by Indians the one in-game is a bit more fantasy. Katars are also an Indian weapon in Elden ring
@@silverjohn6037 E = MC^2 my dude. Energy counters that. There is a reason crossbow gets heavier when you set it. The energy is converted to potential energy which contributes to the weight.
@@delphidelion a drawn crossbow doesn’t become any heavier than just the bolt and crossbow alone. Tension or impact can be expressed in force just like gravitational force, yes, but the similarities end about there
@@zeppie_ it actually might be slightly heavier because gravity does pull or rather cause space time to push on energy. hot object are slightly heavier than the same object with the same mass cold
If I've learned anything about Elden Ring players is that they must always dual wield everything they find, no matter how silly it looks. Halberds, scythes, even pillar sized greathammers.
It does help that, like in most modern fromsoft games, it is acknowledged that one can use the respective games currency to aquire quote:"Inhuman Strength".
Give him some slack. It's kinda like watching a keyboard review where someone is typing on the bottom side of a comically oversized keyboard. Sure, you could talk about the switches, but honestly, _why are you typing like that?_
There isn't much to say about the sword itself, tbh. "It's... a really wide greatsword" pretty much sums it up. As a HEMA expert he's at least as interested in the technique of using the weapons as he is in their design, and "how would you effectively use this weapon" is how he approached everything in the video. For that one, it wasn't an incredibly innovative design, and they happened to show him a clip of it being dual-wielded, which is indeed practically ridiculous.
disclaimer: as someone who does blacksmithing you definetly can make the bloody helice by twistng cold metal, although it wouldnt be very strong or particularly useful as a sword you would definitely be able to make this sword
suggestions for the next episode: great move set and style to analyse: - zweihander - uchikatana - rivers of blood - godskin peeler - double scavenger sword (with parry ash of war) - flowing curved sword fun options: - nox (urumi, hammer and sword) - magma whip - family heads - ringed finger - hand balista - visage shield / one eyed shield also, if possible, do a special episode for the ashes of war. they are the best for this type of videos because of how they modify the weapon usage. wild strikes, barbaric roar, sword dance, unsheathe, etc. great series!
Tis cool that he thinks about the fantasy side and not analyze , rather than just say it dumb. Also talking about the movement along with the pain stick design
Matt has a keen sense of context (he always says that it's one of the most important things when talking about something) so he's able to understand that something impractical in the real world can make sense in a fantasy setting.
The thing about the flail too while spinning it, is that a fixed chain would not spin properly, it would get nudged side to side and the chains would get twisted, it would need to be altered a bit to make that motion
They really thought duping, powerstancing and avoid using the Weapon Art of the Dark Moon GS was a great idea to showcase the most iconic weapon of the entire franchise to the weapon expert. And obviously him talking about the Urumi didn't ring any bell. Classic IGN...
Can't get over how he mentions the modern corkscrew being meant to cause huge blood loss and not that the Bloody Helice has that exact same function remarked in its description (which even showed up on screen!)
Yall need to do a better job of selecting which weapons and forms to show this guy. He makes great insights, but you need to chose to his strengths. Come on ign. Be better.
The "corkscrew" shape you mention isn't actually that hard to make, Matt - augers and twist drills are made in much the same way. The difficulty comes in sharpening the damn thing, although it isn't clear how sharp it would be. You're right that the heat-treat would probably cause some hard-to-predict warping, though!
On the Hoslow’s Petal Whip, it looks like it’s built in a way that is more akin to a chain from the handle than a regular articulated whip, and that the “chain links” that it’s made of look more like claws or talons, meaning it would be more of a raking/tearing type of wound than striking/cutting, meaning it’s only effectiveness is as a weapon against creatures/people with no clothing or armor in places, as a displacement item with people with clothing or cloth based armor, or simply as an annoyance in anyone with any non flexible armor at all.
It’s so nice that he almost immediately said the words “but this is a fantasy setting so I’m not gonna worry about that” like finally someone gets this isn’t about realism and is about what’s cool
To make the bloody helica, you could simply forge the blade like a traditional blade to begin with and than you would heat up the the blade for the "twist" and turn it until you reached the desired twist ratio, finally you would coat the exposed core (and ONLY the core) with a type of fire clay (like the kind used for katanas) before finally heat treating the edge
Take into consoderation that the guy using the whip can lifte 15 inch thick 10 by 30 feet solid steel doors. So the power behind his whip swings and swings in general are nutso. Take into consideration that a real life grizzly bear. One of the worlds most dangerous creatures. Is legitimately one of the absolute weakest things in the game can be killed with a few dagger swings.
The spinning flail could be a defensive option, essentially a way to negate an incoming blow by tangling it. It would negate your own offense as well, but if you have two then it's fine.
The blood helix is actually an Evangelion reference, one of a large number of giant robot anime references in From Software games, which makes sense given that their biggest hit before the Soulsborne mythos debuted was the Armored Core series. It's based on a giant, red, spiral shaped polearm dubbed the "Lance of Longinus". The fact it'd be hard to smith something like that is even kind of addressed in Eva since a) it's alien technology found inside a giant alien spacecraft buried under Antarctica and b) it's apparently *alive.*
You should've showed him weapons wielded in 2 hands as well plus the weapon art, also there is an Urumi (Nox Flowing Sword) in the game as well, show him that!
A couple of these weapons are specifically Bleed weapons, which matches up with the historical and real world weapons mentioned (Cyclone, blade whip, etc)
Thing you didn't bring up about how the axe of godfrey is actually used: It's essentially dropped on the opponent, with practically no effort to halt its swing until it hits the ground. It does have a couple of moves in the moveset where it goes to the side instead, but essentially just hefting it up and letting gravity do the work would effectively make it a lot easier to swing than you would expect.
The thing with melee weapon proportions is they don't really change with a character's size and strength. Certain ratios are always ideal for delivering maximum kinetic energy when accounting for velocity and weight as the two components, only difference is the overall size of the weapon which increases or decreases with the size of the user
Why the duck IGN used as example someone using 2 Dark Moon Greatsword instead of Radahn Sword? You can't even get 2 in the same NG run (also most people don't use it like that), while Radahn sword has built in the dual wielding. Also using Godfrey axe (a Str weapon) in just 1 hand... Matt did a great job, IGN was terrible.
Man they should do a new one with some of thr DLC weapons. Would be really interesting to see what an expert would say about the light greatswords and their moveset, as it is absolutely incredible. Especially since each attack ends in a stance which you can use to delay your combos, or even flow between heavy anf light attacks. In honesty ints probably the most versatile and fluid moveset of any from game so far.
There's actually an Urumi whip in the game. Nox flowing blade acts more like some magical malleable blade that could shift between rigid and bendy at will.
They didn't do any justice to this weapons providing to little of the movements of each weapon. Maybe Helice was actually properly shown, everything else was just stupidly put in dualwielding for no reason.
It helps that the axe of Godfrey originally belonged to a guy who was like 9 feet tall and ripped.
And a detail he wouldn’t notice is one of the axe heads is broken. Am slightly dissappointed the player example doesn’t use the Ash of War to turn the heavy attack into a stomp, I’m sure he would find it amusing and not sure if he would know if there is a martial art that utilizes stomps.
@@lemmingrad Touch grass
@@slxcelxfegaming has adin Ross and dying light 2 clips ,tells others to touch grass. How bout you touch a girl and stop being so salty.
Are you asking if there is a martial art in which humans utilize ground slams.
Because “stomp on a dudes head and chest when he’s prone” is something literally every culture in history has done.
@@LongFingerL goddamn, take a like.
Missed opportunity to show him the actual Urumi.
Great minds think alike
Haha just thought "this guy is gonna freak when he sees a Nox Flowing Balde
Same with the Katar
Agreed!
He’s a weapons expert not a toy expert
Damn they got patches reviewing weapons 😭
😂
Bro….😆
😂😂😂
Bro why you gotta do him like that?
💀💀💀
He respects the fantasy setting of the game so much, and honestly that made the content more enjoyable than a lot of other experts reacting to video games. My guy straight up fall in love with the Helice despite of its ridiculous design. Please do bring him back, From Software has plenty of weapons in their catalogue of games to nitpick
Matt has a keen sense of context (he always says that it's one of the most important things when talking about something) so he's able to understand that something impractical in the real world can make sense in a fantasy setting.
he also is a massive Star Wars fan and understood Vader's fighting style as asserting dominance and making his enemies feel pathetic and weak.
'' respects the fantasy setting of the game '' keeps going that everything is unrealistic
My favorite thing is this guy takes the world that the swords take place in seriously as a part of their story and that is really cool
right like he appreciated the moonlight greatsword despite them showing a character 2 handing it he's a fun dude
Unfortunately most people don't consider it cool.
Maybe they are busy looking for ways to wipe out eachother like colonies of ants
@@Blessed_V0id the moonlight greatsword would be great for that
Matt has a keen sense of context (he always says that it's one of the most important things when talking about something) so he's able to understand that something impractical in the real world can make sense in a fantasy setting.
The thing about the bloody helice (corkscrew blade) is that in game it has a passive bleed effect on the weapon so it actually kind of makes sense when considering that the cyclone knife leaves a wound that is very difficult to treat.
Pretty much anything that would leave a particularly nasty open wound gets bleed. Case in point with Ghiza's Wheel and the petal whip
Fun fact: that cyclone knife is a war crime 😆. Triangle daggers are forbidden in the Geneva Convention specifically because they are difficult to treat
@@devinspencer1678 No
@@devinspencer1678 Mohgstein does not care about your Geneva Convention.
@@devinspencer1678 Stop spreading misinformation. It's not fun nor a fact.
keep bringing this guy back, he's great
Matt has his own YT channel and it's fun. Schola Gladiatorae.
Have fun binging
It's a shame wild strikes wasn't used on the flail, very representative of maintaining momentum
The sad thing is you can't really use any kind of AOW on flails with useful/powerful movement (sword dance, spinning slash). Why? ...
@@staLkerhu you can use lions claw on flails though 💀
@@benucho3016 Ah yes, the ol' reliable flail technique: doing a flip
@@ngotemna8875 lions claw got me through malenia phase one consistently :)
@@staLkerhu im pretty sure wild strikes is flail compatible
1:15 "causes huge blood loss quickly" this game has fried my brain
They should have showcased the larger weapons being wielded with 2 hands.
yeah why were they dual wielding a unique sword? they didn't show off the weapon art either. seems like a missed opportunity to get his opinion on some cool fantasy elements of the weapons
this channel always makes this same mistake
2X Watchdog’s Greatsword or Rotten Staff is 🐐🐐🐐
@@Adlore Just no care or thought put in, bare minimum of required content for the reaction. Literally ign defined Lmfao.
@@Lucas-qo5go why are we surprised? it's ign lol
1:25 "This is a fantasy setting, so I'm not going to worry about that."
Man I'm love the way he approaches this topic. It has always annoyed me, in these types of videos, that experts were taking those fantasy weapons at face value. This guy is appreciating the fantasy-aspect of it, commenting on the creativity of it, instead of talking it down as merely unrealistic and useless. We know it is unrealistic; it's fantasy. Thank you for seeing that.
it's hilarious to me that someone would click on videos about a real-world expert speaking on short clips from a video game and then get annoyed when they point out that something is inaccurate or unrealistic, that's literally what they're here for lmfao
@@dingdongspaghetti Well, pointing it out is one thing. Right before this he said something like "I'm not sure how on earth you would make this thing," so he _did_ point out how unrealistic it would be to see it in actual medieval combat. He just didn't spend his whole time looking at it complaining about how they could ever come up with original ideas for weapons in a fantasy game (which limits the amount you get out of the criticism as a viewer), he did his best to compare it to things he was familiar with, and guess about the most effective way to use it. Pointing it out isn't an issue, it's ruthless criticism and refusal to even consider it in any other light which is annoying, because it kind of misses the point of the video.
Should’ve shown him the Nox Flowing weapons, would love to see what he would think of them.
Hopefully a Part 3 with those, that would be great.
That thing basically IS an Urumi.
@@strangewolf1261 there even is a weapon called urumi in this game
@@SophiaLilithUwUYes because Urumi are real weapons. They were made by Indians the one in-game is a bit more fantasy. Katars are also an Indian weapon in Elden ring
Can't wait for ep.10 of this when we get to the ringed finger
@@jordanfringe_1 lol
@@lencysoup you've also been selected to "acknowledge your prize"!!
Ffs man these bots are annoying
mmmmm
@@layerp UA-cam and fb and the internet as a whole should make a universal app that blocks all bot accounts and their activities
The bubble horn
Let's not forget that these characters have godly levels of strength
If the weapon weighs more than you do, it would stay still well your body moves around;).
@@silverjohn6037 E = MC^2 my dude. Energy counters that. There is a reason crossbow gets heavier when you set it. The energy is converted to potential energy which contributes to the weight.
@@delphidelion a drawn crossbow doesn’t become any heavier than just the bolt and crossbow alone. Tension or impact can be expressed in force just like gravitational force, yes, but the similarities end about there
@@zeppie_ it actually might be slightly heavier because gravity does pull or rather cause space time to push on energy. hot object are slightly heavier than the same object with the same mass cold
@@delphidelion nice argument
unfortunately
big axe go "whomp" :)
Matt: if you're going to hold a greatsword in each hand, why not wield a halberd in each hand? Or a pike in each hand?
Elden Ring: Yes! 😅
The pike in each hand…meta pvp poke build matchup flashbacks…(shutter)
Halberd dual wiled is one of the best for pvp double spears is actual cheese in pvp
If I've learned anything about Elden Ring players is that they must always dual wield everything they find, no matter how silly it looks. Halberds, scythes, even pillar sized greathammers.
@@falcoon_f_zero9450 elden ring player are not concerned with petty questions such as "should we really dual wield this?" we simply do. :)
Meta pvp is so historically accurate
My favorite part is that he gives the strength benefit of a doubt, acknowledging that these characters are incredibly strong
Funny he mentions the urumi, it's actually in the game.
This is one of the most in depth expert reacts I've ever seen, please keep continuing this series!
Always a fan of Matt doing those reactions.
It does help that, like in most modern fromsoft games, it is acknowledged that one can use the respective games currency to aquire quote:"Inhuman Strength".
The indian Urumi was the basis of the flowing weapons of the Nox Dancers of Nokron and Nokstella eternal cities in Elden Ring.
there's also an actual Urumi in the game. Even called that
Hoslow's Petal Whip is a sick weapon in the game lol
So a funny thing about the Urumi is that is actually in Elden Ring and is a whip.
Truly a weapon selection of a Game of a Year.
wish he’d talk more about the Dark Moon Greatsword than how the player has decided to wield it
Give him some slack. It's kinda like watching a keyboard review where someone is typing on the bottom side of a comically oversized keyboard. Sure, you could talk about the switches, but honestly, _why are you typing like that?_
There isn't much to say about the sword itself, tbh. "It's... a really wide greatsword" pretty much sums it up. As a HEMA expert he's at least as interested in the technique of using the weapons as he is in their design, and "how would you effectively use this weapon" is how he approached everything in the video. For that one, it wasn't an incredibly innovative design, and they happened to show him a clip of it being dual-wielded, which is indeed practically ridiculous.
He doesn't know that the blade is made of light and it's an extremely light perfectly sharp sword. It's only possible to wield because it's so light.
This is a great video! Kinda weird that part 2 was recommended before part one. Lol
disclaimer: as someone who does blacksmithing you definetly can make the bloody helice by twistng cold metal, although it wouldnt be very strong or particularly useful as a sword you would definitely be able to make this sword
suggestions for the next episode:
great move set and style to analyse:
- zweihander
- uchikatana
- rivers of blood
- godskin peeler
- double scavenger sword (with parry ash of war)
- flowing curved sword
fun options:
- nox (urumi, hammer and sword)
- magma whip
- family heads
- ringed finger
- hand balista
- visage shield / one eyed shield
also, if possible, do a special episode for the ashes of war. they are the best for this type of videos because of how they modify the weapon usage. wild strikes, barbaric roar, sword dance, unsheathe, etc.
great series!
9:20 Matt discovers the meta
Nice , Patches talking about weapons!
the Godfrey axe is infact broken in this form, if we got in game brand new it would actually be double sided which makes it way more wild!
Iirc the phantom of Godfrey uses the Axe in its full double headed form….. we never get to use that tho
Tis cool that he thinks about the fantasy side and not analyze , rather than just say it dumb.
Also talking about the movement along with the pain stick design
Matt has a keen sense of context (he always says that it's one of the most important things when talking about something) so he's able to understand that something impractical in the real world can make sense in a fantasy setting.
1:47 Brothers at arms: Reforged: Challenge accepted!
The thing about the flail too while spinning it, is that a fixed chain would not spin properly, it would get nudged side to side and the chains would get twisted, it would need to be altered a bit to make that motion
They should have shown him Prelate’s Inferno Crozier or the giant finger. It would have been interesting to hear his thoughts on those lol
They really thought duping, powerstancing and avoid using the Weapon Art of the Dark Moon GS was a great idea to showcase the most iconic weapon of the entire franchise to the weapon expert.
And obviously him talking about the Urumi didn't ring any bell. Classic IGN...
7:38 "how could anybody use an axe of this size?"
just put 50 points into strength and you will be fine
Can't get over how he mentions the modern corkscrew being meant to cause huge blood loss and not that the Bloody Helice has that exact same function remarked in its description (which even showed up on screen!)
Can't wait to see what he says about the grafted blade greatsword and blasphemous blade
Episode 3: Show him the real life weapons he mentioned, that actually happen to be in the game.
Yall need to do a better job of selecting which weapons and forms to show this guy. He makes great insights, but you need to chose to his strengths. Come on ign. Be better.
1:13 "causes huge blood loss quickly" very accurate in both contexts
really liked his approach, looking at the weapons within their fantasy context
The "corkscrew" shape you mention isn't actually that hard to make, Matt - augers and twist drills are made in much the same way. The difficulty comes in sharpening the damn thing, although it isn't clear how sharp it would be.
You're right that the heat-treat would probably cause some hard-to-predict warping, though!
4:10 surely im not the only one who heard this
fr
On the Hoslow’s Petal Whip, it looks like it’s built in a way that is more akin to a chain from the handle than a regular articulated whip, and that the “chain links” that it’s made of look more like claws or talons, meaning it would be more of a raking/tearing type of wound than striking/cutting, meaning it’s only effectiveness is as a weapon against creatures/people with no clothing or armor in places, as a displacement item with people with clothing or cloth based armor, or simply as an annoyance in anyone with any non flexible armor at all.
It’s so nice that he almost immediately said the words “but this is a fantasy setting so I’m not gonna worry about that” like finally someone gets this isn’t about realism and is about what’s cool
That cyclone knife made me feel ill
"...a pike in each hand."
Quick, someone show him an average day in the Colosseum!
To make the bloody helica, you could simply forge the blade like a traditional blade to begin with and than you would heat up the the blade for the "twist" and turn it until you reached the desired twist ratio, finally you would coat the exposed core (and ONLY the core) with a type of fire clay (like the kind used for katanas) before finally heat treating the edge
Even IGN got invaded by Patches, this guy is everywhere!
The fact that the Qatar and the Urumi were mentioned, appear on the game, and weren't reacted feels criminal
8:05 that's a great shot
Nice to see Matt Easton getting the recognition he deserves
"... and causes huge blood loss quickly..." It's ironic how this is weirdly accurate
Take into consoderation that the guy using the whip can lifte 15 inch thick 10 by 30 feet solid steel doors.
So the power behind his whip swings and swings in general are nutso.
Take into consideration that a real life grizzly bear. One of the worlds most dangerous creatures. Is legitimately one of the absolute weakest things in the game can be killed with a few dagger swings.
Cracked up when he mentioned dual-wielding halberds, like thats not the pvp meta rn haha
those are dual lances, dual halberds are kinda mid if you only use the dual wielding moveset.
"How would you block with it?" Tarnished rolly pollying around like a chad- "Am I a joke to you?"
If you didn't know the Bloody Helic has a Cutting Sweep attack on its Super move
It makes me so happy that he was so pleased with the bloody helice. It's one of my absolute favourite weapons.
The spinning flail could be a defensive option, essentially a way to negate an incoming blow by tangling it. It would negate your own offense as well, but if you have two then it's fine.
The blood helix is actually an Evangelion reference, one of a large number of giant robot anime references in From Software games, which makes sense given that their biggest hit before the Soulsborne mythos debuted was the Armored Core series. It's based on a giant, red, spiral shaped polearm dubbed the "Lance of Longinus". The fact it'd be hard to smith something like that is even kind of addressed in Eva since a) it's alien technology found inside a giant alien spacecraft buried under Antarctica and b) it's apparently *alive.*
You should've showed him weapons wielded in 2 hands as well plus the weapon art, also there is an Urumi (Nox Flowing Sword) in the game as well, show him that!
im glad they got Matt. He's super knowledgeable of swords and stuff.
Love to see Matt on this channel, great pick!
A couple of these weapons are specifically Bleed weapons, which matches up with the historical and real world weapons mentioned (Cyclone, blade whip, etc)
Thing you didn't bring up about how the axe of godfrey is actually used: It's essentially dropped on the opponent, with practically no effort to halt its swing until it hits the ground. It does have a couple of moves in the moveset where it goes to the side instead, but essentially just hefting it up and letting gravity do the work would effectively make it a lot easier to swing than you would expect.
This person knows what they’re talking about. So many people on UA-cam don’t regarding weapons and how to use them.
Ain’t no way. Patches is out here reviewing weapons!
This guy is so much better than most people on this. He keeps in mind it’s a fantasy game so he doesn’t bash it as much as others
That corkscrew blade looks like someone attempted to weaponize a ice drill
The thing with melee weapon proportions is they don't really change with a character's size and strength. Certain ratios are always ideal for delivering maximum kinetic energy when accounting for velocity and weight as the two components, only difference is the overall size of the weapon which increases or decreases with the size of the user
‘Why would you hold a greatsword in one hand?’ *laughs in power stance*
I've done 5 playthroughs of Elden Ring and never knew about the Bloody Helice until now
"When you've got a decent amount of shaft, there's certain things you can do with it.."
Dark Moon Greatsword is, without an Abso-fraking-lute doubt, one of my Most Absolute favorite Greatswords in Elden Ring!!!!!
I'd love to see the sword expert and the gun expert react to Remnant: From the Ashes before the sequel comes out!
Why the duck IGN used as example someone using 2 Dark Moon Greatsword instead of Radahn Sword? You can't even get 2 in the same NG run (also most people don't use it like that), while Radahn sword has built in the dual wielding. Also using Godfrey axe (a Str weapon) in just 1 hand...
Matt did a great job, IGN was terrible.
certified matt easton innuendos in this video, nice work.
To be fair on the Axe of Godfrey, he is a BEHEMOTH of a man that actually managed to _shatter_ the other side of that axe so the size does makes sense
Coiling blades are fun to make. It's like making an incredibly large drill bit!
The Ghiza's Wheel is literally the Whirligig Saw from Bloodborne.
My favourite weapon in BB
Show this man the giant crusher
The first one is a pointy auger basically.
12:12
Pretty sure there's also a weapon more closely based on the Urumi
I'm curious what he'd think of the Inseperable Sword
Someone should have told him the Moonlight sword is a magic frost weapon
Matt Easton's channel is awesome
Someone needs to show him Wild Strikes on the flail. Basically the exact same motion he was showing.
10:32 Can we have whirligig saw at home
Mom: We already have it at home
Whirligig Saw at home:
Man they should do a new one with some of thr DLC weapons. Would be really interesting to see what an expert would say about the light greatswords and their moveset, as it is absolutely incredible. Especially since each attack ends in a stance which you can use to delay your combos, or even flow between heavy anf light attacks.
In honesty ints probably the most versatile and fluid moveset of any from game so far.
12:14 you can get Urumi in elden ring xD
Gotta remember Godfrey was a MASSIVE being and so stupidly strong that this weapon was weightless to him.
To be fair 7:40 the one who that acts was made for in elden rings floor was literally massive to begin with
Man looks like he kicks clerics down pits
The Indian weapon he mentions is totally the Nox flowing blade
Urumi
There's actually an Urumi whip in the game.
Nox flowing blade acts more like some magical malleable blade that could shift between rigid and bendy at will.
They didn't do any justice to this weapons providing to little of the movements of each weapon. Maybe Helice was actually properly shown, everything else was just stupidly put in dualwielding for no reason.
To be fair the axe of godfrey belonged to a hulk sized man and the petal whip was ceremonial, not meant for battle.
I'm just happy that he gave my babies, Hoslow's Petal Whips, a glowing review.
*Experts:* Historical Accuracy or Fantasy?
*Miyazaki:* Y E S 🧐👍