Master & Crazy aren't too hard to beat, if you know how. They deal a lot of damage, but you can survive for a very long time against them as long as you know how to avoid the really dangerous attacks (a lot of them can just be shielded). One tip is that the finger gun will never hit you as long as you're hanging on the ledge. Weegee isn't great at dealing with them since his damage output is on the low side, but it's still very feasible for him. As for Classic Mode itself, it hinges on the difficulty setting for obvious reasons. Three lives is plenty for Very Hard if you get decently lucky, but you definitely need to be familiar with how your character behaves, and sometimes you die anyway to something random, so it can take a few attempts to actually clear the thing. The AI in this game is a lot less dangerous than in the official Smash games; sometimes it'll wander around, self-destruct, or help you out in some other way. That's another thing to look for. The Petey Piranha fight here is a good example-- rather than doing literally anything, he held up his shield as long as I was transformed, handing me a free shield break. Stuff like that.
You make Weegee look so fun to play for some reason
He is fun to play he always was
How hard are Master Hand and Crazy Hand in this game? Give me a idea.
Also, how hard classic mode is in this game?
Master & Crazy aren't too hard to beat, if you know how. They deal a lot of damage, but you can survive for a very long time against them as long as you know how to avoid the really dangerous attacks (a lot of them can just be shielded). One tip is that the finger gun will never hit you as long as you're hanging on the ledge. Weegee isn't great at dealing with them since his damage output is on the low side, but it's still very feasible for him.
As for Classic Mode itself, it hinges on the difficulty setting for obvious reasons. Three lives is plenty for Very Hard if you get decently lucky, but you definitely need to be familiar with how your character behaves, and sometimes you die anyway to something random, so it can take a few attempts to actually clear the thing. The AI in this game is a lot less dangerous than in the official Smash games; sometimes it'll wander around, self-destruct, or help you out in some other way. That's another thing to look for. The Petey Piranha fight here is a good example-- rather than doing literally anything, he held up his shield as long as I was transformed, handing me a free shield break. Stuff like that.