If the Thalmor are hardcoded villains again, then there ought to be some other faction that High Elf players could get behind, like a Summerset dissident movement or something.
I hope we get: - Multi- Province worldspace. Essentially the whole of "the west" of Tamriel, with High Rock in the north, Hammerfell in the center and the Summerset Isles in the south. I'll accept Summerset Isles as a major expansion though I guess. - Pilotable and ownable ships and naval combat. The OG game Redguard was originally about a swashbuckling hero, and in terms of worldspace exploration, and if this IS set in Hammerfell, then it seems only natural. Also having boats on top of mounts is a natural gameplay evolution. - Going back to some older, "crunchier" (god I hate that term, but it fits) RPG systems and bringing back deprecated skills including Athletics, Acrobatics, Mercantile, Unarmored, the Mysticism Spell School and Hand-to-Hand, as well as Attributes beyond the 3 bars of Health, Magicka and Stamina. Importantly, having Athletics and Acrobatics directly affect how well the player can move in the game world, as they need to bring in climbing and mantling systems, as well as some balance systems on slopes. We've seen Breath of the Wild and even stuff like Death Stranding - just moving through rough terrain CAN be an interesting game element and it should be in an RPG. - A literal "Lore" skill. As your character reads books and learns things about the world they should actually have a skill that they can draw upon in conversations to recall relevant information or let them read ancient scrolls, runes, and languages. Essentially, turn EVERY book into a skill book and let someone roleplay as a giant nerd if they want to. And if they don't add Intelligence back in as attribute, then this would have to serve in its stead. - More complex and open "Radiant AI" for NPC lives. Oblivion did this the best to this day because it actually had a lot more complexity to it, and a lot of that complexity was stripped down in Fallouts 3 and 4 and Skyrim. I preferred the looser system of Obvlivion and it was much more engaging because it led to more variable interactions. - Odd and specific request but: Banking and Legal systems of more complexity. It's always bothered me that there is almost no banking in these worlds when Medieval guilds of bankers and lenders were a very real thing and in Daggerfall you could take out a loan to buy a home or a ship, just like in real life. Imagine becoming a major hero but still having to deal with your debts - I think that adds a lot to the versimilitude. And legal systems with at least some pleading to a lord or a crowd in a trial setting being able to utilize your speechcraft skills rather than simply interfacing with a guard upon violating laws adds a lot more drama and interest to the very simple justice systems in these games. I'm not expecting total Ace Attorney stuff here, but the options shouldn't just be "Comply with guard," "Pay fine," "Resist Arrest" or "Use Noble/Thane Privilege to get out of trouble for free." The privilege nobles had wasn't a get out jail free card, it was that they got a trial. Adding that extra step once you gain some social status in the game is much more interesting than it just being an "I win" button. - Spears. Literally the oldest and most used weapon in all of combat for all of history has been missing since Morrowind? WTF.
What we need to see is a game where the player does NOT become a god. The last three have been an ultimate power fantasy. Morrowind the player become the Nerevarine whether or not they agreed with it when asked. In Oblivion the player mantled the godhood sheogorath. In Skyrim we are the aspect of Akatosh (and possibly Lorkhan?). What we need to see is a game where we can play an average dude and we are not the fabled hero of destiny. No stars guide us, no divines compel us, and we choose when we help and not be told by the writers that the world will end if we don't. Just my opinion though!
I agree. That's how Oblivion was without the Shivering Isles expansion, the Hero of Kvatch just a guy who was basically a courier and got caught up in Oblivion Crisis
I kind of hope we still get a dragonborn questline though tbh, it would kind of suck to just not have shouts... Also i felt it was kind of sad Peryite bio zombie wasn't an option like WW or Vampire...
@@brialapoint2608 The Skyrim PC doesn't necessarily excel at anything except the Dark Brotherhood. The College questline can be completed with one spell and some scrolls, the Companions' with three hits and then spellcasting, the thieves' guild only has one instance of actual thievery (Brand-Shei) and you don't even need to pass it. The DB is a yes because we are very good at killing a lot of people. I suppose you could count the Dawnguard and the Volkihar, too, since they're also just about being good at killing people. I suppose then you'd also have to count in the Civil War factions, as they're also just about murder. Really, the only thing the Dragonborn truly excels at is thinning out the population. Oh, and the Bard College. You can't even so much as hold an instrument.
I never really cared for the conflict between the Thalmor/Empire/Stormcloaks, and usually don't bother with the civil war questline at all, so I'd be fine with the idea of another time jump like the one we saw between Oblivion and Skyrim and having that old storyline confined to the lore and history books. The only thing I would say that I NEED to see from TES 6 is the return of the old systems, stats, and skills that were missing from Skyrim so that we can get back some of the depth that the series used to be known for.
I think one of the challenges they’ll have is coming up with a game mechanic that is as interesting as shouting. The idea was rather unique and became for me at least something that I used a lot during the games. Presumably they wouldn’t do this again because otherwise the whole Dragonborn idea becomes less special. It would seem hackish to be like “omg this new character is also Dragonborn! How crazy.” I don’t imagine they’d do that again. Now they don’t need to introduce something like shouting again. The first 4 games were plenty popular despite the lack of any gimmick such as shouting. But I wonder if the next game would feel lacking in some way if they couldn’t create another new game mechanic that is on par with shouting.
They did too much with Skyrim. World ending threat, Ancient Nord Legend powers (I read those books in Morrowind and tbh, The shouting was not as cool as I thought.) It felt better in the legends than what we got. Just a + overpower skill for an already overpowered character.
i think they need to overhaul magic and combat and that should be good enough. if it feels fresh, new spells and weapons, new skills, etc i think they can get around the special mechanic with those. but it needs to have creative intent, not just fireball or sparks
I really don't think they need a gimmick like that. There is already magic, which was very much underdeveloped in Skyrim. I'd prefer they expand and overhaul that. But if the game is set in Hammerfell, which personally think is the most likely, the gimmick will be Sword-Singing.
They're going to hype it up but it's just going to be another boring let down. The creative force behind the older better games has been replaced by committee thinking to maximize their market reach.
Maybe but it's also TES not the bought-out Fallout franchise that they didn't understand from the beginning or the soulless Starfield franchise that has no lore to fall back on. TES is probably one of the richest lore franchises there is, they literally just have to build an interesting world to explore and Hammerfell and High Rock both have history, lore and previous games to fall back on. Not saying it won't be a disappointment because I mean after at least 15 years of waiting, of course it will be, but not the dumpster fire Starfield is.
I'm honestly curious to see what happens with the soundtrack since they dropped Jeremy Soule. I've slept to all of his ES soundtracks for years, and one time met his Dad who tells people my age about his work on the Lego HP series. I told him about Skyrim and Oblivion soundtracks being my favorite (not realizing it was his son's music), and he lit up so quickly to tell me about his son working with them. While the town he's from is absolute shit, this is one real positive that came from this community.
@@ABardsBallad tes6 could release at the exact same time as the skyblivion mod or even the full beyond skyrim mod and ill still be more hyped for those then the game at this rate becuase modders put more love into the game then the game designers do now look at gta 5 atm full of hackers even on xbox/playstation version and the rp servers are more popular and safer then the officials ones might be wrong here but i see another et the video game scenario happening sometime soon at this rate company gets greedy dishes out bad quality games at high prices and will all fall apart sooner or later
I've long thought the plot for ES:6 will be the Second Great War and focused in Hammerfell 10-20 years after the events of Skyrim as this will allow the Dragonborn to have mysteriously disappeared and become a legend as well as a new generation to fight against the Aldmeri Dominion. Whether or not ES:6 will live up to earlier installments that is unfortunately unclear but if they learn from the mistakes of Starfield and return to the greatness of Morrowind and Oblivion and majorly update their graphics and take pages from The Witcher 3, Elden Ring and Baldur's Gate 3 it will live up to the hype and restore Bethesda's legacy. At this point it seems unlikely but Bethesda really cannot afford for ES:6 to tank because this will make the company fall off the map.
from what I know of TES 6 will probably take place in both Hammerfell and Highrock because from what I remember, fans mapped out the area where the teaser trailer took place and Identified it to be the northern Highrock coast and I think I remember seeing a official image on Twitter affirming it's going to be in Hammerfell I find this to be awesome because I just got into Daggerfall Unity a year ago after I watched Jwlar's retrospective and seeing a modern adaptation of the Iliac Bay would be sweet as hell this would also be cool because I have no doubt the Thalmor will be the main antagonists and from what I know of, The Redguards despise them and The Bretons are neutral so having the potential of The Redguards teaming up with the Empire and maybe Skyrim and going up against The Thalmor and maybe The Bretons as their new allies would be sick as for Gameplay features I honestly hope they bring back Spears/Polearms, old-school Staves, and Throwing weapons from Morrowind they should add a Compendium Feature of sorts to record what Enchantments you unlocked, what enemies you know of with their strength and weaknesses, and what artifacts you have obtained and unless they bring back vertical mobility like Athletics, they should pretty much port over most features from the "Combat Gameplay Overhaul SE" mod, which allows the ability to use a Two-Handed Weapon in One Hand, One-Handed Weapons with Both Hands, the ability to equip a Spell, Shield, or even another One-Handed Weapon with a Two-Handed Weapon, the ability to Block while Duel Wielding AND gives you the ability to Dodge Roll Darksouls Style.
I really hope it takes place in Valenwood or Elsweyr. Morrowind had such an alien atmosphere and was very unique, while Cyrodiil and Skyrim were more standard human provinces. It seems likely that it will take place in Hammerfell or High Rock though, which would be disappointing because we've already had two human provinces in a row. There are a lot of opportunities for some truly distinct architecture and landscape in Valenwood and Elsweyr compared to Hammerfell. I do agree about the timeskip. It shouldn't be more than 20 years. I felt like the 200 year jump between Oblivion and Skyrim was too long. It seemed like the empire's problems and the war with the thalmor could have occurred in less than 100 years instead of 200 years. It also made less sense that the Dunmer were refugees when the Red Mountain erupted 200 years prior. Surely they didn't have to languish in Windhelm for so long without the ability to return to Morrowind, especially since the new capital of Morrowind is right next to Windhelm. Had the Red Mountain erupted
at 2:51 I think it would be interesting if we heared from Wulf again from morrowind as an aspect of Talos or Tiber Septim he put forward the idea that the 3rd empire he created is getting old and lazy and perhaps it's time for a new start. if we hear from Wulf or Tiber Septim himself telling us that maybe it's time for the empire to fall and a new empire to form from the ashes it could be a really strong story just my thoughts tho
I don't want anymore Thalmor. I want to see the Dwemer return. Been an age old mystery and so far, nothing. Would be nice to see Black Marsh, that would be cool, scary, darker than usual, argonian focus etc. Or Elsweyr would be nice too, desert biome could be interesting.
There were rumours about having your own ship in the next game. I hope it's true, Also going to Akavir would be nice but at the same would ruin the mysteries around that place ^^
Something I've always wondered about is: Cyrodiil is the seat of the Empire, and it's home of the Imperials. So far, we've only had Human Emporers, so if, let's say, the Altmer managed to actually take over and establish a new elven empire, what'd happen to all the Imperials living there? Would they continue to live there under the rule of the Altmer, or would they be kiced out?
See, I perceive that Bethesda games nowadays generally follow the trend of TNG and Voyager: some crazy event happens that should be series changing, but the reset button undoes everything for next week's episode. For Elder Scrolls 6, we need Bethesda to push the envelope, tackle the big lore questions. Things like Best of Both Worlds's cliffhanger or most of DS9. They need something novel that will make an impact and meaningfully advance the Elder Scrolls lore with no going back!
Ngl, I don't really care about any of this. Story (especially the mainstory) was never a strength of the Elder Scrolls series in the last 20 years. My list of what should be implemented/fixed in the next game: - Make magic actually fun and usefull again - Bring back weapon types that gradually got removed from game to game (Longswords, spears etc.) - Accurate hit boxes and hit feedback - more advanced combat system - bring back the role playing elements from previous games - Make puzzles actually somewhat challenging and not for 3rd graders - More variety in enemies - implement an xp system so quests and activities actually feel rewarding (will probably happen as it's already in Starfield) - better UI - underwater stuff maybe - actual cities, stop calling small settlements with 80 people a capital city - make cooking/eating actually useful - better loot - better unique items (Even daedric artifacts got more and more nerfed) - environmental physics like breakable stuff Of course I would love improvements to the quests themselves and the main story to be intriguing as well
Honestly i rather hope it is a fracture within the dominion we decide about this time rather than the losing side... It would be awesome for example if we garner news of a high elf betrayal of Wood Elf society and possible hammerfell rebellion and get to choose from multiple factions.
I would like the main character to do something to start off the second grade war either killing one of The leaders of one of the factions and blame it on the other like they did in styx shards of darkness
I would wish for the player to be a sword singer. In law there redgard warriors who could summon a powerful sword form there soulf . It could be a really powerful bound sword that you have for 2 minutes and only use onece a day
You think you do, but you don't. Trust me, the mystery and the theories are much more entertaining than if we just got the lore dump. Some new info would be fine, but we must not become too familiar with the Dwemer. They're interesting precisely because of their strangeness and mystique.
I just want it to be in High Rock, so we can get a classic high medieval fantasy with a fairy tale-esque aesthetic. The atmosphere of the game should be more like Oblivion than Skyrim.
Starfeild was trash, fallout 4 and 76 were bad so with that information we can safely assume that it will also be bad. its sad but its the world we live in
I hope they combine the Stronghold system from Morrowind, the housebuilding of Hearthfire and the building system of Fallout 4. Give us several possible places we can build in, with different settigs, but only allow us a single settlement to manage, and make that settlement matter by using it in some questline. Not some "hey you helped us! Here have full control of our village!" bs. Make the settlement a reward, then let the player develop it.
Things I want to see.... 1. No more all powerful chosen one bs. It should be more like Morrowind where your just a regular guy doing what you can. 2. Specialization. No more allowing the player to be everything and anything. No more head of the mage guild while only being able to cast 1 spell...no more being a werewolf while being a werewolf hunter...etc. Choices should matter. If you choose to specialize in magic and join the mages guild you shouldnt be allowed to be a master swordsman in the fighters guild. 3. Jobs. Just like in morrowwind where you had a job to do things like city guard. Everyone starts somewhere. You should also be able to rank up in those fields the longer and better your perform those jobs. Same with the guilds. They should have ranks where your skill and experience in that guild determines your place in it. Like I said before you shouldnt be the head of the mages guild when you can barely cast a spell. 4. Get rid of the idea of the game leveling with you. You shouldnt still be having a hard time with the wolves you started out fighting when you get to the end game. Nor should you be able to cheap your way to some major boss at a low level and have him be barely stronger than you. Thats not a major world altering threat. I may be the minority here but I always hated the idea of the game leveling the enemies along with you. It made no sense and made leveling and gaining skills feel much less important. 5. Vast improvement to magic. But those are just a few for me.
If you want a dwelmer stpry you will want hammerfell after all thats where a large grpup split off too I think summrrset will be game 10, think hammerfell elswyer vallenwood then summerset would be a good way to see the pushback against the Isles
Your hopes are groundless. There is no Bethesda anymore. All the old school veterans that built morowind etc are gone. Now the studio it's just a bunch of woke junior devs with no experience or passion
Unfortunately I am worried TES VI will not be as good, Starfield looks boring to me and also overpriced. Tbh I still have a lot of Bethesda games to play, as I am kinda late to all this (only played Oblivion, Skyrim, now I play mainly Fallout 3 and I plan to play Morrowind and Fallout 4 for sure), but regarding their newer games I see a lot of negative reviews. Mostly how the games are still very buggy and use outdated source port and that they just don't feel as fun as their older games, also the way developers handle criticism is bad too.
Bethesda won't do anything that won't mass market appeal, so all of this is wishful thinking. Everything has been dumbed down one step at a time since Morrowind. Lore cut and retconned to be "easier to understand", writing becoming more one dimensional, clear splits between what is "good" and what is "evil". There's less and less nuance and player freedom with each iteration. All they care about is casting the biggest net for the widest appeal to get as many purchases as possible, not how deep their ocean sized puddle actually is. I've been around since Arena, and anyone who can't look at the state of BGS and see this glaringly obvious trend is just coping. TES 6 will flop with fans, but will "sell" well and further solidify it in their heads that they did the right thing design wise.
At this point I don't think that Bethesda has the ability due to quality of staffing (no need to name names) and lack of passion for making GOOD games over just ticking off boxes to make a satisfactory 6'th game in this series. When Skyrim first came out I thought it was pretty cool. One of the best games I'd played at the time. Having beaten it and seen what things were cut, what depth some mods made over the years have, and how SHALLOW most of Skyrim turned out to be in terms of story-quests (some of which made little sense if you don't turn off your brain to play it), I now have come to better appreciate its predecessor, Oblivion. I could see myself in a few years going back and playing vanilla Oblivion again even if I don't complete every storyline, but I can't say the same of Skyrim. If I don't have mods installed, I have no interest in playing it again, which means I'm not really playing Skyrim at all, but just messing with mods that I can't use without Skyrim. The same can be said of the Fallout series. Although I never played 1 and 2 I enjoyed 3, and I enjoyed New Vegas(which became one of my top tens of all time), and 4 was a 'meh' at best, and I'm not even going into F76. 4 was as wide as Yellowstone's Caldera, and most of the time as shallow as a Delaware puddle. It had some parts that I thought were really neat in concept, but either didn't go far enough or didn't really serve any purpose beyond being extra time padding. Unless Bethesda throws out the majority of the same people they've been using for years and hire say, people from the fanbase who have a passion for making Elder Scrolls content and games in general I just can't see it being anything worth spending my money and computer memory on. Many game companies that were started in the 80s and 90s were started by people that applied the mindset of: "Write the book you yourself would like to read!" to video games. They wanted good games and for others to have good games to play (and make money off it), so they made them. But most of those people have left the industry for one reason or another. When I was a kid, Blizzard Entertainment was my favorite computer game company. Not anymore. I once had a very high opinion of Bethesda. Not anymore. Do I think it's POSSIBLE that they'll surprise and impress us again? Sure. If they take their heads out of their butts and let the devs actually be creative and hire GOOD writers and play-test before releasing it and- the list goes on and I have to work tomorrow and don't want to be here all night. Quite frankly nothing I've said hasn't already been said by other people MANY TIMES over the years and it's sad that Bethesda is ignoring it because I WANT to have good games to spend my fun-money on and I don't want to buy a Nintendo Switch JUST to play only the new Zelda games.
I may be overly sceptical but i feel like ES6 and GTA IV are bith gonna be gorgeous, vaat games with no souls and only a huge let downs. Long time franchises like Battlefield and far cry are a good example of companies replacing creativity with marketing and greed. I really hope im wrong though
Unfortunately there’s a good chance of that happening, especially with how starfield went. I have higher hopes for GTA 6 than TES 6 for some reason but I hope I’m wrong 😂
@@ABardsBallad to me and My gf GTA VI trailer lacked all The interesting story hints And all The interesting character reveals, we watched all The other gta trailers And agreed on GTA VI one seeming very bland, it was all just GTA stuff everyone would expect! After all, i agree with you haha
I wish Elder Scroll VI''s world will be divided into procedurally generated blocks. It works so well in Starfield. It is a amazing feeling just to walk and nothing happens for several minutes. Also it is so nice to know what to expect when you finally find the abandoned enemy post. I hate surprises anyway.
I wish for a game like Skyrim, and not like Fallout 76. I want a single player game without lots of micro transactions. I don't mind DLC if it is big enough, like back in the day. I want a good story, beautiful music, interesting characters, cool quests. Take the best from Oblivion and Skyrim and make a new TES that looks good and is fun to play.
I hope that they ain't gonna do a second great war in TES6, i would rather wait for the next entry in the series to properly show a "Great War". And about province where is this game gonna be set, i bet on an "Illiac bay" which is a sea betwen Hammerfell and High-rock, and game gonna feature both provinces
This is just my opinion, but I'm not really looking forward to elder scrolls 6. I know its what we want/need, but (sorry for those who are excited) I think it might be not what it's made to be. I mean after everything, I just think its just gonna be Skyrim with a fresh coat of paint. Again sorry for those who are excited for elder scrolls 6, but that just my opinion.
I really feel like I’m the only one who doesn’t want ES6 to be about ANOTHER Great War. I got really bored with it in Skyrim and I don’t think that a game about the “next” one is going to be fun. I really hope ES6 is a couple of hundred years in the future, that way the current political climate of Tamriel is not as predictable and boring. Bethesda often runs with the idea that fighting nations/factions and I really think they need to just try something less predictable.
I'll never really understand why they killed it with Skyrim, made one of the top grossing games of all time (and best). Then spent the next 15 years working on other stuff. Seems a bit stupid to me.
I hope ES6 isn't going to be as big as Skyrim. I know I'm making it sound bad (or sound like a stupid fit) but because of the ideas that they had during development they couldn't fully implement features and quests like Saddia's quest (she was supposed to randomly spawn anywhere) or the Civil War quest where you were to take over bases, forts, and cities but the opposition could also take over your bases and forts
I would like the game to start in a big battle where the ground gives way and you land in an underground river that takes you away. Your character wakes up in a hut while being taken care of by a family from whatever province the game is set in after you wash up on a river bed. You can then give them your name and choose your race ect from there. They tell you that the battle was so many miles away and took place 2 weeks ago and that the ground collapsed and everyone was killed. You are the only survivor and you need to find out what magic caused it and why. Maybe it could be the return of the Dwemmer or the Thamor mages did it as they were about to loose the battle and would have lost the war, so they sacrificed their own troops as well to destroy the combined army of men 🤷♂️
They need to focus more on daedric conflict, more interaction with them and dremora, focus on quality of guilds, how organized they are and their story lines. In skyrime they were horrible, especially after comparing with oblivion guild. And obviously make realistic big cities, not this pathetic villages
I'd like firstly to either see a Great War 2.0 and you get to pick your side...or the Great War 2.0 has happened and The Empire has broken up and every nation has gone back to fighting to remain individual states etc. Either way, getting to pick your side. Secondly, a great Darkbrotherhood story akin to Oblivion. Thirdly, the ability to destory the Thieves Guild 😂
Honestly. With the current state of Bethesda I'd wish they'd just leave the Elder Scrolls alone. I'd rather not have a next TES then a bad, soulless husk of what the series once was.
Honestly? After seeing the shit-show that was Starfield, and after seeing how "well" Bethesda handled Fallout: 76, my hopes for Elder Scrolls VI are at an _all-time low._ The most likely outcome will be a game that'll knock our socks off with sheer _awesomeness_ for the first few years. But after that initial "wow" factor loses its charm and people get more familiar with ES6 and its gameplay, it'll end up feeling shallow and barren. Sort of like what happened with Skyrim, but even more pronounced. The graphics will likely be stunning, the combat and NPC AI will see improvements, and... yeah, that'll be about it. The RPG elements will be severely downplayed, _if_ they appear at all. It won't be an RPG, it'll be a hack-and-slash game with RPG elements (or, if you prefer subterfuge, it'll be a stealth game with RPG elements). Sort of like how Fallout 4 is a great shooter, but is barely an RPG. Not to mention that they'll likely take the most interesting lore and flush it down a toilet. I've heard rumors that Hammerfell is next on the chopping block, so expect things like the Ra Gada, Sword-Singing, and Stros M'kai sailors to be laughably mundane. And *don't even get me STARTED* on how they'll likely fuck over the modding scene. _Seriously._ One look at Skyrim's Anniversary Edition will show us just how much they value consumer freedoms.
Id like the Thalmor to win. Here's why. When you see Talos from the view of an Earthling you can easily compare it to Christianity. If ulfric and hiemskr are any indication Talos worshippers are crazy.
I really hope they fire that egotistical lead “writer” and make some revisions, and make sure tes6 isn’t as trash as fallout 76, and that absolute dumpster fire of a space game.
Bethesda has became too adult, judging from Starfield. I do not mean "adult" in the way you may have taken it and I an as old as Todd Howard for context. In Skyrim there is a very dark side and even though it does not include sex it has things that lead the mind to understand. Handcuff's on certain bed headboards, books, etc... The romance in Starfield is so Rated G that it is annoying that it was included. Followers? In Skyrim it took a lot to make a follower mad if they did at all. They were ride or die for the most part "You are a good man, We are lucky to have you watching over us." - Lydia Starfield it makes no difference how good you have been during the first 50 hours of gameplay. Fart in the middle of the Lodge and everyone hates you. Who thought this was okay???? Your follower is a Va'ruun with a shady past and she gets mad at you because the Pope may not agree with what you have done? TES6 will be a train wreck made for 8 year old kids. So many family values that you will either puke or join a convent.
If the Thalmor are hardcoded villains again, then there ought to be some other faction that High Elf players could get behind, like a Summerset dissident movement or something.
I agree! That would be a really cool feature!
I hope they add more orc lore
What we need is to see Emil Pagliarulo and his cronies get the boot.
I hope we get:
- Multi- Province worldspace. Essentially the whole of "the west" of Tamriel, with High Rock in the north, Hammerfell in the center and the Summerset Isles in the south. I'll accept Summerset Isles as a major expansion though I guess.
- Pilotable and ownable ships and naval combat. The OG game Redguard was originally about a swashbuckling hero, and in terms of worldspace exploration, and if this IS set in Hammerfell, then it seems only natural. Also having boats on top of mounts is a natural gameplay evolution.
- Going back to some older, "crunchier" (god I hate that term, but it fits) RPG systems and bringing back deprecated skills including Athletics, Acrobatics, Mercantile, Unarmored, the Mysticism Spell School and Hand-to-Hand, as well as Attributes beyond the 3 bars of Health, Magicka and Stamina. Importantly, having Athletics and Acrobatics directly affect how well the player can move in the game world, as they need to bring in climbing and mantling systems, as well as some balance systems on slopes. We've seen Breath of the Wild and even stuff like Death Stranding - just moving through rough terrain CAN be an interesting game element and it should be in an RPG.
- A literal "Lore" skill. As your character reads books and learns things about the world they should actually have a skill that they can draw upon in conversations to recall relevant information or let them read ancient scrolls, runes, and languages. Essentially, turn EVERY book into a skill book and let someone roleplay as a giant nerd if they want to. And if they don't add Intelligence back in as attribute, then this would have to serve in its stead.
- More complex and open "Radiant AI" for NPC lives. Oblivion did this the best to this day because it actually had a lot more complexity to it, and a lot of that complexity was stripped down in Fallouts 3 and 4 and Skyrim. I preferred the looser system of Obvlivion and it was much more engaging because it led to more variable interactions.
- Odd and specific request but: Banking and Legal systems of more complexity. It's always bothered me that there is almost no banking in these worlds when Medieval guilds of bankers and lenders were a very real thing and in Daggerfall you could take out a loan to buy a home or a ship, just like in real life. Imagine becoming a major hero but still having to deal with your debts - I think that adds a lot to the versimilitude. And legal systems with at least some pleading to a lord or a crowd in a trial setting being able to utilize your speechcraft skills rather than simply interfacing with a guard upon violating laws adds a lot more drama and interest to the very simple justice systems in these games. I'm not expecting total Ace Attorney stuff here, but the options shouldn't just be "Comply with guard," "Pay fine," "Resist Arrest" or "Use Noble/Thane Privilege to get out of trouble for free." The privilege nobles had wasn't a get out jail free card, it was that they got a trial. Adding that extra step once you gain some social status in the game is much more interesting than it just being an "I win" button.
- Spears. Literally the oldest and most used weapon in all of combat for all of history has been missing since Morrowind? WTF.
What we need to see is a game where the player does NOT become a god. The last three have been an ultimate power fantasy.
Morrowind the player become the Nerevarine whether or not they agreed with it when asked. In Oblivion the player mantled the godhood sheogorath. In Skyrim we are the aspect of Akatosh (and possibly Lorkhan?).
What we need to see is a game where we can play an average dude and we are not the fabled hero of destiny. No stars guide us, no divines compel us, and we choose when we help and not be told by the writers that the world will end if we don't.
Just my opinion though!
I agree. That's how Oblivion was without the Shivering Isles expansion, the Hero of Kvatch just a guy who was basically a courier and got caught up in Oblivion Crisis
Here here. Like let me be a guard or something simple haha
I kind of hope we still get a dragonborn questline though tbh, it would kind of suck to just not have shouts... Also i felt it was kind of sad Peryite bio zombie wasn't an option like WW or Vampire...
We create our own realities. The gripe i have with skyrim is being the leader of everything. Not even a god can excel at everything they do.
@@brialapoint2608 The Skyrim PC doesn't necessarily excel at anything except the Dark Brotherhood. The College questline can be completed with one spell and some scrolls, the Companions' with three hits and then spellcasting, the thieves' guild only has one instance of actual thievery (Brand-Shei) and you don't even need to pass it. The DB is a yes because we are very good at killing a lot of people. I suppose you could count the Dawnguard and the Volkihar, too, since they're also just about being good at killing people. I suppose then you'd also have to count in the Civil War factions, as they're also just about murder.
Really, the only thing the Dragonborn truly excels at is thinning out the population.
Oh, and the Bard College. You can't even so much as hold an instrument.
I never really cared for the conflict between the Thalmor/Empire/Stormcloaks, and usually don't bother with the civil war questline at all, so I'd be fine with the idea of another time jump like the one we saw between Oblivion and Skyrim and having that old storyline confined to the lore and history books.
The only thing I would say that I NEED to see from TES 6 is the return of the old systems, stats, and skills that were missing from Skyrim so that we can get back some of the depth that the series used to be known for.
I get that! The conflict isn’t for everyone! But I totally agree, I really like how the skills and stats and all that were handled in the older games!
I really wouldn't count on it. Even more simplified than Skyrim is likely. Hopefully at least we don't get ridiculous challenges to unlock perks.
I think one of the challenges they’ll have is coming up with a game mechanic that is as interesting as shouting. The idea was rather unique and became for me at least something that I used a lot during the games. Presumably they wouldn’t do this again because otherwise the whole Dragonborn idea becomes less special. It would seem hackish to be like “omg this new character is also Dragonborn! How crazy.” I don’t imagine they’d do that again.
Now they don’t need to introduce something like shouting again. The first 4 games were plenty popular despite the lack of any gimmick such as shouting. But I wonder if the next game would feel lacking in some way if they couldn’t create another new game mechanic that is on par with shouting.
They did too much with Skyrim. World ending threat, Ancient Nord Legend powers (I read those books in Morrowind and tbh, The shouting was not as cool as I thought.) It felt better in the legends than what we got. Just a + overpower skill for an already overpowered character.
Probably just make stuff deeper like having proper sword fighting instead of Oblivions smacking magicsword or skyrim just smacking and shouting.
@@Subject_Keter Oblivion at least had a feel behind an attack. Skyrim feels like carving butter.
i think they need to overhaul magic and combat and that should be good enough. if it feels fresh, new spells and weapons, new skills, etc i think they can get around the special mechanic with those. but it needs to have creative intent, not just fireball or sparks
I really don't think they need a gimmick like that. There is already magic, which was very much underdeveloped in Skyrim. I'd prefer they expand and overhaul that.
But if the game is set in Hammerfell, which personally think is the most likely, the gimmick will be Sword-Singing.
They're going to hype it up but it's just going to be another boring let down. The creative force behind the older better games has been replaced by committee thinking to maximize their market reach.
Yeah if starfield was any indication, TES 6 might be a completely different feeling from the previous instalments!
That’s literally been the story of every industry as of the last ten years
Not just gaming
Movies
Automotive
I’m sure even Law too
Maybe but it's also TES not the bought-out Fallout franchise that they didn't understand from the beginning or the soulless Starfield franchise that has no lore to fall back on. TES is probably one of the richest lore franchises there is, they literally just have to build an interesting world to explore and Hammerfell and High Rock both have history, lore and previous games to fall back on.
Not saying it won't be a disappointment because I mean after at least 15 years of waiting, of course it will be, but not the dumpster fire Starfield is.
True. The people who created, wrote & made the games you loved, are long gone.
Bethesda started to believe its own hype.
I'm honestly curious to see what happens with the soundtrack since they dropped Jeremy Soule. I've slept to all of his ES soundtracks for years, and one time met his Dad who tells people my age about his work on the Lego HP series. I told him about Skyrim and Oblivion soundtracks being my favorite (not realizing it was his son's music), and he lit up so quickly to tell me about his son working with them. While the town he's from is absolute shit, this is one real positive that came from this community.
What we need is Emil being escorted to his car and his building pass being invalidated.
I’ll take it 😂
Agreed 👍
lmao😂
hope tes 6 isnt bad as starfield and 76 those games put a bad cloud over them and the payed mods for skyrim are also just making that cloud darker
I hope so too! Starfield was certainly alarming with not only the game itself but how Bethesda handled the complaints!
@@ABardsBallad tes6 could release at the exact same time as the skyblivion mod or even the full beyond skyrim mod and ill still be more hyped for those then the game at this rate becuase modders put more love into the game then the game designers do now look at gta 5 atm full of hackers even on xbox/playstation version and the rp servers are more popular and safer then the officials ones might be wrong here but i see another et the video game scenario happening sometime soon at this rate company gets greedy dishes out bad quality games at high prices and will all fall apart sooner or later
I've long thought the plot for ES:6 will be the Second Great War and focused in Hammerfell 10-20 years after the events of Skyrim as this will allow the Dragonborn to have mysteriously disappeared and become a legend as well as a new generation to fight against the Aldmeri Dominion.
Whether or not ES:6 will live up to earlier installments that is unfortunately unclear but if they learn from the mistakes of Starfield and return to the greatness of Morrowind and Oblivion and majorly update their graphics and take pages from The Witcher 3, Elden Ring and Baldur's Gate 3 it will live up to the hype and restore Bethesda's legacy.
At this point it seems unlikely but Bethesda really cannot afford for ES:6 to tank because this will make the company fall off the map.
from what I know of
TES 6 will probably take place in both Hammerfell and Highrock
because from what I remember, fans mapped out the area where the teaser trailer took place and Identified it to be the northern Highrock coast
and I think I remember seeing a official image on Twitter affirming it's going to be in Hammerfell
I find this to be awesome because I just got into Daggerfall Unity a year ago after I watched Jwlar's retrospective and seeing a modern adaptation of the Iliac Bay would be sweet as hell
this would also be cool because I have no doubt the Thalmor will be the main antagonists
and from what I know of, The Redguards despise them and The Bretons are neutral
so having the potential of The Redguards teaming up with the Empire and maybe Skyrim and going up against The Thalmor and maybe The Bretons as their new allies would be sick
as for Gameplay features
I honestly hope they bring back Spears/Polearms, old-school Staves, and Throwing weapons from Morrowind
they should add a Compendium Feature of sorts to record what Enchantments you unlocked, what enemies you know of with their strength and weaknesses, and what artifacts you have obtained
and unless they bring back vertical mobility like Athletics, they should pretty much port over most features from the "Combat Gameplay Overhaul SE" mod, which allows the ability to use a Two-Handed Weapon in One Hand, One-Handed Weapons with Both Hands, the ability to equip a Spell, Shield, or even another One-Handed Weapon with a Two-Handed Weapon, the ability to Block while Duel Wielding AND gives you the ability to Dodge Roll Darksouls Style.
We need to ser more of Akavir lore
I really hope it takes place in Valenwood or Elsweyr. Morrowind had such an alien atmosphere and was very unique, while Cyrodiil and Skyrim were more standard human provinces. It seems likely that it will take place in Hammerfell or High Rock though, which would be disappointing because we've already had two human provinces in a row. There are a lot of opportunities for some truly distinct architecture and landscape in Valenwood and Elsweyr compared to Hammerfell.
I do agree about the timeskip. It shouldn't be more than 20 years. I felt like the 200 year jump between Oblivion and Skyrim was too long. It seemed like the empire's problems and the war with the thalmor could have occurred in less than 100 years instead of 200 years. It also made less sense that the Dunmer were refugees when the Red Mountain erupted 200 years prior. Surely they didn't have to languish in Windhelm for so long without the ability to return to Morrowind, especially since the new capital of Morrowind is right next to Windhelm. Had the Red Mountain erupted
It will be hammerfell
@@bottleflaskan802most likely same location as in daggerfall, high rock and hammerfell
at 2:51 I think it would be interesting if we heared from Wulf again from morrowind as an aspect of Talos or Tiber Septim he put forward the idea that the 3rd empire he created is getting old and lazy and perhaps it's time for a new start. if we hear from Wulf or Tiber Septim himself telling us that maybe it's time for the empire to fall and a new empire to form from the ashes it could be a really strong story just my thoughts tho
I don't want anymore Thalmor. I want to see the Dwemer return. Been an age old mystery and so far, nothing. Would be nice to see Black Marsh, that would be cool, scary, darker than usual, argonian focus etc. Or Elsweyr would be nice too, desert biome could be interesting.
There were rumours about having your own ship in the next game. I hope it's true,
Also going to Akavir would be nice but at the same would ruin the mysteries around that place ^^
Id like to see an Akaviri invasion, i think itd be really cool to see races weve not seen yet
Something I've always wondered about is: Cyrodiil is the seat of the Empire, and it's home of the Imperials. So far, we've only had Human Emporers, so if, let's say, the Altmer managed to actually take over and establish a new elven empire, what'd happen to all the Imperials living there? Would they continue to live there under the rule of the Altmer, or would they be kiced out?
Wasn't kataria (sorry if I misspelt her name) empress at one point
See, I perceive that Bethesda games nowadays generally follow the trend of TNG and Voyager: some crazy event happens that should be series changing, but the reset button undoes everything for next week's episode. For Elder Scrolls 6, we need Bethesda to push the envelope, tackle the big lore questions. Things like Best of Both Worlds's cliffhanger or most of DS9. They need something novel that will make an impact and meaningfully advance the Elder Scrolls lore with no going back!
Ngl, I don't really care about any of this. Story (especially the mainstory) was never a strength of the Elder Scrolls series in the last 20 years.
My list of what should be implemented/fixed in the next game:
- Make magic actually fun and usefull again
- Bring back weapon types that gradually got removed from game to game (Longswords, spears etc.)
- Accurate hit boxes and hit feedback
- more advanced combat system
- bring back the role playing elements from previous games
- Make puzzles actually somewhat challenging and not for 3rd graders
- More variety in enemies
- implement an xp system so quests and activities actually feel rewarding (will probably happen as it's already in Starfield)
- better UI
- underwater stuff maybe
- actual cities, stop calling small settlements with 80 people a capital city
- make cooking/eating actually useful
- better loot
- better unique items (Even daedric artifacts got more and more nerfed)
- environmental physics like breakable stuff
Of course I would love improvements to the quests themselves and the main story to be intriguing as well
We need skooma dealer faction without any mods!
Honestly i rather hope it is a fracture within the dominion we decide about this time rather than the losing side... It would be awesome for example if we garner news of a high elf betrayal of Wood Elf society and possible hammerfell rebellion and get to choose from multiple factions.
I would like the main character to do something to start off the second grade war either killing one of The leaders of one of the factions and blame it on the other like they did in styx shards of darkness
I would wish for the player to be a sword singer. In law there redgard warriors who could summon a powerful sword form there soulf . It could be a really powerful bound sword that you have for 2 minutes and only use onece a day
I just hope Sweet Baby Inc isn’t involved in writing or developing the game.
i’d love to see a story about the dwemer sometime during their thriving time
You think you do, but you don't. Trust me, the mystery and the theories are much more entertaining than if we just got the lore dump. Some new info would be fine, but we must not become too familiar with the Dwemer. They're interesting precisely because of their strangeness and mystique.
I just want it to be in High Rock, so we can get a classic high medieval fantasy with a fairy tale-esque aesthetic. The atmosphere of the game should be more like Oblivion than Skyrim.
Starfeild was trash, fallout 4 and 76 were bad so with that information we can safely assume that it will also be bad. its sad but its the world we live in
The studio is long dead. Now its a small collection of isolated junior dev groups working on dlc milking content and fake hype
I hope they combine the Stronghold system from Morrowind, the housebuilding of Hearthfire and the building system of Fallout 4. Give us several possible places we can build in, with different settigs, but only allow us a single settlement to manage, and make that settlement matter by using it in some questline. Not some "hey you helped us! Here have full control of our village!" bs.
Make the settlement a reward, then let the player develop it.
If they screw this game up they're done.
Things I want to see....
1. No more all powerful chosen one bs. It should be more like Morrowind where your just a regular guy doing what you can.
2. Specialization. No more allowing the player to be everything and anything. No more head of the mage guild while only being able to cast 1 spell...no more being a werewolf while being a werewolf hunter...etc. Choices should matter. If you choose to specialize in magic and join the mages guild you shouldnt be allowed to be a master swordsman in the fighters guild.
3. Jobs. Just like in morrowwind where you had a job to do things like city guard. Everyone starts somewhere. You should also be able to rank up in those fields the longer and better your perform those jobs. Same with the guilds. They should have ranks where your skill and experience in that guild determines your place in it. Like I said before you shouldnt be the head of the mages guild when you can barely cast a spell.
4. Get rid of the idea of the game leveling with you. You shouldnt still be having a hard time with the wolves you started out fighting when you get to the end game. Nor should you be able to cheap your way to some major boss at a low level and have him be barely stronger than you. Thats not a major world altering threat. I may be the minority here but I always hated the idea of the game leveling the enemies along with you. It made no sense and made leveling and gaining skills feel much less important.
5. Vast improvement to magic.
But those are just a few for me.
If you want a dwelmer stpry you will want hammerfell after all thats where a large grpup split off too
I think summrrset will be game 10, think hammerfell elswyer vallenwood then summerset would be a good way to see the pushback against the Isles
Your hopes are groundless. There is no Bethesda anymore. All the old school veterans that built morowind etc are gone. Now the studio it's just a bunch of woke junior devs with no experience or passion
I taught is in Redfall,
the place of Redguards.
Redfall was the name of the FPS game they released. The province the Redguards live in is called Hammerfell.
@@apalsnerg Oh thanks for that information
Need the character creation to be immaculate. Starmid is...
Unfortunately I am worried TES VI will not be as good, Starfield looks boring to me and also overpriced. Tbh I still have a lot of Bethesda games to play, as I am kinda late to all this (only played Oblivion, Skyrim, now I play mainly Fallout 3 and I plan to play Morrowind and Fallout 4 for sure), but regarding their newer games I see a lot of negative reviews. Mostly how the games are still very buggy and use outdated source port and that they just don't feel as fun as their older games, also the way developers handle criticism is bad too.
Yeah I’ve been hearing the same things with regards to Starfield and the criticisms! I hope that won’t transfer to TES 6 but only time will tell!
Bethesda won't do anything that won't mass market appeal, so all of this is wishful thinking. Everything has been dumbed down one step at a time since Morrowind. Lore cut and retconned to be "easier to understand", writing becoming more one dimensional, clear splits between what is "good" and what is "evil". There's less and less nuance and player freedom with each iteration. All they care about is casting the biggest net for the widest appeal to get as many purchases as possible, not how deep their ocean sized puddle actually is.
I've been around since Arena, and anyone who can't look at the state of BGS and see this glaringly obvious trend is just coping. TES 6 will flop with fans, but will "sell" well and further solidify it in their heads that they did the right thing design wise.
At this point I don't think that Bethesda has the ability due to quality of staffing (no need to name names) and lack of passion for making GOOD games over just ticking off boxes to make a satisfactory 6'th game in this series. When Skyrim first came out I thought it was pretty cool. One of the best games I'd played at the time. Having beaten it and seen what things were cut, what depth some mods made over the years have, and how SHALLOW most of Skyrim turned out to be in terms of story-quests (some of which made little sense if you don't turn off your brain to play it), I now have come to better appreciate its predecessor, Oblivion. I could see myself in a few years going back and playing vanilla Oblivion again even if I don't complete every storyline, but I can't say the same of Skyrim. If I don't have mods installed, I have no interest in playing it again, which means I'm not really playing Skyrim at all, but just messing with mods that I can't use without Skyrim.
The same can be said of the Fallout series. Although I never played 1 and 2 I enjoyed 3, and I enjoyed New Vegas(which became one of my top tens of all time), and 4 was a 'meh' at best, and I'm not even going into F76. 4 was as wide as Yellowstone's Caldera, and most of the time as shallow as a Delaware puddle. It had some parts that I thought were really neat in concept, but either didn't go far enough or didn't really serve any purpose beyond being extra time padding. Unless Bethesda throws out the majority of the same people they've been using for years and hire say, people from the fanbase who have a passion for making Elder Scrolls content and games in general I just can't see it being anything worth spending my money and computer memory on.
Many game companies that were started in the 80s and 90s were started by people that applied the mindset of: "Write the book you yourself would like to read!" to video games. They wanted good games and for others to have good games to play (and make money off it), so they made them. But most of those people have left the industry for one reason or another. When I was a kid, Blizzard Entertainment was my favorite computer game company. Not anymore. I once had a very high opinion of Bethesda. Not anymore.
Do I think it's POSSIBLE that they'll surprise and impress us again? Sure. If they take their heads out of their butts and let the devs actually be creative and hire GOOD writers and play-test before releasing it and- the list goes on and I have to work tomorrow and don't want to be here all night. Quite frankly nothing I've said hasn't already been said by other people MANY TIMES over the years and it's sad that Bethesda is ignoring it because I WANT to have good games to spend my fun-money on and I don't want to buy a Nintendo Switch JUST to play only the new Zelda games.
I may be overly sceptical but i feel like ES6 and GTA IV are bith gonna be gorgeous, vaat games with no souls and only a huge let downs. Long time franchises like Battlefield and far cry are a good example of companies replacing creativity with marketing and greed. I really hope im wrong though
Unfortunately there’s a good chance of that happening, especially with how starfield went. I have higher hopes for GTA 6 than TES 6 for some reason but I hope I’m wrong 😂
@@ABardsBallad to me and My gf GTA VI trailer lacked all The interesting story hints And all The interesting character reveals, we watched all The other gta trailers And agreed on GTA VI one seeming very bland, it was all just GTA stuff everyone would expect! After all, i agree with you haha
They’re not making the game for long time fans. Stop buying Bethesda products.
Yes the lore, the lore, lol thank you
I used to be hyped for es6 but to be honest, they really need a new engine to make the game work
I wish Elder Scroll VI''s world will be divided into procedurally generated blocks. It works so well in Starfield. It is a amazing feeling just to walk and nothing happens for several minutes. Also it is so nice to know what to expect when you finally find the abandoned enemy post. I hate surprises anyway.
I wish for a game like Skyrim, and not like Fallout 76. I want a single player game without lots of micro transactions. I don't mind DLC if it is big enough, like back in the day. I want a good story, beautiful music, interesting characters, cool quests. Take the best from Oblivion and Skyrim and make a new TES that looks good and is fun to play.
I hope that they ain't gonna do a second great war in TES6, i would rather wait for the next entry in the series to properly show a "Great War". And about province where is this game gonna be set, i bet on an "Illiac bay" which is a sea betwen Hammerfell and High-rock, and game gonna feature both provinces
They posted the map of Skyrim with 3 glowing balls in different areas 1 in Hammerfell
This is just my opinion, but I'm not really looking forward to elder scrolls 6. I know its what we want/need, but (sorry for those who are excited) I think it might be not what it's made to be. I mean after everything, I just think its just gonna be Skyrim with a fresh coat of paint. Again sorry for those who are excited for elder scrolls 6, but that just my opinion.
Wish in one hand, poop in the other. See what one fills up faster.
I really feel like I’m the only one who doesn’t want ES6 to be about ANOTHER Great War. I got really bored with it in Skyrim and I don’t think that a game about the “next” one is going to be fun. I really hope ES6 is a couple of hundred years in the future, that way the current political climate of Tamriel is not as predictable and boring. Bethesda often runs with the idea that fighting nations/factions and I really think they need to just try something less predictable.
I will be very disappointed if Thalmor would be the big bad.
Monster hunter 6 2025
GTA 6 2025
Tes 6 when ??
When todd ? Wheeennnn ???
I'll never really understand why they killed it with Skyrim, made one of the top grossing games of all time (and best). Then spent the next 15 years working on other stuff. Seems a bit stupid to me.
The Elder Scrolls 6 = starfield graphics + elder scrolls online combat ,why make anything new if you have something that "just works"
I hope ES6 isn't going to be as big as Skyrim. I know I'm making it sound bad (or sound like a stupid fit) but because of the ideas that they had during development they couldn't fully implement features and quests like Saddia's quest (she was supposed to randomly spawn anywhere) or the Civil War quest where you were to take over bases, forts, and cities but the opposition could also take over your bases and forts
I would like the game to start in a big battle where the ground gives way and you land in an underground river that takes you away. Your character wakes up in a hut while being taken care of by a family from whatever province the game is set in after you wash up on a river bed. You can then give them your name and choose your race ect from there. They tell you that the battle was so many miles away and took place 2 weeks ago and that the ground collapsed and everyone was killed. You are the only survivor and you need to find out what magic caused it and why. Maybe it could be the return of the Dwemmer or the Thamor mages did it as they were about to loose the battle and would have lost the war, so they sacrificed their own troops as well to destroy the combined army of men 🤷♂️
Not looking forward to it. It will be very buggy with paid mods, boring quests, and awful mechanics.
This is exactly what it will be yes
They need to focus more on daedric conflict, more interaction with them and dremora, focus on quality of guilds, how organized they are and their story lines. In skyrime they were horrible, especially after comparing with oblivion guild. And obviously make realistic big cities, not this pathetic villages
I'd like firstly to either see a Great War 2.0 and you get to pick your side...or the Great War 2.0 has happened and The Empire has broken up and every nation has gone back to fighting to remain individual states etc. Either way, getting to pick your side.
Secondly, a great Darkbrotherhood story akin to Oblivion.
Thirdly, the ability to destory the Thieves Guild 😂
Let's hope it won't be possible to destroy the Thieves' Guild.
@ravaxander4492 Haha why?
It's weird there's always an option to destroy the DB? So why shouldn't the Thieves Guild suffer the same fate.
5 years... It would be way ahead in development if not for starfield, so much time and resources wasted on that...
I have zero confidence in the current Bethesda staff making a quality game.
Honestly. With the current state of Bethesda I'd wish they'd just leave the Elder Scrolls alone. I'd rather not have a next TES then a bad, soulless husk of what the series once was.
And it will be half a game like starfield they will leave it to modders to finish it I’m sick to death of how lazy Bethesda is
what we need is for Bethesda to not be Bethesda for this game
Honestly?
After seeing the shit-show that was Starfield, and after seeing how "well" Bethesda handled Fallout: 76, my hopes for Elder Scrolls VI are at an _all-time low._
The most likely outcome will be a game that'll knock our socks off with sheer _awesomeness_ for the first few years. But after that initial "wow" factor loses its charm and people get more familiar with ES6 and its gameplay, it'll end up feeling shallow and barren. Sort of like what happened with Skyrim, but even more pronounced. The graphics will likely be stunning, the combat and NPC AI will see improvements, and... yeah, that'll be about it. The RPG elements will be severely downplayed, _if_ they appear at all. It won't be an RPG, it'll be a hack-and-slash game with RPG elements (or, if you prefer subterfuge, it'll be a stealth game with RPG elements). Sort of like how Fallout 4 is a great shooter, but is barely an RPG. Not to mention that they'll likely take the most interesting lore and flush it down a toilet. I've heard rumors that Hammerfell is next on the chopping block, so expect things like the Ra Gada, Sword-Singing, and Stros M'kai sailors to be laughably mundane.
And *don't even get me STARTED* on how they'll likely fuck over the modding scene. _Seriously._ One look at Skyrim's Anniversary Edition will show us just how much they value consumer freedoms.
This will be horrible.
Id like the Thalmor to win. Here's why. When you see Talos from the view of an Earthling you can easily compare it to Christianity. If ulfric and hiemskr are any indication Talos worshippers are crazy.
I really hope they fire that egotistical lead “writer” and make some revisions, and make sure tes6 isn’t as trash as fallout 76, and that absolute dumpster fire of a space game.
it's going to suck, badly
Bethesda has became too adult, judging from Starfield. I do not mean "adult" in the way you may have taken it and I an as old as Todd Howard for context.
In Skyrim there is a very dark side and even though it does not include sex it has things that lead the mind to understand. Handcuff's on certain bed headboards, books, etc... The romance in Starfield is so Rated G that it is annoying that it was included.
Followers? In Skyrim it took a lot to make a follower mad if they did at all. They were ride or die for the most part "You are a good man, We are lucky to have you watching over us." - Lydia
Starfield it makes no difference how good you have been during the first 50 hours of gameplay. Fart in the middle of the Lodge and everyone hates you. Who thought this was okay???? Your follower is a Va'ruun with a shady past and she gets mad at you because the Pope may not agree with what you have done?
TES6 will be a train wreck made for 8 year old kids. So many family values that you will either puke or join a convent.