How to make a basic mugen stage

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  • Опубліковано 15 жов 2024
  • After a few PM's I decided to make a tutorial on how to create a simple mugen stage from a jpeg. This is just to demonstrate how easy it is to make your very own stage. I like to use scenic pics with odd themes.
    You can use practically anything you want and edit it any way you want as well. Once you know the basics the rest is easy.
    I wrote this up for people that can't follow the vid.
    Ok so you have a bitmap (in it's own folder beside a copy of the stage0 def file) that's 600 wide and 400 high. for example. And you want it to be your stage.
    Open fighter factory, click the pallete icon. Select the bitmaps and open the bitmap you want. Optimise it. Now save it. Ok so that's your pcx file. Now click sprites and then the pcx icon. Open then pcx file you just saved.
    Type Half the width of your bitmap in x axis and - 240 from the height in y axis. click in the boxes so the pic centers,
    Now save it and click yes for individual pallette, You have saved your sff.
    Now rename the def file and change the things I said in the vid. stage name background def, also you can make your floor tension 30 vertical follow .2 or whatever etc. go down to the very bottom of your .def file and delete everything below [BGM 1] thats only needed if u have put in backround animation if not then delete it
    So you should have three files with the same name in your bitmaps folder now. Copy the def and sff into your mugen stage folder. And copy the name into your mugen data select folder like you would for any stage.
    Hey presto. Take your time and you will get it right. Don't get frustrated. It's really easy.

КОМЕНТАРІ • 246

  • @woofyhound
    @woofyhound 10 років тому +3

    Thanks for the tutorial, I'm gonna use a classroom full of kids. Perfect place for a highly dangerous brawl.

  • @SXR123_YT
    @SXR123_YT 15 років тому

    hey i followed this tutorial exactly and when ever i try to load it it says error and mugen shuts down what do i do?

  • @TrackerTD
    @TrackerTD 12 років тому

    After some persistence, I finally got a stage of some sort created! Infinite high fives to you man. :D

  • @sapphirecoyote4277
    @sapphirecoyote4277 11 років тому

    Thank you. This is a wonderful tutorial.

  • @MegaRazor1000
    @MegaRazor1000 14 років тому

    Thanks for this tutorial man! You rock!

  • @Warrenz79
    @Warrenz79  15 років тому

    A Bitmap is a pixel by pixel image - an image represented as a two dimensional array of brightness values for pixels- a type of memory organization or image file format used to store digital images - a series of bits that represents a rasterized graphic image, each pixel being represented as a group of bits -

  • @LNERfan
    @LNERfan 14 років тому

    Question: How does I optimized image? I'm using Fighter Factory Ultimate, and when I put in my image; the pallet is automatically made, and the optimize option on the pallet menu is grayed out. It also grays out the icon for saving it as a sprite. Help?

  • @TheKCure
    @TheKCure 15 років тому

    I did exactly what you did, and I keep ending up with that black background where every frame stays there. How do I fix that?

  • @adipup1
    @adipup1 14 років тому

    I have a problem, my background's sprite won't show in game and the background turns black with everything the characters do imprinted on the background.

  • @ViviXiii
    @ViviXiii 16 років тому

    is there a way to make the whole stage fit on screen without having to re-size it?

  • @BlueGangsta_MX
    @BlueGangsta_MX 13 років тому

    i did it just like u but when i wanna play on my new ste it says:
    Error Massage:
    BG Error reading stage/ngu.def
    Lybary error Massage: Sprite doesnt Exist: 0,1
    Error in (BG 1)
    HELP!!!

  • @brightblind
    @brightblind 12 років тому

    how do you make your stages work on mugen i tried mine and it said can't read

  • @Warrenz79
    @Warrenz79  16 років тому

    is the bitmap saved on ur pc, or is it a fire fox link. The question is not very clear as to what you've done or are asking. pm me the details.

  • @lestatbc
    @lestatbc 15 років тому

    Is possible RESOLUTION RAISES SCREEN and repeat the tutorial, please? The screen is imposible to see.

  • @tkvankaam
    @tkvankaam 12 років тому

    I think I need some help... I got this message, the name of the stage is "stageset":
    Error message:
    BG error reading stages/stageset.def
    Library error message: Sprite doesn't exist: 1,0
    Error in [BG 1]

  • @Pokechao
    @Pokechao 15 років тому

    I did everything you said but I try to test my stage out it says the sprite doesnt exisist!

  • @ViviXiii
    @ViviXiii 16 років тому

    yeah probably that,
    hmm, it says 542x396
    so what should my left/right bound be?
    half that or something?

  • @Warrenz79
    @Warrenz79  16 років тому

    It's cool. I wrote it all out in the description.

  • @Warrenz79
    @Warrenz79  15 років тому

    is your bitmap 600 wide? because mugen just copies images that are too small to fill the empty screen space.

  • @Warrenz79
    @Warrenz79  16 років тому

    You probably have the bound left and bound right too small. What width is your pic?

  • @Nocturnopoder06
    @Nocturnopoder06 15 років тому

    hey what is the program you use i know the main one Mugen but the other to make the stage? what is called?

  • @baccardi82
    @baccardi82 15 років тому

    i've made a few stages but my latest stage has a problem...
    when the fight starts the entire stage is black and all animatios freeze when the character moves...
    help anybody???

  • @chomper720
    @chomper720 15 років тому

    my stage looks like a rainbow crashed on it why does the colours change?

  • @propellus786
    @propellus786 6 років тому

    I got an error message.
    Error message:
    BG error reading stages/Bedroom.def
    Library error message: Sprite doesn't exist: 1,0
    Error in [BG Speed Clouds]
    and my speed clouds is this:
    [BG Speed Clouds]
    type = normal
    spriteno = 1,0
    start = 0, 226
    velocity = -2,0
    delta = .8, .75
    mask = 1
    tile = 1, 0
    trans = add
    what should I do to fix that?

    • @Warrenz79
      @Warrenz79  6 років тому

      There is a detailed step by step in the description if you can't follow the vid

  • @vegito1221
    @vegito1221 15 років тому

    myn cant get bigger it only can get to width to 441 and the height could go to 400 is that ok?

  • @Warrenz79
    @Warrenz79  12 років тому

    I read the def files with notepad. that is just an icon that is displayed because I have set notepad as the default program to open the def files. It may look different on your pc because I have a custom theme set on mine. If you right click any def file and click open with. then select notepad and then ok. Your def files will have a notepad icon.

  • @Warrenz79
    @Warrenz79  11 років тому

    What are the dimensions of your bitmap and did you delete everything under [BGM 1] in the stage0 .def?

  • @4magnum
    @4magnum 15 років тому

    it won't let me optimise the pic for some reason... is the fighter factory ultimate the right program?

  • @dmelve123
    @dmelve123 12 років тому

    where do you get the note pad with the stage deffinition because i dont have that.

  • @brightblind
    @brightblind 12 років тому

    what game is it that you downloaded or screenpack that you downloaded called

  • @PatrizzaEatsApizza
    @PatrizzaEatsApizza 15 років тому

    I like when you say center "centah" :D
    Than for the tutorial, nice job.

  • @thedarkoneGORL
    @thedarkoneGORL 15 років тому

    How do I get rid of the pink on the let and right of the stage?

  • @brightblind
    @brightblind 12 років тому

    did you download the screenpack or the ready to play version

  • @Warrenz79
    @Warrenz79  16 років тому

    Never heard of that happening before. But it could be the bitmap you used was too small. It has to be at least 320 x 240 or else mugen will just fill in the the rest with blackness. Other than that you could try deleting the the numbers section at the bottom of the .def file.

  • @vegito1221
    @vegito1221 15 років тому

    it sais error message:
    bg error reading stages/the name of my stage.def
    library error message:sprite doesn't exist :0,0
    error in [BG 1]
    help me i still dont get it

  • @Warrenz79
    @Warrenz79  14 років тому

    There is no mention of Fighter Factory Ultimate in this tutorial. However I find google to be very useful whenever I need to find out something. Perhaps you could give that a try or may be use the normal fighter factory.

  • @AKAProm
    @AKAProm 15 років тому

    did you click the blue screen at the pallet screen?

  • @RavFromYetti
    @RavFromYetti 15 років тому

    4:19 hey!? u was have already def file ? how to do it ? def file :\

  • @Warrenz79
    @Warrenz79  15 років тому

    look above the x and y axis boxes in fighter factory on your bitmap where the 0,4 is and change it to 0,0

  • @slusheewolf2143
    @slusheewolf2143 8 років тому

    This worked really well, however, IDK what to do with my "homemade stage". It is so enlarged, that the background pillars don't even show up.

    • @Warrenz79
      @Warrenz79  8 років тому

      +わたしわしにがみです You have to resize the image before you make it into a sprite background. Meaning scale it in such a way that it fits into a mugen srreen, MUGEN doesn't scale the image for you, it takes a few tries but you'll know what size scale works best eventually

    • @slusheewolf2143
      @slusheewolf2143 8 років тому

      The image itself was already a 884x663. To scale it down any further would majorly pixelize it. Perhaps using a different image would suffice.

  • @GioIsip
    @GioIsip 11 років тому

    I have a question um idk if it tells but what do I do to get my sff file im having trouble with it

  • @lassyplz
    @lassyplz 15 років тому

    How did you get the .def file? I only had 2 files, the .act and the .sff

  • @baccardi82
    @baccardi82 15 років тому

    well i've tried but no success...:(
    the image size is 600x395
    i've tried bound L&R 95,135,200,etc.
    i've tried playing with the bound high also but nothing...thanx anyway, im moving on to the next project:)

  • @maniac1075
    @maniac1075 12 років тому

    600 x 400 what? inch, mm, cent, pixel?

  • @Warrenz79
    @Warrenz79  12 років тому

    That's because the scale in your pic is off. You need to remember the mugen screen is only 240 high. So imagine a 240 box on your pic and think about where the chars will be then try resize your pic accordingly. It may take a few goes but you will get used to the scale

  • @Warrenz79
    @Warrenz79  15 років тому

    If you followed it exactly your mugen wouldn't shut down. Try reading the description if you can't follow the vid or pm me the pic you're trying to use and I'll do the stage for you.

  • @vegito1221
    @vegito1221 15 років тому

    when u open the picture in paint what do u save it as

  • @nhgamer98
    @nhgamer98 12 років тому

    sprite doesnt exist: 0,1
    error i bg 1
    what does it mean

  • @EXShadowEX
    @EXShadowEX 13 років тому

    @mdjmxt either you didn't convert it to 256 colors, or you didn't assign it the correct sprite number

  • @kofhero77
    @kofhero77 9 років тому

    i can't because the images in my computer he have the type .png and his not working

  • @Warrenz79
    @Warrenz79  16 років тому

    make sure its 600 wide, at least 240 high n then set the bound left n right is 130

  • @TheFighuass
    @TheFighuass 13 років тому

    I keep getting error missing camera info plz help!!

  • @brightblind
    @brightblind 12 років тому

    what website did you get it from

  • @Warrenz79
    @Warrenz79  14 років тому

    oops think I removed ur question. Erm to change a chars start point within a level, open the def file of the stage and scroll down to [StageInfo] and then look at zoffset =. that number is usually around 190. the higher it goes the lower the chars are. n the lower it goes the higher the chars are. So to fix ur prob make it 210 save it n keep changing the number till the chars match the floor

  • @TheFighuass
    @TheFighuass 13 років тому

    @Warrenz79 I think i should give up i did everything you did but i keep getting the error.

  • @baccardi82
    @baccardi82 15 років тому

    how do i turn my notepad into a "def" file because when i saved mine it saved as a text document
    help anybody?

  • @피라스하루
    @피라스하루 5 років тому

    from where u get the def file u are using now

  • @Warrenz79
    @Warrenz79  15 років тому

    did ya put the sff in your main stages folder?

  • @MidnightzchanneLX9
    @MidnightzchanneLX9 8 років тому

    in fighter factory i try run current mugen but it telling me need to configure amugen first . do it in the tools/ Options . so how do i do that

    • @Warrenz79
      @Warrenz79  8 років тому

      +EShoguma Minazuki probably corrupted something. uninstall and reinstall a new one

    • @MidnightzchanneLX9
      @MidnightzchanneLX9 8 років тому

      Warrenz79 okay

  • @xxxSAYANARAxxxx
    @xxxSAYANARAxxxx 15 років тому

    i don't know what's a bitmap, can u explain me what it is? sorry for this stupid question :\

  • @antiaustin61
    @antiaustin61 15 років тому

    thnx this really helped me out

  • @RavFromYetti
    @RavFromYetti 15 років тому

    what u put on X??? and Y??? in

  • @XXMaelstormGoenitzXX
    @XXMaelstormGoenitzXX 15 років тому

    theres no def file only SFF file how to make a def file???????????

  • @Warrenz79
    @Warrenz79  12 років тому

    Well an amazing parralax stage with lots of animation is a little more complicated but yes this way is simple and is very easy and a nice way to begin adding your own touches to your mugen. Instead of coding 20 megabytes of sprites and animationn you are just making a stage out of a background image.

  • @Warrenz79
    @Warrenz79  16 років тому

    I don't think so. I think ya have to add each frame into a group or something to do it. Search around for other tutorials on moving stages.

  • @Warrenz79
    @Warrenz79  14 років тому

    open the def file and change the bound high but don't go above the height of the background bitmap. Or before you make the stage set the background bitmap to whatever height you want.

  • @Warrenz79
    @Warrenz79  16 років тому

    open your main mugen stages folder copy the stage0 def file and paste it into where ya have the bitmaps. Try reading the description if ya can't follow the vid ^_^

  • @Warrenz79
    @Warrenz79  13 років тому

    That error has nothing to do with fighter factory. It simply means there is no camera info in the def file you are using. If you use the def file I sent you you won't get that error.

  • @Yamadaaaa009
    @Yamadaaaa009 15 років тому

    but.....I got a prob....heres wat teh thing says:
    Error message:
    BG error reading stage/Cursor's Stage.def
    Library error message Sprite doesn't exist 0,1
    Error in [BG 1]

  • @LufalavaProductions
    @LufalavaProductions 14 років тому

    Do you put them in the "stages" folder?

  • @Warrenz79
    @Warrenz79  9 років тому

    if you listen to the 1st few sentences in the vid it clearly states make the stages out of jpgz. Open your pic in paint n resave it as a jpg

  • @Warrenz79
    @Warrenz79  16 років тому

    You should have 3 files of the same name in the folder you created for your bitmaps. .def .pcx and .sff. All you need to do is copy and paste the .def and the .sff into the folder you have all of the stages you've downloaded. Check the description as well. I wrote out the instructions too. If that doesn't help I'll pm you my email and you can send me the files and I'll fix them for you.

  • @Warrenz79
    @Warrenz79  15 років тому

    you probably didn't make the sff right or fill the def file in properly.

  • @RavFromYetti
    @RavFromYetti 15 років тому

    :( Error message: Missing camera info stages/Rav power.def WTF???

  • @Warrenz79
    @Warrenz79  12 років тому

    It does work. There is a step by step in the description if you can't follow the vid.

  • @1985jacobful
    @1985jacobful 13 років тому

    @Warrenz79 What version you have now.

  • @tomypower4898
    @tomypower4898 3 роки тому

    Cool stage

  • @Atgonzales03
    @Atgonzales03 14 років тому

    Love your voice man...5/5

  • @Warrenz79
    @Warrenz79  15 років тому

    should be but you'll have to set the bound right n left to fit it, that's trial n error

  • @ViviXiii
    @ViviXiii 16 років тому

    what if its bigger...?

  • @CrimsonTomb
    @CrimsonTomb 4 роки тому

    Hey I remember this tutorial from when I was a kid! Just wondering... where did you find that picture? It's pretty sweet lol

    • @Warrenz79
      @Warrenz79  4 роки тому

      random lmage off google

    • @CrimsonTomb
      @CrimsonTomb 4 роки тому

      Warrenz79 do you happen to have it by any chance still??

  • @Warrenz79
    @Warrenz79  16 років тому

    They are but this is just a major basic way of showing how it's done to craete a super simple stage from any jpg

  • @CruzenX83
    @CruzenX83 16 років тому

    THANX MEN GOOD TEACHING....
    VERY CLEAR AND EASY VERY(83x)THANK YOU!

  • @chomper720
    @chomper720 15 років тому

    you most convert the picture first PCX i think and then you can use it if the image. if gets convertet wrong the picyure will look like a rainbow crash

  • @Warrenz79
    @Warrenz79  16 років тому

    No. The pic you use has to be 320 x 240. Any smaller and it won't work.

  • @wingerwanger
    @wingerwanger 16 років тому

    where do i get the stage0 .def file?

  • @itzjustsoda9496
    @itzjustsoda9496 Рік тому

    Just out of curiosity, are you still active?

  • @Warrenz79
    @Warrenz79  15 років тому

    open your pcx again and look above the x and y axis boxes in fighter factory on your bitmap where the 0 and 1 is and change it to 0,0, read the descri[tion if you can't follow the vid

  • @gc.2525
    @gc.2525 3 роки тому

    where you from?

  • @PivAd123
    @PivAd123 15 років тому

    How do you edit PCX files?

  • @BlueGangsta_MX
    @BlueGangsta_MX 13 років тому

    @xmenbio
    just download the stagemaker,, its on mugen-infantry,,,, the best foramat is 1000 to 720,,, but u have to know wich version of mugen u got! that everything!

  • @Warrenz79
    @Warrenz79  15 років тому

    make sure the bound right n left in the def file is 130.

  • @KnitterX
    @KnitterX 15 років тому

    I'm sorry. I'm German and it's pretty exhausting listening to that for a while. ^^

  • @Warrenz79
    @Warrenz79  15 років тому

    You might have deleted or left out something in the def file. Read the description if you can't follow the vid

  • @Warrenz79
    @Warrenz79  14 років тому

    @ChubboTheHamster i wrote out all the steps in the description if ur having trouble with the vid

  • @Warrenz79
    @Warrenz79  13 років тому

    @VERBATIME1 use the stage0 def file. The stage that comes with mugen. I said it in the vid and wrote it in the description. ^_^

  • @Warrenz79
    @Warrenz79  11 років тому

    There is a step by step in the description if you can't follow the vid. you have to delete the bg stuff at the bottom of the def file.

  • @Warrenz79
    @Warrenz79  11 років тому

    Yes FF classic will do the job. Take your time and you'll get the hang of it. If you have any problems PM a link to the pic and I'll do the stage.

  • @Yakuza-Merkitzi
    @Yakuza-Merkitzi 12 років тому

    It still wont work for me

  • @Warrenz79
    @Warrenz79  15 років тому

    Cheers Mr. Omnipotence. It's the only accent I have. That being an Irish one.