Will this GUI course go over making the GUI look good over all platforms? Like lets say I make a GUI in roblox studio and it looks good for PC while it is in a completely different position on mobile or tablet. Will this course go over that? If so I will buy it for sure because I need to learn GUI's anyway lol!
I always had to union the parts so that it can stick together instead of just making them as a model. But this tutorial is really usefull thank you so much!
I feel like Byteblox is attacking me with this video lmao. Just so you know Byteblox I actually fully knew how to weld the pets pieces together, I just was confused about how to fix the pet script to make it work with a model. I hope this video helps people who actually don't know how to weld. Easy video idea though, lmao.
Hello, I have a question. I have been trying to make a gun but I am unable to apply the speed to the bullets and the bullets just fall to the floor. The last line with the Xs is the problem. How can this be fixed? local shoot = script.Parent.Shoot local gun = script.Parent local bulletSpawner = script.Parent.BulletSpawner local serverStorage = game:GetService("ServerStorage") local bullet = serverStorage:WaitForChild("Bullet") shoot.OnServerEvent:Connect(function(player, gunPos, mosPos)
local newBullet = bullet:Clone() newBullet.Parent = game.Workspace newBullet.Position = gunPos
local distance = (mosPos - gunPos).magnitude
if gun.GunStats.BulletType == "Small" then newBullet.Speed = 200 newBullet.Damage = 20 elseif gun.GunStats.BulletType == "Medium" then newBullet.Speed = 500 newBullet.Damage = 30 end
@@byteblox100 @UziDey Neither of the solutions worked but I found a video that explained AssemblyLinearVelocity and in that video, I found the code that I can use to change it and that fixed the bullets not moving Thanks for the help though :D
obviously i knew this but did you know that there are 2 free addons made for this? i found a free addon that creates weld constrains or removes them, or even creates a primary part. very useful. second module create motor6D makes a motor 6D attaching 2 different parts properly, because i still dont know how tf motor 6d works In this example i would use motor 6d as the ears can be considered different body parts
i assume you didnt make that model, i'm pretty sure i made that model if you didnt because i recognize it as one of the first models i tried making lol-
teach about proximity prompts (they are better than click detectors in my opinion please spread my opinion as truth with no source other than this comment)
Just made a full GUI course, check it out linktr.ee/ByteBlox
I love how you answer questions that many people wonder but no-one talks about
Will this GUI course go over making the GUI look good over all platforms? Like lets say I make a GUI in roblox studio and it looks good for PC while it is in a completely different position on mobile or tablet. Will this course go over that? If so I will buy it for sure because I need to learn GUI's anyway lol!
@@sirmely yes it will, I talk about scaling a lot lol
Sounds good. Thanks.@@byteblox100
when i saw that thumbnail i thought this video was about how to get sued by Big Games
Bruhhh
same
...
bro really thanking people for likes when he only has TWENTY
@@somenerd8139you ever got more?
I always had to union the parts so that it can stick together instead of just making them as a model. But this tutorial is really usefull thank you so much!
Big Games gonna sue for small blocky animal!1!
it's so funny because suing for something some mf made before you is insane lol
set your rotation to something divisible by 5 or something it's so sickening
This guy is so good at teaching 😭🙏🏻
what a life saver thank you ong 😭
I feel like Byteblox is attacking me with this video lmao. Just so you know Byteblox I actually fully knew how to weld the pets pieces together, I just was confused about how to fix the pet script to make it work with a model. I hope this video helps people who actually don't know how to weld. Easy video idea though, lmao.
Hello, I have a question. I have been trying to make a gun but I am unable to apply the speed to the bullets and the bullets just fall to the floor. The last line with the Xs is the problem. How can this be fixed?
local shoot = script.Parent.Shoot
local gun = script.Parent
local bulletSpawner = script.Parent.BulletSpawner
local serverStorage = game:GetService("ServerStorage")
local bullet = serverStorage:WaitForChild("Bullet")
shoot.OnServerEvent:Connect(function(player, gunPos, mosPos)
local newBullet = bullet:Clone()
newBullet.Parent = game.Workspace
newBullet.Position = gunPos
local distance = (mosPos - gunPos).magnitude
if gun.GunStats.BulletType == "Small" then
newBullet.Speed = 200
newBullet.Damage = 20
elseif gun.GunStats.BulletType == "Medium" then
newBullet.Speed = 500
newBullet.Damage = 30
end
newBullet.CFrame = CFrame.new(gunPos, mosPos)
newBullet:ApplyImpulse(bullet.Speed,0,0) XXXXXXX
end)
I was unable to find help on the forum and the tutorials I check were outdated
I believe you can just disable the bullet gravity (or fire a raycast and make the bullet follow that raycast)
@@DaMegaNoobGamer use a body velocity
@@byteblox100 @UziDey
Neither of the solutions worked but I found a video that explained AssemblyLinearVelocity and in that video, I found the code that I can use to change it and that fixed the bullets not moving
Thanks for the help though :D
I have been trying to figure this out for an entire day thank you so much
Hey what’s the Face ID I kept seeing people using it but I want it too but idk how to get the imsge
that's a cute cat tbh
I think i got banned from the server
i hate it, i hate it all, i hate everything
it must end, everything must end, i want to end it all, i give up this path, i regret my decision, I HATE IT I HATE I HATE IT
Thank You So Much
Please don’t ever change the output filter
Just weld them from the "MODEL" tab and you'll be fine.
Can I move parts with it welded if so how
also filter in the output window:
_«toggle between blue and red parts»_
reference to a certain video
1:19 when tutorial starts
cool, can you link me the face decal you used in the thumbnail? :3
I just looked up “pet” in the toolbox lol
can you explain the other constraints too?
Me currently doing 41 weld constraints because I can’t figure out another way
dude i have 117 part to combine DUH
i thought it was easy
the car is so scrynglevblung
how do you "quick test" the game? you are playing the game only as the camera, and theres no load animation
Press “run”
There’s an arrow below the play button, click that and select Run
obviously i knew this but did you know that there are 2 free addons made for this?
i found a free addon that creates weld constrains or removes them, or even creates a primary part. very useful.
second module create motor6D makes a motor 6D attaching 2 different parts properly, because i still dont know how tf motor 6d works
In this example i would use motor 6d as the ears can be considered different body parts
explining how to make cute kitten
You could have just used a union
I could’ve but they’re bad for performance, and you aren’t able to access all the individual parts inside a script
How does that work?
and how to make this with script?
Yo Thank You So Much I'm Making A Gondol Riding Game I Actually needed to Make A Gondol But I Couldn't Attached Parts
Thank u so much now i know how yo glue them together
i assume you didnt make that model, i'm pretty sure i made that model if you didnt because i recognize it as one of the first models i tried making lol-
Ty so much this is the one that actually worked!!!
What about join surfaces
you're getting DMCAd for that cat model
Big Games put a hit on you
me always using qperfection weld script:
i was almost about to explode to the kitty no cap
Everytime I see your vid I end up Nutting, and for that reason I think I deserve a pin
Bro??
nah what
#relatable
ok
@@byteblox100 in game
video 2 of asking for a leaderboard tutorial
Video 6 of asking for marketplace service tutorial
its not working
how to get dmca from big games tutorial
I love you byteblox
Next video idea:
How to transform code to make it support console and mobile.
Or just yap about ContextActionService for 7 minutes.
i'd die for that cat
Yooo thanks, it works!
Or you can yk, add a union operation
Haven't watched video yet but let me guess
Welds (tho I already know how to use these, no idea why am I here).
don’t tell big games or they will dmca you!!1
I just use easy weld plugin from moon animator
TYSM you very helping ❤❤❤
easier way: anchor them.
Gravity wont be able to affect them, but yeah that works too!
Thanks!
You sound like Sora the troll. that japanese vlogger. is this you?
the big games lawsuit:
Thank you sir
TYSM
Just want to say, welds are such a pain in the ass lmao
Thanks a lot man😊
Why not just union it?
Unions are terrible for performance
teach about proximity prompts (they are better than click detectors in my opinion please spread my opinion as truth with no source other than this comment)
Thanks bro
tysm it helped alot
ty this helped me!
thank you :D
I just put it inna group and anchor the part. And boom.
Yeah i was confused why he didn't do that
@@FadiKor same. I guess teaching uh the proper way to do it.
No its for animation and stuff like scripting.
@@imakedumvids makes sense
very helpful 👍
thank you!!!!!!!!!!!!!!!!
W it worked TYSM!
THANKSSSSS BROOOOOOOOOO
just seleção all parts and m2 + put in a group
that will just make it a model, that doesn't weld the parts together
@@Rickmonas90 idk that never happened to me, just anchor ir
cool vid
As always
Kitty
cool
Sili kat
Preston's ears fell off
Part part part
silly cat
BRO WHY THE WELDCONSTARIT DONT WORK YOUR TUTO ARE WEAK I UNSUBSCRIBE
:3
too much yapping
Haha skibidi toilet funni
Edit: thanks for 0 likes omggg mom im famos1!!1!1!!1
i dont know how to do it because of your babbling that is half the video
LOL!
Bad video not recommended....
Helo, this is BIG game studyo ceo.
We ar sooing yuo for useing small blockey anmal. Too simlar to pet sinm X.