The thumbnails always look complex and confusing as hell but by the end of the vid I understand everything because it's always explained and shown so well. Keep up the excellent vids, they're extremely helpful to many of us. Your channel is by far the best hbm turorial sources out there. As always, thanks so much for such excellent videos.
yeah that totally works too, however it is not exactly instantaneous as the fragments still need to get arranged in a 3x3 grid pattern to form a piece of powder as opposed to a cyclic assembler which directly pulls from entire stacks. However with the rate of production that we have here the combinator funnel should work fine
Dungeon exploration, I have tried making that video before but have been unlucky with the loot in the meteor dungeon. I'll see what I can do about the secret items cause tbh they add a fun element to the mod by being "secret" xd
depends on what you're prioritizing, but personally i'd fraction off a bit to make desh and have most of it go into fractioning towers. I just wish they would add fluid diodes, or at least some sort of way to ensure that not one way of consumption is taking max priority.
If you're early game just send it into a cracking tower to get petroleum gas and unsaturated hydrocarbs. If you're later game send it into a hydrotreater for much higher petroleum output, and send the sour gas into a coker unit. The coker unit will produce coker gas, and just fraction the coker gas for aromatic hydrocarbs. Additionally, if you want more petroleum gas, you can send the sour gas into a catalytic reformer to squeeze out a little more, but their expensive machines.
Can't shoot or destroy them afaik, you can use forcefields with strength upgrades, wear an armor mod that will prevent them from spawning near you or altogether ... or as a last resort disable them from the configs
Probably impossible but is there any way to convert a 1.12.2 extended edition world to 1.7? Now that I’m starting to get late game in my survival world, 1.12 is really lacking some features tbh.
yo bro, long time no see (sadly again) I saw your guide on the mod but its a little outdated and I can't figure out how to create a basic circuit anymore :(
There's a new soldering machine that's used to make all of the circuits and upgrades. I think I did cover that in an updates and changes video. In the soldering machine you will be able to see all the recipes it can do given you have NEI installed
The thumbnails always look complex and confusing as hell but by the end of the vid I understand everything because it's always explained and shown so well. Keep up the excellent vids, they're extremely helpful to many of us. Your channel is by far the best hbm turorial sources out there. As always, thanks so much for such excellent videos.
You can use a combinator funnel to combine coal ore and sulfur ore fragments rather than a cyclic assembler. It uses no power and is instantaneous
yeah that totally works too, however it is not exactly instantaneous as the fragments still need to get arranged in a 3x3 grid pattern to form a piece of powder as opposed to a cyclic assembler which directly pulls from entire stacks.
However with the rate of production that we have here the combinator funnel should work fine
the pipes are clean so that repairing them is a dream~
oh so this is what the community post was for
yes it was xd, initially this whole build was nothing more than a spaghetti of pipes so back then repairing them was anything but a dream xd
Love your videos man. They are always helpful and easy to follow. Keep doing what you do. You're great.
Thank you so much for the support my dude, I appreciate it and I will continue making builds like this :D
Awesome vid ! i dont have time to learn the mod with my businesses
and this is pretty entraining too
Well I hope you get the time to pursue your hobbies and play games soon ... wish you all the best for your business endeavors :)
You explain everything so well!!
Glad to hear that my dude!! as always I appreciate your constant support🤜🏻🤛🏻💥
Yes yes more savage vegeta our nuclear teacher you deserve more views.
hehe thanks for all the support my dude, appreciate it :)
@@SavageVegeta No problem
Didnt watch u for a long time
Well now that you are here, welcome back my dude hope you enjoyed this video :D
A new video !!! Yaaay
Yoooo I hope you liked the build my dude :D
Electro bobs wizardry is a criminaly underrated mod please savage vegita please make a video on it 😢
I will try to check it out man, can't really make a guide if I haven't played a mod before
@@SavageVegeta and check out sculk horde
❤️🔥
🤜🏻🤛🏻💥🔥
I think bro likes coal oil
I think bro likes to oil up
YES I DO ... IT"S TASTY :)
we want hbm mysteries too (like how to obtain secret items or even hidden catalogue or book of boxcars aka black book) 😊
Dungeon exploration, I have tried making that video before but have been unlucky with the loot in the meteor dungeon. I'll see what I can do about the secret items cause tbh they add a fun element to the mod by being "secret" xd
I think light oil can be end product because it is more effective to produce desh than acidizer. (lower mercury consuption)
depends on what you're prioritizing, but personally i'd fraction off a bit to make desh and have most of it go into fractioning towers. I just wish they would add fluid diodes, or at least some sort of way to ensure that not one way of consumption is taking max priority.
Damn!
Liked it ??
@@SavageVegeta yeah i like it!
Bro savage made a oil from coal weird but actually cool savage Vegeta can you make video that refine natural gas please
If you're early game just send it into a cracking tower to get petroleum gas and unsaturated hydrocarbs. If you're later game send it into a hydrotreater for much higher petroleum output, and send the sour gas into a coker unit. The coker unit will produce coker gas, and just fraction the coker gas for aromatic hydrocarbs. Additionally, if you want more petroleum gas, you can send the sour gas into a catalytic reformer to squeeze out a little more, but their expensive machines.
Hello, I have a question. Meteorites always spawn in the HBMs mod. Can you shoot or destroy them so that they don't destroy my base?
you can disable it on mods config
Can't shoot or destroy them afaik, you can use forcefields with strength upgrades, wear an armor mod that will prevent them from spawning near you or altogether ... or as a last resort disable them from the configs
@@SavageVegeta thank you for your help, have a nice day and great videos keep it up 💪
Whats the axe you can replace blocks with?
World Edit mod
Hi
Hello hello, sorry I'm late
Probably impossible but is there any way to convert a 1.12.2 extended edition world to 1.7? Now that I’m starting to get late game in my survival world, 1.12 is really lacking some features tbh.
yo bro, long time no see (sadly again) I saw your guide on the mod but its a little outdated and I can't figure out how to create a basic circuit anymore :(
There's a new soldering machine that's used to make all of the circuits and upgrades. I think I did cover that in an updates and changes video. In the soldering machine you will be able to see all the recipes it can do given you have NEI installed
@ yeah i did get a soldering machine, its a bit complicated for me to get the higher grade circuits but ill looks around, thanks man
@@somenuclearnerd3178 yeah some of the higher tier crafting require alot of materials but NEI will make that process a lot easy
Can you make new survival guide from HBM’S NTM cause there has ben so Many updates