for the ones wondering why the invisible wall was under the map, it is because desert is a map that goes up over time, if you notice, it looks like the background gets lower and lower, thats a result of the map going up over time. it doesnt actually dissapear, its just that the map goes too high to see it eventually, this can happen to other maps earlier, for example beach invisible wall dissapears at about 50km, beach is a map with alot of tall hills so it makes sense why the invisible wall doesnt work anymore and the invisible wall doesnt go up forever so eventually it just isnt high enough so it becomes useless you can still die of this because the terrain around 100m behind you dissapears, so you can fall off the map and die that way, i would assume why its only 100m behind you is so that your device wont lag because if it kept 100km of all terrain loaded, it would probably be unplayable or crash.
the beach point is a good one. if u die at the 85.3k hill or 67.1k hill and fall backwards, you would eventually fall off the map and it pretty much explains the fact that the invisible wall along with the predecessing part of the map disappears into thin air
That's crazy, imagine you get that far and the level just goes back to the start in an infinite loop, and players try to do as many laps as possible on the entire map? Cool idea
Need a big raise for the players/gameplays. This is truly Pro. And also the creator/team of the video because the making of this video is truly incredible.
Many months ago before this video was uploaded on Yt, i got a dream in which there was a glitch named "infinite brakes". In desert if you reach 1,00,00,000m with Cc ev kanga, map starts shaking like this at the video end & becomes flat. If you exit, after driver down, cc ev starts to infinite brake (which is stand in kanga position). After that i decided to ask about this to a hcr2 pro (like Linus or zorro). They said that "Almost everyone forgot about this thing by now, so dont ask about it, leave it". After somedays, now its uploaded on yt. Nice vid bro
This is what happens with large floating point integers the larger they get the more computers struggle with them causing simulations and games to start breaking down. there is basically nothing that can be done to fix it.
funnily enough I'm fairly certain these glitches could be fixed if they made a system where every now and then it resets the position of the player and origin of the world, as rarely the player ever goes backwards for long enough to see parts of the world get removed from memory, so there's really no reason to actually keep letting the player move that far away from the origin of the world without resetting it at some point, it's how a lot of space games fix it, have the origin be around the player and move the world instead of the player
this is explained by one simple sentence: X-position limit. The further - the more difficult, up to the impossibility of moving forward. The number of frames per second can change this value
The music perfectly matches the gameplay and the video theme, great editing skills and great video, I think you’ll blow up fairly quickly if you continue this type of video… don’t miss your chance and work harder, the results will be worth it. Deserved a sub ❤
the reason why it becomes harder and harder to advance is because you need to go faster because of floating point precision. UncommentatedPannen has a great video why.The video is "Floats"
The reason why the character and car is glitching, it’s because of Null zone. Null Zones are volumes within a zone which are removed from the coverage calculation. They can be used to create zones which aren't a perfect square shape or to exclude equipment items or regions from being included from the coverage calculation. (also how the heck is creator still making even its so glitched????)
There is a limit till where you can drive because it is impossible to make progression forward there because the float distance doesn’t have enough precision to calculate it and it just crashes then
Thats true but if instead of floating point value, somehow they integrated a longer value like double(Ik its not possible) but im saying IF then it would be easy to gain more distance
at this phase. the glitches starts to overdrive your whole game that it started too look uncanny and dreamcore till it actually look scary and here creepypastas were made.
I make small prototype games but I've never made anything in box2d (hcr2s physics engine) so I can only speculate as to what is happening to the vehicle while it is very far into the maps distance. It may be caused by the fact that hcr2 is 32bit, like many mobile devices so this may have an effect on the box2d physics engine as 32bit integers, also known as floats, are known to have inaccuracies when doing calculations especially with physics at high numbers, which could cause the inaccuracies to mess with physics, and as you said, it gets worse every multiplication of 2 l, which is exactly how bit integers work, 1 2 4 8 16 32 64, etc etc. There may be more to this theory however my small futile blender and game dev brain cannot handle physics coding. So hcr2 still remains one of the games of all time.
I come from rayman legends and as a top 3 distance player I thought rayman legends was on of the only games that hast this glitch but every day I get surprised again
Helloo I always watch your videos and there super good, I was wondering at what level your car was in this video and at what level where the things you are using to make the boost. Pls answer I want to be better at the game
the reason why this happens because of the game client and the storage of the phone, the glitches happen because of an unprocessed string of code or the code breaking.
Well if the game was 64bit or double its processing power from now the max distance would twice also but as made as a low-end game that can run on most devices it's kept at 32bit where as all modern devices have huge support to 64bit and most applications run on that for smooth experience
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this weird glitch can be easily explained with how numbers work in computers
But what if it has another phase maybe at 3,000,000 meters
@@mandy4065 that's just number error in calculations, it gets worse and worse with distance
for the ones wondering why the invisible wall was under the map, it is because desert is a map that goes up over time, if you notice, it looks like the background gets lower and lower, thats a result of the map going up over time. it doesnt actually dissapear, its just that the map goes too high to see it eventually, this can happen to other maps earlier, for example beach invisible wall dissapears at about 50km, beach is a map with alot of tall hills so it makes sense why the invisible wall doesnt work anymore and the invisible wall doesnt go up forever so eventually it just isnt high enough so it becomes useless you can still die of this because the terrain around 100m behind you dissapears, so you can fall off the map and die that way, i would assume why its only 100m behind you is so that your device wont lag because if it kept 100km of all terrain loaded, it would probably be unplayable or crash.
some maps go down
thats a good point tho
the beach point is a good one. if u die at the 85.3k hill or 67.1k hill and fall backwards, you would eventually fall off the map and it pretty much explains the fact that the invisible wall along with the predecessing part of the map disappears into thin air
@@xlrgamer3746 yoo are u PA falcon
I haven't even played Hcr2 but the atmosphere of pure loneliness and the fact no one has ever been this far is awesome 👍
i get what you mean
The songs in the video are:
0:00 inabakumori - Lost umbrella (slowed/reverb)
0:10 Home - Scanlines
4:13 Triplebarrel - the noise experiment
Thx
@@BlueMonkeyVR_GTAGshut your mouth child
@@BlueMonkeyVR_GTAGBRO YOUR 10 YEARS OLD GET OUT LITTLE KID
Yo dude thanks so much, these music sounded so good
@@WeoTheomaybe put this on your description too so people can see it immediately
If hcr2 had a big community like Minecraft and was a popular game, I m sure at least 500km would be achieved by now
nope still unachived
Absolutely not
Absolutely true
True
@@HEHE-BOEYthey said if the community would be as big as mc
That's crazy, imagine you get that far and the level just goes back to the start in an infinite loop, and players try to do as many laps as possible on the entire map? Cool idea
That's not how it works
9:27 the car was possessed by a demon
The further Bill drives, the more uncanny he becomes 💀
thats true lol
Exactly 😅
I always glad to see long distances gameplay 😍 awesome video ! Thank you❤
I can't believe you've got a million meters
@@Jason-fd2klzt teleport button
Need a big raise for the players/gameplays. This is truly Pro. And also the creator/team of the video because the making of this video is truly incredible.
Many months ago before this video was uploaded on Yt, i got a dream in which there was a glitch named "infinite brakes". In desert if you reach 1,00,00,000m with Cc ev kanga, map starts shaking like this at the video end & becomes flat. If you exit, after driver down, cc ev starts to infinite brake (which is stand in kanga position).
After that i decided to ask about this to a hcr2 pro (like Linus or zorro). They said that "Almost everyone forgot about this thing by now, so dont ask about it, leave it".
After somedays, now its uploaded on yt. Nice vid bro
I’ve had dreams like that, most of them are Minecraft not HCR though
@@str1der150 Hmm, nice 👌
This is what happens with large floating point integers the larger they get the more computers struggle with them causing simulations and games to start breaking down. there is basically nothing that can be done to fix it.
True
Basically it all depends on the bit the game is built gor
As 2,097,152 is the highest possible calculation for a 32 but application, the game becomes impossible to play after it
how bout the player is always at x=0 and the map moves, and the y can alsl stay at 0 or can also move, glitches fixed or reduced
@@NotJacobX that would work for single player games not so much with multiplayer games.
I'm so glad players like these made it so far!❤
2,147,483,647 meters is the true limit of HCR2 as the game would be unable to prosece anything bigger. this distance is jusi humanly impossible
It is theoretically but in practice it would probably be around 2.08 billion meters just like in hcr1.
aka the bit-integer limit
@@str1der150 how
32bit integer be like~
The limit of 32-bits
5:58, the fact that the wings cant do anything is shocking
Hill climb racing 2 farlands?
Except it's 10.4 million meters earlier
lmao
Gomotry dsah playar
Empty and glitchy. Only one bird your friend.
@@hybrid2801I didn’t notice until I saw your comment 😅
funnily enough I'm fairly certain these glitches could be fixed if they made a system where every now and then it resets the position of the player and origin of the world, as rarely the player ever goes backwards for long enough to see parts of the world get removed from memory, so there's really no reason to actually keep letting the player move that far away from the origin of the world without resetting it at some point, it's how a lot of space games fix it, have the origin be around the player and move the world instead of the player
It’s a internal computing problem and that isn’t just fingersoft the has it
“Out of fuel”
Bro: nah, I’d win
when i heard the noise expirement by triplebarrel i knew that stuff was gonna go down
im actually suprised on how a map can be generated to that point
This really makes sense , no wonder...😭
Awesome video bro 🤞💯
He's fighting for his life to escape the matrix, but didn't ended up well
6:18
You can tell the devs didn't expect anyone to get this far regardless of hacks lol
I see a new amazing UA-camrs 🤩 Great work bro
it's just the way the floating point numbers work in computers - the higher the number you have, the smaller accuracy you will be getting
This video is actually pretty interesting, good job👍👍
(Btw you have a very fluent english with i dont see much)
this is explained by one simple sentence: X-position limit. The further - the more difficult, up to the impossibility of moving forward. The number of frames per second can change this value
the lower the fps, the easier
Imagine scooter at the last stage💀
Scooter: *touches ground at last stage* also scooter: XXJEJSNQMAIJSNEIWKJ+@@-!@?#+#+2+(28*+§~×~=¢]¢¢§×`
Scooter can't reach till there
@@defaultergaminghcr2🤓👆
0:58 Thx for adding me :)
Np)
Am I wrong or at some point do the fuels disappear completely?
They don’t but they are multiple 10000m away from each other
@@EricRR💀
@@EricRRyeah, the fuel gets more farther when you've driven more distance
@@HCR2bossexpertTM 😀
Ur correct
During the last phase I feel like the car could create a black hole or smth, or go traveling in time with that shaking
Wonder if these glitches still apply at these distances on the custom maps
The music perfectly matches the gameplay and the video theme, great editing skills and great video, I think you’ll blow up fairly quickly if you continue this type of video… don’t miss your chance and work harder, the results will be worth it. Deserved a sub ❤
Thanks for such support 🙏 24k views is already awesome for me
@@WeoTheo 24k views is incredible, for everyone, even more in only 1 day… it will reach 30k+ for sure
@@_TORN4D0_it reached 220k now
@@WeoTheonow it's 10x that
9:45 is kind of scary , its as if bill really died.. no climber down screen no nothing just him laying there
eric :yay 100 km you after some mnths 2000 km you are not a human
What's the song? I can't remember the name 2:58
I'm really surprised by what I saw... Thank you for this video
2:44 like a boss lol
the reason why it becomes harder and harder to advance is because you need to go faster because of floating point precision. UncommentatedPannen has a great video why.The video is "Floats"
Pls Try to figure how we can pass the impossible hill at 10,850 in Cuptown and What happens after when we pass? Pls try it
To the best, more subscribers, the best UA-camr in the world, the best game, this game should have 10 stars, not just five ❤❤❤❤❤❤❤❤❤i love it.
The reason why the character and car is glitching, it’s because of Null zone. Null Zones are volumes within a zone which are removed from the coverage calculation. They can be used to create zones which aren't a perfect square shape or to exclude equipment items or regions from being included from the coverage calculation.
(also how the heck is creator still making even its so glitched????)
Your hill climb racing skills are insane! 🎉
@CoolArtemGamercalm down my god
@CoolArtemGamer Ik
@CoolArtemGamer I meant their skills are insane
Awesome video man ! (Y)
Thanks!
Боюсь представить, сколько времени ушло у людей, что бы добраться до таких дистанций
Probably some of it was teleportation, after all they have a hack on that gives them infinite fuel
HCR2 эпизод: дорога в никуда. Буквально.
@@hybrid2801дорога в жопу мира
Наверно по 9-14 часов
This probably happens due to floating point error
To reach that distance you should play many many hours (maybe days) in a row... before the game you'll break first!
you know ...
when the map stars glitching you know you already passed the barrier because thats absolutely not how it looks at 0m
There is a limit till where you can drive because it is impossible to make progression forward there because the float distance doesn’t have enough precision to calculate it and it just crashes then
Thats true but if instead of floating point value, somehow they integrated a longer value like double(Ik its not possible) but im saying IF then it would be easy to gain more distance
at this phase. the glitches starts to overdrive your whole game that it started too look uncanny and dreamcore till it actually look scary and here creepypastas were made.
just imagine having that as your world record.He has an awesome skill driving in that type of terrain
I make small prototype games but I've never made anything in box2d (hcr2s physics engine) so I can only speculate as to what is happening to the vehicle while it is very far into the maps distance.
It may be caused by the fact that hcr2 is 32bit, like many mobile devices so this may have an effect on the box2d physics engine as 32bit integers, also known as floats, are known to have inaccuracies when doing calculations especially with physics at high numbers, which could cause the inaccuracies to mess with physics, and as you said, it gets worse every multiplication of 2 l, which is exactly how bit integers work, 1 2 4 8 16 32 64, etc etc.
There may be more to this theory however my small futile blender and game dev brain cannot handle physics coding.
So hcr2 still remains one of the games of all time.
Floating points yep that's the problem
Зорро:Наконец-то достойный противник🎉
А что насчёт верещака?
Kinda like Minecraft
The farther you go away from where you started, the more the game glitches
Basically every game with no map border
Umm hey weo can you tell me the song in the intro? I really like thatnsong so just you telling me what is the name of the song is enough for me
6:03 soundtrack?
The Noise Experiment - Triplebarrel
I come from rayman legends and as a top 3 distance player I thought rayman legends was on of the only games that hast this glitch but every day I get surprised again
Nearly every gale that uses decimal numbers (that includes having a physics engine usually) have this kind of glitches.
That's crazy and if your that good then you should try it on adventure mode your self
its so weird and scary when games just became so uncanny because there is nothing else
0:46 he doesn't want to talk about that...
Song name?
Your content is so underrated 🤯
background music at 1:36?
9:33
The shaking is too strong
so I died immediately... You see the I in this word?
the noise experiment by triplebarrel was the perfect song to end the video off
I wonder whats the sound like, I mean if its also bugged or not
It's not
@@WeoTheo ty
Whats the music called for the start of the video
Idk
same thing happens in minecraft bedrock edition, i also wonder if u would fall through the map just like in minecraft bedrock after 8+ million meters
legend says that he is still driving at the end of the road
6:20 Look kinda creepy in the background how it's dark blue, and a weird bird in the air and how the car shake
One million meters its like being without bubble in underwater map but faster
5:00 music?
Search "save as geometry dash"
Dude litterally surviving thousend of Meters without fuel, thats so crazy
jaka nazwa muzyki która zaczyna się w 0:10?
was the distance simply hacked or was it a different type of hack that was used?
Now there it is 02:04
Helloo I always watch your videos and there super good, I was wondering at what level your car was in this video and at what level where the things you are using to make the boost. Pls answer I want to be better at the game
8:52 wait, this hill is at 0m
Does desert loop every 2097135m????????
you have an amazing eye
10 million meters? Do you even know how long you'd have to play to get to that distance?
And does the game not say "out of fuel" anymore after 1600km?
The game doesn’t say out of fuel at any distance, since it’s caused by teleporting
flagged account i think
@@LostLazoryes
Nice Video :P.
Could you say me the Song names ? Thanks ^^
1.idk
2.home - scanlines
3. Took it from a gd level "save as" by pach
1. Lost umbrella (slowed/reverb)
3. triplebarrel - the noise experiment
What’s this music at 4:14?
How did they get that far? I want the challenge link
It's not legit runs, just showing with hacks
5:14 why there is not a single fuel?? 🤨🤔
the reason why this happens because of the game client and the storage of the phone, the glitches happen because of an unprocessed string of code or the code breaking.
Actually the glitches occurs because the game uses less precise numbers for physics calculation as phases go on.
Music intro?
Cute depressed slowed + reverb
I need that intro song
This video shows how strong CCEV is at adventure mode
Broo i have a doubt, im new in this game soo the doubt is why isn't his fuel finishing its like he has some mod or something
yep he has a mod, the actual limit is determined by fuel
I'm waiting for PTL or somebody to do a TAS in this map.
PTL is no more
imagine getting adventure chest with that distance
Real 1 bazillion coins
Bro everyone will die from eye attack💀, the shaking of the screen from 1mil kms is soo deadly fro my eyes
Well if the game was 64bit or double its processing power from now the max distance would twice also but as made as a low-end game that can run on most devices it's kept at 32bit where as all modern devices have huge support to 64bit and most applications run on that for smooth experience
At 9:35 he turned into me at 3am
I have all updates for wings, shocks and landing but can't do this kangaro effect....
0:10 pls name of the song
@FreeMidi thanks!
So you're not a human, you're beyond of human limitations
Interesting vid 👍
Literally every game has long distance glitches
But how tf did you find this stuff out, like where the glitch zones are. Are you using a game editor or a mod or something
Basic Maths and a bit of Computer Knowledge
Ah ok, but how did you go that far
@@RA5MU5.V teleportation/hacks
Ooohh
Vedio length: 10:00 minuts😊
This man's whole efforts: 8275928749184792849265927392858284 hours💀
Awesome👏