There's no need to add move triggers. You can assign the solid block to the scale trigger, and it will work the same way, saving 2 triggers. Also, it's better to give the state block a 0.9 X scale because you don't want it to activate if you just touch it from the side.
Thank you, Friend, I was looking for a tutorial on this and you just uploaded the video. If you know how to upload videos at the exact moments, I love your content. Thank you for these tutorials.😊
these videos are amazing, perhaps a tutorial on how to speak to create and speak to npc's? like how in platformer levels when you approach a character you can't move but when you click the npc carries on with what he's saying. perhaps it may not be clear what im saying, but if you could make a video on that i would appreciate it!
scale down the state collison block and move it up to the top of the box so it only activates when your on top of the block instead of just running into it
They do this in the video, and this makes it decompress if you stand on the edge. It's better to only scale it down vertically and put it above the block.
This is really helpful! Why not simply include the solid block in the scale trigger group instead of making an extra move trigger for it, though? Does the hitbox get all weird?
Hello everyone. Does anyone know how to make an object stay at a constant distance from you and follow you? I need this to create a rope that will crawl behind the player.
There's no need to add move triggers. You can assign the solid block to the scale trigger, and it will work the same way, saving 2 triggers.
Also, it's better to give the state block a 0.9 X scale because you don't want it to activate if you just touch it from the side.
Thank you, Friend, I was looking for a tutorial on this and you just uploaded the video. If you know how to upload videos at the exact moments, I love your content. Thank you for these tutorials.😊
Suggestion: How to pick up objects and use it as an inventory like the cellar (or abandoned prison)
Woah ,thanks for the tips again.👌
Tysm for all the tutorial you are mading, a few days ago i dont understand how to make all the things i wanted, but now with the tutorials i can :D
OMGgggg thi is so good Happy new Year :D🎉🎉❤😊
Happy new year!!
these videos are amazing, perhaps a tutorial on how to speak to create and speak to npc's? like how in platformer levels when you approach a character you can't move but when you click the npc carries on with what he's saying. perhaps it may not be clear what im saying, but if you could make a video on that i would appreciate it!
Omf you are super helpful thank you ^^
This will really help my levels
can you do how to make a fan next? im needing it for the platformer im making :) also i subbed these are helpful
Next video: how to do a boss fight in 2.2
Congratulations on the 1.2k subs and happy new year 🎉
Interesting tutorial!
scale down the state collison block and move it up to the top of the box so it only activates when your on top of the block instead of just running into it
They do this in the video, and this makes it decompress if you stand on the edge. It's better to only scale it down vertically and put it above the block.
How about pushing the box? Can you do a tutorial for that?
can you make a button that you stand on tutorial
Very Useful!
Quite helpful actually
i am First how to make blocks fall when i stand on it
I’ve always wondered that too
Maybe I'll upload that later :)
ok thanks 😊❤
Tysm I can make my level way better
Okay but it wasn’t obligatory to say first for that…
You should make one on a turret that auto locks on player and shoots them
Happy new year koishite!! 🎉
This is really helpful! Why not simply include the solid block in the scale trigger group instead of making an extra move trigger for it, though? Does the hitbox get all weird?
I did it that way and it worked for me
I didn't even thought about it lol. Thanks for your comment
No hitbox works the same way, you can save 2 move triggers in this case
Thx so much:)
Hello everyone. Does anyone know how to make an object stay at a constant distance from you and follow you? I need this to create a rope that will crawl behind the player.
Yeah,this will be very useful,thanks:)
Great tutorial ...man I need to beef up my design skill, to me this seems like a lot of work just to make a box slightly squishy.
We need a tutorial for Platformer camera. so it will come back
Make tutorial on how to make cut scenes like the one in the tower level 1 where the evil guy says "i see you"
You have to just watch her or his video about disable player controls and if you want keyframes
Thanks!
Thank you
Can you show how to make a pushable block next?
No Es Lima Ni Limon Es Un Canal Quese Merece 1 Millon❤
I will never understand how collision blocks or triggers work istg
Thanks
It's difficult to create in 3.2.2, thank you very much
Omg good thxxx !!!
Subscribed to you incase if i missed any of your tutorial
Good >:)
It's that easy😢
it doesnt work :(
DOSTEMT WORK
Mine works differently