I mean it makes sense. The guy was the whole package. A huge strong warrior, a brilliant wizard, and an eagle-eyed archer. A paragon. When the player fights him, he's a brutish mindless zombie of himself who only acts on aggressive instinct... but in life Radahn must have been cunning and a master of strategy.
I really wish the actual fight would've been this chaotic. It's honestly kina disappointing that the fight wasn't harder and that he didn't he have more movesets like his teleportation.
@@trustmeits610pm2 It's also theorized that, before the shattering, Radahn and his Armies would tirelessly eliminate dragons or things the same size as those around Caelid. This is supported by the fact how the Redmane Knights would mostly utilize weapon arts like Giant Hunt and Radahn's Rain when going against you even though these skills would be of better use against much larger targets. So yeah. Guy was just an unstoppable powerhouse in his prime.
The game even has camera parameters for every enemy in LockCamParam, but they're barely ever used. It's a mystery why From insists on placing the camera close to you when you fight big bosses, forcing you to stare at their ankles the entire time.
Sekiro actually did a pretty good job of this, but they couldn't take any cues from it for ER because they were being "developed concurrently" (even though they came out 3 years apart (i call bs))
I always think this when playing bloodborne. Sometimes the camera pans out a ton if your view is obscured by the beast or environment, and I think it looked great
At first I was thinking: “ok, just a mod with two healthbars and some variation in the moves” The you killed leonard and I was like “ok, there come the meteor… WAIT WHAT!? ASTEL!?” And then “WTF RAHDAN?!?!?”
Fun fact: This Astel comet animation actually exists in the game files but is never used. It's speculated that the hail of comets triggered by Radahn's death originally also sent down Astel as the final phase in the Radahn fight but was cut before release.
@SaHaRaSquad i heard a bit about that but seeing it in action is impressive. Anyways im glad they cut astel as the final phase, it would have been a nightmare specially with pre patch Rahdan
@awhellnah__ a nerf is tweaking the stats, in essence their numbers. What the fix did, and it was a fix, was make his weapons' hitboxes actually accurate instead of much larger than they would appear. His damage, health, and everything else is still the same, but now his attacks actually reflect their animations instead of going out much further.
1. Leonard deserves his own health bar, that's an absolute W 2. Using Scarlet Aeonia on Radahn is such BM 🤣 And 3. Radahn straight up killing Astel was so cool!
Counter argument, Leonard without his own HP bar shows how much of a beast he is to share hit points with a Demi-god, and no matter how the fight goes they both fight their hardest until the very end where they go out together like best friends should.
I like to think that Radahn uses his gravity magic to protect Leonard, and his health bar decreasing while you hit Leonard to represent Radahn spending his power, as if slowly the energy within his soul is depleting as the fight goes on, and finally they both rest as their last strength is exhausted, their essence scattering into nothingness. I feel this is supported by the fact the player only obtains a memory of Radahn, rather than a soul, as if his whole essence is gone after you defeat him (same with all the bosses you fight).
@muamua101 HAHA, he only lost because she got help from a God akin to the Elden Beast. And still couldnt kill him. Basically Handicapped Radhan (Holding Back Stars) = A Demigod + God.
Originally, through deep dives of the files, people found that it was likely planned for Astel to replace Radahn in his second phase. As if the Fallingstar beasts were the reason he was holding back the stars.
I remember watching this video before the dlc and being in awe on how crazy this looks and now I think "wow only one meteor shower and no 5 hit combo with beams after? pretty easy"
I think its due to the hitboxes being larger but also because he doesn't stop throwing shit at you and you cant stagger him easily. I havent played the dlc yet so not sure how true this is
I love that the pace of this fights allows for the entire soundtrack to play out! Probably my favorite boss music ever. Rise of the Ronin soon? Game has some wicked style potential!
Dang! VPN might work like the other comment mentioned. Sony should just make this happen as it's basically advertising for them showcasing what the highest level gameplay looks like. Thanks for the great content regardless!
@@ledero5Rise of the Ronin isn’t unavailable in Korea because Sony isn’t selling it there, it’s unavailable because the Korean government specifically banned it. Long story short, one of the lead devs of the game said they were inspired by Yoshida Shoin, who was a 19th century Japanese thinker who advocated for Seikanron, which advocated for the Japanese invasion of Korea. It’s a touchy part of history.
Lol what? Malenia's only disadvantage against Radahn was her arm. Her body was fine everywhere else. And I'd hardly call her sword arm a disadvantage. Full power Radahn without the task of holding stars in orbit would smash her. @@antohan1496
I dont think I ever played a game with this level of artistic stylisation, fidelity and sound design. It's insane. I've just recently beat sekiro which was just as refined. ER takes it up a notch. Hopefully I see more of this with Bloodborne and the rest.
Bloodborne is incredible, my personal favorite. Lore and music and art direction are incredible. It definitely feels like a rough draft for ER, Sekiro, and DS3.
The added special effects and attacks are cool, like his weapon buff and the meteor storm at the end, and I like the introduction of Astel midway through the fight, but I’m pretty sure it’s not “lore accurate” that he can just fucking teleport. He knows gravity magic. He’s not some sort of cosmic sorcerer that jumps through wormholes all day. It’s just a workaround for him not having a walking animation. Even so, it still looks sick. Wish he was harder in the vanilla game
Astel is also a creature using gravity magic and uses the same teleport. Alabaster Lord also use "black holes" to send meteors through, and Radahn learned from one so it definitely isnt lore inaccurate.
@@SunWarriorSolairewonky hitboxes, blinding visuals, and an unavoidable attack without doing something really specific? Yeah no, this is better than dlc radahn.
@@anonisnoone6125 play for it yourself and form your opinion on yourself. Dont let other ppl soil your view on the lore or the dlc. Just because you know the rememberance doesnt reveal the story , it should have been an plot twist after all.
In my head Radahn left the planet just to rip a Star Beast out from the sky and make you have a brief interaction with it just for him to come barreling back into the earth killing the thing in the process as a flex of his power. That was awesome!
Fromsoft needs to start adding secret "Memory" boss fights where you fight bosses as they were in their prime. Kinda like in Hollow Knight, you can fight ascended versions of bosses.
killed leonard and then immediately call for your horse is such a power move lol
Psychic damage
@@thosebloodybadgers8499 emotional damage: I got horses, wheres yours? general
@@darksahdewhat color is your horse?
@@MrNobodyMNYCAN I PET HIM.
Did you see how fast Radahn made the jump? Lol
Radahn killed a boss while in a boss fight and then proceeds to use gravity magic like crazy, lore accurate sounds about right.
And yet still defeated by one rolly-polly boy with a big sword
@@yellowsaurus4895you acting like the tarnished ain’t him fr
always thought it was crazy how good he is with gravity magic when he only learned it for his horse. then i remember who his mom is.
@awhellnah__ nope, bloodborne and sekiro actually have very competent animations for the player character
Shiet. That really is how they should have opened up the second phase. 🙌🏿
Every boss is gangsta with their lore until lore accurate ONGBAL arrives 😈
You kill Radahn first and Lenord becomes Ludwig the Holy Blade
He just eats you 😂
More like Ludwig the accursed
We're all gonna die
It's so cool how Radahn teleports around and mixes attacks with his swords, bow and gravity magic.
I mean it makes sense. The guy was the whole package. A huge strong warrior, a brilliant wizard, and an eagle-eyed archer. A paragon. When the player fights him, he's a brutish mindless zombie of himself who only acts on aggressive instinct... but in life Radahn must have been cunning and a master of strategy.
I really wish the actual fight would've been this chaotic. It's honestly kina disappointing that the fight wasn't harder and that he didn't he have more movesets like his teleportation.
@@trustmeits610pm2
It's also theorized that, before the shattering, Radahn and his Armies would tirelessly eliminate dragons or things the same size as those around Caelid. This is supported by the fact how the Redmane Knights would mostly utilize weapon arts like Giant Hunt and Radahn's Rain when going against you even though these skills would be of better use against much larger targets.
So yeah. Guy was just an unstoppable powerhouse in his prime.
his ranged attacks were probably his upper hand over Malenia
He was the strongest of the demi-gods after all.@@thiscommonsinkt3367
The Astel invasion into getting one tapped by Radahn was so sick lmao and the arms crossed posed as he summoned magic? This shits so dope lmao.
certified sisyphus prime moment
>Target your beloved horse
>Kill your horse
>Calling his own horse to flex
>Running away
>Refuse to elaborate
Thats gotta be a dick move
Lore Accurate Ongbal
john wick would have an absolute fit
I hope Fromsoft sees this and learns that it's a good idea to move the camera back when fighting big bosses. This looks fantastic.
The game even has camera parameters for every enemy in LockCamParam, but they're barely ever used. It's a mystery why From insists on placing the camera close to you when you fight big bosses, forcing you to stare at their ankles the entire time.
Sekiro actually did a pretty good job of this, but they couldn't take any cues from it for ER because they were being "developed concurrently" (even though they came out 3 years apart (i call bs))
damn I just realized, you‘re right this looks fantastic
I always think this when playing bloodborne. Sometimes the camera pans out a ton if your view is obscured by the beast or environment, and I think it looked great
noticed it at the Fire Giant, when locked on you're a bit farther out (though still not enough). Shame it is not properly utilized
Not Leonard having his own health bar 😭
😂
I couldn't do it.
Leonard, Steed of the Red Lion
At first I was thinking: “ok, just a mod with two healthbars and some variation in the moves”
The you killed leonard and I was like “ok, there come the meteor… WAIT WHAT!? ASTEL!?”
And then “WTF RAHDAN?!?!?”
Fun fact: This Astel comet animation actually exists in the game files but is never used. It's speculated that the hail of comets triggered by Radahn's death originally also sent down Astel as the final phase in the Radahn fight but was cut before release.
@SaHaRaSquad i heard a bit about that but seeing it in action is impressive. Anyways im glad they cut astel as the final phase, it would have been a nightmare specially with pre patch Rahdan
@@SaHaRaSquad Y would they cut that? That's so cool.
@@LuisSanchez-fj6dtPeople really need to stop with this pre patch Radahn bullshit. He was never nerfed. They just fixed his hitboxes.
@awhellnah__ a nerf is tweaking the stats, in essence their numbers.
What the fix did, and it was a fix, was make his weapons' hitboxes actually accurate instead of much larger than they would appear. His damage, health, and everything else is still the same, but now his attacks actually reflect their animations instead of going out much further.
To me you are the god of Souls Games.
Yep, he is pretty much the "Faker" of souls games. He is korean, so he probably knows who Faker is.
Give us some money dude 🤌
Thank you! 🙏
@@typeclick2159 What is Faker here?
@@typeclick2159Bro lives in 2012.
1. Leonard deserves his own health bar, that's an absolute W
2. Using Scarlet Aeonia on Radahn is such BM 🤣
And 3. Radahn straight up killing Astel was so cool!
This is what we needed instead of a nerf for the radahn fight
Also using Morgott's cursed Sword, probably because of Morgott defeating younger Radhan. Thats a nice touch if that was intentional
@@tyrannys2456had to been
@@smokinbonez420 There was no nerf, they just fix his hitbox because it was bullshit
and wearing jerren's mask
Counter argument, Leonard without his own HP bar shows how much of a beast he is to share hit points with a Demi-god, and no matter how the fight goes they both fight their hardest until the very end where they go out together like best friends should.
I like to think that Radahn uses his gravity magic to protect Leonard, and his health bar decreasing while you hit Leonard to represent Radahn spending his power, as if slowly the energy within his soul is depleting as the fight goes on, and finally they both rest as their last strength is exhausted, their essence scattering into nothingness. I feel this is supported by the fact the player only obtains a memory of Radahn, rather than a soul, as if his whole essence is gone after you defeat him (same with all the bosses you fight).
Now I see why Malenia had to nuke bro
What chump, even with all that he couldn't beat Malenia who has no eyes, only one real arm and one spell XD no wonder he isn't a super boss.
@awhellnah__Don't forget that Malenia is blind and misses 3 limbs.
@muamua101 HAHA, he only lost because she got help from a God akin to the Elden Beast.
And still couldnt kill him.
Basically Handicapped Radhan (Holding Back Stars) = A Demigod + God.
Bruh ppl are still having this war
@@muamua101He fought Malenia while still holding back the stars. That’s all you need to know.
radahn one shotting astel just to show dominance lmao
Originally, through deep dives of the files, people found that it was likely planned for Astel to replace Radahn in his second phase. As if the Fallingstar beasts were the reason he was holding back the stars.
@@GoldenOrderBS Well, glad that they didn't do that bs
@@ShadowDream232wdym that would’ve been sick as fuck?
Crazy how Consort Radahn is arguably harder than this modded version of Radahn
And Ongbal still beat him hitless with a bow
I remember watching this video before the dlc and being in awe on how crazy this looks and now I think "wow only one meteor shower and no 5 hit combo with beams after? pretty easy"
thanks for the spoilers
I think its due to the hitboxes being larger but also because he doesn't stop throwing shit at you and you cant stagger him easily. I havent played the dlc yet so not sure how true this is
F
I love that the pace of this fights allows for the entire soundtrack to play out! Probably my favorite boss music ever. Rise of the Ronin soon? Game has some wicked style potential!
Unfortunately, Rise of the Ronin is not available in my country.
@@_ONGBAL You could use a vpn or pirate it idk
Dang! VPN might work like the other comment mentioned. Sony should just make this happen as it's basically advertising for them showcasing what the highest level gameplay looks like. Thanks for the great content regardless!
@@ledero5Rise of the Ronin isn’t unavailable in Korea because Sony isn’t selling it there, it’s unavailable because the Korean government specifically banned it. Long story short, one of the lead devs of the game said they were inspired by Yoshida Shoin, who was a 19th century Japanese thinker who advocated for Seikanron, which advocated for the Japanese invasion of Korea. It’s a touchy part of history.
@@Sangheilitat117 Didn't think about actual real life historical implications, thanks for bringing me back down to earth.
miyazaki saw this video and said :"say less twin."
LMAO
My favourite boss, lenard of caelid
Wow, look at how the camera zooms RIGHT out when fighting a large boss with a lot of visual effects flying around. I hope From are taking notes.
The most amazing part about this is that the camera is so nice. Its zoomed out and shows tha characters properly.
the camera actually being zoomed out is so good
Well well well
I remember watching this thinking this was impossible to beat. Until dlc came out
Astel dying was so cool.
Thank you
dude you never cease to amaze me with your content
I’m so grateful for the souls series/community. Videos like this will are always refreshing.
Ongbal videos are always incredible. Thanks for the entertainment and helping us to forget our dull and dreary lives for just a moment.
I still think this version is way more impressive than his version in the DLC, when he borrows too much holy magic.
The dlc makes this mod look normal lol
Before the dlc: HOLY F*CKIN SH*T HOW AM I SUPPOSE TO BEAT THIS AAAAAAAHHHHHHHHHH
after the dlc: hhhmmmmmmm, this looks fairly manageable
Someone should make a video of Unalloyed Malenia and this version of Radhan fight each other
It will be onesided game. This Radahn will get his ass whooped real fast by Unalloyed Malenia
Lol what? Malenia's only disadvantage against Radahn was her arm. Her body was fine everywhere else. And I'd hardly call her sword arm a disadvantage.
Full power Radahn without the task of holding stars in orbit would smash her. @@antohan1496
@@ObiWanShinobi917 pretty sure hes talking about the fight in terms of gameplay and not lore accuracy
Majority of the boss vs boss vid ends with Malenia just out heals the damages. They get very boring to watch because of that.
@@OutofrealmanI think this Radhan can stun lock her. I 'm not sure how she'll deal with the arrow spam either.
I dont think I ever played a game with this level of artistic stylisation, fidelity and sound design. It's insane.
I've just recently beat sekiro which was just as refined. ER takes it up a notch. Hopefully I see more of this with Bloodborne and the rest.
Bloodborne is incredible, my personal favorite. Lore and music and art direction are incredible. It definitely feels like a rough draft for ER, Sekiro, and DS3.
This viewangle is so nice. I can finally see the stuff he does and where you as a player are actually :)
This is easier than Dlc radahn
This is pretty awesome. This said, I don't want to fight this version of Radahn lol.
So lore accurate Radahn is basically John Wick losing he's dog😂😂😂
This camera angle/distance makes the vanilla fight look extremely claustrophobic now. As if it wasn't bad enough...
This aged like fine wine. Fromsoft watched this.
Really wish they hadn’t
No Leonard tho.
Im glad they did @@tyler547
If you showed me this and the actual DLC final boss a year ago and said that THIS was the mod, I would have slapped you in the face
Did Radahn steal Astel’s teleport magic? Stunning cinematic and amazing fight. Thank you so much for this video. 😍
As Merlin in "Kingsman: The Secret Service" once said: "Oh God! That is f***ing spectacular!"
I-framing Radahn's meteor... This guy never ceases to amaze.
i love how he poses when he do its meteorite shower
Lore accurate Radhan is absolute cinema
The added special effects and attacks are cool, like his weapon buff and the meteor storm at the end, and I like the introduction of Astel midway through the fight, but I’m pretty sure it’s not “lore accurate” that he can just fucking teleport.
He knows gravity magic. He’s not some sort of cosmic sorcerer that jumps through wormholes all day.
It’s just a workaround for him not having a walking animation.
Even so, it still looks sick. Wish he was harder in the vanilla game
Astel is also a creature using gravity magic and uses the same teleport. Alabaster Lord also use "black holes" to send meteors through, and Radahn learned from one so it definitely isnt lore inaccurate.
Somehow this mod has a better fight than Prime Radahn
Nah
Nah. You just think its too hard
@@SunWarriorSolairewonky hitboxes, blinding visuals, and an unavoidable attack without doing something really specific? Yeah no, this is better than dlc radahn.
Yeah@@Ryn9116actually its shame that we were robbed from such wonderfull fight
This predicted Radahn's addiction to teleporting
Lore accurate Radhan is in the dlc lmao.
This video was made before the DLC
Literally went John Wick after you killed Leonard lmao.
This is peak gaming right here
That bit of bringing down Astel and killing him immediately is the funniest shit I've seen in a long while
In 10 years time this is how I will remember my game play.
I gotta see a fight between this guy and the final boss of Shadow of the Erdtree.
Suddenly Malenia seems entirely justified for bombing this guy like Isaac Netero.
We will see Lore Accurate Radahn in the dlc lol
The only problem with the dlc is the lore. I hate the direction the story's gone in regards to Radahn. What a fucking letdown.
@@anonisnoone6125 play for it yourself and form your opinion on yourself. Dont let other ppl soil your view on the lore or the dlc. Just because you know the rememberance doesnt reveal the story , it should have been an plot twist after all.
literally the upgrade of this
@@anonisnoone6125GRRM strikes again with the weirdo stuff between them
@@TheSilly6403Radhan is mind controlled, only Miquella is a weirdo.
In my head Radahn left the planet just to rip a Star Beast out from the sky and make you have a brief interaction with it just for him to come barreling back into the earth killing the thing in the process as a flex of his power. That was awesome!
Congrats! Absolutely mad boss fight.
better than promised consort
Amazing mod! Amazing gameplay showcasing the new moves!
Easier and more fair than consort radahn somehow
holy molly, wtf Ongball why you do not fail! you are the best gamer ever!
Honestly, if the camera was more like this, I'd like the fight more.
Now I see why Malenia had to unleash her scarlet rot against him dude is a unit
From saw this and said: oh you think THIS is lore accurate?
Still seems significantly easier than consort radhan
radahn must've got some insane ptsd from that scarlet rot ability lmao
You bled poor Leonard, hasn’t he been through enough?
im just impressed by the third-person camera mod
Well, we now have what you asked for. Thanks, Miquella.
ONGBAL is like the Souls secret counter-weapon. What a gamer
Seeing Radahn kill Astel like an ant and then teleport frightens my heart and makes me shiver.
Fucking modders are to blame for DLC bosses.
Yeah Souls is dead to me. RIP.
@@justiciar1964did you even try to parry him?
@@justiciar1964greatshield magic poke trick always wins
@@abdalla8558 Parry what? I got bored of the game shortly after the grand lift.
@@justiciar1964Good riddance, don't come back.
2:34 Now that's the Scourge of the Stars right there!
Nothing should make me want to fight this. But I want to fight this. Thanks FromSoft for breaking my brain
Radahn one-shotting Astel like that was so cool ngl
I never got over the fact he named his horse Leonard.
This aged well 😂
What happen?
@@okdah7098Play the dlc you will know
I love that Radahn goes full John Wick mode when you kill Leonard
Outstanding, enjoyed every second watching this fight.
My boy ongbal puttin in the work!!!!! Always love your your uploads!!
I dont play elden ring but this has gotta be one of the mosy visually appealing fights.
As impressive as always. That finishing move.
Astel coming in just to be one shot by radahn is the coldest thing I’ve ever seen in a mod by far.
Now this is a BOSS fight
4:02 define aura
It's nice to see that even you react to the shotgun of arrows even if he completely whiffes it
Holy moly that SOMETHING!
Biblically accurate radahn....
4:02
**Chad pose**
Never gonna happen. Being able to see the thing you're fighting? In a Fromsoft game? Yeah right.
Amazing video, well done. :)
I believe if second phase Radahn’s attacks were faster it’d be even cooler
Fromsoft needs to start adding secret "Memory" boss fights where you fight bosses as they were in their prime. Kinda like in Hollow Knight, you can fight ascended versions of bosses.
4:03 What if he was staring at you the whole time while summoning Meteorites, damn
don't bother me dad I'm doing my standard gainax arms crossed anime pose
This wouldn’t even be fun though. I’d probably just die from stress
LMAO the way Astel gets absolutely stomped on by Radahn made me spill my tea.
Felt like something that would happen in Dragon Balls
This whole fight gave me sekiro vibes…
That weapon art felt like a slash from mortal blade, that lightning felt like how genichiro does it.
Just WOW
The Radahn we deserved, but didn’t get.
Bro passed the Vigor check by not attending.
Using Morgott's weapon throughout and Malenia's scarlett aeonia right out the gate is a nice touch
I thought radahn was gonna ride astel into the ground then kill it 💀