C64 Tim Follin's "Ghouls'n'Ghosts Intro" oscilloscope view
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- Опубліковано 1 жов 2024
- Found a player that solos the voices correctly (java SIDplay2), so all synchronization and ring modulation effects are visible. I also wrote a program to draw the wave forms instead of filming my oscilloscope! :)
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Love this tune and was fortunate enough to work at Software Creations when Tim did this tune. He's not only talented, but hella funny, too.
Haydn Dalton you must have some interesting stories about that to tell us!
Apparently not :/
Yeah please share some stories
@@phalxor ... Because it sounds like an interesting place/time to have worked, and Tim is an interesting character?
Why not assume that?
@@batlin Adding to what you wrote, video games in the 1980s is a different environment altogether and if you're read about Imagine Software, it's a wild ride sometimes.
who would have thought
noise + filtered noise + triangle clicking or something like that idk = really realistic rain sound
genius piece of work right here
exactly
Tim Follin the legend.
Yo this is just fucking with me, how did he achieve such breathing noises without sample work?!
The composer was using a lowpass filter output with the noise waveform selected.
Those ambient sounds at the beginning are way too realistic
You aint seen shit yet bro, some demoscenes do actual sampling work and full motion video
@@earthsteward70 Yeah but those are demos made by people who probably had more time to do that and probably more resources too. Tim Follin did these sounds for an actual videogame published back in the day.
also the C64 capabilities are way more studied nowadays
@@jju00 And on a VERY strict time limit too.
@@RoddyDev Yeah, and tbh, I still listen to this often.. and not so much to newer demoscene music. Must be the composition. Follin is a freaking genius.
This is the most atmospheric music I ever heard coming from a C64 game, the whole time I was like: "you gotta be fucking kidding me, RAIN?, SINE-ESQUE WAVES? how on earth is this man capable of doing this??"
I've never actually sat down and listened to this through headphones before! It's really pretty astonishing what Tim Follin did with the SID chip here! The heavy rain and droplets of water at the beginning just sounds so real and the breathing and heartbeat at the end is amazing.
Great video,thank you!
From the portrayal of ambient rain to a scream to footsteps getting closer to the banging of a door to heavy breathing and a heartbeat... whilst using such limited resources
This man is absolutely incredible in his craft and just so wickedly talented
Some really interesting timbres in this one. Sine waves (filtering?), combination waves, filtered noise, extreme envelopes, excellent use of ringmod and sync to make what sounds like a wolf howling in the distance. Amazing.
Don't forget the screaming woman, heart beat and breathing sounds :)
Only ringmod is used in the wolf sound.
This was the guy who made the kickass soundtrack to Silver Surfer on the NES. Do it's gotta be good!
Also check out his Pictionary and Time Trax and Plok OST!
@@FLYNN_TAGGART and treasure master!
@@Sh-hg8kf and Solstice!
@@diskkun4120 and Equinox! (And I guess the Dreamcast Ecco game too)
Wow! That's an amazing way of simulationg rain!
Indeed. The realistic sounds for the time made Tim Follin an underappreciated genius. The ambient, experimental style reminds me of 60s and 70s BBC Radiophonic Workshop, especially Delia Derbyshire.
Also the breathing and heartbeat at the end is really well done.
letMeSayThatInIrish Indeed.
And the wolf howling haha!
You forgot to include the the rising notes at the *VERY* end of the song (which happens a longer time after his last heart beat). Scary stuff...
porcorosso81 I did not think they where part of the song.
+Rolf R Bakke
Most people probably don't know they exist. But it seems Tim went all the way to show the process of dying musically. At least that's my interpretation... ;-)
Great channel btw. If you take suggestions, then I would put up some tunes which try to make speech out of sync & ring modulation, like "007-Retro Gold Love" from Agemixer.
Suitably creepy,
especially the "rain fall and static noise part" at the beginning, the "screams," the rythms,
and that chime...
The screams and chime sound just does me in
I would never have guessed it was Ghouls and Ghosts, till checking the title, this could easily pass for an original song.
(I'm letting this playlist run on auto play, so I missed the title LOL)
As far as "Creepy Tunes" in SID Music goes, this 1 is already a favorite,
GREAT JOB ON THIS 1
BTW, is there an extended version? I hit replay for the 4th already, because, wow
Perfect for Halloween
if you're on computer right click on the video to have it autoloop and if you're on mobile, theres an option for that below the vid quality options if you press the gear in the top right corner of the vid. you're gonna need it for this fuckin BANGER
INDEED!
Thanks for the info!
1: Get into development of some tie-in game or medium-quality game
2: Make epic music for it
3: Repeat
You might want to look into implementing some kind of trigger holdoff on your oscilloscope program--would make things like the strange waveform used around 0:35 look better in the scope view. Of course, this is a pretty old video, you might have done that already!
The C64 was before my time, so I never really understood the appeal of it--but after watching some of these videos you've made, I've really come to appreciate how talented the composers for the games were. Being limited to three (plus one because of a glitch) channels and yet still making something that sounds like this is... quite amazing, to say the least. The audio on the Commodore 64 is well beyond that of the NES, which I'm more familiar with, despite the fact that it has a seemingly more limited capacity, with only three channels vs the NES's five (though they're not really comparable, because different waveforms and such... That's off topic though, really!). Whether that's a testament to the hardware design or the composers themselves, I couldn't say--I know that both seem to have been excellent.
Would love to see Tim's Spectrum 48k,5-channel simulation music on an Oscilliscope! I still cannot get my head around how Tim Follin was in a position to make a Sinclair ZX Spectrum 48k sound like it was playing a very low-bit sample,sounding like it would on a normal stereo but playing through the tiny ZX Spectrum mono speaker...but in real time...and he was only 15 I believe when he did it..in 1985!!
Must have been a genius of a kid and he doesn't even realise it to this day!
+nikamota Even that 1-bit buzzer can make sampled sound... I suppose Pulse Width modulation was used as a "codec" or something similar that doesn't depend on volume levels.
This is your brain and heart rhythm...
on SID Music
This made my eyes widen.
It's actually insane the level that this is on.
I can never seem to find the end of the vast amount of good music Tim Follin’s worked on, because holy crap this is good
Tim Follin could make primitive chip-tune based sounds sound like the CD era! Or at least the 16-bit era.
I need a loop of that C64 rain, so much immersion with earbuds on.
Reminds me a little of the BBC Radiophonic Workshop. Ambient and experimental, and yet musical.
What the fu...are those _sine waves?_
They are triangle waves but using filters.
@@antihumor2231 I know; jsidplayer told me that. Strange.
LPF triangle.
1:48 - The only other time I'd seen that wave in all three channels is in Martin Galway's Parallax...
It makes a great harpsichord here.
+Highway Guy I suppose also in your song "A world Crumbling Below Me".
2:12 is where it starts to sound like an SNES or Genesis. Great soundtrack.
Thanks for uploading these, mr. Bakke. Can you visualize some of DRAX (thomas mogensen) work, please? After Tim Follin, he's one of my favorite C64 musicians.
and not many people seem to know about him.
The phase is inverted though
do y'know why?
That's a question for the OP I guess. The combined waveforms are clearly upside down. Maybe it was an option of that tool they used?
@@Plogue not sure, but i know some oscilloscope programs do change the waveforms a bit for whatever reason. some tilt the waves, some might do the same phase inversion shown here... but it could also be due to the sid emulation implemented, which's a bit unlikely.
These videos are great! The only thing that would great is a pale grey 'zero line' for each waveform... so we can see if there's any DC offset in the waveforms. ;)
Timothy Wright The DC offset is removed by the high pass filter right at the output of the SID.
There is something on the waveforms that looks like DC offset.
THIS WAS MADE BY A MORTAL.
*Mind explodes*
Is. That supposed to be howling or screams?
I think like wolf/werewolf howling (never played the game to be sure though).
I think 0:47 is a woman screaming, and 1:23 is wolf howl. They're both eerily realistic, which I think makes it the creepiest part.
Not Gonna Lie... I actually got paranoid and scared from the beginning... this is some creepy music... good job Tim Follin
This is nothing short of epic! This is possibly the best tune from the c64 in my honest opinion!!!!! Great!
Today's computers are so powerful, no one bother pushing the chips to their limits like they did in the 8 and 16 bits Era.
So the visualization is your own code? I would love to have this as a VST plugin.
At 2:12 it really kicks, absolutely brilliant I love your channel
I love the rapidly inverting sawtooths under the "classical" section that are almost certainly made to sound like distant screaming. Every little detail is amazing.
It started to boggle me at 0:16. I had no idea SID could produce a clear sine wave.
it can, by filtering a triangle wave
Im boutta put some J dilla drums over that second half and make a rap instrumental brb
I really hope this gets a remix some day, it’s a really fun title theme!
SID is capable of very basic FM synthesis?
OMG you've done this one too :D Great!
This tune is so well crafted - to me it proves that the SID chip has the potential to do anything and everything. Try this on any other 80's computer and it would not be possible - unless one sampled it (which is a completely different).
I'm sure that if someone had played this back in 1983 people would gone insane & called it Voodoo / Black Magic / Satanism or something to that effect - surely the people in power would then have rounded up EVERYONE that were remotely related to 1) either the construction or 2) the playing of this song - tied both 1) and 2) to a long wooden pole - after that demanded that lot's of dried branches would be placed put all around the pole, up to over the feet of the accused, finally when all this had been done they would lit the whole thing up - and also felt good about themselves afterwards.
The sounds are that good:
Goodness has a tendency to attract those whom fear and dislikes what is different. Those are the real devils IMO.
mooom the commodore's playing baroque again
i like to think that the quiet triangle waves at 1:24 are distant wolf howls. genius stuff.
fucking GENIUS!!!
It so is and like waaay ahead of its time too!
0:47 What is happening with channel 1?
Triangle ring-modulated by channel 3.
What is happening with channel 3?
Ring-modulated triangle wave modulating channel 1's frequency.
ok
I can't work out what he's doing with the SID here. Those are not standard SID waveforms. Any clues?
Cloeren Jackson The second voice with the "sine" looking wave is a Triangle with low-pass filtering, so the wave distorts to a sine-wave for a set of frequencies. The low-pass filtering is also used with the noise to make wind sounds.
At 1:47 where all the 3 voices are making the same unusual wave is actually perfectly normal for the SID. The Triangle and Pulse waves are both selected and the circuitry mixes the two like that. After that, the bass is made with a low-pass filtered pulse wave.
At 0:48 that's either the Hard sync feature forcing the wave phase of one channel to the other's, or actually Ring modulation.
za909returns
Awesome! Thanks, most helpful! :-)
+za909returns "At 1:47 where all the 3 voices are making the same unusual wave is actually perfectly normal for the SID. The Triangle and Pulse waves are both selected and the circuitry mixes the two like that" How it is done? Is it some kind of sync modulation or something?
sikor02
No, simply all channels have a register where you can enable or disable a certain waveform for the channel. And this waveform is what happens to come out when both triangle and pulse are activated (when their respective bit in the register is 1)
But the thing is, other combination waves don't produce anything usable, just very thin buzzing. Also you can't combine anything else with the noise wave.
+za909returns ITS TIM FOLLIN. Dont question it
This tune is unbelievable..how did he do that????
This has replaced Martin Galway's Wizball theme as my "ultimate SID-tune."
Horzuhammer hard to call on which is best both awesome!
genuinely peak early game music
Imo this might be most genius way to use sid-chip, ever, and one of my personal favorite sid-tunes ever. Really incredible haunting atmosphere and all those sound elements. Rain, storm, church bells, harpsicord, screaming, organ, wolf howling... breathing, heart-beats... This is piece of art.
i think people stopped hiring tim follin for music after everyone realized his music was taking up 95% of the CPU's runtime
2:45 just went full-on Colony of Slippermen. I fucking love this dude.
Awesome rip, but you forgot the little reversed waves that play around 1 minute after the music stops
I have problems in believing this track from C64. The 8 bit commodore wasn't so cristal clear in sounds...
I never knew the sid chip could produce sine waves!
You know how to produce sine, is that you low-pass filter a triangle.
really fun to watch the triangle waves at 2:07 :o
love to see Follin's 1st level music to Bionic Commando
The most disturbing piece of SID music I ever heard. I love it.
Any chance we will see any amstrad cpc tunes displayed on oscilloscope in the future as well?
ok but why does it go off so hard at 1:33 tho? This is a straight up BOP!
That bit at the end is spooky.
Reminds me of "One" by Metallica. Awesome tune here.
You should've let the end go on for about 20 entire minutes lol.
One of my all time favourite computer tunes ever. Brilliant in every conceivable way :)
those little canyons playing the melody. i really like the sound. I wonder how they were created.
Wow. This one is just great. Having the channels separated like this really gives you an insight into the crafting =)
Some groovy waveforms there
The SID chip has become a 24 bit sound chip.
Oi, the oscilloscope goes pretty bizar on this one...... :-)
This has become the optimal way to listen to C64 songs forever
THIS. IS. AMAZING!
Should be a Djent track
We need metal like this for real
How exactly can I replicate that wave at 1:48?
are there any recommendations of other good c64 for fans of this one?
Gauntlet 3 Title Theme
What are the strange, "creepy" looking resonant harsh waves at 1:50 ? I remember that sound in the sid (had a C64 years and years ago... ) but it is not a standard analog waveshape and it is not mentioned in the SID descriptions (they are all about the same standard waves, triangle, square/pulse, saw, pseudo-noise).
It is a unintended result of turning on both triangle and square wave.
Ah ok thanks! Something like a logical AND.
No, not AND or other logical function. It is a complex interaction between the waveform bits in the waveform selector circuit when the DAC is driven from two outputs.
Thanks. The sound of this wave is weird and very rich in odd harmonics (but pleasing), harpsychord-like. Never heard in any other analog synth (and unknown also in digital ones).
This is how the AY chip mixes noise into a Square wave output.
1:33 Those looks exactly like the YM2612 bass! (0o0)!
Low-pass filtered PWM bass.
this is fantastic!!!!
Astonishing
wow good video :)
so cool
delay on Theremin....
So progressive.
0:20 that's a nice looking sinewave from a chip that only has sawtooth and triangle.
It's done through filtering.
@@ZILtoid1991 Yes and it's awesome :)
You can also filter pulse wave to create bass or organs.
Awesome tune.
Trance, before trance.
And trap before trap at 2:44
Is this 8-bit?
"8-bit" is really ambiguous in the way you wrote. are you referring to the audio of the chip?
Holy Crap 😨😱
No one
middle wave
TRIANGLE