With this level you made it clear that you are the best creator in 2.1. This is a masterpiece, definetly one of the best levels ever. I would also like to point out that Hold your colour is without any doubt the best level in 2.1 so far. Amazing job rafer. You are a genius
I agree that he is one of the most original and creative creators in the game right now, but putting him on a pedestal and saying that he is simply the 'best' is stretching things. Everyone has different tastes, so it'd be better for the community in general if you didn't put your opinion on such a high horse.
this was the most incredible level i’ve ever played. I was so shocked when i first played it because everything is so detailed and perfect yet still an amazing fun gameplay. You are a really incredible level maker-er. Thankyou for blessing my eyes and fingers and ears with that masterpiece
I played this level ( only at 53% right now) it's brilliant!! The music, obstacle the level, EVERYTHING!! it has a really interesting part in it the monster bit ( the green thingy ) and it's just a fantastic level, hope to see more of this fonominal work you've brought into geometry dash ( and my life ). 😛😛
Oh my god those coins. I saw a video of this level without the coins and the level is a completely different level, not even joking. I absolutely love how you think he beat the boss but his skeleton comes back later for revenge. One of the best levels in the game. Period. If this doesn’t win I’m not playing this game again (just don’t pull a Lemons and forget to submit it lol)
ngl this is definately one of my favorite levels in GD now, especially being an entry to the monster gauntlet nice work :) i love your hectic, cluttered style, it makes things really unique and it definately shows how much effort you put into it. that plus the time spent on layout and coins etc. makes you my favorite creator :P can't wait to see your next level
"[Geometry Dash (2.1)] My Review of 'SLAM' by rafer and Why It's My Favorite Dynamic Level" (*LOGS AND FIRST IMPRESSIONS*) Update Logs - My Journey in beating this level 100%: *Log #1*: Seems like an easy level. I got to 80% on my first attempt. Probably rating about 5 to 6 stars because sight-reading was possible (although slightly difficult). Let me check if there are any coins -- 𝗗𝗮𝗺𝗺𝗶𝘁. *Log #2*: I'll go see a YT video on people who've already beat this, with 3 coins especially. (Goes for first result) -- 𝗵𝗼𝗹𝗬 𝗛𝗘𝗖𝗞-- ,':| (Reads the comments on the video) (Reads info and comments on the level) 𝘰𝘬 𝘵𝘩𝘦𝘯. *Log #3*: I'll try spending some time learning and beating this in practice mode. -- (About 5-15 attempts in): This is tiring and gruesome. I'm gonna have to actually get a copyable and practice from there. *Log #4*: So this level's like subdivided into 3 or 4 parts. 1.) The beginning part until the first boss fight, 2.) The boss fight, whilst trying to go for the coin, until the middle slow ship part, [*{3.) The slow ship part up until the end of the section, 4.) Th mid-last fast section up to the end of the level}*; OR *{3.) The slow ship part up to the end of the level}*]. *Log #5*: I got each section on lockdown. Now I just have to polish, rest, and gain the appropriate mindset for maximum eagerness and consistency. *Log #6*: This level is definitely *Harder 6☆ - 8☆*, so I guess *Harder 7☆* as an average score is an accurate display of the level's gameplay difficulty. However, due to the level being "Extra Long", you can deem it as a solid *Insane 8☆*, and maybe even an *Insane 9☆* to *[EASY] Demon 10☆* with the all the coins. But the ceiling here goes as far up as *[MEDIUM] Demon 10☆* if you try to go for all the coins at once, IF you're a casual or beginner. If you're fond of beating hard levels or demons, this level's bottomline boils down to *Insane 9☆* or *[EASY] Demon 10☆*. *Log #7*: I beat the level! (*INSIGHTS, PRAISES, AND REACTIONS*) The level can be divided up to two solid halves. 1.) The beginning up to the middle slow ship section, and 2.) The mid slow ship section up towards the end. The level generally features a fast-paced style gameplay while mixing in tons of visual quantity which pinpoints the approach of the level being inconsistent and confusing at first glance. However, if you actually look into the design and gameplay, you can surely notice that the level's actually pretty chill and consistent. Balanced gameplay difficulty is definitely featured. You can even call some parts of the level being *Auto 1☆*, literally. Although the average difficulty of the level is *Harder 7☆* all in all, judging from each half of the level, each main section features spikes in difficulty ranging from *Hard 5☆ - 6☆* to *Harder 7☆ to Insane 8☆*. Since the level's duration is long to an extent, you can deem the level's difficulty ceiling as high up as *Insane 9☆* to *[MEDIUM] Demon 10☆*, which generally depends on what type of player you are or how much you push your limits when playing the game or how much you play the game overall. I personally found the level's difficulty as *Insane 8☆* generally, but mainly *Insane 9☆* by heart. The level's design, art, theme, and aesthetics features your usual sense of styling from a generic standpoint, however one thing to note here is that while the level does follow a theme, the approach when styling the design of the blocks, gameplay, noise, and empty spaces, does not follow a single theme. While this is usually considered ambitious or even messy to an extent, this level or rather rafer, the creator of the level, himself does not display any negative aspects. Although ambitious, the dynamics in lighting, effects, and animation compensate for the lack of theming in your block or art designing, rather even mixing pretty well with one another presenting a nice feel when playing the overall level yourself, which is an important aspect when designing a level considering how you're devising your approach towards keeping users from becoming bored and abandoning the level from play session to play session. Aesthetics aside, one final point to touch on is the level's musicality and sync. The song "Necromancy" by zirconmusic was a perfect and precise choice coming from how well the overall level was creatsd. You can feel for the level through the music whether or not you're going for the coins or not, which was especially impressive, coming from me personally. Overall, I LOVED this level. I can safely say this is a wonderful masterpiece and is my favorite level in 2.1 to date (12-19-19). The best entry for the Monster Gauntlet by far and a truly remarkable job and marvelous work all in all by rafer.
I’ve always loved your levels. This was just the cherry on the very top for me. I literally remember finding your level Turbine in the magic section of 2.0 when I first started playing and took heavy inspiration from that style. Glad it got an Epic feature after 2.1. I’ve just been following your work and I’m so glad you’re apart of this community ✌️🥰
I know! I have completed it a couple times in normal mode (without coins), and I wondered where the coins were. So I looked up this video and my draw was open THE WHOLE TIME! CRAZY
@rafer300 you're such an awesome level creator, first slam, and then the other level I think called In Silico?? Idk but they're both AWESOME and the coin routes are so unique, its like a different level if you play the coin routes, so *unique* I've never seen anything like it!
Wow, I love the fun gameplay and the designs fitting with the rythmic song, the bossfights are hella well made and cool. Also i love how you make differents paths in your level to get coins!!
The fact that this level was rushed actually makes it better imo. The song is fast paced and energetic, so keeping the level cluttered and in disarray makes the song feel more like a part of the level.
ive tried protecting the baby slime, but it dies in every way possible. getting to the first secret area has a 75% chance of killing saying this is not the way and stop trying. for some reason i keep dying to the blue slime balls at the end as i get the last coin
oooo amigo te rifaste con el tema de las coins, lo cambia todo el gameplay, jajaja mis respetos jajaj buen nivel, de los mejores que he jugado, estas loco XD
Beating this without coins in normal mode: 24 attempts
Practice run to explore the level and find all coin routes: 5000+ attempts
Ikr
I can beat the level without coin in 1 att
Brandon
L
M
I will take a break until I find a new song for my next level. For the moment please show some love to this level
try this song 'cacola yellow and purple' its really amazing
I like that song, I will see :O
thx
We will ;)
Mm... Yo tengo una song que nadie ah usado
Redeilia - Moratorium
you're crazy. also that ending was sick. epic level :heart_eyes:
JacobROso 😍
that?
@@x0v8 yeah but its discord verison
Your way of hiding coins is just something else
True
There's literally an entire memory maze, then you have to protect the little guy? Crazy hard
@@DaveVR83and its on a phone
With this level you made it clear that you are the best creator in 2.1. This is a masterpiece, definetly one of the best levels ever. I would also like to point out that Hold your colour is without any doubt the best level in 2.1 so far. Amazing job rafer. You are a genius
I agree that he is one of the most original and creative creators in the game right now, but putting him on a pedestal and saying that he is simply the 'best' is stretching things. Everyone has different tastes, so it'd be better for the community in general if you didn't put your opinion on such a high horse.
Gotchi!! :3 if thats your opinion
...Or at least he was the best creator at the time. He is still great today, but I simply can't give Rafer the upper hand over freaking Xender Game.
increible :0
old
@@alessawarburton8276 wtf
That was actually amazing don’t worry that it’s rushed. Everything still looks great :) gg on the level
this was the most incredible level i’ve ever played. I was so shocked when i first played it because everything is so detailed and perfect yet still an amazing fun gameplay. You are a really incredible level maker-er. Thankyou for blessing my eyes and fingers and ears with that masterpiece
Glad you loved the level :D means a lot
Without coins i beat this level (1 attempt)
With coins: 2000 attempts...
Why, Rafer?
Samez
True
I played this level ( only at 53% right now) it's brilliant!! The music, obstacle the level, EVERYTHING!! it has a really interesting part in it the monster bit ( the green thingy ) and it's just a fantastic level, hope to see more of this fonominal work you've brought into geometry dash ( and my life ). 😛😛
aye! :D
Yes protect the baby slime!
Oh my god those coins. I saw a video of this level without the coins and the level is a completely different level, not even joking. I absolutely love how you think he beat the boss but his skeleton comes back later for revenge. One of the best levels in the game. Period. If this doesn’t win I’m not playing this game again (just don’t pull a Lemons and forget to submit it lol)
The nostalgia from the monster gauntlet is kicking in. Amazing job, I was impressed as a kid during my first time seeing this and I'm still impressed.
The god of coin gameplay! Amazing!
This is awesome. :D
*You finally made it! GGGGGGGGGGGGGGGGGGGGGGGGG!!!! Hope this wins the contest
ngl this is definately one of my favorite levels in GD now, especially being an entry to the monster gauntlet nice work :) i love your hectic, cluttered style, it makes things really unique and it definately shows how much effort you put into it. that plus the time spent on layout and coins etc. makes you my favorite creator :P can't wait to see your next level
An incredible Level as always!👍
"[Geometry Dash (2.1)] My Review of 'SLAM' by rafer and Why It's My Favorite Dynamic Level"
(*LOGS AND FIRST IMPRESSIONS*)
Update Logs - My Journey in beating this level 100%:
*Log #1*: Seems like an easy level. I got to 80% on my first attempt. Probably rating about 5 to 6 stars because sight-reading was possible (although slightly difficult). Let me check if there are any coins --
𝗗𝗮𝗺𝗺𝗶𝘁.
*Log #2*: I'll go see a YT video on people who've already beat this, with 3 coins especially. (Goes for first result) --
𝗵𝗼𝗹𝗬 𝗛𝗘𝗖𝗞-- ,':|
(Reads the comments on the video)
(Reads info and comments on the level)
𝘰𝘬 𝘵𝘩𝘦𝘯.
*Log #3*: I'll try spending some time learning and beating this in practice mode. --
(About 5-15 attempts in):
This is tiring and gruesome. I'm gonna have to actually get a copyable and practice from there.
*Log #4*:
So this level's like subdivided into 3 or 4 parts. 1.) The beginning part until the first boss fight, 2.) The boss fight, whilst trying to go for the coin, until the middle slow ship part, [*{3.) The slow ship part up until the end of the section, 4.) Th mid-last fast section up to the end of the level}*; OR *{3.) The slow ship part up to the end of the level}*].
*Log #5*: I got each section on lockdown. Now I just have to polish, rest, and gain the appropriate mindset for maximum eagerness and consistency.
*Log #6*: This level is definitely *Harder 6☆ - 8☆*, so I guess *Harder 7☆* as an average score is an accurate display of the level's gameplay difficulty. However, due to the level being "Extra Long", you can deem it as a solid *Insane 8☆*, and maybe even an *Insane 9☆* to *[EASY] Demon 10☆* with the all the coins. But the ceiling here goes as far up as *[MEDIUM] Demon 10☆* if you try to go for all the coins at once, IF you're a casual or beginner. If you're fond of beating hard levels or demons, this level's bottomline boils down to *Insane 9☆* or *[EASY] Demon 10☆*.
*Log #7*: I beat the level!
(*INSIGHTS, PRAISES, AND REACTIONS*)
The level can be divided up to two solid halves. 1.) The beginning up to the middle slow ship section, and 2.) The mid slow ship section up towards the end.
The level generally features a fast-paced style gameplay while mixing in tons of visual quantity which pinpoints the approach of the level being inconsistent and confusing at first glance. However, if you actually look into the design and gameplay, you can surely notice that the level's actually pretty chill and consistent. Balanced gameplay difficulty is definitely featured. You can even call some parts of the level being *Auto 1☆*, literally.
Although the average difficulty of the level is *Harder 7☆* all in all, judging from each half of the level, each main section features spikes in difficulty ranging from *Hard 5☆ - 6☆* to *Harder 7☆ to Insane 8☆*. Since the level's duration is long to an extent, you can deem the level's difficulty ceiling as high up as *Insane 9☆* to *[MEDIUM] Demon 10☆*, which generally depends on what type of player you are or how much you push your limits when playing the game or how much you play the game overall.
I personally found the level's difficulty as *Insane 8☆* generally, but mainly *Insane 9☆* by heart.
The level's design, art, theme, and aesthetics features your usual sense of styling from a generic standpoint, however one thing to note here is that while the level does follow a theme, the approach when styling the design of the blocks, gameplay, noise, and empty spaces, does not follow a single theme. While this is usually considered ambitious or even messy to an extent, this level or rather rafer, the creator of the level, himself does not display any negative aspects. Although ambitious, the dynamics in lighting, effects, and animation compensate for the lack of theming in your block or art designing, rather even mixing pretty well with one another presenting a nice feel when playing the overall level yourself, which is an important aspect when designing a level considering how you're devising your approach towards keeping users from becoming bored and abandoning the level from play session to play session. Aesthetics aside, one final point to touch on is the level's musicality and sync. The song "Necromancy" by zirconmusic was a perfect and precise choice coming from how well the overall level was creatsd. You can feel for the level through the music whether or not you're going for the coins or not, which was especially impressive, coming from me personally.
Overall, I LOVED this level. I can safely say this is a wonderful masterpiece and is my favorite level in 2.1 to date (12-19-19). The best entry for the Monster Gauntlet by far and a truly remarkable job and marvelous work all in all by rafer.
Thanks! Great review :D
Space jam reference.
good af like always rafer :D
Bruh its So LIT!! it is definitely gonna win! :D
welcome to slam, where that "out of bounds" you found is actually just the coin route
Holy crap its done and the COINS MA BOI you're so creative im so glad you're in this community!
You never fail to amaze me holy shit this is amazing. Good work my dude
I'm sure vooprain will be happy about the coins as well :^)
this is my favourite level; easy to see what will happen and amazing to look at. well done rafer.
Vooper's going to be excited lol
I’ve always loved your levels. This was just the cherry on the very top for me. I literally remember finding your level Turbine in the magic section of 2.0 when I first started playing and took heavy inspiration from that style. Glad it got an Epic feature after 2.1. I’ve just been following your work and I’m so glad you’re apart of this community ✌️🥰
No coin: hard 5~harder 6 stars
3 coin: ez demon 10 stars
wtf
Incredibly incredible
Voop will love this level
OMG GG RAFER YOU WON!!!
Dang, this is rushed? I want to see what you create while taking your time!
I really like the type of colors, it fit in, also it didnt look rushed. Its good as ever!
I was just blown away by how this level turned out. It made me feel like I was trying a demon level... Nice job...
I know! I have completed it a couple times in normal mode (without coins), and I wondered where the coins were. So I looked up this video and my draw was open THE WHOLE TIME! CRAZY
Rafer, you're a legend.
I WAITED FOR IT TOO MUCH I'M GLAD YOU FINISHED IT BOI
I love how the gameplay completely changes while not going out to sync at all. The gameplay, music, decoration and design are all on point. Good Job
Definetly your best level, up there with Blood Sugar.
Awesome! The boss designs are very nice!
You are DEFINETLY one of my favorite creators! :O
This level is amazing!
This level is sooooooo fun to play, and the coins are definately something Viprin would like.
@rafer300 you're such an awesome level creator, first slam, and then the other level I think called In Silico?? Idk but they're both AWESOME and the coin routes are so unique, its like a different level if you play the coin routes, so *unique* I've never seen anything like it!
Wow, I love the fun gameplay and the designs fitting with the rythmic song, the bossfights are hella well made and cool. Also i love how you make differents paths in your level to get coins!!
I think it's actually your best level yet, It's truly amaze boi :)
Done in 40 attemps. i gotta say,THIS LEVEL IS FREAKING AWESOME!
AMAZING LEVEL!!! THE BEST IN MY OPINION!
ooOh yes my dude, i'm so friggin happy you finished this one on time. if this doesn't get into monster gauntlet then riot
Dammnnn... this is so sick! Love the song, good choice 8)
YES YOU FINISHED IT GG ITS SO DOPE :D HOPE ITS WINS I LOVE IT :))
Omg dude i love this lvl so much really :o The coin routes tho! BETTER THAN DANZGURL
The fact that this level was rushed actually makes it better imo. The song is fast paced and energetic, so keeping the level cluttered and in disarray makes the song feel more like a part of the level.
THE COINS ARE INSANE
This man just doesn't want you to take the coins
I played this level and I had so much fun to play, thank you for making my favorite level in gd :)
AMASING level!
Really amazing fude !
2.11 Mini Icon becomes 2.0
This is one of my favorites and childhood lvl since it was not to hard and really fun
I hope this level wins! It's awesome! :)
It did...
Epic Level and Fun Coins! :)
Also welcome to the jam
Holy shit that boss, the animations for it is so smooth. Teach me your ways
welcome to the jam
wow. all that complications for that 1 coin?!?!?!! not really worth it though......
over all,
I F***ING LOVE THE LEVEL!!!!!!!
Soooo good man!
The level is in the Monster cauntlet
Very cool bro!
Great job my man!
Those coin routes are bloody crazy
This level is demon with coin route. Honestly.
ive tried protecting the baby slime, but it dies in every way possible. getting to the first secret area has a 75% chance of killing saying this is not the way and stop trying. for some reason i keep dying to the blue slime balls at the end as i get the last coin
Literally one of the best gd levels ever made.
oooo amigo te rifaste con el tema de las coins, lo cambia todo el gameplay, jajaja
mis respetos jajaj buen nivel, de los mejores que he jugado, estas loco XD
Come on and SLAM and Welcome to the Jam
One man level, thats amazing
Those coins placement tho
This was EPIC!!
gg on the gauntlet contest
Epic! :D
also yas sky tower as menu song
TEACH US!!!!! THIS IS MY FAVORITE GAUNTLET LEVEL OF ALL OF THEM!!!!!!
the first coin route is a whole new level xD
You should make a part 2 where the trapped mutants grow and come to life
Tf every coin is good...
Also boss and protect thingy is good
Very epic
this level is beautiful
I love this level so much... I could never create this type of level... Those coins look extremely hard too.
Honestly when I finished the level in a few attempts, after logo I literally was like surprised pikachu.
epic level ,amazing
This is the most beautiful level that I've ever played in GD,This is really fit for the monster gauntlet and It's soooo EPIC😅😄😆😊😅
This level has the best gameplay of any level I’ve ever played, no joke
The coins are another level in itself.
Wtv
Dude your brain is crazy
best level ive seen in much time
Those coin placement makes the level more enjoyable to play
woah i love this quality 1080p 60fps video mega good
The coins are awesome!
this is amazing legend bro
The coins make it look like a whole new level
Best bossfight in gd hands down
god has returned