I've watched a few tutorials now and I really must agree with others! Your Tutorials are straight forward, in a comfortable speed and easily understandable. Thank you for all this!
Thanks man, that's great to hear! Currently I don't provide any courses like that on Udemy or anywhere. However it may be something I look into in the future :)
Matt, thanks for your videos, i mean, your channel is like a treasure trove of information, that actually important! Can you please make a video about flashlight behaviour like in p.t? I mean, the way it sways when you move camera, how flashlight moving in screen zone and camera follows the direction of flashlight moves only when it's needed(i mean, when flashlight going after screenzone), and how flashlight moves first, like character still can see, so he just moves flashlight, and only then camera moves, when he need to rotate his head to see more. I hope i explained it correctly, anyway, thanks for your guides!
I was able to get up to 11:41 but I had no option to choose my Physics Materials for the Set node. Do you think its because my landscape material is just a material color with different colors to paint with and no textures. Should this still work or no?
@@MattAspland it’s good one but I want with an ai play the attack animation. And give damage I did when the ai go to you do the attack animation but I don’t know how. To make give damage
@@C1ayz Okay sure, what you could do is when the AI plays the animation to attack, also cast to your character and call the function we made called "Decrease Health"
Hi mate, you should be able to just change your "Mesh" to be a sphere skeletal mesh, or replace it with a static mesh of a sphere. I believe this should give you the basics of a rolling ball. You can remove the jump code by deleting it if you don't want the ball to jump.
I've watched a few tutorials now and I really must agree with others! Your Tutorials are straight forward, in a comfortable speed and easily understandable. Thank you for all this!
You asplanned this really well, thank you
I agree
broooo?
Fantastic. Thanks Matt.
What if you want to do this with material functions in case you are using a Landscape auto-material for eg?
Hi I Really Liked This Tutorial. Can You Please Make A Tutorial On Particle Effects System. OtherWise Really Liked This Tutorial
Hey, thanks a lot mate! I can look into it :)
Now learning quickly with your tutorials, wanna ask if you have any course on udemy or anything to learn UE4 more effectively.
Thanks man, that's great to hear! Currently I don't provide any courses like that on Udemy or anywhere. However it may be something I look into in the future :)
Oh man thank you soo much, soo easy :)
No problem mate, yep it's easier then people think :)
Nice 🎉🎉
Thanks a lot bro!
Very cool effect!
Thanks a bunch Steve!
Perfect ! It worked for me : )
Wow thanks for this tutorial really helped! :)
No problem Archie, happy to help :)
Great one bro 😃
Thanks a lot dude!
Matt, thanks for your videos, i mean, your channel is like a treasure trove of information, that actually important!
Can you please make a video about flashlight behaviour like in p.t? I mean, the way it sways when you move camera, how flashlight moving in screen zone and camera follows the direction of flashlight moves only when it's needed(i mean, when flashlight going after screenzone), and how flashlight moves first, like character still can see, so he just moves flashlight, and only then camera moves, when he need to rotate his head to see more.
I hope i explained it correctly, anyway, thanks for your guides!
Thanks a lot for your support mate, it means a lot!
I think I know what you mean yeah, I can add it to my list :)
Like that
Like so
(c)
Great video, as always tho
Hahaha, cheers mate! :D
Hi, can you please make a video about actor generation? for example, I need the tree actor to appear on the map
Hey mate, I can add it to my list
How could I replicate this?
I would like to learn how to make a motorcycle, excellent job. I have learned a lot ;)
I can add that to my list, and thank you! Glad I could help :)
but FoorStep Sound? is working with this VFX?
nice one!
Cheers bro!
I am your regular viewer. Please make a video on naigara vfx footstep.
Hey man, thank you. Does this video not provide what you are after? This is a niagara vfx footstep tutorial :)
I was able to get up to 11:41 but I had no option to choose my Physics Materials for the Set node. Do you think its because my landscape material is just a material color with different colors to paint with and no textures. Should this still work or no?
How would I replicate this in multiplayer?
Thanks
My pleasure bro!
CAn you make damage video because I tried very hard I couldn’t do it
Hey mate, let me know if this video helps :)
ua-cam.com/video/lz42FHn74eg/v-deo.html
@@MattAspland it’s good one but I want with an ai play the attack animation. And give damage I did when the ai go to you do the attack animation but I don’t know how. To make give damage
@@C1ayz Okay sure, what you could do is when the AI plays the animation to attack, also cast to your character and call the function we made called "Decrease Health"
@@MattAspland can you tell me how to make when the ai attack do something so i can do damage
@@C1ayz Hi mate, my previous reply should do that for you
Do you know how to make a landscape with multiple materials do the same effect?
Great :D
Thanks Milan :)
Can you make sound in a location like forest I have forest sound and when I left no sound
niceeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
How can I change my character as a rolling ball?
PLZ TELL
Hi mate, you should be able to just change your "Mesh" to be a sphere skeletal mesh, or replace it with a static mesh of a sphere. I believe this should give you the basics of a rolling ball. You can remove the jump code by deleting it if you don't want the ball to jump.
Where should I create those blueprints for footstep in downloads?
Can this work in first person?
7:09 cya in 20 years