@@mrsillytacosToDIE is 100% one of the least enjoyable towers, the only people I’ve seen call it fun are the people who beat horrifics and almost everyone else either quits from bordem or leaves it as one of their last towers because of how unfun it is. The tower is literally designed to make you bored from having to do 1-3 over a hundred times because of how hard the rest is and that it is over nothing.
Hey Vilo! Will you try do a rating on every towers in AToS ? It would be really cool to see your opinions on towers in a different game. Great video btw!
13:14 some don’t know tost was medium difficulty but got moved to hard 9:56 people hate this tower due to outsides there was a change that made them change minds it was from challenging to intense
Imo SoAU is the best steeple in Paradise Atoll. Gameplay isn’t too tight like the rest of them and is quite creative, the atmosphere hits and the music is perfect
Zone 1: Mostly Very Good Paradise Atoll: Mostly Alright Zone 2: Mostly Alright And Good Arcade Area: Mostly Alright Zone 3: Mostly Good Zone 4: Mostly Very Good Zone 5: Mostly Good Zone 6: Mostly Very Good Zone 7: Mostly Very Good Zone 8: Mostly Very Good SS Average Rating: Very Good Overall: SS Is Good!
Personal experience, even tho they both got the highest enjoyment score, i can't put max ratings for ToAAA as it will be biased. For example if we had 100 points, then ToAE would be 91 and ToAAA 96
Thought you had good taste in towers until you gave ToHH a 14/35 which is straight up dumb, I personally really like it and its my favorite Extreme because it’s fully purist, doesn’t have any annoying jank sections yet still manages to be entertaining and have lots of replayability value even tho it is fully purist, plus its very fun to grind if you have practiced it and have muscle memory for each floor aside from the fact that its extremely sightreadable as its simple purism, even if you are biased against it a 14/35 is crazy; the tower’s atmosphere fits with the theme same with the music and combined they really portray the idea of this tower which is a blank scary void filled with nothing (except for gameplay), if you compare it’s gameplay to another purist tower like ToTS or ToTL, ToHH has way better jump variety, gameplay variety in general and structural integrity, the structures in this tower are all really well made, and theres no major difficulty spikes, I do think 9 is the hardest floor however its not a major difficulty spike and is similar in difficulty to floor 3 and 5, in my opinion 8 is also heavily overrated its much easier than 5 and 9 those are the 2 hardest floors, this tower incorporates a bit of jank like on floor 9 but the jank is very consistent and you NEVER get weird physics on it unlike something like ToBK and its a short section of the tower while being enjoyable and adding gameplay variety, its very creative for its time as a purist tower and is fairly well-balanced, floor 9 especially isnt as tedious as ToTS’s floor 9 or ToTL’s floor 8 which are both major spikes but are unnetted while floor 7 - 10 on ToHH has a very big net so as long as youre consistent with the short easy unnetted parts of 7 - 10 you have beaten the tower, I had multiple f9 fails on my winning run yet I never fell far down and ended up beating it because the tower has low punishment making it enjoyable to grind, it’s difficulty is also much more consistent than ToTL or ToTS which both have floors almost 2 difficulties below or above the intended difficulty (floor 1 is arguably barely intense while floor 4 and floor 9 are both close to peak rem on ToTS while ToTL gets most of its difficulties from final outside, floor 8, floor 5 and floor 3.) while the easiest ToHH floor is high - peak insane with floors 9 and 5 arguably being peak extreme at best so at most the tower spikes in difficulty by 1 difficulty while giving you a big net so you can restart the floor until you get past it. There are some points that are just objectively wrong like creativity, variety of gameplay, balance and gameplay, as tohh has mastered having simple but enjoyable purism that isnt too repetitive (ToTS) or too inconsistent and janky (ToBK). If you think physics are inconsistent on this tower which has barely any jank and rate it that low what would you think of ToBK which is 100% inconsistent and gets all of its difficulty from final stretch. + i beat the tower fully legit as my first extreme and third sc grinding it over the course of 3 days was extremely fun, if u found it unfun thats on you not the tower as thats subjective so detracting points on anything but enjoyment for that is extremely stupid and biased. Conclusion: ToHH is a well-executed purist tower with nice design and music which make a fitting atmosphere for the tower’s themes, the tower’s strongpoint is finding the line between creativity/variety of gameplay and simplicity in terms of purist gameplay which makes the tower extremely consistent and fun to grind while being very sightreadable if you’re good enough, the tower is extremely well balanced with most floors not being much harder or easier than the intended mid extreme difficulty, floor 9 being peak extreme while floor 1 is high insane. It’s purism is executed almost close to perfect. The many safety nets on 3 and 7 give you lots of room for error and reduce the punishment of the tower therefore making it more enjoyable to grind. The towers only obvious critique is the music which is not enjoyable at all, however it serves to deliver a more fitting atmosphere for the tower. I don’t care if you had a bad experience with tohh but 14/35 is too much, you rated most AA and paradise atolls steeples much higher when they are objectively worse in most categories, not enjoying a tower or having a bad experience with it is one thing, downplaying it due to your own lack of enjoyment and bad experience is another. In my opinion its around 32/35 but objectively its closer to 27/35, 14/35 is just stupid downplay due to your bad experience with this tower. How on earth do you think ToTL and ToHH are just as good as eachother?
holy shit tldr: ToHH is better because there isn’t any inconsistent jank sections and it has nice music along with its simplicity which makes it better than 14/35
Congratulations on having an opinion but sorry I'm not gonna read entire thing, just gonna say that this tower is not my type and i usually skip 80% of it if I'm going to rebeat because it doesn't kick anyways Also in addition: I enjoyed this tower at first grind but when you are cata skill it's simply b o r i n g.
Good video! That must've took you forever to make lol, I agree with most of the ratings, except for : - SoMC, it's way too long for a steeple and it's punishing, F4 and F6 suck and it has no real constant theme. - ToDH being rated higher than ToMA and ToCaS : they may be forgettable but I think they have some creative sections (especially ToCaS), and ToDH's gameplay is genuinely boring and unfun, while throwing in some jumps to spike up the difficulty. The second half of the tower is also really ugly. I'm the number 1 ToDH hater 🗣️💯 I appreciate the good rating for ToAC tho, that tower is very underrated!
toma is my favourite tower and i never forgotten it its bold accusation edit this a joke it is my favourite tower but i know people dont remember it very well
ToMA is extremely overrated; if you get the net, it's just loopfailing because of its stupid gameplay. ToMA is trash, and it's like high remorseless if that optional net didn't exist. Seriously, I loopfailed the first floor of the net because of how trash the gameplay is.
Unearthed Discoveries is trash. I'm sorry but making it so you have to find 10 collectibles in order to beat the tower is flat out a bad design choice. ToDT is easily the best tower in Zone 2. No questions asked, my favourite insane by a long shot. ToHH is actually a lot more enjoyable than you realize when you actually get better at purism as the tower is quite fun. It actually differs from most purist towers too since the purism in ToHH is janky purism. Sure floor 1 is kinda bad, but I actually really like how fun ToHH was to play as a new hardest back when I grinded it. I FUCKING FLUKED ToHH from floor 6 with skips. Funny how I never failed floor 9 even without skipping it. Btw Floor 5 is just trash in ToHH as well.
Its not trash its one of the best towers of z2 and yeah the 10 crystal findings are trash i got stuck 2 times.There is also this push box section which is TRASH.But i think its better than towers like ToSAS ToGLA etc.Its kinda boring but uh every z2 tower is boring,apart from maybe ToDT and ToSA.
@@officercoderobloxyt1717 Nah, it completely kills the tower for me. I can tell it was going for design and creativity over gameplay with the tower, I swear why are N4 towers like this, especially with Citadel of Quadrilaterals.
4/5 enjoyment for torni cant u be a f*cking short tower toed first few floors are bad however 3- end are fun especially 8-10 which gives a great atmosphere
warning: yapping incoming (do not expand the comment) imo, the tohs revamp kinda sucks. they took tohs and just did a bit of stuff and thats it. it's only a tiny bit better than old tohs but i feel like it shouldnt have been revamped. soau is god awful. it has some of the worst indication in all of jtoh and there are parts that are very dumb for beginners.
I remember doing old ToHS and hating every second of playing it, my hardest was probably difficult or challenging tower. I don't remember old version at all cuz i Never cared about that tower before revamp
Very good video
Also I thought I was the only one who loved CoACT XD
coact is basically just loopfailinf and its not fun
CoACT was really fun, idk why people hate so much on it
@@MopeioDarkYT loopfailing ig
@@limwiththe 50% of jtoh towers are loopfailing
@@ViloLandOmega theres a wallwalk in it y know
Good ToML is back lol
Also that’s some AWESOME musics you pick in the video :)
*m u s i c*
Nooooo you ended the video right before the good part of the ToNR song, anyways great video and I mostly agree!
Desc: NO THIS IS THE WORST THING POSSIBLE
27/35 ToDIE isnt the worst thing possible, ain't it?
It doesn’t matter if everything else is perfect if the enjoyability is trash than the tower is trash
@@cube5518 enjoyability is stupid, it literally implies opinion.
@@mrsillytacosToDIE is 100% one of the least enjoyable towers, the only people I’ve seen call it fun are the people who beat horrifics and almost everyone else either quits from bordem or leaves it as one of their last towers because of how unfun it is. The tower is literally designed to make you bored from having to do 1-3 over a hundred times because of how hard the rest is and that it is over nothing.
@@cube5518I loved todie I did it as my first cata
whyyy soar atmosphere 2/5 its so good and fits well with the music
Hey Vilo! Will you try do a rating on every towers in AToS ? It would be really cool to see your opinions on towers in a different game. Great video btw!
I barely play atos
@@ViloLandOmega ☹️
Nice editing style
1-10 very bad
11-14 bad
15-20 alright
21-25 good
26:34 very good
35 legendary
you put : instead of -
so much to clean..
13:14 some don’t know
tost was medium difficulty but got moved to hard
9:56 people hate this tower due to outsides
there was a change that made them change minds it was from challenging to intense
Imo SoAU is the best steeple in Paradise Atoll. Gameplay isn’t too tight like the rest of them and is quite creative, the atmosphere hits and the music is perfect
i cant rly see the music. more like ambience
11:59 "Here we have the God tier tower, The insanely "cute" and creative tower..." what.
How does Cookie Run Ovenbreak ost exist in here???? (I didn't know about that)
When ToNR floor 9 song plays. YIIIIPPPPPPEEEEEEEEEEEE
18:39 how funny, *_I literally guessed the name!_*
honestly i agree that Z8 and Z7 are absolutely peak like seriously the devs got so much better at making towers
My favorite is zone 3 because of ToSFU , ToMA and ToBB and ToCCC
Congrats on 1000 subs!!!
2:00 torni is nasty tower it has the most nastiest idea very length MEME
id say cop is fav z1 tower or toys
this had to take like 100 hours
I keep having debates with my friend about is ToNR good, me personally I find the gameplay enjoyable.
Zone 1: Mostly Very Good
Paradise Atoll: Mostly Alright
Zone 2: Mostly Alright And Good
Arcade Area: Mostly Alright
Zone 3: Mostly Good
Zone 4: Mostly Very Good
Zone 5: Mostly Good
Zone 6: Mostly Very Good
Zone 7: Mostly Very Good
Zone 8: Mostly Very Good
SS Average Rating: Very Good
Overall: SS Is Good!
I mostly agree with your ratings EXCEPT for ToGD, god that shit is absolutely horendous, the gameplay and gameplay variety should get a fucking 1/5
Wait so if ToAAA is your favorite extreme then why does ToAE have a high rating than ToAAA? Not to be annoying or anything, just saying.
Personal experience, even tho they both got the highest enjoyment score, i can't put max ratings for ToAAA as it will be biased. For example if we had 100 points, then ToAE would be 91 and ToAAA 96
Thought you had good taste in towers until you gave ToHH a 14/35 which is straight up dumb, I personally really like it and its my favorite Extreme because it’s fully purist, doesn’t have any annoying jank sections yet still manages to be entertaining and have lots of replayability value even tho it is fully purist, plus its very fun to grind if you have practiced it and have muscle memory for each floor aside from the fact that its extremely sightreadable as its simple purism, even if you are biased against it a 14/35 is crazy; the tower’s atmosphere fits with the theme same with the music and combined they really portray the idea of this tower which is a blank scary void filled with nothing (except for gameplay), if you compare it’s gameplay to another purist tower like ToTS or ToTL, ToHH has way better jump variety, gameplay variety in general and structural integrity, the structures in this tower are all really well made, and theres no major difficulty spikes, I do think 9 is the hardest floor however its not a major difficulty spike and is similar in difficulty to floor 3 and 5, in my opinion 8 is also heavily overrated its much easier than 5 and 9 those are the 2 hardest floors, this tower incorporates a bit of jank like on floor 9 but the jank is very consistent and you NEVER get weird physics on it unlike something like ToBK and its a short section of the tower while being enjoyable and adding gameplay variety, its very creative for its time as a purist tower and is fairly well-balanced, floor 9 especially isnt as tedious as ToTS’s floor 9 or ToTL’s floor 8 which are both major spikes but are unnetted while floor 7 - 10 on ToHH has a very big net so as long as youre consistent with the short easy unnetted parts of 7 - 10 you have beaten the tower, I had multiple f9 fails on my winning run yet I never fell far down and ended up beating it because the tower has low punishment making it enjoyable to grind, it’s difficulty is also much more consistent than ToTL or ToTS which both have floors almost 2 difficulties below or above the intended difficulty (floor 1 is arguably barely intense while floor 4 and floor 9 are both close to peak rem on ToTS while ToTL gets most of its difficulties from final outside, floor 8, floor 5 and floor 3.) while the easiest ToHH floor is high - peak insane with floors 9 and 5 arguably being peak extreme at best so at most the tower spikes in difficulty by 1 difficulty while giving you a big net so you can restart the floor until you get past it.
There are some points that are just objectively wrong like creativity, variety of gameplay, balance and gameplay, as tohh has mastered having simple but enjoyable purism that isnt too repetitive (ToTS) or too inconsistent and janky (ToBK). If you think physics are inconsistent on this tower which has barely any jank and rate it that low what would you think of ToBK which is 100% inconsistent and gets all of its difficulty from final stretch.
+ i beat the tower fully legit as my first extreme and third sc grinding it over the course of 3 days was extremely fun, if u found it unfun thats on you not the tower as thats subjective so detracting points on anything but enjoyment for that is extremely stupid and biased.
Conclusion: ToHH is a well-executed purist tower with nice design and music which make a fitting atmosphere for the tower’s themes, the tower’s strongpoint is finding the line between creativity/variety of gameplay and simplicity in terms of purist gameplay which makes the tower extremely consistent and fun to grind while being very sightreadable if you’re good enough, the tower is extremely well balanced with most floors not being much harder or easier than the intended mid extreme difficulty, floor 9 being peak extreme while floor 1 is high insane. It’s purism is executed almost close to perfect. The many safety nets on 3 and 7 give you lots of room for error and reduce the punishment of the tower therefore making it more enjoyable to grind. The towers only obvious critique is the music which is not enjoyable at all, however it serves to deliver a more fitting atmosphere for the tower.
I don’t care if you had a bad experience with tohh but 14/35 is too much, you rated most AA and paradise atolls steeples much higher when they are objectively worse in most categories, not enjoying a tower or having a bad experience with it is one thing, downplaying it due to your own lack of enjoyment and bad experience is another. In my opinion its around 32/35 but objectively its closer to 27/35, 14/35 is just stupid downplay due to your bad experience with this tower. How on earth do you think ToTL and ToHH are just as good as eachother?
holy shit
tldr: ToHH is better because there isn’t any inconsistent jank sections and it has nice music along with its simplicity which makes it better than 14/35
Congratulations on having an opinion but sorry I'm not gonna read entire thing, just gonna say that this tower is not my type and i usually skip 80% of it if I'm going to rebeat because it doesn't kick anyways
Also in addition: I enjoyed this tower at first grind but when you are cata skill it's simply b o r i n g.
hol' up why is peashooter smoking 🚬 🌱
😭😭😭
toio is challenging and todt is intense how fun
Good video! That must've took you forever to make lol, I agree with most of the ratings, except for :
- SoMC, it's way too long for a steeple and it's punishing, F4 and F6 suck and it has no real constant theme.
- ToDH being rated higher than ToMA and ToCaS : they may be forgettable but I think they have some creative sections (especially ToCaS), and ToDH's gameplay is genuinely boring and unfun, while throwing in some jumps to spike up the difficulty. The second half of the tower is also really ugly. I'm the number 1 ToDH hater 🗣️💯
I appreciate the good rating for ToAC tho, that tower is very underrated!
GOSH THIS IS ALREADY UPDATED ASHEN TOWERWORKS RELEASED,
True
I think you should swap the max points of gameplay and design, but nice vid
13:19 i took the skip but im so noob i fell and took normal route accidentally
Cry about this is the best thing I ever seen!
Am I the only one who really likes ToML music 😭😭😭
I like to listen ALOT OF weirdcore music.
as long as you dont like iron god sakupen hell yes remix by mrjazzman
Everyone is saying That PA is bad but when You really look into it it is nog even That bad
jtoh
Interstellar gate is coming up
1:19 agreed
cop being better than torni makes more sense im stirct with length
How is ToP better than ToTL
5:20 if I were you then id call toar bad tower and id say that jlocked is better
you said toaaa is ur fav extreme yet u score toae higher 😅
there is not pit of misery
He doesn't have experience with the area.
toma is my favourite tower and i never forgotten it its bold accusation edit this a joke it is my favourite tower but i know people dont remember it very well
ToMA is extremely overrated; if you get the net, it's just loopfailing because of its stupid gameplay. ToMA is trash, and it's like high remorseless if that optional net didn't exist. Seriously, I loopfailed the first floor of the net because of how trash the gameplay is.
@@ImmenseBRPlayer2852 Well that's my opinion and you can't change it
Unearthed Discoveries is trash. I'm sorry but making it so you have to find 10 collectibles in order to beat the tower is flat out a bad design choice. ToDT is easily the best tower in Zone 2. No questions asked, my favourite insane by a long shot. ToHH is actually a lot more enjoyable than you realize when you actually get better at purism as the tower is quite fun. It actually differs from most purist towers too since the purism in ToHH is janky purism. Sure floor 1 is kinda bad, but I actually really like how fun ToHH was to play as a new hardest back when I grinded it. I FUCKING FLUKED ToHH from floor 6 with skips. Funny how I never failed floor 9 even without skipping it. Btw Floor 5 is just trash in ToHH as well.
Its not trash its one of the best towers of z2 and yeah the 10 crystal findings are trash i got stuck 2 times.There is also this push box section which is TRASH.But i think its better than towers like ToSAS ToGLA etc.Its kinda boring but uh every z2 tower is boring,apart from maybe ToDT and ToSA.
@@officercoderobloxyt1717 Nah, it completely kills the tower for me. I can tell it was going for design and creativity over gameplay with the tower, I swear why are N4 towers like this, especially with Citadel of Quadrilaterals.
no pit of misery(
Grrr u missed PoM (subzone 3)
I didn't, it's not canon and i didn't played it
4/5 enjoyment for torni cant u be a f*cking short tower
toed first few floors are bad however 3- end are fun especially 8-10 which gives a great atmosphere
hi
this rating system is bad, you need to get a weighted average so you can compare a(for example0 5/15 and 3/10
the nerfed cop
999 views omg
i would rather beat ToCE 6 TIMES than even PLAY ToWEL. yet its higher. top comment is very right. so much to clean.
Ooga booga
hi im a fangame developer and if you want you can do a rating on my game to its called giokowe's towers of hell
Would be nice if i could submit some of my Towers to there
@@ViloLandOmega you can if you want
warning: yapping incoming (do not expand the comment)
imo, the tohs revamp kinda sucks. they took tohs and just did a bit of stuff and thats it. it's only a tiny bit better than old tohs but i feel like it shouldnt have been revamped.
soau is god awful. it has some of the worst indication in all of jtoh and there are parts that are very dumb for beginners.
I remember doing old ToHS and hating every second of playing it, my hardest was probably difficult or challenging tower. I don't remember old version at all cuz i Never cared about that tower before revamp
nawww totl bad?
Quality yes
Ye
Why are your opinons so bad 🇺🇸🇺🇸🇺🇸🇺🇸🦅🦅🦅🇺🇸🦅🦅🦅🇺🇸🇺🇸
Because it's personal
@@ViloLandOmega Still don't excuse you gangy
@@FryCheems 🪰
ToDT very bad and ToAE alright imo
Both are fire, first is just fun
I changed my mind, toae is honestly my least favorite tower in the game lol.