Watcher One-Shots The Spire - Slay the Spire 23-JUN-2024

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 8

  • @Play4Fury
    @Play4Fury 5 місяців тому

    C'mon man, you cannot oneshot spire due to its buffer. It'd take at least 4-5 turns to do so, depending on difficulty.

  • @ZinoAmare
    @ZinoAmare 5 місяців тому

    Slay the spire first!

  • @No_Name_Provided
    @No_Name_Provided 5 місяців тому

    When I saw you spending hours on this game, I decided to give it another try. Having beat the heart on A1 with each character (w/o cheaty mods or help from chat), I feel qualified to say:
    This game kinda sucks. The mechanics are well implemented, but the story's effectively nonexistent, nothing you do matters, and, after a certain point, going through the motions becomes dreadfully boring.
    On a more positive note: the watcher has other sources of vulnerability. Card trading and random cards aside, you can also trigger vulnerability with indignation (as long as you're in wrath mode).
    Battle hymn is a solid card if you're going for a retain/create build. There's a rare that causes all created cards to be upgraded, and another that reduces the cost of retained cards.

    • @xXBamboostick3Xx
      @xXBamboostick3Xx Місяць тому +1

      Not having a story doesn't make a game bad.
      And you not understanding the mechanics of the game doesn't make the game bad.

    • @No_Name_Provided
      @No_Name_Provided Місяць тому

      @@xXBamboostick3Xx No story? No, but it makes the game worse. That's why most games have stories.
      Also, where did you get me not understanding the mechanics from? I beat new game plus 4+ times, gave Jake (correct) info, etc.?

    • @xXBamboostick3Xx
      @xXBamboostick3Xx Місяць тому +1

      @@No_Name_Provided if you've only beaten A1 you've really not played the game on a high difficulty yet.
      Maybe a lack of a story makes the game less enjoyable for you. But people play games for their mechanics, not story, all the time.
      League of legends, hearthstone, satisfactory, They are billions, elden ring (has a story but only if you pay attention and read all the items). All heavily played games with no focus on story.

    • @No_Name_Provided
      @No_Name_Provided Місяць тому +2

      @@xXBamboostick3Xx I mentioned A1 (heart) because that's what's in my comment, and it's more than what's required to understand the game's flaws. I've actually reached A10 on multiple characters, done a lot of daily runs, and watched several of Jake's runs. I haven't learned anything that changed my opinion since A1 hearting every character.
      Don't compare this to Satisfactory, which has intelligent mechanics, *much* more story, great graphics, and a more dynamic core gameplay loop. The game isn't deep, and the lore tidbits from the adventure time book, the true end, cleric, etc. aren't enough to raise this to the level of Dark Souls (which does have a story). In soulslikes, your decisions matter, and the world is full of lore - enough to string together into a coherent narrative. And league of legends? Have you looked at the website? Every character has a backstory and every match adjudicates a legal issue.
      I haven't looked at Hearthstone, but it's set in the Warcraft universe. Last time I checked, they had like a 30 page history of the world. Have you looked at the "lore and media" section of their website"? Similarly, They are Billions has a campaign mode. The whole game is about establishing colonies and saving human lives - it's pretty easy to get into the setting.
      Likening this crap to good games is, quite frankly, a little offensive. The only place where Slay the Spire holds it's own is mechanically. Whoever made the interface saved this game. I can't praise the interface (and it's smoothness, input buffering etc.) enough. It also has a good variety of adequately balanced builds. Unfortunately, that's *all* it has going for it.
      Without a story, or even a decent setting, you're just pushing buttons to move bits around. Y'know, like Tetris. Combine that with the disconnect between what little lore there is and the "card based mechanics", throw in mediocre graphics and make every win as pointless in-universe as it is out of universe, and you have a recipe for mediocrity.
      TLDR: We play games for the experience. Immersion is a big part of that. StS makes some bad decisions that break immersion.

    • @evanmagolor1812
      @evanmagolor1812 Місяць тому +1

      You're forgetting that not having much of a story is a *plus* for Jake.