Buy UVG (and accessories) in print: bit.ly/UVGLPrint Buy UVG in PDF: bit.ly/UVGLPDF Join the Questing Knights on Patreon: bit.ly/QBPatreon Subscribe to the Questing Beast newsletter: bit.ly/Glatisant
Looks great! Is there a hard cover version available? (I can only see a soft cover version on the website) Does it need it's own dice to play, or can it be played with standard poly dice?
@@Raphaelus13 hmmm I wonder what the chances of it being reprinted as a hardcover are? Lots of other Exalted Funeral books are hard cover, so I might wait for a bit to see what happens. The UVG book looks beautiful, and really deserves to be experienced as a hard cover...
Oh I get it! The grasslands are ultraviolet because it's west (left on the map) of the visible color spectrum, which is what the map resembles. That's so clever!
Thank you so much for the shoutout and review! Very lovely to see it! For those asking we will not have a reprint of the map, screen, or hardcover at this time. I know that can seem frustrating but as a commitment to our kickstarter backers those were items exclusive to the crowdfunding. Currently we have more planned for UVG and right now, via the link posted here, you can preorder the Softcover reprint. Thank you everyone!
As an owner of the standard hardcover, I actually think the softcover looks nicer. The Voidwalker Edition is the real prize, and of course is no longer available.
Others have spoken about its Numenera-like flavor, and one even pointed out Journey to the West (which I haven't read yet, but I can see how the two would seem similar)! For me though, I immediately thought Dark Tower by Stephen King - they're both long journeys through a wierd fantasy landscape!
I love the UVG. But boy the first time you dig into it its OUT THERE and it doesn't make sense but then as you progress the language of the grasslands sinks in and the eldritch logic of the game opens up. I ran it with The Black Hack 2e but used maze rats spells. The seacat system wasn't around when I was running it. I'd like to see seacats in action but otherwise I'd probably use cypher system.
That stream was awesome to watch, was bummed that you didn't get a chance to make to the Black city. I think it's a great starting point people for hack UVG to run on other systems if they are so inclined.
Maybe it's because I first heard about this from Skerples's blog where they talk about custom vehicle rules, but Ultraviolet Grasslands always gives me strong Mad Max vibes. Except with grass instead of desert sand. And also with magic and hyper science. Made me want to run an encounter with wagons occupied (and pulled) by skeletons, because you never know what will will try to run you off the road in such a place.
I've always loved acid metal, specifically because of the imagery it evokes, and this seems to blend visual art and gameplay with those vibes really well
Damn this looks amazing. I feel like without the Map and Screen (both sold out) it would be missing a huge chunk. That screen is worth the price of the bundle alone.
I love your videos! You’re really getting me into some great new games and helping inspire me on the ones I’m making. I hope you continue with your “Reading the AD&D Dungeon Master’s Guide” series, I was really enjoying your insights!
Currently waiting for my pre-order of the softcover. Really looking forward to running it! Quite unhappy I missed the kickstarter though, because I prefer the cover image on the edition you have.
What an amazing map and screen. Too bad I was not into OSR when that was on KS, totally went under my radar until it got sold out. I want to run it with metal background music at some point in the future when we get to face to face role playing again. The only thing that left me scratching my head in the SEACAT system is hit points (Life). I could for the life of me not find any rules or guidelines on how thy should be calculated.
There’s a little table right on the character sheet ... but I’m working on that. I will just say this: writing up rules is much slower than writing a setting!
This looks amazing! We are running a Maze Rats game that exploded from a deadly one shot into a full-blown, continent stretching campaign. All my players are approaching level 7 and we added a lot of little customisation rules around the characters. We heavily expanded on the 4 "skills", added a second simple magic system on top of the wild Maze Rats spells and use 5e sequence damage types to make weapon choice and combat a tiny bit more tactical. Would you think UVG would be a feasible system to transition into? My players are looking for a little more grit and specialisations while it's also very important to us to keep things running fast and smooth without a lot of rule fuzz and space to improvise and continuously customise and optimize systems.
UVG is a setting, not a system. There's the beginnings of system (SEACAT) included but it's more of a preview. Eventually though, I think SEACAT will be up there as a go-to system for OSR because it's really neat and has some innovations I haven't seen before.
@@AhimsaKerp Yes you're right. I did a bit more research on it. but Seacat looks really cool and I think I'm going to built a hack around it's core mechanics. Maze Rats Skill/Attack Bonus/Spell Slot system translates quite smoothly to Seacats Skills I feel.
All these indie artists could, in order to "share the vibe", add to the book a section with backgrounds and miniature sample character and monster to copy and or cut out and use during the game....
I didn't realize how important the GM screen and map were at the time I was paying for the crowd fund campaign, and really regret not getting them. In fact, I recall being promised that the map would be a fold-out in the book, and didn't see the information that it was a separate purchase. Oh well... I guess I can always get a PDF and print the map. Really wish I could get the GM screen though...
DAMMIT!! I missed the sale! (Also, I overlooked this video due to a busy few days) I REALLY what the bundle, but without the handy (and beautiful) GM screen and map, there is no point in buying it as just a book. With the pandemic calling off all the games in my area, I can wait for the reprints. . . :( There BETTER be reprints!
Okay so this is a long shot but this has been bugging me for weeks now I swear there was an OSR setting or supplement you reviewed at some point that was set in an arcane academy of some sort underground? Like underneath an apocalyptic world or maybe a desert? And it had a box set when it came out if I'm not mistaken. I cannot for the life of me remember the name or find it, if anyone knows I'd greatly appreciate it.
A week's travel doesn't have to take long at all - just skip the boring parts. I'm a player in a game of this currently and a week's travel in this can play the same as moving from one hex to another in a 6-mile hexcrawl (one random encounter, deincriment supplies). It's all a question of scale.
If you have the PDF, you can share an image from there: right-click on the image in your PDF viewer and copy it (it works in Adobe Reader and Sumatra, and I'm sure in plenty others) and paste it into a drawing software like Paint or directly into a chat (it works in WhatsApp, I didn't test others). I can't find a way to paste it directly into Roll20 so you'd have to save the image to a file with Paint or whatever and upload the file. You can also use a PDF tool like Poppler's pdfimages to extract all the images at once. This for the technical side of it. Legally? I don't know, but if I bought the PDF and I send couple of gorgeous pictures to my players, I'll certainly feel no remorse :)
while im all for filling KS first and looking after your backers, but once thats done no releasing stuff or making stuff OOP is just silly!!! change the cover, call it 2nd printing what ever - sadly this type of stuff makes me turn away from Indie stuff (remember not everyone hears about KS projects in time)
The Kickstarter is long over, so the hardcover is unavailable at this point as far as I'm aware. The softcover is available for pre-order, with expected delivery in December.
Buy UVG (and accessories) in print: bit.ly/UVGLPrint
Buy UVG in PDF: bit.ly/UVGLPDF
Join the Questing Knights on Patreon: bit.ly/QBPatreon
Subscribe to the Questing Beast newsletter: bit.ly/Glatisant
Looks great! Does it need it's own dice to play, or can it be played with standard poly dice?
@@Mankcam Standard
Hey, pronounced my name perfectly! Great job!
Just got my copy in the mail. Looks rad! Good job \,,/_\,,/
@@jasperjaguar5453 yessss! Glad it's looking good!
Looks great! Is there a hard cover version available? (I can only see a soft cover version on the website)
Does it need it's own dice to play, or can it be played with standard poly dice?
@@Mankcam Softcover. Hardcover was a Kickstarter bonus, together with the screen and map.
@@Raphaelus13 hmmm I wonder what the chances of it being reprinted as a hardcover are? Lots of other Exalted Funeral books are hard cover, so I might wait for a bit to see what happens. The UVG book looks beautiful, and really deserves to be experienced as a hard cover...
Oh I get it! The grasslands are ultraviolet because it's west (left on the map) of the visible color spectrum, which is what the map resembles. That's so clever!
Thank you so much for the shoutout and review! Very lovely to see it! For those asking we will not have a reprint of the map, screen, or hardcover at this time. I know that can seem frustrating but as a commitment to our kickstarter backers those were items exclusive to the crowdfunding. Currently we have more planned for UVG and right now, via the link posted here, you can preorder the Softcover reprint. Thank you everyone!
Is there anywhere I can find details on the softcover? Cover art, any other changes?
I wish the hardcover was still available. A book this lovely deserves one.
And unfortunately the GM screen is sold out.
As an owner of the standard hardcover, I actually think the softcover looks nicer.
The Voidwalker Edition is the real prize, and of course is no longer available.
@@jeremydowney9650 why do you prefer the softcover?
@@Erdnase23 I just think it looks rad.
Oooh, the screen pdf is available for free on itch.io. It’s not the same, but you can print it out and use it.
I really like the ditching of attribute/modifier in favor of just using the modifier. It just saves a step.
Others have spoken about its Numenera-like flavor, and one even pointed out Journey to the West (which I haven't read yet, but I can see how the two would seem similar)! For me though, I immediately thought Dark Tower by Stephen King - they're both long journeys through a wierd fantasy landscape!
You had me at "psychedelic metal crossed with Oregon Trail"
Sleeps - Dope Smoker the game lol
I love the UVG. But boy the first time you dig into it its OUT THERE and it doesn't make sense but then as you progress the language of the grasslands sinks in and the eldritch logic of the game opens up.
I ran it with The Black Hack 2e but used maze rats spells. The seacat system wasn't around when I was running it. I'd like to see seacats in action but otherwise I'd probably use cypher system.
Yeah, I’ve talked to a few folks running it with cypher. It works nicely.
That stream was awesome to watch, was bummed that you didn't get a chance to make to the Black city. I think it's a great starting point people for hack UVG to run on other systems if they are so inclined.
Maybe it's because I first heard about this from Skerples's blog where they talk about custom vehicle rules, but Ultraviolet Grasslands always gives me strong Mad Max vibes. Except with grass instead of desert sand. And also with magic and hyper science. Made me want to run an encounter with wagons occupied (and pulled) by skeletons, because you never know what will will try to run you off the road in such a place.
I've always loved acid metal, specifically because of the imagery it evokes, and this seems to blend visual art and gameplay with those vibes really well
Damn this looks amazing. I feel like without the Map and Screen (both sold out) it would be missing a huge chunk. That screen is worth the price of the bundle alone.
This is ART. Incredible product
He’s released a creature generator for the game now in PDF form only.
I love your videos! You’re really getting me into some great new games and helping inspire me on the ones I’m making. I hope you continue with your “Reading the AD&D Dungeon Master’s Guide” series, I was really enjoying your insights!
If the hardcoverwas in stock, I would be ordering this!
Everybody else: "Finally a game to play Metal Hurlant in".
Me: "Finally a game to play Spartakus and the Sun Beneath the Sea in."
I went from "I need this in my life" to "it's sold out" in seconds :-/ Hoping for a reprint at some time.
I think the softcover reprint is available.
Currently waiting for my pre-order of the softcover. Really looking forward to running it! Quite unhappy I missed the kickstarter though, because I prefer the cover image on the edition you have.
I'm only sad when beautiful hardcover editions are unavailable. Your library must look magnificent!
What an amazing map and screen. Too bad I was not into OSR when that was on KS, totally went under my radar until it got sold out. I want to run it with metal background music at some point in the future when we get to face to face role playing again.
The only thing that left me scratching my head in the SEACAT system is hit points (Life). I could for the life of me not find any rules or guidelines on how thy should be calculated.
There’s a little table right on the character sheet ... but I’m working on that. I will just say this: writing up rules is much slower than writing a setting!
@@LukaRejec thanks and great work! Anxiously awaiting the paperback from Exalted Funeral! I must be blind to not see the table, duh...
Was that a Godspeed You Black Emperor reference I caught?
One of the best looking rpg books I've seen. Art aside, the formatting and content density per page looks on point.
This is reminiscent of the Journey to the West (with the monkey god Sun Wukong) and i'm so down to play in that
That’s definitely an influence.
This looks amazing! We are running a Maze Rats game that exploded from a deadly one shot into a full-blown, continent stretching campaign. All my players are approaching level 7 and we added a lot of little customisation rules around the characters. We heavily expanded on the 4 "skills", added a second simple magic system on top of the wild Maze Rats spells and use 5e sequence damage types to make weapon choice and combat a tiny bit more tactical.
Would you think UVG would be a feasible system to transition into? My players are looking for a little more grit and specialisations while it's also very important to us to keep things running fast and smooth without a lot of rule fuzz and space to improvise and continuously customise and optimize systems.
UVG is a setting, not a system. There's the beginnings of system (SEACAT) included but it's more of a preview. Eventually though, I think SEACAT will be up there as a go-to system for OSR because it's really neat and has some innovations I haven't seen before.
@@AhimsaKerp Yes you're right. I did a bit more research on it. but Seacat looks really cool and I think I'm going to built a hack around it's core mechanics. Maze Rats Skill/Attack Bonus/Spell Slot system translates quite smoothly to Seacats Skills I feel.
This is a really creative concept
All these indie artists could, in order to "share the vibe", add to the book a section with backgrounds and miniature sample character and monster to copy and or cut out and use during the game....
Sold! Just ordered a copy :)
Just bought a copy on DriveThru! As a huge metal fan I can’t wait to combine this my upcoming campaign mashup!
This is fantastic. What a great setting.
This game sounds similar to Numenera. At least in setting.
I didn't realize how important the GM screen and map were at the time I was paying for the crowd fund campaign, and really regret not getting them. In fact, I recall being promised that the map would be a fold-out in the book, and didn't see the information that it was a separate purchase. Oh well... I guess I can always get a PDF and print the map. Really wish I could get the GM screen though...
The most spectacular book i've seen in a long time. Would buy hardcover.
DAMMIT!! I missed the sale! (Also, I overlooked this video due to a busy few days) I REALLY what the bundle, but without the handy (and beautiful) GM screen and map, there is no point in buying it as just a book. With the pandemic calling off all the games in my area, I can wait for the reprints. . . :(
There BETTER be reprints!
a shame you cant find the print version of this book anywhere.
Supposedly a 2e print is in the works.
i cannot wait for my copy!
edit: oh crap did i mess up not getting that map??
C'est du très bel ouvrage, cela donne envie de se le procurer et de plonger dans l'aventure !
Okay so this is a long shot but this has been bugging me for weeks now
I swear there was an OSR setting or supplement you reviewed at some point that was set in an arcane academy of some sort underground? Like underneath an apocalyptic world or maybe a desert?
And it had a box set when it came out if I'm not mistaken.
I cannot for the life of me remember the name or find it, if anyone knows I'd greatly appreciate it.
Chthonic Codex
@@QuestingBeast Thank you!
You're a life saver.
Any idea where I can get the box set these days, even a used resale one?
The GM screen reminds me of "Sleep - Dope Smoker".
How long are these weeks of travel supposed to take at the table? Is there enough interesting things for the players to find while traveling?
A week's travel doesn't have to take long at all - just skip the boring parts. I'm a player in a game of this currently and a week's travel in this can play the same as moving from one hex to another in a 6-mile hexcrawl (one random encounter, deincriment supplies). It's all a question of scale.
Much like travelling in any other RPG. Each week the caravan consumes food, rolls for misfortune and a possible encounter.
You abstract it. Almost like jumping around in Traveller.
Thanks.
Such an amazing book, tho I am very sad that I won't be able to get it in hardcover/dm screen/map
I just saw a reddit post about maze knights. Will it be available soon? I’m really excited about it!
Where can I buy this in Europe?
I would have used "Attunement" instead of Aura for Wisdom as being "attuned" to the environment or magic or yourself (implying wisdom).
Anyone else getting strong _Numenera_ vibes?
Not my aesthetic, but I love the travel and caravan systems.
Luka's art makes me feel grateful that I'm not colorblind
(How do you know Luka’s not colorblind?)
@@LukaRejec Hey Luka! Are you? The colors are so splendid, that would be even more impressive to me.
Well I am colorblind and yes, it looks like an acid trip.
@@Semiotichazey I do actually have red-green deuteranomaly. Fancy way of saying "weak colorblindness"
@@LukaRejec How does that affect your work?
Looks cool
Does anyone happen to know when this pre-order second printing is supposed to get shipped over on Exalted Funeral?
If you have the PDF, you can share an image from there: right-click on the image in your PDF viewer and copy it (it works in Adobe Reader and Sumatra, and I'm sure in plenty others) and paste it into a drawing software like Paint or directly into a chat (it works in WhatsApp, I didn't test others). I can't find a way to paste it directly into Roll20 so you'd have to save the image to a file with Paint or whatever and upload the file.
You can also use a PDF tool like Poppler's pdfimages to extract all the images at once.
This for the technical side of it. Legally? I don't know, but if I bought the PDF and I send couple of gorgeous pictures to my players, I'll certainly feel no remorse :)
Is this for D&D, OSR or something else? The description on their site doesn't specify.
nice video!
If they did change aura to willpower they could still keep the stats a SEACWiT.
.
.
.
I wanna feel ashamed about that but I really really can't.
Psychedelic and metal.... How can I not buy it...
Is the map represented in the book at all?
Yep. I show it in the video.
Oh great. Must’ve been while I was trying to find physical one on EF.
while im all for filling KS first and looking after your backers, but once thats done no releasing stuff or making stuff OOP is just silly!!! change the cover, call it 2nd printing what ever - sadly this type of stuff makes me turn away from Indie stuff (remember not everyone hears about KS projects in time)
I think the challenge is how expensive the printing is. It's not cheap to produce a bunch of books that might sit in a warehouse.
I have created a Facebook group for UVG for those who wish to discuss it. facebook.com/groups/265957824829003
Lehner Tunnel
Michaela River
Dietrich Summit
Asha Route
Chyes
Chloe Vista
Adelle Brook
It doesn't look like its out yet?
It's available at the links in the description.
The Kickstarter is long over, so the hardcover is unavailable at this point as far as I'm aware. The softcover is available for pre-order, with expected delivery in December.
Jabari Burgs
This seems a lot like a take on Numenera that explains what players are supposed to do during play.
Earnest River