There's no clothing items in classic Fallouts. That was an armor. The worst one, but still an armor. Armor makes you harder to hit and also reduce damage given to you. Dropped items are not lost. You can always pick them up from the ground if you point cursor at them. Swift Learner looks like good perk at first, but actually is not. Perks are bonuses for leveling up, so if you spend perk to faster level up in best case it return you a perk - after long time. Question is if you will play long enough for it as this game have level cap 21. When you firstly get close to south east corner of level 3, game writes you info, that control room is caved in by too many rocks and you have to look for the chip elsewhere. But it's easy to miss. Especially if you don't know where to look.
Thats something that happens with old games, took me 8 chapters just to achieve flow in the original half life
There's no clothing items in classic Fallouts. That was an armor. The worst one, but still an armor. Armor makes you harder to hit and also reduce damage given to you.
Dropped items are not lost. You can always pick them up from the ground if you point cursor at them.
Swift Learner looks like good perk at first, but actually is not. Perks are bonuses for leveling up, so if you spend perk to faster level up in best case it return you a perk - after long time. Question is if you will play long enough for it as this game have level cap 21.
When you firstly get close to south east corner of level 3, game writes you info, that control room is caved in by too many rocks and you have to look for the chip elsewhere. But it's easy to miss. Especially if you don't know where to look.