Don Bluth's Space Ace for the Apple IIgs

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  • Опубліковано 30 лип 2022
  • July 31st, 2022 - This is Space Ace for the Apple IIgs, published in July 2022 by Brutal Deluxe Software. For more information, please visit www.brutaldeluxe.fr/products/...
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КОМЕНТАРІ • 22

  • @josephbseeley
    @josephbseeley Рік тому +2

    You're on a roll, excellent work! The Apple II Community owes you a debt of gratitude, even more so than before!! :)

  • @AntoineVignau
    @AntoineVignau  Рік тому +2

    We heard you, it sounded bad, so we reviewed the sound f/x. You can find an updated version of Space Ace @ www.brutaldeluxe.fr/products/apple2gs/spaceace/ - We will update the Dragon's Lair series if the fix is successful.

  • @CorporalDanLives
    @CorporalDanLives Рік тому +1

    THIS IS CRAZY! Are there any write-ups about how you guys managed to rewrite this? And what version were you using for the Dragon's Lair games!?

    • @olivierzardini6799
      @olivierzardini6799 Рік тому +2

      The ports are based on PC Dos VGA version of Dragon's Lair and Space Ace games. For Dragon's Lair game (the first one) we took the art + sound from the Amiga and Atari ST versions because the DOS version was EGA only.

  • @eternalcheesecake
    @eternalcheesecake Рік тому

    Is there a technical write up somewhere where you talk about the technology you put into these?

  • @eternalcheesecake
    @eternalcheesecake Рік тому +1

    Awesome! I remember buying this on 8 floppy disks but it was too unwieldy to play. Plus, the tearing of the animation made it undesirable to play. Did you fix the blitting to get rid of the tearing, or did you just run it accelerated?

    • @AntoineVignau
      @AntoineVignau  Рік тому +2

      Some scenes play nicely at 2.8MHz, others need an accelerator. Our version is not related to the Readysoft version, so no fix had to be done.

    • @Apple2gs
      @Apple2gs Рік тому +3

      Original came on 9 floppy disks, not 8, but the biggest improvement with this re-issue port is the fluidity of game play! Not talking about the frame rate/video tearing....I mean the video isn't interrupted EVERY scene with that annoying card showing your current score & lives. That improvement alone makes it worthwhile checking out!

  • @halbouma6720
    @halbouma6720 Рік тому +3

    On the one hand its awesome, on the other hand, I die a bit inside every time I hear crappy ACE audio coming from the Ensoniq...

    • @alexandertwose2581
      @alexandertwose2581 Рік тому +1

      Lack of memory probably to make the full use of the Ensoniq

    • @Apple2gs
      @Apple2gs Рік тому +2

      @@alexandertwose2581 - Here's the original IIGS port from 1990 as comparison (note the much higher quality audio). ua-cam.com/video/El4VG5c0EU4/v-deo.html

    • @olivierzardini6799
      @olivierzardini6799 Рік тому +2

      The poor Audio quality is linked to the compression used in the PC DOS release where we grabbed the game data (it's a 4 bit resolution instead of 8 bit, so the compression rate is 50%). The audio sampling rate is also pretty low (mosty around 8 Khz, few around 11 Khz).

    • @AntoineVignau
      @AntoineVignau  Рік тому +2

      There is no ACE involved. As Olivier wrote, the sound quality of the PC version is low.

    • @AntoineVignau
      @AntoineVignau  Рік тому +1

      @@alexandertwose2581 There is no relation to memory usage. As Olivier wrote, the sound quality of the PC version is low.