For me this playthrogh is well done, fast, I dont feal like skip foward, I think this level give you the oportunity to show of the way you wanted things to go and it worked very well, I realy like that you keap up , whith the chaleanges, many times is harder in general. You realy made a great work, in this last level, I think because level like this last level gives you the gave's you batles so crushing, but is your favorite way of doing things, I say crushing, I mean hard, acording to your video it apears to be easy, if something went wrong, there is a good chance to take a lot a damage, this is what a good game neds. I just want to tell you that for me the best part like hilarios in this level is because of of a script that one enemy has, a red biomechanoid in particular. When you get to the door whith the clock, timer, is when Ugh Zan ghets weapons, you made it good you kill the kamikasi, klers and then bulls, on serious dificulty, hapens to be a single biomechanoid major, you kill it from the distance, like I saw on 21:00, that particular enemy has a script, doesn't atack you , only if you shut him directly, you can shot near be , he doesn't reacts. So will remain in front of the door whith the clock, and it can be use like a safe heaven against Ugh Zan , if he the red biomack in serious dificulty, on serious dificulty has more healf, because is major, on normal, hard, mental dificulty it hapens to be blue, minor biomechanoid , if he stays betwin you and Ugh Zan , Ugh Zan will shot at him, you will not take damage, of course first I will shot enemys that come towards me and the projectile of Ugh Zan, and then it remans to bring Ugh Zan healf hp close to regeneration. It is great that the level alow that, only if you don't accidentaly shoot the biomack, if this hapens the biomack will shot at you. A lot of the times the biomack takes a lot of damage, and when rushing in to the space ship, one rocket is what it takes to bring it down. So is hilarios to boss like Ugh Zan takeing a lot of damage without being able to do anything about that.
For me this playthrogh is well done, fast, I dont feal like skip foward, I think this level give you the oportunity to show of the way you wanted things to go and it worked very well, I realy like that you keap up , whith the chaleanges, many times is harder in general. You realy made a great work, in this last level, I think because level like this last level gives you the gave's you batles so crushing, but is your favorite way of doing things, I say crushing, I mean hard, acording to your video it apears to be easy, if something went wrong, there is a good chance to take a lot a damage, this is what a good game neds. I just want to tell you that for me the best part like hilarios in this level is because of of a script that one enemy has, a red biomechanoid in particular. When you get to the door whith the clock, timer, is when Ugh Zan ghets weapons, you made it good you kill the kamikasi, klers and then bulls, on serious dificulty, hapens to be a single biomechanoid major, you kill it from the distance, like I saw on 21:00, that particular enemy has a script, doesn't atack you , only if you shut him directly, you can shot near be , he doesn't reacts. So will remain in front of the door whith the clock, and it can be use like a safe heaven against Ugh Zan , if he the red biomack in serious dificulty, on serious dificulty has more healf, because is major, on normal, hard, mental dificulty it hapens to be blue, minor biomechanoid , if he stays betwin you and Ugh Zan , Ugh Zan will shot at him, you will not take damage, of course first I will shot enemys that come towards me and the projectile of Ugh Zan, and then it remans to bring Ugh Zan healf hp close to regeneration. It is great that the level alow that, only if you don't accidentaly shoot the biomack, if this hapens the biomack will shot at you. A lot of the times the biomack takes a lot of damage, and when rushing in to the space ship, one rocket is what it takes to bring it down. So is hilarios to boss like Ugh Zan takeing a lot of damage without being able to do anything about that.