Rhino 3D Product Modeling Tutorial: Concept Faucet (Part 1 of 5) [犀牛3D教程:水龙头建模]
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- Опубліковано 16 лип 2024
- #Rhino3D #NURBS #productdesign #faucetdesign
Buy Rhino Surfacing Technique Book from Amazon at www.amazon.com/dp/B07FYRFXWF
This is Part 1 of Rhino 3D Product Modeling Tutorial pertaining to Concept Faucet design. A faucet is a fixture associated with kitchen, toilets and bathrooms that controls the flow of a water from a pipe.
NURBS Surfacing Techniques are used to create this complex 3D and fluid form design.
The techniques shown may be applicable to other NURBS & 3D CAD programs such as Solidworks, Solidedge, Alias, etc.
Part 1: • Rhino 3D Product Model...
Part 2: • Rhino 3D Product Model...
Part 3: • Rhino 3D Product Model...
Part 4: • Rhino 3D Product Model...
Part 5: • Rhino 3D Product Model... - Навчання та стиль
One of the best rhino videos i ever have seen. If you work for a while with rhino you will need this skills you show or you will walk into trouble.
Thanks for the compliment. I am flattered. Have a nice day :)
NURBS technical surfacing is still the core skill for product design.
Amazing! Thanks for the lesson!
Hi, thanks for the comment.
This tutorial series is very helpful for my recent work. Thank you so much!
Hi Frederick. Glad that is it of use. Have a nice day.
Thanks for the tutorial Gerald, great work!
Hey Jun Ze, thanks. How are you? Hope you are doing well in this CB period. As we are home-based in this period, I have lots of time to create youtube videos :)
PC Sim I’m well Gerald, thanks for asking! Glad to hear you’re doing well too and stay safe :-)
Thank you so much for this! Exactly what I needed
Happy to be of help. Thanks and have a nice day.
THANK YOU SO MUCH
Most welcome :)
Great tutorial! It would be super cool if you could also explain how you create the curves, as these are essential to create nice surfaces. For example how you did the big square-circle at the bottom of the faucet.
Great suggestion! Thanks. I will create a tutorial on construction curves creation. The issue is how do I structured it such as way as to have a system as it is largely based on experience that one decide what curves needs to be created.
Best regards.
@@simpernchong Sure, I mean the most demanding curves are the ones used for surfaces with nice continous transitions (smartphones with soap like forms, domed surfaces and all kind of freeforms). For almost everything else you won't require that for the base curves.
@@family4499 I see..
cool
Thanks for the comment :)
great tutorial, I have a question: how did you change or edit the construction lines appearance?, I saw those construction lines look a little bit wider. How did you do that?
Hi, you can go to Files >> Properties. In Document Properties, go to View>> Display Mode>> 'specific display mode'>>Object>>Curve>> Curve width and change the width value. Cheers.