I really remember the tune from this game. The ringtone I selected on my phone when I first got it must have a vague similarly of some sort. I was scrolling through the ringtones and actually thought of the cyberoid 2 music when I heard it and thought oh ill have that then. That was 2vyears ago and this game popped into my head. Comparing the tune now, yea there is a similarity. Galaxy A53, ringtone neon.
+Dark0Lord7 I prefer actual FM synths whaws to bloopy doops... lol Although I do enjoy the atari chip. In general I prefer analog since I'm a retro "enthusiast," I personally hate emulators... Only flashcarts and soft/hard mods for me. I need to bring old consoles/PCs into modernity, because I physically can't use emulation. I literally have a corner of my room dedicated to vintage consoles and a small reserve of CRTs. Almost all aquired for free from dumbasses that didn't know what they had.
@@xldkxnewyorker8914 5 years later: oh hey some dude from texas named david murray known as the 8 bit guy has a modern retro computer named the commander x16
It might be a Jochen Hippel conversion. Jochen Hippel is a great composer and as great (or greater) as Jeroen Tel is. This is a great conversion, probably the closest to the original (the Amiga version wasn't). For those who thinks the Yamaha sound chip was not capable of doing wonderful things, i suggest they listen to all the Jochen Hippel classics (Seven Gates of Jambala, Wings of Death, Amberstar, Prehistoric Tale, Chambers of Shaolin, etc.).
Mad Max music probably made the best music for the ST's sound chip. I think he employed a number of techniques no-one else really used, such as sampled drums and driving the sound chip from the CPU using certain frequencies to get half-decent bass sounds.
@@MarkxUK1Despite being a C64/Amiga user and not an ST user, I think a few of his ST tunes sound just as good as the Amiga versions. He's also got some great ST-only demo tunes like There Aren't Any Sheep In Outer Mongolia.
I have to say that I like the ST version much much more; first of all, the melody is slightly different in 1-2 places (which I like); second, the SID can only try to imagine it had a rich sound. Today it just sounds like a very cheap MIDI module. Instead, the ST has the more honest chip sound, which also sounds a bit more edgy, harder, whatever you may call it. This hard sound became very sophisticated in the late years of the ST when the buzzer sounds where discovered; see for example: ua-cam.com/video/gKkUnTxr8k0/v-deo.html But this is my opinion :)
I think it sounds way better than the Amiga version you could listen here on YT... Even the game was really hard, I played it for hours just because of the awesome music. ^^
The YM could perfectly let a proper composition come to life. It didn't have filters, no PWM (without 68k trickery), but for a great composition, like most of Tel's stuff, that shouldn't matter.
I'm working in a Metroidvania-like based in "Cybernoid", called "Exonoid (Ceccovania)". It's my tribute to Raffaele Cecco. For Windows, Linux, Android and Browser. Gameplay and menu videos in my UA-cam channel (also videos of most of my games and projects).
This song sounds very similar to the music used in the Spirit Intellivision demo. Maybe the Intellivision also used the AY. EDIT: I found out the Intellivision does use the AY chip.
As good as it could be on the AY chip. One of the problems with AY is that the voice fidelity isn't that good so it often sounds a bit squeaky and out of tune.
Sorry, of course that was (and still it is) MY opinion. I loved the richness in the timbre from the C64 SID and the sound generated from the ST sound chip to me was always too "thin" and "pure". In this case, try to play this music from the minute 1:17, and then try to listen to the C64 version. After 15-20 seconds, in the C64 version (1:33) you can hear that the sound changes, as if you changed a patch on a synth keyboard. In the ST version, it's as it's always the same instrument. In the C64 version there is also much more "vibrato" and other little details. Anyway if you prefer the ST version, I cannot argue on that. ;-)
honestly I've grew up with this Atari ST version, and I loved (and still do love) the way the YM2149 sound on this one. Yes, the SID version is somehow richer, and I like it as well, but I prefer the Atari ST version (not to mention the game looks better on it ;) ). After a while, I tend to find the SID sound a bit indigest (too much harmonics maybe?)
@@farvardin14 It's worth remembering that the ST soundchip was initially made in 1978 which means 4 years before the C64's SID so it holds up really well in comparison but then, even more interesting, is how it holds up in some games when compared to the amiga soundchip (and here we talk about a 7 years gap!), xenon or tetris for instance have way better music on ST than amiga IMO. The ST was specifically designed as a budget 16-bit computer so they had to make compromises and they did a very good job overall
I had both an ST and Amiga and couldn't stand the harsh grating noise the ST produced then and I can't stand it now. The only chip that really does this justice is the 6581 though, IMO.
I really remember the tune from this game. The ringtone I selected on my phone when I first got it must have a vague similarly of some sort. I was scrolling through the ringtones and actually thought of the cyberoid 2 music when I heard it and thought oh ill have that then. That was 2vyears ago and this game popped into my head. Comparing the tune now, yea there is a similarity. Galaxy A53, ringtone neon.
"PROGPAMMING"
btw love it, I always preferred chirpy chiptunes to amiga`s samples.
+Dark0Lord7
I prefer actual FM synths whaws to bloopy doops... lol
Although I do enjoy the atari chip.
In general I prefer analog since I'm a retro "enthusiast," I personally hate emulators... Only flashcarts and soft/hard mods for me.
I need to bring old consoles/PCs into modernity, because I physically can't use emulation.
I literally have a corner of my room dedicated to vintage consoles and a small reserve of CRTs. Almost all aquired for free from dumbasses that didn't know what they had.
@@xldkxnewyorker8914 5 years later: oh hey some dude from texas named david murray known as the 8 bit guy has a modern retro computer named the commander x16
@@misterkuda704 No thanks.
It might be a Jochen Hippel conversion. Jochen Hippel is a great composer and as great (or greater) as Jeroen Tel is.
This is a great conversion, probably the closest to the original (the Amiga version wasn't).
For those who thinks the Yamaha sound chip was not capable of doing wonderful things, i suggest they listen to all the Jochen Hippel classics (Seven Gates of Jambala, Wings of Death, Amberstar, Prehistoric Tale, Chambers of Shaolin, etc.).
Mad Max music probably made the best music for the ST's sound chip. I think he employed a number of techniques no-one else really used, such as sampled drums and driving the sound chip from the CPU using certain frequencies to get half-decent bass sounds.
@@MarkxUK1Despite being a C64/Amiga user and not an ST user, I think a few of his ST tunes sound just as good as the Amiga versions. He's also got some great ST-only demo tunes like There Aren't Any Sheep In Outer Mongolia.
Jeroen Tel is a joke, junkie and a crook. Take care and stay away from this person!
as usual AY/YM version is 'poorer' in so many aspects yet it is actually more pleasant to listen than SID version thus in my opinion superior
I have to say that I like the ST version much much more; first of all, the melody is slightly different in 1-2 places (which I like); second, the SID can only try to imagine it had a rich sound. Today it just sounds like a very cheap MIDI module. Instead, the ST has the more honest chip sound, which also sounds a bit more edgy, harder, whatever you may call it.
This hard sound became very sophisticated in the late years of the ST when the buzzer sounds where discovered; see for example: ua-cam.com/video/gKkUnTxr8k0/v-deo.html
But this is my opinion :)
Strangely, this doesn't make me sad like the Amiga version does.
If you want to feel sadness, listen to the ST version of Exolon.
LOL !!!
The NES one is pure happiness
everything is happier on st
A really good conversion.
But I like the AY-Soundtrack of the Amstrad CPC's version more.
I think it sounds way better than the Amiga version you could listen here on YT...
Even the game was really hard, I played it for hours just because of the awesome music. ^^
Sounds great to me...
The YM could perfectly let a proper composition come to life. It didn't have filters, no PWM (without 68k trickery), but for a great composition, like most of Tel's stuff, that shouldn't matter.
Omg. How come the 1985 16bit atari has inferior sound compared to the 1981 SID chip used on an 8-bit platform? They made some wrong choice there geez
Love this version, great conversion for the AY-3-8910 in the ST
This is very... whoopy-woo, beaty, glee-glee compared to the C64 one.
Kinda neat though.
I'm working in a Metroidvania-like based in "Cybernoid", called "Exonoid (Ceccovania)". It's my tribute to Raffaele Cecco. For Windows, Linux, Android and Browser.
Gameplay and menu videos in my UA-cam channel (also videos of most of my games and projects).
Why don't games have cool names like this today
This song sounds very similar to the music used in the Spirit Intellivision demo. Maybe the Intellivision also used the AY.
EDIT: I found out the Intellivision does use the AY chip.
As good as it could be on the AY chip. One of the problems with AY is that the voice fidelity isn't that good so it often sounds a bit squeaky and out of tune.
Should have been on the Spectrum version.
I was just wondering why they didnt use this on the Spectrum actually
Honestly, the music in the original C64 track was so much more rich, vibrant and detailed than this one...
honestly that's your opinion. Honestly the ST version was so much better.
Honestly is a terrible way to express OPINION.
Sorry, of course that was (and still it is) MY opinion. I loved the richness in the timbre from the C64 SID and the sound generated from the ST sound chip to me was always too "thin" and "pure". In this case, try to play this music from the minute 1:17, and then try to listen to the C64 version. After 15-20 seconds, in the C64 version (1:33) you can hear that the sound changes, as if you changed a patch on a synth keyboard. In the ST version, it's as it's always the same instrument. In the C64 version there is also much more "vibrato" and other little details. Anyway if you prefer the ST version, I cannot argue on that. ;-)
honestly I've grew up with this Atari ST version, and I loved (and still do love) the way the YM2149 sound on this one.
Yes, the SID version is somehow richer, and I like it as well, but I prefer the Atari ST version (not to mention the game looks better on it ;) ).
After a while, I tend to find the SID sound a bit indigest (too much harmonics maybe?)
@@farvardin14 It's worth remembering that the ST soundchip was initially made in 1978 which means 4 years before the C64's SID so it holds up really well in comparison but then, even more interesting, is how it holds up in some games when compared to the amiga soundchip (and here we talk about a 7 years gap!), xenon or tetris for instance have way better music on ST than amiga IMO. The ST was specifically designed as a budget 16-bit computer so they had to make compromises and they did a very good job overall
@@ryzmaker11 I see.
hmm not great is it. I rather like a lot of ST tunes but this one misses the mark in terms of conversion from the C64
This is absolutely terrible. The sound on ST was a joke. We used to make fun of a sap who owned an Atari ST while everyone else had an Amiga...
I had both an ST and Amiga and couldn't stand the harsh grating noise the ST produced then and I can't stand it now. The only chip that really does this justice is the 6581 though, IMO.
That there is bait.
The thing is some games did play kinda better, but the sound was very cringe usually.