My TOP 5 Game Dev Books!

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  • Опубліковано 13 лип 2024
  • Here I list the top 5 Game Developer books I am using to go from absolute 0 to Hero Game Dev!
    Let me know what you think!
    Links to Books:
    The Art of Game Design - amzn.to/3nkVq47
    C++ Crash Course - bit.ly/3oUtTXE
    Game Programming Patterns - bit.ly/3nakLOh
    Foundations of GED: Mathematics - bit.ly/42bP6ux
    Code - bit.ly/42fD97j
    Masters of Doom - bit.ly/3oTXKzF
    Blood, Sweat, & Pixels - bit.ly/3LnE7HP
    Press Reset - bit.ly/3Lohume
    Twitter: / iamunrealrobin
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КОМЕНТАРІ • 13

  • @MarshMammal
    @MarshMammal 11 місяців тому +3

    Another book that I recommend to my students is "Think Like a Programmer - An Introduction to Creative Problem Solving". It's another one from no starch press, the same guys that published the C++ crash course book you have. It's not centered around game development but it's a really good way to build your creative skills using programming.

  • @epicmatrix8799
    @epicmatrix8799 9 місяців тому +1

    Thanks for the book recommendations Robin hope your journey is going well!

  • @alejandropereira
    @alejandropereira 18 днів тому +2

    I must say, It's kind of scary how you say (specially on the third book): "I haven't read it yet but is absolutely a must". My question is: how do you know that? You haven't read it and processed it. I get that a lot of people could say that, but I believe having you own judgement is far more important.

    • @thisisunrealrobin
      @thisisunrealrobin  6 днів тому +1

      Good question. When I made this video I had read some of it, just not in full by any means, it is not a book you really read from start to finish, at least not me and Im sure not many others. It serves as a reference more than anything, especially because the code is written in Java and many of the patterns, though based on games, don't exactly integrate the same way once you start working in engine. Each engine is somewhat opinionated and you work within the means and standards of that engine.
      (I thought I would maybe clarify this better in a later video but I haven't had much time to make videos recently.)
      I also did/do a lot of research on game development, and from what I have read/watched/seen/asked, this book is a must.
      BUT, now that I have spent much more time doing game development, nearly every day for the last year +, I would move it down my list. I have found a WAY better alternative to this book.
      Thanks for asking for clarification though. You are 100% right.

  • @iancherabier5920
    @iancherabier5920 3 місяці тому +1

    Excellent selection! I love Master's of Doom, and I would also recommend Doom Guy by John Romero if you haven't read it already. It's a really good addition!

  • @justarandomguy-gn2tu
    @justarandomguy-gn2tu 22 дні тому

    Looking at the C++ book reminds me of a meme about a C# advanced book that only half the pages compare to a crash course C# book 🤣

  • @0xkero
    @0xkero Рік тому +1

    Thanks for the recommendation, i'll get a look into it too !

    • @thisisunrealrobin
      @thisisunrealrobin  Рік тому

      Let me know what you think! These books have been great for me so far!

  • @shannenmr
    @shannenmr 11 місяців тому +3

    BTW you missed Chapter market for Honourable Mention 1

  • @jaqjames3469
    @jaqjames3469 8 днів тому

    💪👍 C++ 😍