Worse Than Kaizo TAS Part 1

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  • Опубліковано 4 січ 2025

КОМЕНТАРІ • 446

  • @tibschris
    @tibschris 8 років тому +12

    "Wellcome"
    First word in the game and they've already fucked up.

    • @LAFFedits
      @LAFFedits 8 років тому

      I didn't even notice xD

    • @thierryfernando6569
      @thierryfernando6569 7 років тому

      tibschris i guess he wanted to seemed like hellcome, got it?

  • @GamerRetro90
    @GamerRetro90 11 років тому +15

    I don't mind if they hack games into hardest versions of them, but what is the point of creating a hack that's only playable by TAS?

    • @shirashara
      @shirashara 10 років тому +1

      i agree with u also tho its not finished me and my roommate a while back started our on hack. its alot harder savestates are recommended timing is needed(there are some annoying parts i will admit :P) but best of all u dont need to tas at all, my roommate designs them and i play them to make sure they are beatable

    • @SimsHacks
      @SimsHacks 2 роки тому

      This is definetely playable by a human.

  • @mechabubba
    @mechabubba 10 років тому +2

    0:29 just, the song, zelda, pure awesomeness

  • @SinEmerald
    @SinEmerald 12 років тому +1

    Tool-Assisted Speedrun. You slow down the game to like 10% of the original speed, check values for your character (eg. speed), load states when you mess up, manipulate chance to get required items easier (like getting rupees in Zelda from bushes), etc.

  • @JustAPersonWhoComments
    @JustAPersonWhoComments 3 роки тому +1

    0:07 they spelled welcome wrong lol

  • @typhoonthunder
    @typhoonthunder 3 роки тому +1

    this was one of the first youtube videos i ever saw, and the very first super mario world romhack i had ever seen. fun times thinking this was done by a human LOL

  • @edgiest-edgelord-that-edges
    @edgiest-edgelord-that-edges 6 років тому +1

    2 years after I still couldn't even. Guess what? Still can't.

  • @SocietyIsBad
    @SocietyIsBad 12 років тому +1

    Man this game brings up a lot of my past childhood memories.

  • @edgiest-edgelord-that-edges
    @edgiest-edgelord-that-edges 8 років тому +1

    2 years later.
    I STILL CAN'T EVEN.

  • @BujuArena
    @BujuArena 13 років тому

    @InuYashafanboyee Wall-jumping in SMW is an unintended side effect of the game's collision mechanics. The top of each block, even in the wall, is a solid surface. Walls stop Mario by ejecting him in the next frame rather than predicting his collision and preventing it. If you enter a wall at the height of a block's top surface, you have 1 frame during which you can jump from it. Does that make more sense?

  • @BujuArena
    @BujuArena 13 років тому

    @InuYashafanboyee For the record, this video is a TAS (Tool-Assisted Speedrun). It wasn't performed in realtime.

  • @neocontra1
    @neocontra1 11 років тому

    Also, in the original SMW (as well as others,) wall jumps are available, but they are usually a frame-perfect glitch. The TAS allows for consistent frame-perfect glitches, so the tool doesn't add those things in, but makes them more consistently available, iirc.

  • @CharcoalTheCaracal
    @CharcoalTheCaracal 11 років тому

    The song from the second level? I think it is the night time song from the level in DK64 that you can change from lunar to sun, I will look up the name.

  • @jutra0
    @jutra0 12 років тому

    Lol the Ghost House theme at 1:29, is that the Mad Monster Mension song from Banjo-Kazooie? XD

  • @DougSalad
    @DougSalad 12 років тому

    Load save states. These are done on a frame by frame basis, with numerous save states made throughout

  • @bowlofsoup4you
    @bowlofsoup4you 12 років тому

    i believe that song is from grabbed by the ghouls, i couldn't tell at first but it did sound familiar i only think so because i very recently played the game.

  • @xanderpantoja1290
    @xanderpantoja1290 9 років тому

    I like how the music in the big boo house is the creepy castle theme from Donkey Kong 64

  • @SilverSlugs16
    @SilverSlugs16 11 років тому +1

    Do you notice the TAS in the title?

  • @mechamind90
    @mechamind90 14 років тому

    At 3:19 ...I know it's possible to safely land on chomps after a level is beaten, but even at the correct pixel, I don't know how that worked.

  • @blazemoonspear4519
    @blazemoonspear4519 11 років тому

    I can't quite tell but I THINK that the music for the ghost house is from Mad Monster Mansion in Banjo-Kazooie, or maybe a remix of it. Not sure though.

  • @MShepherd88
    @MShepherd88 12 років тому

    That's just what I was wondering. You don't see that in any of the other incredibly difficult Mario level playthroughs that have been posted to youtube...

  • @randomnpc445
    @randomnpc445 13 років тому

    @AlexFolland Oh I know. It's still hard to do with tools though, unless you really know how to use them

  • @MiniVoltar
    @MiniVoltar 9 років тому +1

    At welcome screen message. Already a typo. :(

  • @AnubisAkaLee
    @AnubisAkaLee 11 років тому +1

    Actually, my guess is since the sync gets worse over time you compiled the video with either the 2 pass average frame rate setting or the constant frame rate setting. Most compilers have 3 settings in in this case variable frame rate would have possibly eliminated this. Check through your source media with something that can display frame rate to you such as fraps. If there is any FPS flutter you need to select variable frame rate for the finished product.

  • @Adetque
    @Adetque 14 років тому

    @Kaizoman666 Oh that makes sense. The platform is a sprite, so it'll disappear.

  • @BujuArena
    @BujuArena 13 років тому

    @InuYashafanboyee It does if you're TASing it. One can't realistically repeatedly perform it in realtime.

  • @Ryusuta
    @Ryusuta 11 років тому +1

    1:27 - Gragh, that music sounds familiar! Anyone know what it's from?

  • @LMDS95
    @LMDS95 12 років тому

    TAS lets one use frame-advance, save states and whatever they can do without changing the game. He most likely just kept jumping and pressing up.

  • @BigBoct
    @BigBoct 12 років тому

    The sound drifts ahead of the video pretty badly by the end.

  • @MitoseNorikoFan
    @MitoseNorikoFan 12 років тому

    he stopped playing mario but he is starting in december 2012

  • @greeeb.
    @greeeb. 12 років тому

    Oh i didn't know you could run up them, thanks. But in the beginning it looked to me like your head was hitting them as you spin bounced. regardless if I'm mistaken or not, it was an enjoyable video

  • @theravedjfurry9820
    @theravedjfurry9820 9 років тому

    i didnt know youtube audio could get desinked

    • @Pokechu22
      @Pokechu22 9 років тому

      +the rave dj furry If you upload a video with desynced audio, it'll remain desynced on youtube.

  • @GhabulousGhoti
    @GhabulousGhoti 12 років тому

    Thank you very much. I'm assuming this is the Ghost House music?

  • @GhabulousGhoti
    @GhabulousGhoti 12 років тому

    What's the name of the music in the Ghost House, and does that Mario remix have a name?

  • @angenogu
    @angenogu 11 років тому

    where to get that version of that creepy castle theme ?? it is so awsome :'(

  • @alexundefined9208
    @alexundefined9208 11 років тому

    only the wall jumps are due to an edit in the rom. you can do everything else in smw

    • @RichConnerGMN
      @RichConnerGMN 5 років тому +1

      you can wall jump without this

  • @ToastiLP
    @ToastiLP 10 років тому +5

    In no way is this worse then kaizo

    • @OfficialVantaBlack
      @OfficialVantaBlack 10 років тому +1

      I played the first kaizo version. It was ok and i think its a beginner hack for people who wanna try a new hard world. I was able to beat everything plus the special world. In no way i would be able to play those levels in this video here. They are just insane compared to kaizo. At least for the first kaizo version. Im not sure about newer versions cos i never saw them^^

    • @Choinkus
      @Choinkus 6 років тому

      I think the title refers to the kaizo genre, not the game. Like it's "above" the entire classification. Nope. High-end kaizo is way past this, look up item abuse 3.

  • @leotheadventurer98
    @leotheadventurer98 11 років тому

    Its called a TAS for a reason... and wall jumps are possible, they are just frame-perfect, or near frame-perfect

  • @CMoney017
    @CMoney017 12 років тому

    Anyone know the what the music is from on the Sunken Ghost Ship level about six minutes in? It kinda sounds like the regular Ghost House music in the beginning.

  • @mjjmmjjmmjjm
    @mjjmmjjmmjjm 12 років тому

    What music plays at 5:05? It sounds like it's from Mario, but it's a remix of some sort that I don't know about.

  • @heefguan
    @heefguan 6 років тому

    OMG what is the successful rate? It’s harder than jumping off a dam and then catching a jet plane and soaring up, like in Charlie’s Angles

  • @archavez100
    @archavez100 11 років тому

    Looks like Mario was lost in the woods during level 1.

  • @deedeet3000able
    @deedeet3000able 11 років тому

    The Sunken Ship theme. Is that from Earthbound?

  • @thefastestlink5637
    @thefastestlink5637 10 років тому

    5:05 what music is this? is has the mario beats, but it doesn't come to mind what song it is.

  • @greeeb.
    @greeeb. 12 років тому

    what was your first clue? the head hitting the black piranha plants or him running straight up them without a star?

  • @fishhusbando3093
    @fishhusbando3093 11 років тому

    Epic choice of music for the 1st level

  • @EnzoLebold
    @EnzoLebold 12 років тому

    It's him. He plays the Game frame by frame, or to discribe it in another way, in extreme slowmotion. He also uses savestates so that he can restart from where ever he wants to.

  • @randomnpc445
    @randomnpc445 13 років тому

    @AlexFolland yeah
    But that doesn't make it any easier to perform

  • @juano678
    @juano678 12 років тому

    You could upload the game Mario World (smc format) to mediafire or 4shared? not as open files ips.

  • @bryantck0001
    @bryantck0001 12 років тому

    KAIZOMAN do you think it's posible play kaizo and don't die, but without the use of TAS?

  • @dov36Kaizo
    @dov36Kaizo 12 років тому

    Kaizoman666, what is the ghost house music and where can I find it? I want it and the forest music too. Can you help me.please!

  • @Norteboy2
    @Norteboy2 12 років тому

    it's the rope glitch when you're on a rope and crash with a wall you get what you saw at 9:30-9:32

  • @HellbournneHS
    @HellbournneHS 14 років тому

    Loving your TASes (is TASes the plural of TAS? xD).
    Good job!

  • @nightbane2
    @nightbane2 11 років тому

    How the heck do you get custom music into the game?
    (How to import Ocarina of Time music?)

  • @MagmaPivots
    @MagmaPivots 12 років тому

    We do both, but sometimes making an impossibly hard game is just a lot of fun.

  • @tr9536on
    @tr9536on 14 років тому

    @Kaizoman666i tried that and the level messed up and how do you do wall shell jumps at 6:16

  • @rynabuns
    @rynabuns 10 років тому +1

    This hack is NOTHING compared to Cool or Cruel. (MAKJANG QUALITY)

  • @Aforax
    @Aforax 11 років тому

    How float near the walls?
    2:57 In this part, for example, do it too much

  • @edgiest-edgelord-that-edges
    @edgiest-edgelord-that-edges 10 років тому +4

    I can't even.

  • @randomnpc445
    @randomnpc445 14 років тому

    I will never understand the physics of "walljumping" in this game. It confuses me...

  • @niropadilla
    @niropadilla 11 років тому +1

    " Wellcome "

  • @Ryusuta
    @Ryusuta 11 років тому

    Aw, thanks. That means a lot to me. I do other digital artwork as well on my DA page if you ever wanted to take a look. Either way, thanks a bunch for the compliment. =)

  • @Adetque
    @Adetque 14 років тому

    Ah, you're running into the same desync problem I got. I used YAAI to resync the audio.
    Also, at the end, could you not have waited for the platform to be in the right place and then hit the goal as to not deal with going over everything?

  • @OfficialVantaBlack
    @OfficialVantaBlack 10 років тому +1

    Why is it possible to jump off the walls ?

    • @IMredesMMIX
      @IMredesMMIX 10 років тому +1

      Because walls are made of blocks, and blocks have corners, which you jump from.

  • @IggyDala76
    @IggyDala76 12 років тому

    For some reason the sky adventure level reminds me of Pianta Village from Sunshine

  • @tr9536on
    @tr9536on 14 років тому

    @Kaizoman666 i tried that and the level messed up and how do you do wall shell jumps

  • @MikeAngelCortez8845
    @MikeAngelCortez8845 5 років тому

    8:37 this song sound very familiar! I dont know in which game i heard it b4?

  • @user-cp8ut3ck8i
    @user-cp8ut3ck8i 9 років тому +1

    0:28 best music for a Mario game

    • @Manueljlin
      @Manueljlin 8 років тому

      actually, is from the legend of zelda: ocarina of time...

  • @guismw
    @guismw 9 років тому

    What is the custom music on the ghost house? I liked it too much!

  • @emerylover101
    @emerylover101 12 років тому

    um....is there a video of how to use these glicthes cux ima need it like....bad in order to evev get past....the first 5 seconds of the game. im good at mario...but kaizo is a whole nother story in general i epically suck at kaizo. i died so much in kaizo mario world 1 i had to sit there and spend a week on lvl one in slow motion

  • @homerunboi
    @homerunboi 12 років тому

    If you could answer this question, it'd be greatly appreciated.
    When you say TAS, it is a Tool-assisted run, please correct me if I'm wrong. Exactly what kinds of tools are used for the game? Would it be something as simple as save states, or something more or so complex. Please respond, Kaizo or someone who has a better understanding of the rules of TAS (if any) or anything used. Thanks.

  • @EnzoLebold
    @EnzoLebold 12 років тому

    5:04 Where i get this altered Version of Super Mario bros Musics?

  • @Ryusuta
    @Ryusuta 11 років тому

    Thanks a bunch! If I find out your song, I'll do my best to return the favor!

  • @PokeymanTrainer
    @PokeymanTrainer 12 років тому

    Now do it again, no TAS, no deaths.

  • @Fedexkinkos1991
    @Fedexkinkos1991 13 років тому

    Is the music from DK64?

  • @LowReedExpert1
    @LowReedExpert1 11 років тому

    does the song at around the 5 minute mark have a name or is it just Mario in minor?

  • @bryantck0001
    @bryantck0001 10 років тому

    well, i see this hack can be played using savestates( no TAS) it's hard, but no imposible with savestates, unlike kaizo pack from my viewpoint can't be played without TAS

  • @Posingu0K
    @Posingu0K 12 років тому

    Though it looks difficult as fuck, the level design and overworld is great. Definitely might give this a try.

  • @MagneticGamingTV
    @MagneticGamingTV 12 років тому

    i love the music in some of these

  • @3030sonic
    @3030sonic 11 років тому

    Aw man how come the "new version" doesn't have the custom music?

  • @thedefyer
    @thedefyer 14 років тому

    man, theres somin about pikbube's hacks that are jus so entertaining to watch.

  • @archangeltyrael3369
    @archangeltyrael3369 12 років тому

    i do respect those that can make these, seeing as how they're custom made levels, but you cant honestly say there were no cheat used in the clearing of this. several instances in which he woulda died if it was normal 0:40 for one,0:32 for another, 1:00 alot of stuff really and im not taking the time to count them all out. its still fun watching these though and the guys who were clever enough to actually create these complex lvls have my admiration

  • @thegreatace4351
    @thegreatace4351 11 років тому

    I meant like THAT, not literally impossible.

  • @Shulkmeister
    @Shulkmeister 12 років тому

    ya and it would be funny to see him attempt this romhack

  • @BenandNeb
    @BenandNeb 11 років тому

    did you read his comment?!"Those aren't tools, they're glitches. Tools are things to help you make the run, such as savestates of frame advance. Glitches are errors in the game that have unintended effects, like jumping off walls or in midair."

  • @tr9536on
    @tr9536on 14 років тому

    @Kaizoman666 i tried that that and the background turned white and the level was messed up

  • @SinEmerald
    @SinEmerald 12 років тому

    I want to see him play an invisible coin block mod. NOTHING BUT INVISIBLE COIN BLOCKS.

  • @adscomics
    @adscomics 5 років тому

    I guess wall kicks WILL work

  • @Ryusuta
    @Ryusuta 11 років тому

    It's a Mimiga from the game Cave Story. =)

  • @SiameseTwinsJr
    @SiameseTwinsJr 3 роки тому

    Is this version still available somewhere? (the version in the link is different)

  • @AmberWrath
    @AmberWrath 12 років тому

    is the ghost hosue from pokemon? the music i mean

  • @soldiviner
    @soldiviner 12 років тому

    Wow, those look atrociously difficult! XD
    Other than the issue of the sound desynching, I thought this video was awesome.

  • @TheWaffleLord6787
    @TheWaffleLord6787 11 років тому

    YOU ARE AMAZING! PLEASE PLEASE PLAY MORE!

  • @Reicarus
    @Reicarus 12 років тому

    from which game is the music of the ghost house? (second level)

  • @Zakerneif
    @Zakerneif 12 років тому

    No.. It's a TAS he lands in between two pixels at the maximum speed mario can move which forces him in the block for a single frame that you can jump out of.

  • @starchmonkey
    @starchmonkey 12 років тому

    So touching an enemy and not dying is a glitch?

  • @jakubbrol8079
    @jakubbrol8079 7 років тому

    Can anyone tell this music from 1:28 to 2:55? Please :-)

  • @yuriwarlock
    @yuriwarlock 10 років тому +2

    Blah, you're basically walking in the air and hitting enemies directly without dying...

  • @ameersbeih6777
    @ameersbeih6777 11 років тому

    why did they have to put loz ( legend of zelda ) for the first song

  • @AVeryNormalCat
    @AVeryNormalCat 12 років тому

    I didn't know you could wall jump in SMW.